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Thread: [MERGED PR] Starstone value reduction
Post: RE: [MERGED PR] Starstone value reduction
Mouse Wrote: (07-29-2021, 02:47 PM)
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Lord Birb Wrote: (07-29-2021, 10:38 AM)
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How does Gragg have so much money anyway? Though then again before asteroids were added to the quantum telescope he ... |
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palpetinus |
Good ideas!
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16 |
6,261 |
07-29-2021, 09:49 PM |
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Thread: Department-Specific APC Access
Post: RE: Department-Specific APC Access
Eagletanker Wrote: (07-29-2021, 08:04 AM)
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You do realize the AI has APC control and you can just ask it to turn it on
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Yes, which happens about maybe half the time in my experience. Mostly it ... |
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palpetinus |
Ideas & Suggestions
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19 |
5,985 |
07-29-2021, 09:45 PM |
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Thread: Department-Specific APC Access
Post: RE: Department-Specific APC Access
I'd like to mention something again:
Currently, anyone who would sabotage an APC by unlocking and turning it off is either from the engineering department (mechanic/engineer) or a head of such a depa... |
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palpetinus |
Ideas & Suggestions
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19 |
5,985 |
07-29-2021, 12:03 AM |
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Thread: Department-Specific APC Access
Post: RE: Department-Specific APC Access
MoonJesus Wrote: (07-28-2021, 05:19 AM)
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because it just removes more challenge aspects
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I've mentioned it in the other thread, but I don't think it's challenging. There's nothing challenging a... |
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palpetinus |
Ideas & Suggestions
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19 |
5,985 |
07-28-2021, 05:38 AM |
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Thread: Department-Specific APC Access
Post: Department-Specific APC Access
This other thread (https://forum.ss13.co/showthread.php?tid=16849) gave me an idea about APCs, I didn't want to hijack that thread any further though.
TL;DR: Make APC access department-specific on ... |
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palpetinus |
Ideas & Suggestions
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19 |
5,985 |
07-28-2021, 01:41 AM |
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Thread: Make SMES units more fun
Post: RE: Make SMES units more fun
Ikea Wrote: (07-27-2021, 03:05 PM)
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Powersinks are kinda round ending because no one wants to wait in darkness for 20 minutes in order for them to do what they want to do. Most jobs rely on power i... |
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palpetinus |
Ideas & Suggestions
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12 |
3,801 |
07-28-2021, 01:05 AM |
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Thread: Potatoes should count as grenades for ammunition purposes
Post: RE: Potatoes should count as grenades for ammuniti...
Just let us make an item launcher in the nanofab.
1 rubber
3 metal
The idea being that it's just an elasticity-based launcher. Depending on item, it could be funny (potatoes) or deadly (meat clea... |
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palpetinus |
Ideas & Suggestions
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7 |
2,269 |
07-26-2021, 10:58 PM |
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Thread: Stop forcing restart on small blob death
Post: RE: Stop forcing restart on small blob death
Alternatively, buff Blobs early on but announce them like Nukies on a small delay ("Extremely hostile expanding lifeform detected, all crew fight it yada yada"). Blobs usually win when like three quar... |
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palpetinus |
Ideas & Suggestions
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12 |
3,501 |
07-26-2021, 10:54 PM |
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Thread: Make SMES units more fun
Post: RE: Make SMES units more fun
I'd be on board if powering the station back up wasn't such a chore. A powersink is already a roundender, having one guy diddle with a few SMES units to end the round seems a bit boring. |
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palpetinus |
Ideas & Suggestions
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12 |
3,801 |
07-26-2021, 10:47 PM |
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Thread: [MERGED PR] Starstone value reduction
Post: RE: [MERGED PR] Starstone value reduction
Suggestion: also make it a market thing, not restricted to Gragg. Even if Mining is rushing it, if you're unlucky, Gragg can leave at minute 10 and poof goes your money. |
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palpetinus |
Good ideas!
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16 |
6,261 |
07-26-2021, 10:45 PM |
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Thread: Nullification Genes are not compatible with one another
Post: RE: Nullification Genes are not compatible with on...
I know other people have already mentioned it, but the geneticist department is incredibly exposed, depending on map. Even if it's not, the genebooth is still not impervious to explosions.
On Cog1, ... |
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palpetinus |
Ideas & Suggestions
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50 |
15,208 |
07-26-2021, 10:35 PM |
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Thread: Macrobombs and shuttles
Post: RE: Macrobombs and shuttles
Don't be in the middle of the shuttle, stay on the edges, if you can in a locker, if you're paranoid in 50 lockers.
