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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
should a cowperson be converted into a meatcube, they should instead be turned into a large wheel of cheese |
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aft2001 |
Ideas & Suggestions
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4,365 |
2,206,601 |
08-20-2024, 05:57 AM |
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Thread: post your favorite ways to die
Post: post your favorite ways to die
literally just the title. post them, what's your favorite way to die? or your favorite death, or even a death you hope to have! empowered superfart while on fire on the shuttle? that's my favorite way... |
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aft2001 |
General Discussion
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27 |
1,832 |
05-25-2024, 04:10 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
make the quantity and size of pocket inventory slots be dependent on the uniform you're wearing. scrubs = 4 small slots, 2 tiny slots, sec jumpsuit = free baton/taser slot, 3 small slots.
surely th... |
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aft2001 |
Ideas & Suggestions
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4,365 |
2,206,601 |
03-15-2024, 04:34 PM |
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Thread: ⠀
Post: RE: ⠀
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aft2001 |
Clown Applications
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8 |
921 |
12-10-2023, 07:16 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Precisely! Ideally able to burrow deep into the station - hope there's no force-activated chembombs :D |
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aft2001 |
Ideas & Suggestions
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4,365 |
2,206,601 |
12-06-2023, 01:46 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
alternate variation of meteor storm: artifact storm. the station gets pelted with alien artifacts of one origin, scrap n debris corresponding to that origin, and just rocks n shit |
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aft2001 |
Ideas & Suggestions
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4,365 |
2,206,601 |
12-05-2023, 03:02 PM |
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Thread: How would YOU survive a classic goonstation shift?
Post: RE: How would YOU survive a classic goonstation sh...
Run to the pod bay and yoink a pod, run off to the diner to collect some food, then probably chill there or at the radio station for the entire round until the shuttle arrives.
That or ask to be pu... |
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aft2001 |
General Discussion
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14 |
1,720 |
12-03-2023, 05:06 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
putting ants in a still should ferment them into a fermid - fermidtation, if you will |
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aft2001 |
Ideas & Suggestions
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4,365 |
2,206,601 |
11-30-2023, 02:46 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Honestly I've thought about this. Other servers have it too, where walking around will leave gradually building up scuffs and dirt and marks. Combined with a potential floor buffer rework and you'd ha... |
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aft2001 |
Ideas & Suggestions
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4,365 |
2,206,601 |
11-23-2023, 04:52 AM |
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Thread: Nerf the ID wire
Post: RE: Nerf the ID wire
Packet hacking was a while ago made to require not just the door's ID, but also an access code that you could only get by opening its panel or being a silicon (or guessing like 50 times). It's a bit s... |
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aft2001 |
Ideas & Suggestions
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22 |
2,349 |
11-10-2023, 06:44 PM |
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Thread: Nerf the ID wire
Post: RE: Nerf the ID wire
Honestly I like the idea of there being an attachable alarm, fitted to the signaller slot in a door. If the attached wire is cut/pulsed, it sounds an alarm for like 5 seconds (with a decent cooldown t... |
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aft2001 |
Ideas & Suggestions
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22 |
2,349 |
11-10-2023, 01:39 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
add reagent interaction for nuclear reactors + turbines
turbines get lubricant, and have a new liquid tank for slotting into reactors that can be filled with reagents to modulate thermal conductivi... |
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aft2001 |
Ideas & Suggestions
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4,365 |
2,206,601 |
11-02-2023, 01:16 PM |
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Thread: [MERGED PR] Purgatives and dialysis machine rebalance
Post: RE: [PR] Purgatives and dialysis machine rebalance
Reworking Pentetic acid to only purge certain substances like polonium, mercury, and chems that have some kind of 'metal' in their composition would be in line with its actual real life use. Perhaps i... |
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aft2001 |
Good ideas!
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38 |
4,725 |
11-01-2023, 12:27 PM |
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Thread: [MERGED PR] Purgatives and dialysis machine rebalance
Post: RE: [PR] Purgatives and dialysis machine rebalance
Honestly more interactions between medicines and other chems, both positive and negative, would probably enhance the doctoring experience a good deal. Apex medicines like pent and perf having negative... |
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aft2001 |
Good ideas!
