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    Thread: Do we need a special rule against bombing the diner on RP?
Post: RE: Do we need a special rule against bombing the ...

My feeling are probably an Echo of what people above already said..... But, I ultimately disagree with the idea of implementing any kind of "written in stone" rule on this. Bombing the Space Diner ...
BioFrequency RP Discussion 20 1,070 12-27-2024, 03:01 AM
    Thread: Make Bees Pet Carrier Compatiable
Post: RE: Make Bees Pet Carrier Compatiable

UrsulaMejor Wrote: (12-25-2024, 09:10 PM) -- Daily reminder that Space Bees are sapient beings capable of speech. -- Oh..... That would explain why they are not. Nevermind then.
BioFrequency Ideas & Suggestions 3 228 12-26-2024, 03:21 AM
    Thread: Make Bees Pet Carrier Compatiable
Post: Make Bees Pet Carrier Compatiable

Title gets the idea across. Make  :bee: 's compatible with Pet Carriers Bees are probably one of the most ubiquitous friendly critters you can find. With tons of fun mechanics and themes surroundin...
BioFrequency Ideas & Suggestions 3 228 12-25-2024, 11:36 AM
    Thread: Chaplain's Divine Animal
Post: RE: Chaplain's Divine Animal

Usually a capable and experienced Chaplain wouldn't have too much trouble executing this idea with the tools already on hand..... Building a viewing enclosure, with teleporters to dump the Holy (a...
BioFrequency Ideas & Suggestions 6 391 12-08-2024, 02:56 PM
    Thread: Please Save Us Captain Stowaway!
Post: Please Save Us Captain Stowaway!

Title Aside..... Over the last 2 days of this weekend I have been experiencing an unusually large number of instances of Stowaways breaking into the Captains office to steal the Spare Id.  Frank...
BioFrequency RP Discussion 9 463 12-08-2024, 02:42 PM
    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

I'm here to be exploded. FRANK EDIT: Boom, baby!
BioFrequency General Discussion 1,768 730,290 12-08-2024, 02:15 AM
    Thread: Sec Equipment being overtuned
Post: RE: Sec Equipment being overtuned

Less because I feel strongly about the following idea - and MORE because I simply want to put the idea out there. My first instinct to your comments about the Sec stuns weapons being too good wasn...
BioFrequency Ideas & Suggestions 56 3,343 12-08-2024, 02:11 AM
    Thread: Secmate - Arrest Status Reason
Post: RE: Secmate - Arrest Status Reason

Cal Wrote: (12-07-2024, 06:34 AM) -- "Sechud flag" is basically this but I wouldn't mind this either -- It kinda is? But the problem is that filling out the flag is very voluntary.
BioFrequency Ideas & Suggestions 8 395 12-07-2024, 10:39 AM
    Thread: Secmate - Arrest Status Reason
Post: Secmate - Arrest Status Reason

Could it be setup - so that when a record is set to Arrest within the Secmate computer - It asks for a "reason" for the arrest?  ------------------------- In the current design. When a player is...
BioFrequency Ideas & Suggestions 8 395 12-07-2024, 04:59 AM
    Thread: A change to the detgadget hat/scuttlebot
Post: RE: A change to the detgadget hat/scuttlebot

I would presume the ideal resolution (if it can be coded as such) would be for any pictures taken to be printed at the Detectives feet. To me that sounds like a good way to apply a simple resolution...
BioFrequency Good ideas! 5 306 12-06-2024, 02:49 PM
    Thread: Gangs on RP? What's your thoughts on it?
Post: RE: Gangs on RP? What's your thoughts on it?

I generally view gangs as a positive RP experience. When playing a general crew: how gangs interact with you is always interesting. For example, when a gang member asks to see my PDA or spray my w...
BioFrequency RP Discussion 21 1,240 12-05-2024, 06:36 PM