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Search Results
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Thread: Job Rewards!
Post: RE: Job Rewards!
| Each job should get a uniform that you can use that has a number on the back correlating to how many levels you have in the job.
So like a new player to the job would have a 0 on the back and then w... |
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KikiMofo |
Ideas & Suggestions
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9 |
701 |
12-11-2025, 01:53 AM |
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Thread: Superfart Toilet Interaction
Post: RE: Superfart Toilet Interaction
| Hilarious. It should also make all the other toilets on the station overflow. |
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KikiMofo |
Ideas & Suggestions
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4 |
1,788 |
09-13-2025, 01:34 AM |
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Thread: I'm a player with epilepsy
Post: RE: I'm a player with epilepsy
| I dont see any reason not to have a player toggle that turns down the brightness or the flashing stuff.
Well I suppose one reason would be someone would have to figure out how to code that and I dun... |
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KikiMofo |
Ideas & Suggestions
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7 |
2,368 |
09-02-2025, 05:56 PM |
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Thread: [MERGED PR] Adds rare antag token drops for low population servers
Post: RE: [PR] Adds rare antag token drops for low popul...
| I get the idea and I kinda like it though maxing the token at 1 is kinda rough as someone who has had like 3 tokens saved for a decade. |
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KikiMofo |
Ideas & Suggestions
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19 |
3,065 |
07-18-2025, 09:16 PM |
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Thread: About giving more creatures (and even humans) walk cycles
Post: RE: About giving more creatures (and even humans) ...
| Man, thats a lotta fuckin effort. |
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KikiMofo |
General Discussion
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6 |
2,182 |
07-13-2025, 07:09 PM |
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Thread: A 2nd "Detective" - The case for another Investigator
Post: RE: A 2nd "Detective" - The case for another Inve...
| Can always buddy cop with a sec guard. |
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KikiMofo |
Ideas & Suggestions
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15 |
3,873 |
06-18-2025, 03:21 PM |
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Thread: A 2nd "Detective" - The case for another Investigator
Post: RE: A 2nd "Detective" - The case for another Inve...
| I also agree that I like how Detective is as a loner. Someone who stalks the maint tunnels for crimes and then eventually gets ambushed and murdered with no one knowing. |
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KikiMofo |
Ideas & Suggestions
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15 |
3,873 |
06-16-2025, 01:19 PM |
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Thread: Special Suicide for Spiefs
Post: RE: Special Suicide for Spiefs
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Lord_earthfire Wrote: (06-12-2025, 09:25 AM)
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Make them turn their own head in via uplink, like they can with limbs of others.
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Redeeming their own head with the uplink would be really fucking ... |
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KikiMofo |
Ideas & Suggestions
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8 |
1,850 |
06-16-2025, 01:10 PM |
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Thread: BYOND down for too long what solution?
Post: RE: BYOND down for too long what solution?
| Right now you can use the Wiki main page for server links or the Goon Hub for server links.
https://wiki.ss13.co/Main_Page
https://goonhub.com/ |
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KikiMofo |
General Discussion
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10 |
3,344 |
06-16-2025, 01:08 PM |
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Thread: [Goon1] - Enforced escalation rules (or, just "interestingness" rules) on lowpop
Post: RE: [Goon1] - Enforced escalation rules (or, just ...
| I don't want people being forced to RP or "escalate properly" on Classic Goon.
If you want escalation rules then play on the RP servers.
I don't mean to sound callous but Classic Goon is Classic Goo... |
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KikiMofo |
Ideas & Suggestions
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9 |
2,803 |
06-02-2025, 06:54 PM |
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Thread: Neon Broken Event: Kill StirStir - Prompt Ghosts to Become StirStir
Post: RE: Neon Broken Event: Kill StirStir - Prompt Ghos...
| Becoming stirstir is always fun. |
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KikiMofo |
Ideas & Suggestions
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13 |
3,635 |
05-31-2025, 08:07 PM |
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Thread: [MERGED PR] You must use an aggressive grab to move with someone already in an agg...
Post: RE: [PR] You must use an aggressive grab to move w...
| Makes sense to me. If a shambling abom has someone grabbed they really should be hard to remove from that grip. |
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KikiMofo |
Ideas & Suggestions
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9 |
2,656 |
05-27-2025, 04:02 PM |
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Thread: Auto map vote system
Post: RE: Auto map vote system
| Yeah I was about to say I thought we already had auto vote. Just doesnt count as a full vote |
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KikiMofo |
Ideas & Suggestions
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4 |
1,181 |
05-22-2025, 05:16 PM |
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Thread: [PR] Replace teleport scroll and Soulguard with Flee spell
Post: RE: [PR] Replace teleport scroll and Soulguard wit...
