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Post Author Forum Replies Views Posted [asc]
    Thread: Wire Handcuffs [Closed PR]
Post: RE: Wire Handcuffs

KikiMofo Wrote: (10-24-2024, 01:49 PM) -- Wouldn't this butt into the use case of the duct tape traitor item? -- I found myself concerned that the new implementation of #21151 (https://github.com/g...
cyberTripping Ideas & Suggestions 19 2,471 10-24-2024, 04:39 PM
    Thread: Uncuff while moving
Post: RE: Uncuff while moving

Kotlol Wrote: (10-20-2024, 04:08 AM) -- Like for example.. a chair you can put a perp on and they cannot remove their cuffs at all. This ALONE would make interrogation and searches a moment where the...
cyberTripping Ideas & Suggestions 13 1,669 10-22-2024, 01:00 AM
    Thread: [PR] Increase chances for clone defects & add new defects
Post: RE: [PR] Increase chances for clone defects & add ...

Note: This is from my perspective as a roleplay player who hasn't played in probably over a year because I can't be assed to set up a VM in linux. I always thought cloning was too free, but I feel ...
cyberTripping Ideas & Suggestions 34 4,031 08-15-2024, 08:08 PM
    Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department

Lord_earthfire Wrote: (06-22-2024, 04:42 AM) -- Egregorious Wrote: (06-22-2024, 04:14 AM) -- I believe Kotlol's point is that the floor needs to be maintained to some extent even while the ceiling i...
cyberTripping Ideas & Suggestions 41 8,159 06-22-2024, 07:18 AM
    Thread: A new "Classic-RP" server variant
Post: RE: A new "Classic-RP" server variant

This is an interesting idea and obviously one that depends highly on how administration feels about it. I don't have a strong opinion for or against it, but I will note a potential benefit. Some peopl...
cyberTripping Ideas & Suggestions 56 8,238 06-08-2024, 01:47 PM
    Thread: [PR] Contributor Rewards accessible to all
Post: RE: [PR] Contributor Rewards accessible to all

Throwing my 2 cents in since I will presumably play this game again when opendream is a thing: I generally agree with flaborized when it comes to visual cohesion, and think it would be a poor fit...
cyberTripping Ideas & Suggestions 69 10,443 06-08-2024, 10:18 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Don't actually touch artifacts on help intent. something like "You reach out to touch the thingamajig, but reconsider at the last moment."? Probably a shitty idea since its nonintuitive and intent-...
cyberTripping Ideas & Suggestions 4,607 2,619,437 05-29-2024, 05:29 PM
    Thread: i think it's time to try player caps.
Post: RE: i think it's time to try player caps.

As a former RP player, I supported the idea of player caps when we had the initial tomato-tide. Most people weren't very receptive to it at the time. Given that this is still apparently an issue despi...
cyberTripping Ideas & Suggestions 72 10,663 05-13-2024, 02:27 PM
    Thread: [CLOSED PR] Stops unconscious people spinning
Post: RE: [PR] Stops unconscious people spinning

Have my opinion, on the understanding that I don't play anymore and almost certainly won't return until we're in the days of OD and its less of a chore to play on linux. I've gotta throw my suppor...
cyberTripping Ideas & Suggestions 26 3,288 05-03-2024, 02:44 AM
    Thread: Suggestions: Lings SM Sting replaced with Self DNA scramble
Post: RE: Suggestions: Lings SM Sting replaced with Self...

I think this is an interesting idea, but I wonder about the ramifications for people who use random character names or aren't well known on the server compared to, say, someone who's name and appearan...
cyberTripping Ideas & Suggestions 15 2,300 02-08-2024, 06:17 AM
    Thread: Emergency Alert Arrow Indicators
Post: RE: Emergency Alert Arrow Indicators

Maybe instead/additionally the alert could provide a link that runs the GPS verb for that area (ie, the one that draws a path between you and the destination)
cyberTripping Ideas & Suggestions 19 2,567 01-31-2024, 11:43 AM
    Thread: Forums suggestion, have threads show how many people have rated that thread.
Post: RE: Forums suggestion, have threads show how many ...

Zamujasa Wrote: (01-14-2024, 04:36 PM) -- fun fact i just discovered: you can't change your rating of a thread after you rate it. absolutely useless -- I am fairly sure you used to be able to and i...
cyberTripping Ideas & Suggestions 9 1,310 01-15-2024, 12:07 PM
    Thread: Portable Radios! (Idea to enhance the Radio Host)
Post: RE: Portable Radios! (Idea to enhance the Radio Ho...

