Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: RP Wizard/werewolf feedback
Post: RE: RP Wizard/werewolf feedback

I can't really say much more than what's already been stated here. I very much echo wander here in that wizards command almost the entire round if they're even remotely experienced, which creates very...
Kateaclysm General Discussion 8 567 Yesterday, 12:26 AM
    Thread: Make Mail Courier an everyday job.
Post: RE: Make Mail Courier an everyday job.

Provided it gets a couple tweaks to it's radio/access levels, I think this would be a really neat change. QMs frequently end up leaving mail to pile up or don't want to bother using the mail chute and...
Kateaclysm Ideas & Suggestions 11 485 Yesterday, 12:05 AM
    Thread: Remove AEX from merchants on RP.
Post: RE: Remove AEX from merchants on RP.

Emimiyu Wrote: (05-14-2024, 11:46 PM) -- Eh, dislike this. I think space 12 rampage is getting too common in 3, but to just remove something from RP because antag could be too destructive? That seems...
Kateaclysm Ideas & Suggestions 17 475 05-15-2024, 12:02 AM
    Thread: Remove AEX from merchants on RP.
Post: RE: Remove AEX from merchants on RP.

Highly agree. if people are really that upset about outright removing it, giving it a hard stock of like, 1-3 would at least make it less viable. I'd still like it removed wholesale, though. I know a ...
Kateaclysm Ideas & Suggestions 17 475 05-14-2024, 11:20 PM
    Thread: Give traitor HoPs access to the black market megaphone
Post: RE: Give traitor HoPs access to the black market m...

When captain was removed from antag rolls, this was the only thing I was upset about. Absolutely love the idea of giving the HoP more antag stuff in general and this is a good start.
Kateaclysm Ideas & Suggestions 7 224 05-12-2024, 11:39 PM
    Thread: Kate Smith's Head of Security Application
Post: RE: Kate Smith's Head of Security Application

Kate is a lovely security officer that I've worked with plenty. She's plenty competent and has the right kind of sensibilities needed for arrests and interrogations. I'll keep an eye on things over th...
Kateaclysm Applications 6 452 05-07-2024, 08:34 AM
    Thread: Aya Bell's HOS Application
Post: RE: Aya Bell's HOS Application

Aya's trained plenty of assistants with me and has been an absolute pleasure to work security with. She's consistently friendly and informative and is an asset to the team in many ways. I have zero co...
Kateaclysm Applications 10 476 05-07-2024, 08:25 AM
    Thread: Morrow Moonhollow's HoS Application. (WOW!!!!)
Post: RE: Morrow Moonhollow's HoS Application. (WOW!!!!)

Silent Majority Wrote: (05-04-2024, 10:57 PM) -- The past few i have noticed a very strong and specific desire to never attack other sec characters when they are an antag. In two days ive seen violen...
Kateaclysm Denied Applications 21 1,602 05-04-2024, 11:26 PM
    Thread: MedSci discussion
Post: RE: MedSci discussion

I feel like the pharmacy really needs to be toned down or removed, honestly. There's a tendency lately on the RP servers to just get the MDir or a knowledgeable doctor to immediately make a trillion b...
Kateaclysm General Discussion 22 550 05-02-2024, 12:28 AM
    Thread: [CLOSED PR] Stops unconscious people spinning
Post: RE: [PR] Stops unconscious people spinning

Low key going to kinda miss this because I find it funny, but it's probably for the best.
Kateaclysm Ideas & Suggestions 26 715 05-01-2024, 04:59 PM
    Thread: [PR] Allows Unconcious People to Hear Speech
Post: RE: [PR] Allows Unconcious People to Hear Speech

Glamurio Wrote: (05-01-2024, 11:32 AM) -- I like the concept, but not the execution. I'd prefer to change it so that you could hear *some* of the stuff that's being said around you. Maybe bits and...
Kateaclysm Ideas & Suggestions 21 654 05-01-2024, 11:43 AM
    Thread: Cogmap 1's singularity engine
Post: RE: Cogmap 1's singularity engine

While I love the idea of a randomized engine, In practice I feel like the way it is implemented right now has contributed to a lot of confusion and frustration, and doesn't really add anything to the ...
Kateaclysm General Discussion 7 237 05-01-2024, 11:05 AM
    Thread: Rejoining should refill your slot if possible
Post: RE: Rejoining should refill your slot if possible

