Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Allow borgs to speak and hear while flashed
Post: RE: Allow borgs to speak and hear while flashed

itd be fun if borgs spewed out error/rebooting messages if they attempt to talk while flashed
coolvape Good ideas! 13 1,537 08-20-2021, 03:29 PM
    Thread: Make swords platable
Post: RE: Make swords platable

make swords platable i wish 2 wield the frozen-fartsword in battle
coolvape Ideas & Suggestions 8 958 08-20-2021, 03:27 PM
    Thread: Food synth?
Post: RE: Food synth?

if you removed the food synth from brobocop itd be even more useless i do like the idea of dispensing donuts - maybe a specially branded breakfast-synth(or a suitable parody/joke coffee shop name -...
coolvape Ideas & Suggestions 11 1,099 08-20-2021, 03:25 PM
    Thread: [MERGED PR] AI Text Holograms
Post: RE: [PR] AI Text Holograms

hell yes time 4 menacing ai messages when rogeud
coolvape Ideas & Suggestions 12 1,336 08-15-2021, 04:01 PM
    Thread: More Breakable objects
Post: RE: More Breakable objects

the contents of vending machines should randomly fall on the floor, with liquid containers having a chance of spilling, when vending machines are shot when printers get shot they should explode in ...
coolvape Ideas & Suggestions 4 479 07-28-2021, 03:58 PM
    Thread: Make SMES units more fun
Post: RE: Make SMES units more fun

what if powersinks had more effects than draining power and eventually exploding? Maybe lengthening the drain time and causing other disruptive effects while it's going? like apc zaps, randomly openi...
coolvape Ideas & Suggestions 10 1,039 07-28-2021, 11:33 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

a convoluted and dangerous experimental coffee machine, enabling lattes and various absurd fancy coffees to be made a "barista" job that runs a coffee shop containing this machine, they would have ...
coolvape Ideas & Suggestions 3,247 1,133,365 07-27-2021, 03:10 PM
    Thread: Make SMES units more fun
Post: RE: Make SMES units more fun

Eagletanker Wrote: (07-27-2021, 11:55 AM) -- coolvape Wrote: (07-27-2021, 10:36 AM) -- it's silly that powersinks are considered round-ending and the shuttle gets called as a result of them reasonab...
coolvape Ideas & Suggestions 10 1,039 07-27-2021, 03:05 PM
    Thread: Macrobombs and shuttles
Post: RE: Macrobombs and shuttles

dying on the shuttle is funny as hell and i enjoy it every time it happens it's such a good dramatic end, station's gone to hell, you make it to the shuttle thinking "whew, i'm finally off that stati...
coolvape Ideas & Suggestions 12 1,010 07-27-2021, 10:39 AM
    Thread: Make SMES units more fun
Post: RE: Make SMES units more fun

it's silly that powersinks are considered round-ending and the shuttle gets called as a result of them reasonably often not only can they be countered by increased power output(from SMES's or hotwiri...
coolvape Ideas & Suggestions 10 1,039 07-27-2021, 10:36 AM
    Thread: Nullification Genes are not compatible with one another
Post: RE: Nullification Genes are not compatible with on...

i think thermal resist stopping damage from lasers is probably the most broken of these maybe if lasers did burn damage that somehow penetrated the resist granted by mutations it'd be better(maybe wi...
coolvape Ideas & Suggestions 50 4,104 07-26-2021, 03:08 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

pipe bong itd have a really similar construction route to the pipe bomb(start with a pipe assembly thing, then weld it) but its a bong and you can smoke weed with itinstead of it exploding then...
coolvape Ideas & Suggestions 3,247 1,133,365 07-25-2021, 04:08 PM
    Thread: Nullification Genes are not compatible with one another
Post: RE: Nullification Genes are not compatible with on...

