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Thread: [MERGED PR] Syndicate Robot Conversion Chamber has a 1 second action bar when clic...
Post: RE: [PR] Syndicate Robot Conversion Chamber requir...
Would much rather borgs and humans still be able to clickdrag people into these, but with a delay or something. (Or without a delay like it is now but then with light grabs letting you do it for consi... |
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Ideas & Suggestions
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7 |
477 |
02-25-2025, 03:16 PM |
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Thread: "Was it something I said?" A trait discussion
Post: RE: "Was it something I said?" A trait discussion
Yea having made the trait I agree somewhat; some alternatives for secbots would be for them to 1): Have a lower threshold for contraband detection (ie: They arrest you for having 1-3 contraband instea... |
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Flaborized |
Ideas & Suggestions
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10 |
829 |
01-23-2025, 11:54 PM |
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Thread: Syndikits
Post: RE: Syndikits
I don't like the idea of bundles for traitors since I think traitor is a gamemode that's primarily about you picking out uniquely tailored gear for what you want to accomplish and the versatility of i... |
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Ideas & Suggestions
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18 |
1,447 |
12-13-2024, 09:04 AM |
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Thread: [PR] Renames Bible to Holy Texts + Moves bible to scripture along with adding othe...
Post: RE: [PR] Renames Bible to Holy Texts + Moves bible...
My thoughts here are my personal thoughts and not meant to represent the entire dev team:
I think the chaplain as they're designed now is meant to (by default) represent a pop-culture film-y versio... |
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Ideas & Suggestions
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7 |
1,088 |
12-07-2024, 10:35 AM |
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Thread: Extreme Heat Should Break Windows
Post: RE: Extreme Heat Should Break Windows
Most stations have large stretches of area connected to space via window for pretty viewing, and it'd pretty quickly vent out all the o2/plasma and put out the fire, so I don't think this would work. |
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Ideas & Suggestions
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5 |
601 |
10-15-2024, 09:17 AM |
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Thread: Goonstation Admin Team
Post: RE: Goonstation Admin Team
LeahTheTech Wrote: (10-05-2024, 10:21 AM)
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Quote:
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What I see strongly suggests that there is some sort of internal disagreement among the admin team, one that has been going on for a very long... |
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Admin Feedback
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17 |
4,456 |
10-08-2024, 05:19 AM |
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Thread: Concerning Zamujasa / Xkeeper
Post: RE: Concerning Zamujasa / Xkeeper
The entire set of admin chats basically feel like nicer, more comfortable places now that she's not around. While I don't think Zamu was treated fairly at every moment, she was obviously frequently ac... |
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General Discussion
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7 |
2,141 |
10-05-2024, 05:12 PM |
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Thread: Goonstation Admin Team
Post: RE: Goonstation Admin Team
Hi the OP of the post opted to delete the thread but we actually think the insights in it are valuable and we'd really rather it exist. We're thinking that possibly it was intended to be private or so... |
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Admin Feedback
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17 |
4,456 |
10-04-2024, 06:45 PM |
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Thread: Romance and Goonstation RP
Post: RE: Romance and Goonstation RP
Hi, like zewaka, I'm also posting my thoughts here as Me, Flaborized esq., the person/dog on basketball hoop, and not as a person who's meant to represent what all devs/admins think. These are my word... |
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Flaborized |
RP Discussion
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41 |
6,666 |
10-04-2024, 01:02 AM |
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Thread: Suggestion for a TC rebalance
Post: RE: Suggestion for a TC rebalance
I mean, yeah, you should buff items in a way that suits the thing they're going for generally. Not every item will be useful for every situation, and that's fine. I'd argue that some of the weakest it... |
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Flaborized |
Ideas & Suggestions
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7 |
736 |
06-28-2024, 05:40 AM |
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Thread: Suggestion for a TC rebalance
Post: RE: Suggestion for a TC rebalance
I don't really particularly like the base idea of doubling the prices for more granularity, the higher the numbers go the more mental math you have to do to calculate what you're buying, and at most y... |
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Flaborized |
Ideas & Suggestions
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7 |
736 |
06-27-2024, 07:06 AM |
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Thread: Have miasma clouds from rotting corpes include chems from the body
Post: RE: Have miasma clouds from rotting corpes include...
this does mean that if you killed someone with phlogistion poison they'd give off burning clouds of fire as they rotted. and ling victims would likely give off a bunch of neurotoxin...
sounds funn... |
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Flaborized |
Ideas & Suggestions
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14 |
1,272 |
06-19-2024, 05:56 AM |
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Thread: Update the Chameleon Outfit
Post: RE: Update the Chameleon Outfit
I briefly checked the code for this to see if *other* chameleon outfits had gone outdated (some had) and while I was there I decided to just go ahead and make a fix PR. Rancher seems to already be in ... |
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Good ideas!
