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Thread: Libraries! Do we want them! Where do we want them!?
Post: RE: Libraries! Do we want them! Where do we want t...
I doont really have much to add that hasn't already been said better or more in depth at this point, but I was one of the people who expressed interest for the original idea, so! I do think that libra... |
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Paai |
Ideas & Suggestions
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30 |
4,058 |
10-05-2023, 05:59 PM |
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Thread: [MERGED PR] Remove ability for AI Eye to swap borg cells
Post: RE: [PR] Remove ability for AI Eye to swap borg ce...
Honestly, I had assumed it was intended for AIs to be able to swap cells, and that the restriction was so a borg couldn't swap it's own cell without outside help- The AI is outside help, so it just ma... |
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Paai |
Good ideas!
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7 |
1,070 |
09-22-2023, 12:33 PM |
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Thread: Cyborg QoL - and feedback concerning #15759
Post: RE: Cyborg QoL - and feedback concerning #15759
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If someone's willing to code those things we might add it, but I'm speaking for myself here.
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the whole thing of this thread is that these things were already coded in, albeit unintenti... |
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Paai |
Ideas & Suggestions
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34 |
4,865 |
09-17-2023, 11:13 AM |
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Thread: Cyborg QoL - and feedback concerning #15759
Post: RE: Cyborg QoL - and feedback concerning #15759
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The mechanics bring you two, the borg and robotocist, in one place and even gives a goddamn reason why you are there.
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Sure! That's great, in theory. I agree!
It's less great in practice.... |
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Paai |
Ideas & Suggestions
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34 |
4,865 |
09-16-2023, 09:48 AM |
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Thread: Cyborg QoL - and feedback concerning #15759
Post: RE: Cyborg QoL - and feedback concerning #15759
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I'm a bit confused and mildly annoyed by the idea that you NEED X or Y clothing to 'start' your RP properly.
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I don't think it's a need as much as it is nice to have? It's not a situation... |
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Paai |
Ideas & Suggestions
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34 |
4,865 |
09-16-2023, 08:21 AM |
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Thread: Cyborg QoL - and feedback concerning #15759
Post: RE: Cyborg QoL - and feedback concerning #15759
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It gives me the opportunity to roleplay with someone who is usually just rolling away at lightspeed unless I need to be silently automendered and beeped at.
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I don't think that's really... |
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Paai |
Ideas & Suggestions
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34 |
4,865 |
09-15-2023, 03:02 PM |
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Thread: Cyborg QoL - and feedback concerning #15759
Post: RE: Cyborg QoL - and feedback concerning #15759
I'd argue that even with the shiftclick functionality, borgs were VERY FAR from self-service, and EVEN FURTHER from interacting with the world the same as a human can. In regards to interacting with i... |
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Paai |
Ideas & Suggestions
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34 |
4,865 |
09-13-2023, 10:04 PM |
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Thread: Cyborg QoL - and feedback concerning #15759
Post: RE: Cyborg QoL - and feedback concerning #15759
Not much to add to this- but yeah, at least from the heavily biased perspective of a silicon main, shiftclick was super important for a lot of silly little features that didn't hurt or give silicons a... |
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Paai |
Ideas & Suggestions
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34 |
4,865 |
09-13-2023, 03:26 PM |
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Thread: Arah's Mentor App (HECATE, Asteria, Hyperia)
Post: RE: Arah's Mentor App (HECATE, Asteria, Hyperia)
I don't know if I have much to add that hasn't been said already and better by other people here-- But I think Arah would be a great mentor! They're always very friendly and approachable, and are-- as... |
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Paai |
Approved Applications
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8 |
1,655 |
09-07-2023, 09:34 AM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
Oh, hmm- swapping out the menders for a downgraded borg hypo might be good. I'll see about that. |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-05-2023, 01:11 PM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
Hmm... well, I think the distinction is pretty clear with AI borg shells-- It's actually super ingrained from my experience. I put SHELL/ as a prefix to my name once as a regular cyborg, for a gimmick... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-04-2023, 08:49 PM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
Re: Differentiating AI controlled drones-- I don't think DIFFERENTIATION is the issue, nececcarily-- if it were, sure, I can see the benifit locking the drone appearance appropriately, but I don't thi... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-04-2023, 04:04 PM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
Oh, no-- not borging someone to a drone in general. Borging them into a drone, and then refusing to transfer them to a cyborg if they ask you to would be, though. Which is an important distinction, I ... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-04-2023, 01:51 PM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
I suppose so-- but I don't think that invalidates the point I was making. Refusing to transfer a drone borg you made into a cyborg is still bad manners- It'd be like if when you borged a criminal, you... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-04-2023, 01:11 PM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
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At its best, its just kinda neat that you can do it, but like its not something anyone would want to do frequently outside of the novelty.
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It's definitely not something I see being t... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-04-2023, 09:42 AM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
Quote:
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Or make a 'Budget' module preinstalled in roundstart eyebots that just gives the current eyebot supplies, but disallows choosing. If you want an upgraded eyebot, you have to bother a human.... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-04-2023, 04:41 AM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
Quote:
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another very easy fix to the whole "latejoin accidentally into a lesser borg" thing is just to give it a different name, i suppose. having it named hivebot instead of cyborg in the menu or ... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-03-2023, 07:26 PM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
hmm.. that feels more like a Player Problem than a mechanical one but i 100% see your point... theoretically though if that happens the person in the drone would. ask to be put in a cyborg-- and if th... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-03-2023, 06:00 PM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
Ah- That's hard to argue with from a balance perspective-- see, I can't imagine any scenario in which a drone would be able to do anything a cyborg CAN'T-- at least, not anything that would be explici... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-03-2023, 05:33 PM |
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Thread: [PR] AI Eyebot rework
Post: RE: [PR] AI Eyebot rework
Re: What Mordent said, I agree, I think drones functioning as a lesser cyborg for AIs is the main draw, and the first step to removing AI-controlled cyborgs-- but I don't see why that neccessitates dr... |
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Paai |
Ideas & Suggestions
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33 |
3,857 |
09-03-2023, 04:26 PM |
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Thread: Goonstation Contribution Contest - June 2023
Post: RE: Goonstation Contribution Contest - June 2023
my submission for the contest, 5x3: https://github.com/goonstation/goonstation/pull/14709 |
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Paai |
General Discussion
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15 |
3,010 |
06-25-2023, 05:50 PM |