Seems like a pretty interesting idea. My one concern would be if the increased attention from the noticeable map text still wouldnt be enough to overcome the reduced attention from it being restricted...
cyberTripping Ideas & Suggestions 5 1,341 09-22-2023, 06:21 PM
    Thread: Medical sleeper changes
Post: RE: Medical sleeper changes

Does that happen without hibernation? I've been out of the game for a while and couldn't remember, so I was looking at the code when making the original post and it seemed like it required going under...
cyberTripping Ideas & Suggestions 6 939 08-08-2023, 10:49 PM
    Thread: Medical sleeper changes
Post: RE: Medical sleeper changes

No you're right, in fact I thought of that being a problem and just entirely forgot to add the clarification.
cyberTripping Ideas & Suggestions 6 939 08-07-2023, 03:51 AM
    Thread: Medical sleeper changes
Post: Medical sleeper changes

Inspired by a post in the chicken soup thread. This one is pretty self explanatory. Sleepers kinda suck. They serve their intended function well enough, keeping people in light crit somewhat stable...
cyberTripping Ideas & Suggestions 6 939 08-07-2023, 02:05 AM
    Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]

I'm in favor of farting being decoupled from engineering because its exceptionally uninteresting mechanically, which makes its requirement for high-level burns even more annoying. That being said, I'm...
cyberTripping Ideas & Suggestions 73 13,612 08-02-2023, 02:57 PM
    Thread: Request console for chef? Handheld versions?
Post: RE: Request console for chef? Handheld versions?

I remember often seeing the catering staff arranging a menu in rp by just printing out stuff on a paper. Having a more flexible and proper way of doing that sounds like a good idea.
cyberTripping Ideas & Suggestions 5 1,209 05-13-2023, 11:19 PM
    Thread: Action Bars for MechComp Components
Post: RE: Action Bars for MechComp Components

Perhaps some method to "reinforce" a mechcomp component after wrenching it, and only then would it have an action bar? For instance, your nefarious pda spam machine in a closet in mechanics doesn't wa...
cyberTripping Ideas & Suggestions 5 1,222 05-12-2023, 09:56 PM
    Thread: Remove/nerf/change menders + hypospray suggestion
Post: RE: Remove/nerf/change menders + hypospray suggest...

So, menders are for topical application, right? Traditionally brute or burn, sometimes synthflesh for both. Before menders, the meta was still styptic/silver sulf/synthflesh, but just in patch form. I...
cyberTripping Ideas & Suggestions 28 7,440 01-24-2023, 03:08 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

rework addiction probability into addiction severity. the more you abuse addictive substances, the more powerful the withdrawal effects, as opposed to it being a percent chance to have generic withdra...
cyberTripping Ideas & Suggestions 4,607 2,619,437 12-17-2022, 12:10 PM
    Thread: Stop sleeper stasis forcing unconsciousness
Post: RE: Stop sleeper stasis forcing unconsciousness

Sleepers are fairly annoying. I've never had some of the experiences mentioned in this thread, but I can definitely sympathize with suffering from withdrawal which is incredibly annoying so you go in ...
cyberTripping Ideas & Suggestions 14 3,426 12-08-2022, 08:06 PM
    Thread: Cooking: What Do?
Post: RE: Cooking: What Do?

The big difference between bartender and chef is that, while on the surface they're both just about memorizing lists of ingredients to make a list of things, there aren't any mechanics that say you ca...
cyberTripping Ideas & Suggestions 11 3,026 10-31-2022, 01:27 PM
    Thread: The state of Engineering
Post: RE: The state of Engineering

Passive Engie Wrote: (10-25-2022, 01:29 AM) -- A player trying to learn the engine isn't going the want to experiment if the result is so likely to draw the ire of the other engineers. -- I can't c...
cyberTripping General Discussion 15 5,162 10-25-2022, 10:55 PM
    Thread: A serious discussion about the state of monkeys
Post: RE: A serious discussion about the state of monkey...

Honestly, if you're doing some elaborate roleplay that requires a bunch of prepwork to make happen and that backfires on you, that's kinda your own fault. "Having to get monkey transformation mid-roun...
cyberTripping Ideas & Suggestions 16 4,988 10-10-2022, 11:40 AM