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Post Author Forum Replies Views Posted [asc]
    Thread: Phone Improvements
Post: RE: Phone Improvements

The Gorog Wrote: (06-22-2019, 10:53 PM) -- elan_oots Wrote: (06-22-2019, 10:48 PM) -- I think phones could stand to have some text output when you use them, both for people who play the game with no...
elan_oots Ideas & Suggestions 35 11,861 06-22-2019, 10:56 PM
    Thread: Phone Improvements
Post: RE: Phone Improvements

I think phones could stand to have some text output when you use them, both for people who play the game with no sound (myself sometimes) and since the sounds can sometimes get lost and are kinda conf...
elan_oots Ideas & Suggestions 35 11,861 06-22-2019, 10:48 PM
    Thread: QDMM Ideas, Suggestions, Bug Reports, Creation Showoff, and Changelog thread
Post: RE: QDMM Ideas, Suggestions, Bug Reports, Creation...

I'm bad at git so the PR I opened for fixing your gradle.properties also contains a fix for the searching bug now. https://github.com/qwertyquerty/QwertyDMM/pull/1/commits/595148541f5e28c7c2219e4ebd4...
elan_oots Mapping 33 19,654 04-19-2019, 04:03 AM
    Thread: QDMM Ideas, Suggestions, Bug Reports, Creation Showoff, and Changelog thread
Post: RE: QDMM Ideas, Suggestions, Bug Reports, Creation...

is this on github? I tried messing with fastdmm a while ago but the codebase was so fucked and horrible to work with that I just couldn't handle it
elan_oots Mapping 33 19,654 04-01-2019, 08:31 AM
    Thread: schwicky_schwag hos application thread
Post: RE: schwicky_schwag hos application thread

Schwicky most definitely has the ability and know-how and attitude to be a good HoS.
elan_oots Approved Applications 21 8,316 03-21-2019, 09:02 AM
    Thread: Horizon bugs thread
Post: RE: Horizon bugs thread

None of the engine valves have names. I've made a map of valve names for reference. https://cdn.discordapp.com/attachments/469379618168897538/541863984173809674/horizon-labeled.png
elan_oots Bug Reports 83 40,477 02-05-2019, 08:26 AM
    Thread: Finish the nuclear engine and add it to Oshan
Post: RE: Finish the nuclear engine and add it to Oshan

Recusor Wrote: (11-09-2018, 07:01 AM) -- To be honest my main concern with engineering comes down to how effective my powergloves will be on a station. Unfortunately in my experience most engines out...
elan_oots Ideas & Suggestions 18 7,031 11-11-2018, 02:11 AM
    Thread: [Campaign] [email protected]
Post: RE: [Campaign] [email protected]

Ella Oats I peer into botany intently. "Officer, is that a blunt?" I begin to mark down notes on my clipboard.
elan_oots General Discussion 258 83,419 10-22-2018, 05:06 AM
    Thread: [Campaign] [email protected]
Post: RE: [Campaign] [email protected]

Ella Oats, Inspector I mark down the inspection results on the first page of my clipboard and turn towards the barman. "Is this how all the crew treats the equipment?!" Ella Oats shakes her head i...
elan_oots General Discussion 258 83,419 10-16-2018, 03:05 PM
    Thread: [Campaign] [email protected]
Post: RE: [Campaign] [email protected]

augh bad timing sorry for missing! One of the most important parts of a station inspection is the bar, so I head to the bar to kick this inspection party off.
elan_oots General Discussion 258 83,419 10-14-2018, 10:56 PM
    Thread: [Campaign] [email protected]
Post: RE: [Campaign] [email protected]

I guess I'll be the first to latejoin? Ella Oats Inspector The one trait that gets me the blue beret I would've voted for Clarion, but too late
elan_oots General Discussion 258 83,419 10-11-2018, 08:54 PM
    Thread: Glass recyclers can make but not recycle vials
Post: Glass recyclers can make but not recycle vials

See title; vials can be made using the glass recycler but not recycled.
elan_oots Resolved 18 7,341 09-29-2018, 10:39 PM
    Thread: Official Destiny FIX THIS SHIT Thread
Post: RE: Official Destiny FIX THIS SHIT Thread

