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    Thread: Self-spawned Admin Antag Ruined My Round
Post: Self-spawned Admin Antag Ruined My Round

Admin: Virva Server: Goon1 Date + time: 03/08/2022, 12-1pm, GMT Synopsis: Spy thief round. I had mindhacked an officer and began rampaging, quickly taking down most of sec and many crew with the ...
Nidabutt Admin Feedback 1 262 08-03-2022, 04:18 AM
    Thread: HoS app. Sian West!!
Post: RE: HoS app. Sian West!!

Surprised you don't already have a HoS whitelist honestly! I've regularly been sec in the same rounds as Sian recently or been an antagonist recently. Robust and more important very fair, works well i...
Nidabutt Approved Applications 16 1,391 05-20-2022, 02:45 AM
    Thread: HoS Application - Nidalee Dshara
Post: HoS Application - Nidalee Dshara

Usual character name: Nidalee Dshara BYOND username: Nidabutt Discord username (if you are on our discord): Nidabutt Recommended by (if applicable): Several people over the last year or so, I can't...
Nidabutt Denied Applications 2 359 05-20-2022, 02:35 AM
    Thread: HoS application: Andres Kojima
Post: RE: HoS application: Andres Kojima

Andres is always fun to have around in sec and a good part of any sec team, I can't think of any negatives honestly which is rare so I'd give a +1.
Nidabutt Denied Applications 11 934 05-20-2022, 12:59 AM
    Thread: PR idea - making names of those set to an arrest status visible through sechuds
Post: RE: PR idea - making names of those set to an arre...

Seems like some good suggestions here. I especially like the idea of making the arrest reasonable visible, perhaps as part of the examine text. During chaotic rounds it can be really annoying to have ...
Nidabutt Ideas & Suggestions 13 1,093 01-24-2022, 06:44 AM
    Thread: [CLOSED PR] Traitors now get 25 TC - Buylist items are scaled to match
Post: RE: [PR] Traitors now get 25 TC - Buylist items ar...

I see the point about gibbing bodies with micros. Sure there's other ways to do it, but it would be extremely convenient - to the point of potentially being quite unfun for the crew - to just jab some...
Nidabutt Ideas & Suggestions 15 1,323 01-20-2022, 08:28 AM
    Thread: [CLOSED PR] Traitors now get 25 TC - Buylist items are scaled to match
Post: RE: [PR] Traitors now get 25 TC - Buylist items ar...

Seems like a good change, being able to set more specific values for TC seems very useful for balancing purposes and will allow for more interesting options with more precise number tweaks. At the ver...
Nidabutt Ideas & Suggestions 15 1,323 01-19-2022, 02:58 PM
    Thread: remove the trait that gives you one arm
Post: RE: remove the trait that gives you one arm

Nihisohel Wrote: (01-17-2022, 08:54 PM) -- ive had an issue with a certain player with this honestly, while i dont agree with removing the trait, i do think that there should be a timer before you ca...
Nidabutt Ideas & Suggestions 20 1,868 01-18-2022, 04:31 AM
    Thread: Nuke skins
Post: RE: Nuke skins

I think skins for the nuke itself would be a fun idea.
Nidabutt Ideas & Suggestions 8 958 01-17-2022, 02:47 AM
    Thread: Mentor application- Millian Fletcher/NightmareChamillian
Post: RE: Mentor application- Millian Fletcher/Nightmare...

+1 Milli has helped teach me about several things in the past while I was learning more about the game, although we don't often seem to play at the same time these days sadly, I definitely remember...
Nidabutt Approved Applications 9 1,078 01-15-2022, 02:41 PM
    Thread: With the huge pops on Classic, Janitor could use a small buff.
Post: RE: With the huge pops on Classic, Janitor could u...

Cal Wrote: (01-11-2022, 01:22 PM) -- Suggestions: 1. The cart being able to hold all of their supplies (Mops, buckets, wet floor signs! Maybe some grenades?) (And being trackable on their PDA along ...
Nidabutt Ideas & Suggestions 17 1,459 01-14-2022, 12:57 PM
    Thread: [CLOSED PR] Stun on self cauterization
Post: RE: [PR] Stun on self cauterization

Seems like a good change, it is pretty silly that the most effective way to stop bleeding isn't using medical equipment but rather literally welding your own wounds closed.
Nidabutt Ideas & Suggestions 11 921 01-14-2022, 12:48 PM
    Thread: Suggestions about borgs
Post: RE: Suggestions about borgs

