Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: More mining tweaks, how surprising
Post: RE: More mining tweaks, how surprising

Just because you don’t understand how something works or it is challenging doesn’t mean it requires a code change to make it easier. Feel free to ask other miners how they do things if you’re having a...
Wander Ideas & Suggestions 11 2,244 06-09-2025, 12:56 PM
    Thread: What if emeraldenergy was a HoS? (like what if that happened)
Post: RE: What if emeraldenergy was a HoS? (like what if...

Emerald’s consistently been a positive force on any sec team I’ve seen them on in terms of officer work and communication. Their record as a mentor and player who has gone out of their way to take the...
Wander Approved Applications 16 6,657 06-07-2025, 06:12 AM
    Thread: Barksley Dogson Head of Security Application
Post: RE: Barksley Dogson Head of Security Application

To keep things short and sweet, I have known Nerkson for a good while at this point and while I have seen them go through some rough periods along the way I’ve never seen them give up on being a good ...
Wander Approved Applications 20 9,126 01-09-2025, 08:31 PM
    Thread: [PR] Security pouches can be attached to armor vests
Post: RE: [PR] Security pouches can be attached to armor...

I’m personally very much so in favor of being able to attach pocket pouches to vests and to spend some resource to get more of them. Security inventory management is hellish and with how many items ...
Wander Ideas & Suggestions 8 1,980 01-02-2025, 08:19 PM
    Thread: Inverse Law Module
Post: RE: Inverse Law Module

So just to make sure I am reading this correctly. This is a lawmodule someone could insert into a lawrack, immediately remove, and then matter eater/crusher/hide under a floor tile so that they could ...
Wander Ideas & Suggestions 10 1,913 12-04-2024, 01:03 PM
    Thread: Unify Classic and RP Sec accesses
Post: RE: Unify Classic and RP Sec accesses

Lefinch Wrote: (08-04-2024, 03:35 AM) -- I'd say the fact this has come up before, and both sides seem to have a point on it that maybe there's a problem here to resolve but that this particular meth...
Wander Ideas & Suggestions 101 23,573 08-04-2024, 04:29 AM
    Thread: Unify Classic and RP Sec accesses
Post: RE: Unify Classic and RP Sec accesses

It really depends on what your definition of a “chase” is if you mean it’d let antags like arcfiends completely ditch security in singular runs more, that’d be correct. This would also though just cre...
Wander Ideas & Suggestions 101 23,573 08-03-2024, 10:10 AM
    Thread: Unify Classic and RP Sec accesses
Post: RE: Unify Classic and RP Sec accesses

I sincerely do not believe this would really improve the conditions on the rp servers at all. The simplest way to put it is: classic and rp are fundamentally different. Trying to apply the same pr...
Wander Ideas & Suggestions 101 23,573 08-03-2024, 09:07 AM
    Thread: Head of Security Application: RubberRats (Tony Favero)
Post: RE: Head of Security Application: RubberRats (Tony...

I think Rats is ready for the beret. To begin with there were definitely some rougher things that had to be smoothed out with time, feedback, and gaining experience trying new things though throughout...
Wander Approved Applications 5 3,426 07-17-2024, 04:42 PM
    Thread: Chameleon Spray - Mime Traitor Tool
Post: RE: Chameleon Spray - Mime Traitor Tool

There would definitely have to be some limitation such as making it only “near invisible unless actively being held” due to how invisible objects tend to also not be interactable. For example if you s...
Wander Ideas & Suggestions 5 1,255 07-15-2024, 07:44 AM
    Thread: change nuke ops marksman rifle to a bolt-action
Post: RE: change nuke ops marksman rifle to a bolt-actio...

I think the tracer idea would be a good start. So firing their weapon does at least reveal their position to anyone trying to take them down rather than just death coming from an unseen source.
Wander Ideas & Suggestions 14 3,875 06-14-2024, 05:09 PM
    Thread: SMES unfair for Arcfiends
Post: RE: SMES unfair for Arcfiends

Cal Wrote: (05-22-2024, 11:14 AM) -- Arcfiends are pretty powerful so I don't mind this tbh -- That is a fair point, arcfiends are powerful and the current counter is a gene that is not available r...
Wander Ideas & Suggestions 11 2,656 05-22-2024, 12:15 PM
    Thread: SMES unfair for Arcfiends
Post: RE: SMES unfair for Arcfiends

Solenoid Wrote: (05-22-2024, 10:16 AM) -- This feels fine. I'd probably suggest empowered to fully block, and normal SMES would just slightly reduce stuns and stamina damage. I think proactive gamepl...
Wander Ideas & Suggestions 11 2,656 05-22-2024, 10:39 AM
    Thread: Make Mail Courier an everyday job.
Post: RE: Make Mail Courier an everyday job.