There's an invisible "machinery" in the MD's office, on the table on the south wall if I recall correctly.
elan_oots Bug Reports 101 58,041 08-24-2018, 04:39 PM
    Thread: [Feature] Adds a UI to pumps and passive gates
Post: RE: [Feature] Adds a UI to pumps and passive gates

As an addendum, I just changed a bit to make the UIs use Wire's clicktips, and it's really convenient and swanky to use!
elan_oots Implemented 1 1,284 08-06-2018, 04:31 PM
    Thread: [Feature] Adds a UI to pumps and passive gates
Post: [Feature] Adds a UI to pumps and passive gates

Overview This patch lets you click on pumps, volume pumps, and passive gates with a multitool to configure them. The UI is rather basic, but functional. I figure this'll let engineers tinker around a...
elan_oots Implemented 1 1,284 08-05-2018, 06:37 PM
    Thread: [Feature] Portable Atmospheric Depot
Post: RE: [Feature] Portable Atmospheric Depot

kyle2143 Wrote: (07-31-2018, 01:47 PM) -- I disagree, I think the relative paths make it look cleaner. Though I suppose I see your point considering you can declare new procs for datums anywhere in t...
elan_oots Rejected 7 3,732 07-31-2018, 04:40 PM
    Thread: [Feature] Portable Atmospheric Depot
Post: RE: [Feature] Portable Atmospheric Depot

kyle2143 Wrote: (05-21-2018, 07:41 PM) -- The one thing I'm not a fan of is your proc declarations with the whole path in it, which makes me realize I need to change some of mine to be consistent. Al...
elan_oots Rejected 7 3,732 07-31-2018, 12:33 PM
    Thread: Eridion-Class Colonial Frigate NCV-13
Post: RE: Eridion-Class Colonial Frigate NCV-13

Is it possible for you to post a download for this? It seems like it'd be a nice map to test stuff on
elan_oots Mapping 23 11,286 07-15-2018, 11:49 PM
    Thread: Stable mutagen gets purged from hyposprays
Post: RE: Stable mutagen gets purged from hyposprays

I can only imagine what Cronos would do if he were able to put stable mutagen into a hypo...
elan_oots Features 4 2,081 06-13-2018, 08:54 PM
    Thread: The oxygen vendor will still charge you for adding no gas to a tank.
Post: RE: The oxygen vendor will still charge you for ad...

To be clear, what it's doing is *replacing* the air in your existing tank with fresh new air. I figured you wouldn't want to just top off an existing tank if it had impurities. It seems like it'd be p...
elan_oots Features 3 1,659 06-13-2018, 08:53 PM
    Thread: Blood Regeneration [New Path Symptoms]
Post: RE: Blood Regeneration [New Path Symptoms]

This is great, I approve.
elan_oots Patches 1 1,458 04-17-2018, 10:33 PM
    Thread: Prismatic Spray [New Wizard Spell]
Post: RE: Prismatic Spray [New Wizard Spell]

Look at 40 seconds in the first video, you fire it almost diagonally from you but it still goes straight up the hallway. Do my eyes deceive me, or is there something else at play?
elan_oots Implemented 14 6,797 04-15-2018, 10:31 PM
    Thread: Research / mining shuttle atmos malfunction
Post: RE: Research / mining shuttle atmos malfunction

popecrunch Wrote: (04-14-2018, 05:11 PM) -- How the FUCK do you have -1% anything -- I've had -5% or -6% before while in the process of making TTVs. It's just something that... sorta.. happens
elan_oots Bug Reports 10 4,411 04-15-2018, 06:08 PM
    Thread: "Holy shit it's my birthday" thread
Post: RE: "Holy shit it's my birthday" thread

damn it my birthday was 5 days ago I shoulda made a thread then
elan_oots General Discussion 40 15,689 04-15-2018, 06:07 PM
    Thread: Prismatic Spray [New Wizard Spell]
Post: RE: Prismatic Spray [New Wizard Spell]

Can you make the projectiles go in a cone centered on the targeted location, as opposed to the nearest cardinal direction?
elan_oots Implemented 14 6,797 04-10-2018, 09:40 PM