Search Results
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Thread: [MERGED PR] Removes the security alert HUD button
Post: RE: [PR] Removes the security alert HUD button
I suspect this will be a divisive change much like when Sec got their accesses changed, but it will ultimately not feel much different. I have often purposefully not pressed the button to avoid deathb... |
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Glamurio |
Ideas & Suggestions
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40 |
2,995 |
01-03-2025, 09:13 AM |
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Thread: Sec Equipment being overtuned
Post: RE: Sec Equipment being overtuned
Personally, if you want stun to be worse but keep letting Sec have options, why don't we nerf all Security equipment and just put better scaling on them if you have Security training? That way batons ... |
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Glamurio |
Ideas & Suggestions
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56 |
3,951 |
12-09-2024, 03:27 AM |
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Thread: SIGNIFICANT QOL changes to ranching
Post: RE: SIGNIFICANT QOL changes to ranching
UrsulaMejor Wrote: (12-07-2024, 05:55 PM)
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1) Chickens are non-secret content. They are closed source, but nothing about their mechanics is forbidden to be put on the wiki. I would both encourage a... |
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Glamurio |
Ideas & Suggestions
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21 |
1,330 |
12-09-2024, 03:22 AM |
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Thread: Changes to deafness and blindness traits
Post: RE: Changes to deafness and blindness traits
This has been suggested many times, and will continue to be suggested by many people. As far as I recall, the dev stance on this was negative, so I doubt we'll see it added. Primarily the biggest hind... |
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Glamurio |
Ideas & Suggestions
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11 |
641 |
12-09-2024, 03:10 AM |
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Thread: Secmate - Arrest Status Reason
Post: RE: Secmate - Arrest Status Reason
Just make it give you a popup that you can leave empty. And I also agree this is a good idea. |
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Glamurio |
Ideas & Suggestions
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8 |
504 |
12-07-2024, 01:15 PM |
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Thread: Gang rounds don't feel like they belong in RP
Post: RE: Gang rounds don't feel like they belong in RP
Pretty please let's not disable like another antag for RP, we're already missing like half of them. |
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Glamurio |
Ideas & Suggestions
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9 |
735 |
12-05-2024, 06:41 PM |
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Thread: Population balancing idea
Post: RE: Population balancing idea
JORJ949 Wrote: (12-05-2024, 08:14 AM)
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Clearly on a round restart we should spin a wheel to determine which server you play on for this round...
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I know you said this as a joke, but unironicall... |
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Glamurio |
Ideas & Suggestions
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28 |
1,646 |
12-05-2024, 06:36 PM |
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Thread: [CLOSED PR] Renames the Bible to Sacred Tome + edits icon to be religiously neutral
Post: RE: [PR] Renames the Bible to Sacred Tome + edits ...
Here we go again.
I think this is a fairly neutral change, the chaplain already doesn't walk around like a proper Christian priest 90% of the time and / or worships a plethora of deities that are dec... |
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Glamurio |
Ideas & Suggestions
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18 |
1,262 |
12-05-2024, 06:34 PM |
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Thread: Population balancing idea
Post: RE: Population balancing idea
freedo5 Wrote: (12-04-2024, 03:40 AM)
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Frank_Stein Wrote: (12-03-2024, 08:19 PM)
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"Join this round about to start soon and get a free hat for your character"
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A reward could be interesting t... |
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Glamurio |
Ideas & Suggestions
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28 |
1,646 |
12-04-2024, 04:28 AM |
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Thread: Renaming - Fabricactor or Manufacturer?
Post: RE: Renaming - Fabricactor or Manufacturer?
Manufacturer is more accurate. Fabricator seems to be the most commonly used term that we actually use in-game. |
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Glamurio |
Ideas & Suggestions
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2 |
257 |
12-02-2024, 09:13 AM |
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Thread: Rizzularity Update
Post: RE: Rizzularity Update
The issue really is that this chance would have to be abysmally low given the amount of items that could be fed to the singularity per round. Not to mention that some strategies, like thermal paper pr... |
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Glamurio |
Ideas & Suggestions
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4 |
416 |
12-02-2024, 03:39 AM |
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Thread: Hot Potato/Curse Based Antagonist
Post: RE: Hot Potato/Curse Based Antagonist
The curse shouldn't change the rules or make you a soft-antag, it should just put a timer on your life, and if you can't get rid of the cursed item in time, you die.
The cursed item shouldn't be ca... |
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Glamurio |
Ideas & Suggestions
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4 |
358 |
11-27-2024, 12:40 PM |
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Thread: hi-vis vests ought to be hi-vis
Post: RE: hi-vis vests ought to be hi-vis
Say no more friends.
https://github.com/goonstation/goonstation/pull/21470 |
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Glamurio |
Good ideas!