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Frank_Stein Wrote: (05-11-2025, 07:40 PM)
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What if Soul Guard, or at least the idea of one free resurrection, was something Wizards got by default? Then, give them the option to trade it away for a... |
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KikiMofo |
Ideas & Suggestions
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11 |
3,242 |
05-13-2025, 11:27 AM |
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Thread: [PR] Replace teleport scroll and Soulguard with Flee spell
Post: RE: [PR] Replace teleport scroll and Soulguard wit...
| I dont see a reason to remove soulguard or change the teleport scroll. Both are useful mechanics. |
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KikiMofo |
Ideas & Suggestions
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11 |
3,242 |
05-11-2025, 04:55 PM |
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Thread: HoP and Detective Mindprotection
Post: RE: HoP and Detective Mindprotection
| Detective has lethals because the detective is a shady fuck who lore wise snuck the gun onto station. |
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KikiMofo |
Ideas & Suggestions
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17 |
3,887 |
04-27-2025, 09:07 AM |
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Thread: Give changelings the LSD sting back
Post: RE: Give changelings the LSD sting back
| A blinding gas to get away and change your identity would be neat. |
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KikiMofo |
Ideas & Suggestions
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2 |
923 |
04-26-2025, 12:29 PM |
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Thread: Let battle royale spawn naturally
Post: RE: Let battle royale spawn naturally
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Mouse Wrote: (04-22-2025, 02:39 PM)
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RSOD Wrote: (04-22-2025, 02:21 PM)
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Mouse Wrote: (04-22-2025, 01:59 PM)
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It's a horribly unfun gamemode that does not allow latejoining.
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the standard... |
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KikiMofo |
Ideas & Suggestions
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13 |
2,808 |
04-23-2025, 12:06 AM |
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Thread: HoP and Detective Mindprotection
Post: RE: HoP and Detective Mindprotection
| I have a feeling that would just lead to those jobs just not drinking on the job.
I mean that would be good for RP purposes but in classic it would just make them avoid the bar.
Well unless they WANT... |
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KikiMofo |
Ideas & Suggestions
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17 |
3,887 |
04-19-2025, 10:33 AM |
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Thread: Changes to synthorgans/limbs/whatever
Post: RE: Changes to synthorgans/limbs/whatever
| Synth arms and legs already have a bonus over normal and robot arms. You can just reattach them if they come off. |
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KikiMofo |
Ideas & Suggestions
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3 |
967 |
04-18-2025, 02:06 PM |
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Thread: Lowpop failsafes
Post: RE: Lowpop failsafes
| I'm pretty sure Captain is required on round start. Someone can correct me if I'm wrong but I was pretty sure that even if only one person joins at round start they start as captain. Maybe if you have... |
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KikiMofo |
Ideas & Suggestions
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12 |
3,655 |
04-15-2025, 09:23 PM |
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Thread: HoP and Detective Mindprotection
Post: RE: HoP and Detective Mindprotection
| I still disagree with the captain mindshield. |
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KikiMofo |
Ideas & Suggestions
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17 |
3,887 |
04-13-2025, 10:47 AM |
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Thread: Lowpop failsafes
Post: RE: Lowpop failsafes
| If its classic then you can just break in. If its RP and you don't want to break in then go to the Captain or HoP to get access added. Theres always going to be a captain and I assume on RP HoP isn't ... |
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KikiMofo |
Ideas & Suggestions
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12 |
3,655 |
04-10-2025, 09:02 PM |
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Thread: New craftable weapon - Luty SMG
Post: RE: New craftable weapon - Luty SMG
| Im always for more craftable weapons on station. Especially shitty craftable guns. |
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KikiMofo |
Ideas & Suggestions
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6 |
2,116 |
04-10-2025, 09:01 PM |
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Thread: Security should need to follow laws
Post: RE: Security should need to follow laws
| Generally speaking outside of murder most crimes in Goonstation should only be at max like 2 minutes of brigging.
Its just a game and no one needs to be stuck in the brig for the whole round for ste... |
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KikiMofo |
Ideas & Suggestions
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29 |
9,335 |
04-10-2025, 12:10 PM |