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Thread: Wire Handcuffs [Closed PR]
Post: RE: Wire Handcuffs
KikiMofo Wrote: (10-24-2024, 01:49 PM)
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Wouldn't this butt into the use case of the duct tape traitor item?
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I found myself concerned that the new implementation of #21151 (https://github.com/g... |
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cyberTripping |
Ideas & Suggestions
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19 |
2,471 |
10-24-2024, 04:39 PM |
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Thread: Uncuff while moving
Post: RE: Uncuff while moving
Kotlol Wrote: (10-20-2024, 04:08 AM)
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Like for example.. a chair you can put a perp on and they cannot remove their cuffs at all. This ALONE would make interrogation and searches a moment where the... |
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cyberTripping |
Ideas & Suggestions
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13 |
1,669 |
10-22-2024, 01:00 AM |
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Thread: [PR] Increase chances for clone defects & add new defects
Post: RE: [PR] Increase chances for clone defects & add ...
Note: This is from my perspective as a roleplay player who hasn't played in probably over a year because I can't be assed to set up a VM in linux.
I always thought cloning was too free, but I feel ... |
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cyberTripping |
Ideas & Suggestions
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34 |
4,031 |
08-15-2024, 08:08 PM |
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Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department
Lord_earthfire Wrote: (06-22-2024, 04:42 AM)
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Egregorious Wrote: (06-22-2024, 04:14 AM)
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I believe Kotlol's point is that the floor needs to be maintained to some extent even while the ceiling i... |
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cyberTripping |
Ideas & Suggestions
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41 |
8,159 |
06-22-2024, 07:18 AM |
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Thread: A new "Classic-RP" server variant
Post: RE: A new "Classic-RP" server variant
This is an interesting idea and obviously one that depends highly on how administration feels about it. I don't have a strong opinion for or against it, but I will note a potential benefit. Some peopl... |
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cyberTripping |
Ideas & Suggestions
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56 |
8,238 |
06-08-2024, 01:47 PM |
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Thread: [PR] Contributor Rewards accessible to all
Post: RE: [PR] Contributor Rewards accessible to all
Throwing my 2 cents in since I will presumably play this game again when opendream is a thing:
I generally agree with flaborized when it comes to visual cohesion, and think it would be a poor fit... |
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cyberTripping |
Ideas & Suggestions
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69 |
10,443 |
06-08-2024, 10:18 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Don't actually touch artifacts on help intent. something like "You reach out to touch the thingamajig, but reconsider at the last moment."?
Probably a shitty idea since its nonintuitive and intent-... |
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cyberTripping |
Ideas & Suggestions
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4,607 |
2,619,437 |
05-29-2024, 05:29 PM |
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Thread: i think it's time to try player caps.
Post: RE: i think it's time to try player caps.
As a former RP player, I supported the idea of player caps when we had the initial tomato-tide. Most people weren't very receptive to it at the time. Given that this is still apparently an issue despi... |
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cyberTripping |
Ideas & Suggestions
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72 |
10,663 |
05-13-2024, 02:27 PM |
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Thread: [CLOSED PR] Stops unconscious people spinning
Post: RE: [PR] Stops unconscious people spinning
Have my opinion, on the understanding that I don't play anymore and almost certainly won't return until we're in the days of OD and its less of a chore to play on linux.
I've gotta throw my suppor... |
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cyberTripping |
Ideas & Suggestions
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26 |
3,288 |
05-03-2024, 02:44 AM |
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Thread: Suggestions: Lings SM Sting replaced with Self DNA scramble
Post: RE: Suggestions: Lings SM Sting replaced with Self...
I think this is an interesting idea, but I wonder about the ramifications for people who use random character names or aren't well known on the server compared to, say, someone who's name and appearan... |
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cyberTripping |
Ideas & Suggestions
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15 |
2,300 |
02-08-2024, 06:17 AM |
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Thread: Emergency Alert Arrow Indicators
Post: RE: Emergency Alert Arrow Indicators
Maybe instead/additionally the alert could provide a link that runs the GPS verb for that area (ie, the one that draws a path between you and the destination) |
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cyberTripping |
Ideas & Suggestions
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19 |
2,567 |
01-31-2024, 11:43 AM |
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Thread: Forums suggestion, have threads show how many people have rated that thread.
Post: RE: Forums suggestion, have threads show how many ...
Zamujasa Wrote: (01-14-2024, 04:36 PM)
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fun fact i just discovered: you can't change your rating of a thread after you rate it. absolutely useless
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I am fairly sure you used to be able to and i... |
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cyberTripping |
Ideas & Suggestions
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9 |
1,310 |
01-15-2024, 12:07 PM |
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Thread: Portable Radios! (Idea to enhance the Radio Host)
Post: RE: Portable Radios! (Idea to enhance the Radio Ho...
