Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Population balancing idea
Post: RE: Population balancing idea

Clearly on a round restart we should spin a wheel to determine which server you play on for this round...
JORJ949 Ideas & Suggestions 27 583 12-05-2024, 08:14 AM
    Thread: Gang rounds don't feel like they belong in RP
Post: RE: Gang rounds don't feel like they belong in RP

For RP this is ahelpable and why IMO gangs is more suited for RP, on classic this is NOT ahelpable and it feels like most gang rounds end with one gang dead incredibly early due to strong weapons and ...
JORJ949 Ideas & Suggestions 5 177 12-05-2024, 08:12 AM
    Thread: Inverse Law Module
Post: RE: Inverse Law Module

Lefinch's idea is a really fun idea for the disguised module, maybe you can write one law in it (or it could detect which slot it is loaded in and be the associated asimov module) and then when you us...
JORJ949 Ideas & Suggestions 10 163 12-05-2024, 08:08 AM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

Carton Wrote: (12-02-2024, 10:48 AM) -- Additionally, I don't believe making nuclear level PRs in order to push discussion forward is productive, as it tends to just result in emotional arguing and e...
JORJ949 Ideas & Suggestions 54 2,555 12-02-2024, 01:59 PM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

I will admit here that I know the PR has a lot of issues and is essentially the nuclear option, I did it mostly to spark further discussion and because I was bored and wanted to code something.
JORJ949 Ideas & Suggestions 54 2,555 12-02-2024, 02:14 AM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

What if the detective's revolver box could only be opened by: -Armory being authed -Anyone with armory access(the HoS) -An Emag(permanently unlocking) EDIT: Pull request for this change can be found ...
JORJ949 Ideas & Suggestions 54 2,555 12-02-2024, 12:08 AM
    Thread: Show "Wires blueprint" for t-ray scanner
Post: RE: Show "Wires blueprint" for t-ray scanner

When you code it
JORJ949 Ideas & Suggestions 5 196 12-02-2024, 12:03 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

The detective should be able to perform cassidy's ultimate ability from overwatch by saying "Its high noon" with the peacemaker
JORJ949 Ideas & Suggestions 4,364 2,201,868 11-30-2024, 08:30 PM
    Thread: [MERGED PR] Give the NTSC EVA Access
Post: RE: [PR] Give the NTSC more command access

LeahTheTech Wrote: (11-29-2024, 01:41 AM) -- EVA is the only one of these that really makes sense, I'm not sure they need teleporter access and they definitely don't need access to their boss's offic...
JORJ949 Ideas & Suggestions 4 258 11-29-2024, 08:25 PM
    Thread: [MERGED PR] Give the NTSC EVA Access
Post: RE: [PR] Give the NTSC more command access

To quote what I said on the PR "I do not believe this will turn them into much of a hoslite, I believe most of the HoS' strength comes from the armory, their weapons and their additional general area ...
JORJ949 Ideas & Suggestions 4 258 11-29-2024, 12:25 AM
    Thread: Visual changes when internals are set
Post: RE: Visual changes when internals are set

what if the breath/medical mask was around your neck when you dont have it on
JORJ949 Ideas & Suggestions 4 204 11-24-2024, 11:29 AM
    Thread: Longer RP Shift Times
Post: RE: Longer RP Shift Times

90 is not good for classic IMO, most shifts last 40-60m long and those that go longer are because nobody can call shuttle when it really needs to be or because nothings happening.
JORJ949 Ideas & Suggestions 11 416 11-23-2024, 12:32 PM
    Thread: Listening Post access discussion
Post: Listening Post access discussion

Recently listening post access got reworked from needing an agent card to get in+out to permanently opening once any Traitor, Nukeop or Sleeper scanned their hand and while I agree with the goal of th...
JORJ949 Ideas & Suggestions 6 238 11-15-2024, 08:20 AM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

