Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Make Von Braun/Oppenheimer, the Syndicate Monkey aggro non-Syndicates
Post: RE: Make Von Braun/Oppenheimer, the Syndicate Monk...

Since stimulants are unavailable to nukeops (for good reason!) but Von Braun stimmed up is too good an idea to pass up, I propose a NukeOp-exclusive "monkey stimulants". Unfortunately, that would be p...
saccharineChampion Ideas & Suggestions 12 488 03-05-2021, 02:28 PM
    Thread: RP server 13th (ass day event?)
Post: RE: RP server 13th (ass day event?)

It's rude of you three to hijack this thread to just post about bringing back regular ass day. If you feel so strongly about it, I recommend making a separate thread instead of using this thread, whic...
saccharineChampion Ideas & Suggestions 15 902 01-17-2021, 08:19 PM
    Thread: Testing the waters - expanding hypospray whitelist with MD access
Post: RE: Testing the waters - expanding hypospray white...

(10-27-2020, 07:08 AM)Sundance Wrote: Holy Water (BLEH!) If the idea is to have a bit of an anti-vampire weapon, note that holy water does its holy damage on touch and ingest; hypospray does nei...
saccharineChampion Ideas & Suggestions 18 1,945 10-27-2020, 07:24 AM
    Thread: [PR] Headlocking
Post: RE: [PR] Headlocking

There's been several times where it's been one of those shifts where a rampager has been clearing up a bunch of the station, all the headIDs are eerily missing, AI is dead, and even the commconsoles h...
saccharineChampion Ideas & Suggestions 14 1,405 10-25-2020, 09:33 AM
    Thread: SageAcrin Goon2,Forums
Post: SageAcrin Goon2,Forums

Admin: SageAcrin Server: First part was on Goon2, second part was on these Forums. Date + Time: 5/19/20 unknown time for goon2 part, 5/20/20 12:55 AM for forums part Synopsis: See thread https://foru...
saccharineChampion Admin Feedback 1 1,219 05-19-2020, 09:44 PM
    Thread: Give MD permissions for their tranq rifle already
Post: RE: Give MD permissions for their tranq rifle alre...

On Cogmap1 in particular, there's a securitron set to be stationary by default right in front of the MDir's room. This is a teaching moment without consequences right at the start - the securitron wil...
saccharineChampion Ideas & Suggestions 12 2,185 05-19-2020, 06:37 AM
    Thread: Move gang recruitment prompt?
Post: RE: Move gang recruitment prompt?

Regarding ghost notifications - I believe they mean the box in the chatlog area that appears when you die. I can see the merit in putting gang joining there; an actual popup can end up appearing on so...
saccharineChampion Ideas & Suggestions 4 825 05-12-2020, 09:41 PM
    Thread: give discord a head of security channel
Post: RE: give discord a head of security channel

(05-10-2020, 02:27 PM)OMJ Wrote: If we’re so worried about a “sekrit club”, we can just nix the mentors discord. There are two mentor channels. The main one is where all mhelps go and are discussed...
saccharineChampion General Discussion 13 3,082 05-10-2020, 02:43 PM
    Thread: Remove captains ability to roll antag
Post: RE: Remove captains ability to roll antag

(05-10-2020, 10:17 AM)Drago156 Wrote: Yes, in general the Captain is above the HoS, but when it comes to Security matters, the HoS specifically pulls rank over the Captain, it's an exception based o...
saccharineChampion Ideas & Suggestions 40 6,377 05-10-2020, 10:42 AM
    Thread: Remove captains ability to roll antag
Post: RE: Remove captains ability to roll antag

I am talking about AI laws, not the goings-on of humans. The phrase you quoted even supports that the HoS is technically below the captain. Given that the AI-specific page lists HoS as being below the...
saccharineChampion Ideas & Suggestions 40 6,377 05-10-2020, 08:21 AM
    Thread: Remove captains ability to roll antag
Post: RE: Remove captains ability to roll antag

Technically, you should be following said captain's laws. On the other hand, I doubt that needing to do so would really get enforced by admins since they tend to be fairly interpretation-generous, jus...
saccharineChampion Ideas & Suggestions 40 6,377 05-09-2020, 05:44 PM
    Thread: HoS players are chosen as Nuke Op Commander (if rolled)
Post: RE: HoS players are chosen as Nuke Op Commander (i...