This has to be unintentional. I was wondering why some shifts we'd have people latejoin on security only to exclaim that there's SIX additional slots when they're the fourth officer in.
Kateaclysm Ideas & Suggestions 12 342 04-27-2024, 12:33 PM
    Thread: SecHUD Flag Character Limit
Post: RE: SecHUD Flag Character Limit

If this is at all possible I'd love this a lot. I typically use them for recording gang members, but even most of the gang names are too long for the feature.
Kateaclysm Ideas & Suggestions 3 135 04-27-2024, 12:01 AM
    Thread: Chaplain's Blessings
Post: RE: Chaplain's Blessings

I like this idea a lot! I like chaplain as an RP focused role, but it does feel like it's pretty unpopular for those reasons and could use a fun lil extra something to contribute to other's projects t...
Kateaclysm Ideas & Suggestions 6 268 04-24-2024, 01:30 PM
    Thread: Ability to search health related traits in medtrak
Post: RE: Ability to search health related traits in med...

Fuppy Wrote: (04-23-2024, 12:08 PM) -- normally I usually agree with anything that is "let's make this easier and less tedious" but I genuinely think accidental puritan cloning is more a feature than...
Kateaclysm Ideas & Suggestions 10 344 04-23-2024, 01:08 PM
    Thread: Ability to search health related traits in medtrak
Post: RE: Ability to search health related traits in med...

Good idea! I'm in support of this. While it's slightly off-topic, it's confusing to me that leaving notes next to a cloning record is something only the AI / Medical director can do. All medical staff...
Kateaclysm Ideas & Suggestions 10 344 04-23-2024, 11:23 AM
    Thread: Morrow Moonhollow's HoS Application. (WOW!!!!)
Post: RE: Morrow Moonhollow's HoS Application. (WOW!!!!)

Emimiyu Wrote: (04-22-2024, 04:27 AM) -- I am sure that morrow is an experienced officer, but on recent round, I have seen you using a meta-information of an antagonist to rush into toxin while the a...
Kateaclysm Denied Applications 21 1,602 04-22-2024, 01:22 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Injecting Gnome Chompsky with life will make him violently shake and vibrate for a few seconds before exploding into gore and leaving behind a copy of a random player's heart.
Kateaclysm Ideas & Suggestions 4,128 1,979,903 04-19-2024, 11:44 AM
    Thread: New Backgrounds for Trait selection
Post: RE: New Backgrounds for Trait selection

Roninnozlo Wrote: (04-18-2024, 06:35 AM) -- I think Diner Patron would be better as a trait as well, but Missile should probably stay as a purchase because it's really showy and bombastic and stuff. ...
Kateaclysm Ideas & Suggestions 4 357 04-18-2024, 11:17 AM
    Thread: Log Inspector Reports On Website (like tickets are!)
Post: RE: Log Inspector Reports On Website (like tickets...

I have no idea how possible this is via the API / backend stuff, but given most of the things on the round-end report are already on the hub, I'd be surprised if this wasn't already next on the list. ...
Kateaclysm Ideas & Suggestions 3 158 04-17-2024, 09:51 PM
    Thread: How do you speak in game? (poll)
Post: RE: How do you speak in game? (poll)

My memory is awful, and committing all of the shortcuts to memory is an exercise in futility for me, so the Y shortcut is a godsend. If there's any major benefit to the shortcuts, I'm not aware of the...
Kateaclysm General Discussion 7 614 04-15-2024, 10:22 AM
    Thread: Random newspaper spawner
Post: RE: Random newspaper spawner

Frank_Stein Wrote: (04-14-2024, 11:31 AM) -- I think you could do something where stories are generated based on last round events. Pull game modes and end win conditions to generate headlines, add d...
Kateaclysm Ideas & Suggestions 5 168 04-15-2024, 10:14 AM
    Thread: [MERGED PR] Gives captain a mindshield
Post: RE: [PR] Gives captain a mindshield

I do feel a little bad for antags when they pull off something really clever in order to kill the captain, only for the entire relevant half of the station being alerted to the corpses' position. We h...
Kateaclysm Good ideas! 36 1,728 04-12-2024, 11:35 AM
    Thread: Implanter Action Bar+Time
Post: RE: Implanter Action Bar+Time

You know, I wasn't entirely for the captain getting a mindshield in the first place, honestly. Granted, it's really easy to just gun for the captain with an implant and have instant AA and AI rogueing...
Kateaclysm Ideas & Suggestions 11 383 03-28-2024, 09:36 AM