Kotlol Wrote: (11-15-2024, 03:49 AM) -- TRY ANTAGONIST DETECTIVES. -- This is another reason I believe detective is a more popular option for playing sec, because you can roll antag. Yes if you get ...
JORJ949 Ideas & Suggestions 54 2,555 11-15-2024, 04:31 AM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

Nerkson Wrote: (11-11-2024, 06:59 PM) --Unlike Tasers, once a detectives out of ammo, he's out.  -- You can order an infinite amount of security vending machine restock cartridges from cargo.
JORJ949 Ideas & Suggestions 54 2,555 11-13-2024, 12:21 AM
    Thread: Syndicate funding through agent cards
Post: RE: Syndicate funding through agent cards

what if agent IDs also copied the accounts from scanned IDs and drained each one equally when spending money, no PIN required?
JORJ949 Ideas & Suggestions 6 410 11-11-2024, 06:08 PM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

Kotlol Wrote: (11-08-2024, 11:55 PM) -- So what would normal officers have over the detective? -- I lied in my original post, I would like to remove the detective's gun, but absolutely nobody will a...
JORJ949 Ideas & Suggestions 54 2,555 11-09-2024, 12:33 AM
    Thread: Let's talk about the Detective
Post: Let's talk about the Detective

Currently (on classic at least) detective is played like a security officer but with lethals, I personally do not believe the detective should be played like this and should be encouraged to actually ...
JORJ949 Ideas & Suggestions 54 2,555 11-08-2024, 02:47 PM
    Thread: MindHack Cloning Module is a BIT obvious and a BIT misleading for the cost
Post: RE: MindHack Cloning Module is a BIT obvious and a...

Silent Majority Wrote: (10-28-2024, 06:33 AM) -- Secondary suggestion: The delux mindhack cloning kit could come with a Delux Gene Mod chip that could hold 3 genes. Let them start their own super so...
JORJ949 Ideas & Suggestions 8 405 10-29-2024, 05:30 AM
    Thread: RP is actually more fun than classic
Post: RE: RP is actually more fun than classic

Mouse Wrote: (10-24-2024, 06:17 AM) -- I don't know where this idea of "you can't do gimmicks on classic" comes from.  People do gimmicks all the time.  Sometimes their gimmicks get interrupted by th...
JORJ949 General Discussion 14 1,231 10-24-2024, 11:50 PM
    Thread: Uncuff while moving
Post: RE: Uncuff while moving

cyberTripping Wrote: (10-22-2024, 01:00 AM) --  In the .5% of times where a proper arrest is warranted, being cuffed at all is a huge detriment to escaping security -- The biggest thing from beepsk...
JORJ949 Ideas & Suggestions 13 794 10-22-2024, 07:32 PM
    Thread: Uncuff while moving
Post: RE: Uncuff while moving

An interesting idea however the main point here is "sec will just shove you around to stop you removing them while they search you" and I don't think this is a problem to be fixed as the time it takes...
JORJ949 Ideas & Suggestions 13 794 10-20-2024, 01:18 AM
    Thread: Small QoL change for AI players
Post: RE: Small QoL change for AI players

It supports regex, you can use \bai\b which checks for a blank character either side of ai
JORJ949 Ideas & Suggestions 6 400 10-13-2024, 04:57 AM
    Thread: record player on the nuclear bomb
Post: RE: record player on the nuclear bomb

Thanks for reminding me to go actually make this idea ive had for a while https://github.com/goonstation/goonstation/pull/20985
JORJ949 Ideas & Suggestions 6 402 10-06-2024, 07:04 AM
    Thread: Detective Colt Single-Action Job Reward Buff
Post: RE: Detective Colt Single-Action Job Reward Buff

The colt is intentionally worse and left as a job reward because of it, its mostly a meme item to prank antags that want to steal your gun. As others have said fanning is REALLY strong and you have to...
JORJ949 Ideas & Suggestions 14 774 10-06-2024, 05:59 AM