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Post Author Forum Replies Views Posted [asc]
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

2tc / 1 nukie utility credit item attachment that puts a staff of cthulu style curse on it causing anyone who tries to pick it up aside from the person who put it on the item to get electrocuted and ...
NOOT Ideas & Suggestions 2,747 881,282 11-12-2021, 04:01 PM
    Thread: Mindswap Secret chem idea
Post: RE: Mindswap Secret chem idea

Whilst I like the idea of an extra way of mindswapping, Im not sure chem is the right route. My suggestion would be (venturing into spoiler territory) making the current methods more accessible withou...
NOOT Ideas & Suggestions 8 219 11-04-2021, 12:20 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

quick relaying a floor (tiles in one hand, crowbar in other) should autostack tiles pried up if you have that tile type in your currently open backpack
NOOT Ideas & Suggestions 2,747 881,282 11-04-2021, 12:00 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Wraiths should have xray vision as ghosts do, or, salt lines should appear neon green and in foreground
NOOT Ideas & Suggestions 2,747 881,282 11-01-2021, 02:57 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

attaching a werewolf arm as a non werewolf makes you an incomplete werewolf and thus should periodicaly inject you with incomplete werewolf serum
NOOT Ideas & Suggestions 2,747 881,282 11-01-2021, 01:22 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

moving over non stunned, prone players in a vehicle (pods, subs, clown cars, forklifts, cargo tugs, janiwagons) should apply some brute damage and a short stun.
NOOT Ideas & Suggestions 2,747 881,282 10-30-2021, 03:49 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

unfunnyperson Wrote: (10-21-2021, 12:21 PM) -- corrupted soulsteel material functions just like regular soulsteel but the ghosts who posses the material get full antag license created from starst...
NOOT Ideas & Suggestions 2,747 881,282 10-22-2021, 07:33 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Wearing a helmet that would cover ears stops headset appearing on inspect. Wearing an outer suit which covers your backpack (bedsheet, cape, cardboard box, for example) prevents backpacks appearing o...
NOOT Ideas & Suggestions 2,747 881,282 10-15-2021, 01:45 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

the Marcobomb. a microbomb of 6 power quality that spawns with a partner microbomb of 6 quality. when the "marco" user succumbs, the "polo" user implantee also explodes still costs 12
NOOT Ideas & Suggestions 2,747 881,282 10-15-2021, 08:50 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

significant thrown items (IE. Butchers knife, syndicate dagger, hunter spear, bowling balls / footballs etc) should land on a tile adjacent to the target they hit rather than underneath the sprite of ...
NOOT Ideas & Suggestions 2,747 881,282 10-14-2021, 04:34 PM
    Thread: Change Rev Draw Mechanic
Post: RE: Change Rev Draw Mechanic

after minute 30 force heads and headrevs to wear a fatsuit so they are too fat to fit in lockers, pods, crates, or disposals chutes. Also, give them a red syndie hat for revheads and a blue NT hat for...
NOOT Ideas & Suggestions 19 1,122 10-14-2021, 04:28 PM
    Thread: How to properly play Detective?
Post: RE: How to properly play Detective?

Everything you need to play detective is in your room, therefore, dont leave your room. That way, everybody knows where to find you if they have a problem to solve that they cant take anywhere else. Y...
NOOT General Discussion 13 559 10-14-2021, 03:49 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Emagging an ID card, in addition to its current effect, should reset its pin to 0000. Currently theres a problem for nukies wherein, if they want to use a vendor, pretty much the only solutions ar...
NOOT Ideas & Suggestions 2,747 881,282 10-13-2021, 07:50 PM
    Thread: Why do you hate me? [HEAT OF THE DESERT]
Post: RE: Why do you hate me? [Watch your butts]

11/10 clown application, give the man his diploma
NOOT General Discussion 88 3,555 10-13-2021, 12:44 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Destroying the Mainframe before a nuke is armed on station should stop the announcement from playing when it is planted.
NOOT Ideas & Suggestions 2,747 881,282 10-09-2021, 10:42 PM
    Thread: Should Spy Thief's start with an Orion Silenced Pistol?
Post: RE: Should Spy Thief's start with an Orion Silence...

Perhaps give each spy a unique bounty specific them to visit a low tier area for their own silenced pistol. Perhaps to claim their own heirloom, lorewise it was given to them by the syndicate as a way...
NOOT Ideas & Suggestions 22 553 10-02-2021, 04:42 PM
    Thread: Goonstation Spooktober Mini-Contest 1: May these scant few words written here
Post: RE: Goonstation Spooktober Mini-Contest 1: May the...

The escape shuttle has been called. Revolutionary activity has been detected on station. Knock knock knock, "AI door".
NOOT General Discussion 27 1,087 10-02-2021, 07:30 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

unfunnyperson Wrote: (09-30-2021, 12:52 PM) -- Change some lawbringer abilities to be worse. Execute damaged lowered to 30 Tranq uses a different chem that doesn’t drain stims Flameshot only ef...
NOOT Ideas & Suggestions 2,747 881,282 09-30-2021, 02:51 PM
    Thread: defibrillators shouldn't make people drop their items
Post: RE: defibrillators shouldn't make people drop thei...

it is a bit gimmicky. maybe keep the functionality on emagged defibs? or make it so that it takes two defib hits in quick succession (ie 2 defibs) to trigger knockdown
NOOT Ideas & Suggestions 16 481 09-30-2021, 08:44 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Cutting ai control wire on a door should also disable the ais control over the doors firelock (spamming firelocks on a completely unpowered doors is obnoxious)
NOOT Ideas & Suggestions 2,747 881,282 09-30-2021, 06:52 AM
    Thread: Chairflipping and combat timers
Post: Chairflipping and combat timers

There is an issue with chairflipping at the moment. Deploying a chair, climbing on a chair, and flipping off a chair, are all on seperate timers. You can do all 3 in the space of a tenth of a second...
NOOT Ideas & Suggestions 13 516 09-30-2021, 04:08 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

rework the C-saber medal. Anyone who has played the game for a while who knows the name of the medal instantly knows a saber is on the map, and given that its on a player who is using it for the first...
NOOT Ideas & Suggestions 2,747 881,282 09-30-2021, 03:58 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Loading a gun with a magazine so much that the magazine is left empty should automatically remove the empty clip from inventory or eject it to ground.
NOOT Ideas & Suggestions 2,747 881,282 09-29-2021, 01:44 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Remove emags contraband level and make using it on mini-bots stun them for 5 seconds [hr] remove both ingest and touch from fog chem so that fog grenades arent instantly negated by someone not wearing...
NOOT Ideas & Suggestions 2,747 881,282 09-28-2021, 05:10 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Remove Radioactive and Ethanol generation from the mildly mutated roll list. Feels shitty having to dash to medbay roundstart or expect to die within 5 minutes. The rest are managable without a medbay...
NOOT Ideas & Suggestions 2,747 881,282 09-28-2021, 03:52 PM