Frank_Stein Wrote: (01-07-2022, 09:39 PM) -- Something like a unique font, maybe some chat sound like beeps and boops too [spoiler]https://fontmeme.com/fonts/static/14130/retro-computer-font-charact...
Nidabutt Ideas & Suggestions 24 1,898 01-08-2022, 04:41 AM
    Thread: Suggestions about borgs
Post: RE: Suggestions about borgs

Making borg chat actually readable and stand out in some way would be a fantastic idea. I've honestly got no clue why it's the way it is currently but I never even touch it because I don't expect any ...
Nidabutt Ideas & Suggestions 24 1,898 01-07-2022, 03:02 AM
    Thread: Buff Syndicate Borger
Post: RE: Buff Syndicate Borger

I feel like syndie borger is in a weird place, it's very awkward to use currently and definitely needs some kind of buff. I feel like forcing the roboticist to rogue the AI to make their expensive ...
Nidabutt Ideas & Suggestions 3 419 01-07-2022, 02:55 AM
    Thread: [CLOSED PR] Jailbirds now start in brig
Post: RE: [PR] Jailbirds now start in brig

THISISANICEGAME Wrote: (12-31-2021, 04:16 AM) -- I think there are a few people that might really enjoy this trait change, there are a lot or rounds where someone just wants to stay in the brig as a ...
Nidabutt Ideas & Suggestions 13 1,151 01-02-2022, 02:12 AM
    Thread: wearing heads
Post: RE: wearing heads

Mrprogamer96 Wrote: (12-26-2021, 05:05 PM) -- The only way I can see something like this working is by doing something like Mission Impossible where a traitor item can craft fake masks that just need...
Nidabutt Ideas & Suggestions 18 1,395 12-27-2021, 01:53 AM
    Thread: sec modules should be a thing
Post: RE: sec modules should be a thing

I wouldn't have an issue with the cop module having a slowly recharging flash tbh. It's a borg, it needs to flash you multiple times (if you're not wearing any eye protection to begin with) and you ne...
Nidabutt Ideas & Suggestions 12 1,044 12-27-2021, 01:41 AM
    Thread: Remove security equipment crate
Post: RE: Remove security equipment crate

DioChasek Wrote: (12-23-2021, 11:41 PM) -- I think cyber is on a better track from both a rule of cool and interesting integration perspective. -- Agreed. A lock requiring an actual security officer...
Nidabutt Ideas & Suggestions 14 1,166 12-24-2021, 05:51 AM
    Thread: Give wizards a modified clownfumble
Post: RE: Give wizards a modified clownfumble

Froggit_Dogget Wrote: (12-23-2021, 01:26 PM) -- Nidabutt Wrote: (12-23-2021, 12:06 PM) -- Huge yes on this, I've been hoping this would be changed for a long time. Hopefully it'll mean wizards can g...
Nidabutt Ideas & Suggestions 12 937 12-23-2021, 01:59 PM
    Thread: Give wizards a modified clownfumble
Post: RE: Give wizards a modified clownfumble

Huge yes on this, I've been hoping this would be changed for a long time. Hopefully it'll mean wizards can get a wider variety of spells in the future too, since they wont be able to abuse regular equ...
Nidabutt Ideas & Suggestions 12 937 12-23-2021, 12:06 PM
    Thread: Traitor Items - Toy Swords
Post: Traitor Items - Toy Swords

Cost: 12 TC  Name: Ordinary Box of Toy Swords Description: A regular box labelled "Ordinary Box of Toy Swords", contained within are 7 Toy Swords as you would expect. However, on closer inspecti...
Nidabutt Ideas & Suggestions 1 251 12-20-2021, 04:19 PM
    Thread: Pirate Market
Post: RE: Pirate Market

Deadvickyart Wrote: (12-20-2021, 11:14 AM) -- DimWhat Wrote: (12-19-2021, 07:27 PM) -- I am not very fond of being able to casually buy traitor gear in QM or enticing players to grief sec by making ...
Nidabutt Ideas & Suggestions 92 8,148 12-20-2021, 03:49 PM
    Thread: Pirate Market
Post: RE: Pirate Market

I actually quite like this idea. Obviously a little tuning would be needed but the idea is very enticing. Cargo really needs more stuff added to it, since I tend to find it becomes very repetitive and...
Nidabutt Ideas & Suggestions 92 8,148 12-20-2021, 01:41 AM
    Thread: Tying AI functionalities to external devices [feedback wanted]
Post: RE: Tying AI functionalities to external devices [...

Yeh I really like this idea, borgs have modules so it makes sense the AI should too. The upgrades should definitely be side objectives though, not something you try to rush at the start of every round...
Nidabutt Ideas & Suggestions 7 715 12-18-2021, 07:48 AM