I’d agree that it being available every day would be a nice idea, provided the required tweaks to access/their headset got done. Being a late join job could possibly be best for it so it is similar to...
Wander Good ideas! 14 6,119 05-16-2024, 05:03 PM
    Thread: Puritan Complaint Thread (with some suggestions)
Post: RE: Puritan Complaint Thread (with some suggestion...

Cloning puritans is a choice, if you refused to check their medical record for it and just hit go then the loss of the time or clone is on you solely. If you purposely try cloning them and fail, that ...
Wander Ideas & Suggestions 23 5,371 05-16-2024, 04:37 PM
    Thread: Remove AEX from merchants on RP.
Post: RE: Remove AEX from merchants on RP.

I still think that the aex should have a limited supply(because infinite powerful shotgun ammo is just questionable to have as an option.) I would definitely agree though that the current issue most a...
Wander Ideas & Suggestions 18 4,294 05-16-2024, 04:25 PM
    Thread: RP Wizard/werewolf feedback
Post: RE: RP Wizard/werewolf feedback

I would frankly agree that currently wizards feel somewhat overtuned for rp. 1 wizard by itself can start a rampage that will basically stall the large majority of rp interactions for half a round usi...
Wander General Discussion 8 2,877 05-15-2024, 10:52 PM
    Thread: Remove AEX from merchants on RP.
Post: RE: Remove AEX from merchants on RP.

I’d agree with the idea of just giving it a limited stock of 1-3 boxes instead of removing it entirely. If that sort of change does not work, then removal/a more substantial change can be brought back...
Wander Ideas & Suggestions 18 4,294 05-15-2024, 10:36 PM
    Thread: i think it's time to try player caps.
Post: RE: i think it's time to try player caps.

Wander Wrote: (05-14-2024, 11:39 AM) -- Personally, I believe a cap would be worth trying at this point considering the difficulties with alternatives. If it does not work it can of course be reverse...
Wander Ideas & Suggestions 72 17,078 05-15-2024, 10:30 PM
    Thread: i think it's time to try player caps.
Post: RE: i think it's time to try player caps.

Personally, I believe a cap would be worth trying at this point considering the difficulties with alternatives. If it does not work it can of course be reversed just as easily as it was introduced. Th...
Wander Ideas & Suggestions 72 17,078 05-14-2024, 11:39 AM
    Thread: Carton's Head of Security Application!
Post: RE: Carton's Head of Security Application!

After having given a closer look at how Carton plays I think it is clear enough to me that he possesses the qualifications to handily handle being a HoS/ntsc. I’ve seen him stay composed in a large va...
Wander Approved Applications 6 3,362 05-14-2024, 11:22 AM
    Thread: Rejoining should refill your slot if possible
Post: RE: Rejoining should refill your slot if possible

Kotlol Wrote: (05-03-2024, 05:27 PM) -- Wander Wrote: (05-03-2024, 01:15 PM) -- Wander Wrote: (04-28-2024, 05:56 PM) -- While that would definitely work for the more numerous/populated roles I thin...
Wander Ideas & Suggestions 12 2,952 05-03-2024, 08:33 PM
    Thread: [CLOSED PR] Stops unconscious people spinning
Post: RE: [PR] Stops unconscious people spinning

I believe if some sort of visual indicator was added for unconscious people it would remove the need for the whole spinning thing to get people to notice that someone is unconscious. Though, until som...
Wander Ideas & Suggestions 26 5,655 05-03-2024, 01:30 PM
    Thread: Rejoining should refill your slot if possible
Post: RE: Rejoining should refill your slot if possible

Wander Wrote: (04-28-2024, 05:56 PM) -- While that would definitely work for the more numerous/populated roles I think it would cause issues with roles that are unique like MD,CE, and etc. -- For cl...
Wander Ideas & Suggestions 12 2,952 05-03-2024, 01:15 PM
    Thread: Rejoining should refill your slot if possible
Post: RE: Rejoining should refill your slot if possible

While that would definitely work for the more numerous/populated roles I think it would cause issues with roles that are unique like MD,CE, and etc.
Wander Ideas & Suggestions 12 2,952 04-28-2024, 05:56 PM