Seems like a pretty interesting idea. My one concern would be if the increased attention from the noticeable map text still wouldnt be enough to overcome the reduced attention from it being restricted... |
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cyberTripping |
Ideas & Suggestions
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5 |
1,341 |
09-22-2023, 06:21 PM |
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Thread: Medical sleeper changes
Post: RE: Medical sleeper changes
Does that happen without hibernation? I've been out of the game for a while and couldn't remember, so I was looking at the code when making the original post and it seemed like it required going under... |
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cyberTripping |
Ideas & Suggestions
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6 |
939 |
08-08-2023, 10:49 PM |
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Thread: Medical sleeper changes
Post: RE: Medical sleeper changes
No you're right, in fact I thought of that being a problem and just entirely forgot to add the clarification. |
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cyberTripping |
Ideas & Suggestions
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6 |
939 |
08-07-2023, 03:51 AM |
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Thread: Medical sleeper changes
Post: Medical sleeper changes
Inspired by a post in the chicken soup thread. This one is pretty self explanatory.
Sleepers kinda suck. They serve their intended function well enough, keeping people in light crit somewhat stable... |
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cyberTripping |
Ideas & Suggestions
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6 |
939 |
08-07-2023, 02:05 AM |
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Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]
I'm in favor of farting being decoupled from engineering because its exceptionally uninteresting mechanically, which makes its requirement for high-level burns even more annoying. That being said, I'm... |
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cyberTripping |
Ideas & Suggestions
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73 |
13,612 |
08-02-2023, 02:57 PM |
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Thread: Request console for chef? Handheld versions?
Post: RE: Request console for chef? Handheld versions?
I remember often seeing the catering staff arranging a menu in rp by just printing out stuff on a paper. Having a more flexible and proper way of doing that sounds like a good idea. |
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cyberTripping |
Ideas & Suggestions
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5 |
1,209 |
05-13-2023, 11:19 PM |
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Thread: Action Bars for MechComp Components
Post: RE: Action Bars for MechComp Components
Perhaps some method to "reinforce" a mechcomp component after wrenching it, and only then would it have an action bar? For instance, your nefarious pda spam machine in a closet in mechanics doesn't wa... |
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cyberTripping |
Ideas & Suggestions
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5 |
1,222 |
05-12-2023, 09:56 PM |
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Thread: Remove/nerf/change menders + hypospray suggestion
Post: RE: Remove/nerf/change menders + hypospray suggest...
So, menders are for topical application, right? Traditionally brute or burn, sometimes synthflesh for both. Before menders, the meta was still styptic/silver sulf/synthflesh, but just in patch form. I... |
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cyberTripping |
Ideas & Suggestions
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28 |
7,440 |
01-24-2023, 03:08 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
rework addiction probability into addiction severity. the more you abuse addictive substances, the more powerful the withdrawal effects, as opposed to it being a percent chance to have generic withdra... |
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cyberTripping |
Ideas & Suggestions
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4,607 |
2,619,437 |
12-17-2022, 12:10 PM |
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Thread: Stop sleeper stasis forcing unconsciousness
Post: RE: Stop sleeper stasis forcing unconsciousness
Sleepers are fairly annoying. I've never had some of the experiences mentioned in this thread, but I can definitely sympathize with suffering from withdrawal which is incredibly annoying so you go in ... |
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cyberTripping |
Ideas & Suggestions
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14 |
3,426 |
12-08-2022, 08:06 PM |
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Thread: Cooking: What Do?
Post: RE: Cooking: What Do?
The big difference between bartender and chef is that, while on the surface they're both just about memorizing lists of ingredients to make a list of things, there aren't any mechanics that say you ca... |
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cyberTripping |
Ideas & Suggestions
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11 |
3,026 |
10-31-2022, 01:27 PM |
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Thread: The state of Engineering
Post: RE: The state of Engineering
Passive Engie Wrote: (10-25-2022, 01:29 AM)
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A player trying to learn the engine isn't going the want to experiment if the result is so likely to draw the ire of the other engineers.
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I can't c... |
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cyberTripping |
General Discussion
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15 |
5,162 |
10-25-2022, 10:55 PM |
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Thread: A serious discussion about the state of monkeys
Post: RE: A serious discussion about the state of monkey...
Honestly, if you're doing some elaborate roleplay that requires a bunch of prepwork to make happen and that backfires on you, that's kinda your own fault. "Having to get monkey transformation mid-roun... |
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cyberTripping |
Ideas & Suggestions
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16 |
4,988 |
10-10-2022, 11:40 AM |