Lord Birb Wrote: (07-25-2021, 03:09 PM) -- Lethal AI lasers should cause small explosions that don't destroy tiles(but do destroy lockers) and deal the same damage as getting hit by the lasers curren...
coolvape Ideas & Suggestions 50 4,104 07-25-2021, 03:58 PM
    Thread: Wizard hats
Post: RE: Wizard hats

Cal Wrote: (07-25-2021, 02:28 PM) -- HoS ain't wizards so that doesn't make sense. If you wanna do that give HoS a spell. Let them yell I AM THE LAW and deafen people -- that would rule basically ...
coolvape Ideas & Suggestions 28 2,467 07-25-2021, 03:23 PM
    Thread: Sweet Loot Vol. 2
Post: RE: Sweet Loot Vol. 2

Obsidian Crayon - can't be unwielded, lets you draw spooooky obsidian text and art, miniscule damage over time, incredibly shitty teleport effect(like 1 square, tops)
coolvape Ideas & Suggestions 16 2,661 07-25-2021, 01:57 PM
    Thread: Balance Power Gloves
Post: RE: Balance Power Gloves

lmao insuls protect against power gloves? i feel like that makes absolutely 0 sense, are the power gloves an amped up joybuzzer and you're shaking their hand to zap them? they're like, arcing electric...
coolvape Ideas & Suggestions 21 2,117 07-25-2021, 01:47 PM
    Thread: Wizard hats
Post: RE: Wizard hats

Brixx79 Wrote: (07-19-2021, 07:27 PM) -- Give top hats work at 50% power.  Capes should also work as a 50% bonus if they somehow lose all their robes (or just want to be stylish~) -- let a full set o...
coolvape Ideas & Suggestions 28 2,467 07-25-2021, 01:42 PM
    Thread: Remove or significantly change riot launcher and flashbangs.
Post: RE: Remove or significantly change riot launcher a...

i haven't been on in a bit, can secasses still easily grab a box of flashbangs and a riot launcher and suddenly have a weapon that they probably shouldn't have?
coolvape Ideas & Suggestions 56 5,708 07-25-2021, 01:21 PM
    Thread: Idea: more ways to hide your identity over the radio
Post: RE: Idea: more ways to hide your identity over the...

let drinking acid make your voice unknown like how getting splashed with acid can melt your face and make you look unknown
coolvape Ideas & Suggestions 7 790 07-07-2021, 03:04 PM
    Thread: Mechanically slowing down the rate at which teleporters can be used
Post: RE: Mechanically slowing down the rate at which te...

oh dang, huh. also not a point for or against, just noting that there's already a chance on every single teleport for the offsets to change - if you're using it a lot it's entirely possible for this ...
coolvape Ideas & Suggestions 11 1,152 07-07-2021, 02:48 PM
    Thread: Mindslave implants need an overhaul
Post: RE: Mindslave implants need an overhaul

non-deluxe mindslaves are already a "get ratted out as traitor" button when their timer runs out(unless the mindslavee is cool), and can be surgically removed if the mindslavee gets caught and delux...
coolvape Ideas & Suggestions 54 8,100 07-07-2021, 02:45 PM
    Thread: Mechanically slowing down the rate at which teleporters can be used
Post: RE: Mechanically slowing down the rate at which te...

Isn't most of the particularly interesting stuff in debris teleblocked anyway?
coolvape Ideas & Suggestions 11 1,152 07-07-2021, 02:35 PM
    Thread: Cloning is easy
Post: RE: Cloning is easy

BatElite Wrote: (06-27-2021, 01:09 PM) -- Fine with the ease of cloning, in fact I think the ease of recovery helps offset that this game isn't all that balanced in many places (still) or that there'...
coolvape Ideas & Suggestions 23 3,117 06-27-2021, 02:42 PM
    Thread: Food Dye Machine (Icing Tube Rework)
Post: RE: Food Dye Machine (Icing Tube Rework)

give traitor chefs the option to buy an icing tube that works like the ones suggested, but is poisonous
coolvape Ideas & Suggestions 6 880 06-18-2021, 09:53 PM
    Thread: Delay wizards getting on station
Post: RE: Delay wizards getting on station

if anything, the (now former) discrepancy between the human rules for ai laws and the regular anti-grief rules that prevent them from acting on those discrepancies is more confusing than actually lea...
coolvape Ideas & Suggestions 20 2,965 06-18-2021, 09:50 PM