Me, I personally just chill and if I blow up, I blow up. Let the antags have this o... |
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palpetinus |
Ideas & Suggestions
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12 |
3,672 |
07-26-2021, 10:13 PM |
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Thread: Nanotrasen Port Authority Job
Post: RE: Nanotrasen Port Authority Job
Eagletanker Wrote: (07-26-2021, 12:26 AM)
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Now let’s separate them
CE loses their Cargo and Mining Access. Better space suits, fuel, and materials are now lost because the miners just put ever... |
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palpetinus |
Ideas & Suggestions
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12 |
4,191 |
07-26-2021, 01:10 AM |
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Thread: Nanotrasen Port Authority Job
Post: RE: Nanotrasen Port Authority Job
Why not adapt and change a bit from other codebases? New role right under HoP: Quartermaster. Current Quartermasters would be Cargo Technicians. Quartermaster commands Cargo Technicians and Mining. |
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palpetinus |
Ideas & Suggestions
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12 |
4,191 |
07-26-2021, 12:10 AM |
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Thread: Nullification Genes are not compatible with one another
Post: RE: Nullification Genes are not compatible with on...
In my opinion, genetics is fine as it is. It can be astonishingly useful, with stabilized Thermal Res, Radres, SMES and all that other jam in the genebooth, or they can get Cold Res (not stabilized) i... |
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palpetinus |
Ideas & Suggestions
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50 |
15,208 |
07-26-2021, 12:05 AM |
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Thread: Remove or significantly change riot launcher and flashbangs.
Post: RE: Remove or significantly change riot launcher a...
Currently, putting flashbangs into a riot launcher is a straight upgrade in multiple ways:
No more arming, causing a very distinct sound and throwing - the perp/victim can prepare against or run aw... |
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palpetinus |
Ideas & Suggestions
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56 |
19,333 |
07-23-2021, 01:56 AM |
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Thread: Blocking, and an overlap of keybinds.
Post: RE: Blocking, and an overlap of keybinds.
Yup, setting a csaber wielder on fire is the easiest and only real reliable way to beat them, especially if the csaber is attached as an arm. I don't go on csaber rampages myself and the only ones I f... |
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palpetinus |
Ideas & Suggestions
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3 |
1,221 |
07-23-2021, 01:39 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Mrprogamer96 Wrote: (07-21-2021, 03:48 PM)
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removing the coffee vendor near the gene booth on Cog 1.
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At that point just remove the throwing aspect of the booth. The damage is almost unavoidabl... |
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palpetinus |
Ideas & Suggestions
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4,442 |
2,281,249 |
07-22-2021, 12:17 AM |
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Thread: Remove or significantly change riot launcher and flashbangs.
Post: RE: Remove or significantly change riot launcher a...
Maybe it's just me, but why can we put flashbangs (timed fuse) into riot launchers (impact fuse) anyway? |
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palpetinus |
Ideas & Suggestions
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56 |
19,333 |
07-22-2021, 12:14 AM |
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Thread: Wizard hats
Post: RE: Wizard hats
Maybe I was just lucky, I only died to Empower/SoC once and that was when I was actively fighting the wizard. The only times I've witnessed nerds killing people with that combo was when the people wer... |
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palpetinus |
Ideas & Suggestions
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28 |
8,575 |
07-21-2021, 03:40 AM |
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Thread: Wizard hats
Post: RE: Wizard hats
Acids melting hats is the only couterplay you have against a cautious wizard. Otherwise, just run Teleport, Doppelganger and the already default Phase Shift (or whatever it's called?) and you're invin... |
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palpetinus |
Ideas & Suggestions
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28 |
8,575 |
07-20-2021, 10:28 PM |
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Thread: Give handheld tele arts a 3 second action bar
Post: RE: Give handheld tele arts a 3 second action bar
This isn't Call of Duty or League of Legends, OP isn't automatically bad. In a game with the depth of SS13, something OP popping up once every twenty shifts or so can be more fun than the entire game ... |
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palpetinus |
Ideas & Suggestions
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10 |
2,951 |
07-20-2021, 01:44 AM |
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Thread: Welding doors should take a second, and an action bar.
Post: RE: Welding doors should take a second, and an act...
Welding doors is "the meta" because it's simple. I'd rather have that than the bolt wire cut once (if) that is faster. |
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palpetinus |
Ideas & Suggestions
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15 |
4,561 |
07-20-2021, 01:37 AM |
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Thread: Re-add frog and cats to stable mutagen pool
Post: RE: Re-add frog and cats to stable mutagen pool
Haha, EMAGed Hypospray with stable mutagen and cat blood go brrr |
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palpetinus |
Ideas & Suggestions
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14 |
4,385 |
07-15-2021, 03:32 AM |
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Thread: Security hacking difficulty
Post: RE: Security hacking difficulty
THISISANICEGAME Wrote: (07-13-2021, 03:52 PM)
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palpetinus Wrote: (07-12-2021, 05:32 AM)
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Idea: give sec PDAs a tool that lets them bolt and unbolt doors the inserted ID has access to in a 3x3 (i... |
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palpetinus |
Ideas & Suggestions
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35 |
11,285 |
07-13-2021, 10:55 PM |