(05-09-2020, 09:19 AM)vampirate Wrote: I think the armor you get out of crates is functionally similar and most nukies go crate. Only the Heavy's and the Firebrand's suits have specially good stats...
saccharineChampion Ideas & Suggestions 23 3,719 05-09-2020, 11:43 AM
    Thread: Remove captains ability to roll antag
Post: RE: Remove captains ability to roll antag

You can't follow orders that harm humans, but if somebody has the higher authority, they have that authority even if the AI's thinking they're a threat. A HoS can't just tell the AI to ignore all orde...
saccharineChampion Ideas & Suggestions 40 6,377 05-09-2020, 11:36 AM
    Thread: Remove captains ability to roll antag
Post: RE: Remove captains ability to roll antag

Despite popular belief, the HoS does not have greater security rank in the AI's eyes over the captain.
saccharineChampion Ideas & Suggestions 40 6,377 05-09-2020, 10:29 AM
    Thread: Afterlife Bar Patrons Should Be able to Speak in Deadchat
Post: RE: Afterlife Bar Patrons Should Be able to Speak ...

That worked when I used it yesterday ^ Edit: As far as I can remember, nothing really tells you how to do this, except maybe a line on the wiki - maybe include it in the YOU DIED chat message?
saccharineChampion Ideas & Suggestions 6 1,068 05-03-2020, 11:24 PM
    Thread: Add HoS safety blankie aka cape as an alternate cosmetic style of the jacket
Post: RE: Add HoS safety blankie aka cape as an alternat...

Related thread, including discussion about the drawbacks and advantages https://forum.ss13.co/showthread.php?tid=14342
saccharineChampion Ideas & Suggestions 2 555 05-02-2020, 09:33 PM
    Thread: Portable energy cell chargers for bio weapons crate
Post: RE: Portable energy cell chargers for bio weapons ...

(05-01-2020, 04:35 AM)Sundance Wrote: Might instead look into a way to mass produce small batteries. You can cut a potato with a knife and then hit it with a wire to get a weak battery that works f...
saccharineChampion Ideas & Suggestions 4 813 05-01-2020, 11:37 AM
    Thread: remove patho
Post: RE: remove patho

Related recent thread: https://forum.ss13.co/showthread.php?tid=14365
saccharineChampion Ideas & Suggestions 19 3,239 04-28-2020, 03:35 PM
    Thread: Cloning should not clone mutations that prevent cloning from finishing
Post: RE: Cloning should not clone mutations that preven...

Yes you can, Urs. If memory serves, it immediately injects it into the person cloning.
saccharineChampion Ideas & Suggestions 19 2,880 04-28-2020, 02:43 PM
    Thread: Let katanas delimb the person holding them
Post: RE: Let katanas delimb the person holding them

Whenever somebody disarms you, you're forced to hit yourself with arm-stapled items. Removing the prevention would make it so that getting disarmed while you have a katana arm makes you delimb yoursel...
saccharineChampion Ideas & Suggestions 17 2,749 04-28-2020, 11:34 AM
    Thread: Let katanas delimb the person holding them
Post: RE: Let katanas delimb the person holding them

I have considered an explanation which may or may not satisfy you; that the delimbing requires precision, but self-hitting is more like flailing the weapon in your own face. As for it being inconsist...
saccharineChampion Ideas & Suggestions 17 2,749 04-28-2020, 10:03 AM
    Thread: Let katanas delimb the person holding them
Post: RE: Let katanas delimb the person holding them

I think it's important to consider why a conscious design choice is made before a change is made. In this case, it would be more accurate to say there is a con - introducing the possibility of feelbad...
saccharineChampion Ideas & Suggestions 17 2,749 04-27-2020, 10:25 AM
    Thread: Disable Hell
Post: RE: Disable Hell

I'd be happy with either removal of hell overall or removing it from any involuntary cause. (As far as I know, that'd just be the contracts, but there may be other things I'm not thinking of.) For the...
saccharineChampion Ideas & Suggestions 11 1,557 04-25-2020, 07:40 AM
    Thread: 1000 thrads
Post: RE: 1000 thrads

[Image: https://cdn.discordapp.com/attachments/5...nknown.png]
saccharineChampion General Discussion 8 1,916 04-24-2020, 11:55 AM
    Thread: Bring back infinite lockers/crates
Post: RE: Bring back infinite lockers/crates

Most of the most-played maps have a public-access material processor. Both cogmaps and Clarion have particularly conveniently placed ones. Not only that, but the crate capacity is only an issue if yo...
saccharineChampion Ideas & Suggestions 24 4,094 04-24-2020, 07:47 AM