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Post Author Forum Replies Views Posted [asc]
    Thread: Using Headset while Incapacitated
Post: RE: Using Headset while Incapacitated

Yeah not all too sure what this does that pickpocketing doesn't. Not being able to radio while cuffed/armless is incredibly restrictive for Antags.
444explorer Ideas & Suggestions 2 15 1 minute ago
    Thread: Magnetic Boots for Cyborgs
Post: RE: Magnetic Boots for Cyborgs

Working on this to PR it, don't have sprites but I'll get to that when I know its working. Writing code when you can't test things is a horrible idea but oh well I got bored. I think the concerns abou...
444explorer Ideas & Suggestions 8 92 1 hour ago
    Thread: Magnetic Boots for Cyborgs
Post: Magnetic Boots for Cyborgs

Basically, prevents you from being moved by the Singularity/Gravity Wells as any other benefit Cyborgs just naturally have, to my knowledge. It'd be nice not to be constantly moved about by the Singu...
444explorer Ideas & Suggestions 8 92 Yesterday, 04:19 PM
    Thread: Another post about wizards
Post: RE: Another post about wizards

Lord_earthfire Wrote: (12-04-2023, 03:59 AM) -- 444explorer Wrote: (12-04-2023, 03:38 AM) -- I don't really think encouraging crew to work with Antags to kill Wizards and encouraging Security to jus...
444explorer Ideas & Suggestions 11 296 12-04-2023, 04:03 AM
    Thread: Mc Guill Hos?
Post: RE: Mc Guill Hos?

I haven't played with you a whole lot admittedly but I can't really remember any moments where you've stood out. The first memory that comes to mind of you is shooting someone who was already down wit...
444explorer Applications 1 223 12-04-2023, 03:51 AM
    Thread: Another post about wizards
Post: RE: Another post about wizards

I don't really think encouraging crew to work with Antags to kill Wizards and encouraging Security to just don't bother with them is a good idea.
444explorer Ideas & Suggestions 11 296 12-04-2023, 03:38 AM
    Thread: Another post about wizards
Post: RE: Another post about wizards

Yeah, the point of the whole smite idea is just unironically true. Sometimes I'd rather be round removed than any alternative. Not sure about how making Wizards weaker stat wise would do. Classes fe...
444explorer Ideas & Suggestions 11 296 12-04-2023, 02:50 AM
    Thread: Dart Breaky's Mentor Application
Post: RE: Dart Breaky's Mentor Application

A little added context to the 'Recommended partially by Minty', I said 'go for it' in response to IncendiaryCrocs saying they think they might make a good mentor, it was more of a 'if you think you're...
444explorer Applications 1 117 12-02-2023, 07:25 AM
    Thread: Charles Fallare's HoS application
Post: RE: Charles Fallare's HoS application

Yeah. Easy yes. Piesuu helped me through the game when I first started, and had a really nice energy about them. Very capable in Security, communicates well and can take the lead. I've seen them teach...
444explorer Applications 12 382 12-01-2023, 08:54 AM
    Thread: Station assault gamemode
Post: RE: Station assault gamemode

I'm not sure what other faction it could be, but I think this might be fun. Does remind me of Nuclear Emergency and Hunters, though. Spawning with some random equipment and given targets is neat and s...
444explorer Ideas & Suggestions 4 179 12-01-2023, 03:14 AM
    Thread: fun way of mildly nerfing wrestler?
Post: RE: fun way of mildly nerfing wrestler?

This seems fun. TC item alert seems like a bad idea, or, at least one that'd have to account for people buying items early or saving them for when they get cornered. Love the ideas of the belts and so...
444explorer Ideas & Suggestions 10 420 12-01-2023, 03:12 AM
    Thread: Emag Cost effectiveness; Vs endless borg spam
Post: RE: Emag Cost effectiveness; Vs endless borg spam

The more I think about this the more I think we should push to just, slow things down from Securitys and the EMAG'd Cyborgs to hopefully foster more RP and escalation - if the issue is the lack of RP ...
444explorer Ideas & Suggestions 29 875 12-01-2023, 02:56 AM
    Thread: Emag Cost effectiveness; Vs endless borg spam
Post: RE: Emag Cost effectiveness; Vs endless borg spam

Lol. I guess that is one solution, sounds like it'll make some good drama as well.
444explorer Ideas & Suggestions 29 875 11-30-2023, 07:00 AM
    Thread: Chasu's mentor application.
Post: RE: Chasu's mentor application.