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5 |
354 |
11-27-2024, 12:33 PM |
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Thread: Synthetic humans or "Plant mutantrace"
Post: RE: Synthetic humans or "Plant mutantrace"
Generic "we need to finish muterace rework first" disclaimer aside;
Plant people are cool and seem (to me) a very easy and logical addition to the muterace roster, fire vulnerability is cool, breathi... |
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Glamurio |
Ideas & Suggestions
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11 |
821 |
11-27-2024, 07:47 AM |
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Thread: Add a Area for eyes and more in appearance (Bionics, etc.)
Post: RE: Add a Area for eyes and more in appearance (Bi...
Echoing the sentiment, roboticists already struggle for content, let's not remove more of it. |
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Glamurio |
Ideas & Suggestions
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4 |
373 |
11-17-2024, 04:22 PM |
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Thread: Changeling host ability that allows hive members to speak outloud.
Post: RE: Changeling host ability that allows hive membe...
I think this is a good idea if only to increase the chance for characters to stay around when they get killed as a changeling. I've definitely seen a lot of people complain that once they are killed a... |
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Glamurio |
Ideas & Suggestions
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3 |
356 |
11-17-2024, 04:13 AM |
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Thread: Syndicate funding through agent cards
Post: RE: Syndicate funding through agent cards
I do quite like the "Syndicate Funding" approach, it gives people a reason to actually still get the card and it would give Security a way to maybe catch the bad guy by checking the ID.
JORJ949 Wr... |
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Glamurio |
Ideas & Suggestions
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6 |
620 |
11-15-2024, 01:34 AM |
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Thread: Rework Instant-Kill Hotwired Doors
Post: RE: Rework Instant-Kill Hotwired Doors
I think if the doors would just be very obviously and visibly sparking it'd be fine already. Most of the suggestions are cool too. Imho the concept of a door that nearly kill you without you having a ... |
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Glamurio |
Ideas & Suggestions
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22 |
1,405 |
11-15-2024, 01:30 AM |
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Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective
Snoid Wrote: (11-09-2024, 12:02 PM)
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the best idea i got to try and mitigate the overpowered gun issue is to lock dets gun behind armory access, but not in armory. like if det has a ONLY OPEN IF SH... |
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Glamurio |
Ideas & Suggestions
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60 |
4,839 |
11-11-2024, 04:56 AM |
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Thread: Allow Hunter spawns for RP servers
Post: RE: Allow Hunter spawns for RP servers
Cal Wrote: (11-01-2024, 12:32 PM)
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Solenoid Wrote: (11-01-2024, 09:00 AM)
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Something like the werewolf didn't work because it was too "cute", and was too rampagey,
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Hunters are much more r... |
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Glamurio |
Ideas & Suggestions
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10 |
815 |
11-10-2024, 08:27 AM |
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Thread: Allow Hunter spawns for RP servers
Post: RE: Allow Hunter spawns for RP servers
Waffleloffle Wrote: (10-31-2024, 07:45 PM)
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my main concern personally is that the culture will put them in a similar place as werewolves were - being way too friendly with them on sight to the poi... |
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Glamurio |
Ideas & Suggestions
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10 |
815 |
11-01-2024, 02:33 AM |
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Thread: Barksley Dogson Head of Security Application
Post: RE: Barksley Dogson Head of Security Application
Barksley is a great officer, I've seen them around a few times and find them to be excelling at all attributes I'd want to see in an officer. While I personally have not seen them teach or lead either... |
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Glamurio |
Applications
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18 |
2,449 |
10-31-2024, 05:25 PM |
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Thread: Dr. Puggers - HoS application
Post: RE: Dr. Puggers - HoS application
Yeah, pretty much any concerns about you needing a few more rounds under your belt to really feel properly qualified for the role as a HoS have since been dispelled. I've seen Dr. Puggers on many shif... |
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Glamurio |
Applications
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10 |
1,184 |
10-31-2024, 05:20 PM |
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Thread: Chaplain prayers and rituals
Post: RE: Chaplain prayers and rituals
Honestly, we should just have the chaplain gain access to the ritual content all year around, unlike for just Halloween. It would give him something to do, it fits the vibe (may need a reskinned altar... |
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Glamurio |
Ideas & Suggestions
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3 |
361 |
10-31-2024, 03:22 PM |
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Thread: Make RP Changelings Scary Monsters and Not Poison Mixers
Post: RE: Make RP Changelings Scary Monsters and Not Poi...
Yeah honestly, the changeling should morph more. I love the suggestions of Silent. Just more things that make it more of a horror creature and less of a "guy but with stinging powers". |
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Glamurio |
Ideas & Suggestions
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12 |
1,055 |
10-31-2024, 03:18 PM |