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38 |
4,725 |
10-31-2023, 04:14 PM |
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Thread: Encourage Traitor Teams? (new syndie item)
Post: RE: Encourage Traitor Teams? (new syndie item)
Code words sounds awesome honestly, I like that and it's probably the best way to implement this. Would love to see that added, especially since my other ideas for such a system weren't so great lmao |
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aft2001 |
Ideas & Suggestions
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8 |
888 |
10-30-2023, 04:07 PM |
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Thread: Catering Announcement System?
Post: RE: Catering Announcement System?
I like the idea of mini announcement consoles that make smaller announcements. Could also just make catering announcement consoles have a longer cooldown! |
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aft2001 |
Ideas & Suggestions
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15 |
1,660 |
10-22-2023, 07:48 AM |
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Thread: Roleplay Servers: Remove securitrons' baton and cuffs
Post: RE: Roleplay Servers: Remove securitrons' baton an...
As yet another alternative:
Make them ignore contraband status and ONLY pay attention to arrest status. You could manually enable contraband detection but still.
I do really like Kotlol's sugges... |
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aft2001 |
Ideas & Suggestions
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28 |
3,261 |
10-02-2023, 08:02 AM |
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Thread: Roleplay Servers: Remove securitrons' baton and cuffs
Post: RE: Roleplay Servers: Remove securitrons' baton an...
Perhaps make clicking on a small bot when you have access instantly turn it off, and then when you click on it again, it instead brings up that menu with the on button so you can adjust its settings t... |
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aft2001 |
Ideas & Suggestions
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28 |
3,261 |
10-02-2023, 04:47 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Add fluorine gas, a more potent and powerful oxidizer than oxygen gas - for use in burn chambers, bombs, and even stronger plasmafires. Also toxic and unbreathable, and has a chance to spontaneously c... |
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aft2001 |
Ideas & Suggestions
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4,365 |
2,206,601 |
10-02-2023, 04:46 AM |
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Thread: Aetherion: an atlas pop alternative
Post: RE: Aetherion: an atlas pop alternative
This is a really cool map so far! Nice and compact. Some feedback from watching the video:
- The escape floor signage feels out of place on the purple carpet in the civilian area. Maybe a wall sign w... |
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aft2001 |
Mapping
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54 |
17,705 |
10-02-2023, 04:32 AM |
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Thread: Plasmatoid Trait
Post: RE: Plasmatoid Trait
tbh this is pretty cool and I'm here for it |
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aft2001 |
Ideas & Suggestions
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9 |
1,761 |
03-24-2023, 09:53 AM |
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Thread: A Proposal for a Terrestrial Map
Post: RE: A Proposal for a Terrestrial Map
Were a new map to be added, I think it'd definitely have to be a terrestrial one; either a modernized version of that one prototype of a Martian station Aphtonites made a decade ago, the proposed arct... |
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aft2001 |
Mapping
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17 |
4,853 |
01-11-2023, 09:43 AM |
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Thread: Have sterile masks block miasma
Post: RE: Have sterile masks block miasma
Actually, I wonder if sterile masks having *degradation* would incentivize cleaning corpses? If they took up enough 'infectious' reagents, getting all gross and icky, continuing to wear them would act... |
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aft2001 |
Ideas & Suggestions
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20 |
3,957 |
01-08-2023, 07:31 AM |
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Thread: Have sterile masks block miasma
Post: RE: Have sterile masks block miasma
Sterile masks 10,000% should provide strong (though imo not quite *full*) protection against miasma. Perhaps they could degrade with exposure to it, who knows, but it'd definitely make life a lot easi... |
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aft2001 |
Ideas & Suggestions
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20 |
3,957 |
01-07-2023, 06:35 PM |
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Thread: Mining magnet PVE ideas
Post: RE: Mining magnet PVE ideas
Something I tried to work on at some point but quickly gave up on was prefab compatibility for the mineral magnet. This would allow for wreckages and other prefabs, likely with goodies and baddies, to... |
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aft2001 |
Ideas & Suggestions
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4 |
909 |
01-07-2023, 06:33 PM |