I've seen you in the discord a decent bit, and you're nice to see in game. While I haven't seen (probably due to me playing less) you teach myself, I have heard of you teaching things like the siphon ...
444explorer Applications 9 505 11-30-2023, 05:43 AM
    Thread: Emag Cost effectiveness; Vs endless borg spam
Post: RE: Emag Cost effectiveness; Vs endless borg spam

I'm not sure how I feel about scaling Power Cost, I'd be willing to play with it. I'm more so interested in a change involving the EMAG, though. Not sure what would be good. Cooldown doesn't seem all ...
444explorer Ideas & Suggestions 29 875 11-30-2023, 05:41 AM
    Thread: [PR] Remove "too dazed to use" from obj/machinery/attack_hand()
Post: RE: [PR] Remove "too dazed to use" from obj/machin...

Yeah, thinking we can get rid of this without thinking twice. Leaves room for something more interesting or impactful in a way that isn't being annoying (No clue what tbh)
444explorer Ideas & Suggestions 14 549 11-14-2023, 02:33 PM
    Thread: Remove inaction clause from syndicate cyborg laws
Post: RE: Remove inaction clause from syndicate cyborg l...

Inaction clause makes Syndicate Cyborgs work as the same type of Antags thralls/mindhacks fall under much better, and in my opinion, generally makes them more interesting. Complication isn't a bad thi...
444explorer General Discussion 10 571 11-01-2023, 03:23 PM
    Thread: [CLOSED PR] Aetherion Station
Post: RE: [PR] Aetherion Station

Very cool to see PR'd, unlikely, but I do genuinely hope it sees a merge. I've been playing this on a Private Instance to help find issues, and while in some places I think things seem a little odd, i...
444explorer Ideas & Suggestions 11 572 10-20-2023, 08:33 AM
    Thread: Unknown, Discord, 9AM BST 19/10/2023 + Multiple other interactions
Post: RE: Unknown, Discord, 9AM BST 19/10/2023 + Multipl...

Nothing the team has done has made me uncomfortable, just in case it wasn't clear: when I said 'helps with it' I meant, like, lessens that perception? Does that make sense? Basically: interacting is n...
444explorer Admin Feedback 3 757 10-19-2023, 02:37 PM
    Thread: Unknown, Discord, 9AM BST 19/10/2023 + Multiple other interactions
Post: Unknown, Discord, 9AM BST 19/10/2023 + Multiple ot...

Admin: Unknown + Any of the Admin team I've interacted with. Server: Isolated interaction in Discord. Multiple other interactions on Roleplay: Morty and Discord. Date + time: Isolated interaction at...
444explorer Admin Feedback 3 757 10-19-2023, 07:30 AM
    Thread: On the subject of RP Security Officer access
Post: RE: On the subject of RP Security Officer access

Interested to see how this does, seeing it (test)merged would be lovely. I'll be keeping a close eye on how RP Security's perceptions and the 'norm' of how to deal with Antags change due to the lesser...
444explorer RP Discussion 50 2,749 10-18-2023, 12:35 PM
    Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 3 second cooldown

I'd rather just have a dedicated 'mute farts' rather than a trait, like turning radio volume to 0, I get we have emote volume but certain emotes: screams are useful to hear. I don't see a issue with t...
444explorer Ideas & Suggestions 90 5,458 10-02-2023, 09:14 AM
    Thread: Discussion for recent ion storm changes
Post: RE: Discussion for recent ion storm changes

Sounds like a positive change to me, and, I imagine the AccessPro could do with some changes eventually to make it more of a ease of use item compared to the AccessLite.
444explorer General Discussion 11 507 09-24-2023, 06:58 AM
    Thread: AZone 'void' corruption (please stop ruining azone loot, tsci nerds)
Post: RE: AZone 'void' corruption (please stop ruining a...

All this made me think of is the 'Heat' mechanic from Hades, would be cool to see that in some way. Not sure how I feel about this way of stopping a-zone rushes. Tagged items could be looked at. Dunn...
444explorer Ideas & Suggestions 11 603 09-22-2023, 01:03 PM
    Thread: Observer/Ghost should have Spectroscopic Goggles
Post: Observer/Ghost should have Spectroscopic Goggles

Ghosts should be able to examine chemical vapor/liquid to see what's in it like Spectroscopic Goggles! If they can see certain objects and antags, why not chemicals? I don't really have much to add ot...
444explorer Ideas & Suggestions 4 212 09-22-2023, 12:51 PM