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2 |
496 |
06-18-2024, 06:21 AM |
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Thread: ProDoc glasses/eyes UI should be aligned to the right
Post: RE: ProDoc glasses/eyes UI should be aligned to th...
Putting it lower could work but you have to work out some layering stuff; currently it would block in-hand items which isn't ideal (some traitor items ie: c-saber rely on being very visible), you'd wa... |
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Flaborized |
Ideas & Suggestions
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8 |
744 |
06-14-2024, 09:53 AM |
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Thread: [PR] Contributor Rewards accessible to all
Post: RE: [PR] Contributor Rewards accessible to all
Zamujasa Wrote: (06-12-2024, 03:28 PM)
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as a last-ditch attempt to salvage something good out of this, would a compromise in allowing this on classic and not rp be adequate? because i am going to f... |
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Flaborized |
Ideas & Suggestions
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69 |
8,134 |
06-14-2024, 05:07 AM |
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Thread: A new "Classic-RP" server variant
Post: RE: A new "Classic-RP" server variant
BatElite Wrote: (06-09-2024, 12:10 PM)
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What do you folks reckon is going to happen if there's another server running? Goon2 generally didn't get into the double digit population, and cultivated a ... |
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Flaborized |
Ideas & Suggestions
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56 |
6,640 |
06-09-2024, 01:17 PM |
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Thread: [PR] Contributor Rewards accessible to all
Post: RE: [PR] Contributor Rewards accessible to all
Zamujasa Wrote: (06-08-2024, 12:30 PM)
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https://i.imgur.com/sftEtnb.png
just so everyone is aware, this is what we're arguing over, and this is after having to take the security one's helmet off... |
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Flaborized |
Ideas & Suggestions
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69 |
8,134 |
06-08-2024, 02:52 PM |
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Thread: [PR] Contributor Rewards accessible to all
Post: RE: [PR] Contributor Rewards accessible to all
Zamujasa Wrote: (06-06-2024, 09:22 AM)
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roughly 70-90% of a human's sprite is covered up by clothing; the only parts that aren't are the face, arms, and legs, and you can replace your arms via trai... |
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Flaborized |
Ideas & Suggestions
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69 |
8,134 |
06-08-2024, 05:54 AM |
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Thread: [PR] Contributor Rewards accessible to all
Post: RE: [PR] Contributor Rewards accessible to all
I do not particularly like letting all humans pick whatever colors they want. Color ranges are part of the visual identity of many species in the game and I think letting people (or roaches) have the ... |
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Flaborized |
Ideas & Suggestions
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69 |
8,134 |
06-06-2024, 04:39 AM |
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Thread: Let pugs wear wigs!!!
Post: RE: Let pugs wear wigs!!!
We intentionally didn't let pugs spawn with wigs because both we didn't want pugs to blend in with humans too much (wigs were added a little bit before development on pug finished, we definitely would... |
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Flaborized |
Ideas & Suggestions
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3 |
500 |
05-19-2024, 07:44 AM |
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Thread: [CLOSED PR] Stops unconscious people spinning
Post: RE: [PR] Stops unconscious people spinning
I like this a lot, I know that some people think corpses spinning around is really funny, and I think the first time you see it, it *is* pretty funny, but it just kinda becomes a way to communicate "H... |
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Flaborized |
Ideas & Suggestions
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26 |
2,482 |
05-03-2024, 04:22 PM |
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Thread: Pharmacy: Do They Really Need All That
Post: RE: Pharmacy: Do They Really Need All That
I co-devved the chem rework/additions and have some scattered thoughts about the pharmacy and chemistry/doctor interaction. I don't think my opinion on this is the be-all-end-all or anything of course... |
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Flaborized |
Ideas & Suggestions
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28 |
3,270 |
03-06-2024, 01:00 AM |
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Thread: Community Poll: Puffer Jackets
Post: RE: Community Poll: Puffer Jackets
babayetu83 Wrote: (03-02-2024, 11:55 AM)
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personally having clothing items and choice be arbitrarily restricted would make me want to engage with it less. after all why would i want to get attached... |
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Flaborized |
Ideas & Suggestions
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28 |
3,569 |
03-02-2024, 02:30 PM |
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Thread: Season thread
Post: RE: Season thread
As the person who implemented the current autumn stuff, I think spring/summer/late winter should be more or less 'normal' with more minor changes. It's good if the regular look of the station is how i... |
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Flaborized |
Ideas & Suggestions
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6 |
925 |
11-24-2023, 12:07 PM |
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Thread: Chemistry rework thoughts/feedback
Post: RE: Chemistry rework thoughts/feedback
It really has been about a month ahah, time really happens :8I: Non-specific to anything in this thread, I'd like to say that I still intend to go in and expand the rework more and branch it out to ot... |
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Flaborized |
General Discussion
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13 |
2,532 |
09-29-2023, 05:20 AM |