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Thread: Rizzularity Update
Post: Rizzularity Update
Every item sacrificed to the singularity has a very small % to change the singularity to a scaled version of that item. It would still function exactly the same as a singulo but now it looks funny!
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Kamikaze Mongoose |
Ideas & Suggestions
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4 |
234 |
11-28-2024, 11:00 AM |
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Thread: [PR] Increase chances for clone defects & add new defects
Post: RE: [PR] Increase chances for clone defects & add ...
I like the idea of more cloning defects but it seems weird to me that it would apply after every single cloning attempt. Wouldn't it be better if it started off with a really low chance to get any but... |
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Kamikaze Mongoose |
Ideas & Suggestions
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34 |
1,781 |
08-15-2024, 03:16 PM |
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Thread: [MERGED PR] Remove the hygiene motive from RP
Post: RE: [PR] Remove the hygiene motive from RP
A mechanic so useless that nothing will change when it's gone. Actually, that's not true, player enjoyment will go up. Bless this PR +1 |
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Kamikaze Mongoose |
Good ideas!
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62 |
3,972 |
08-07-2024, 03:33 PM |
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Thread: Banana on a Stick
Post: RE: Banana on a Stick
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Kamikaze Mongoose |
Ideas & Suggestions
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8 |
525 |
05-25-2024, 02:35 PM |
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Thread: Banana on a Stick
Post: Banana on a Stick
I spent maybe an hour trying to find a way to use monkeys, mutants, lizard tails, and animals on a hampter wheel to see if there was a sustainable way to generate power with the wheels without players... |
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Kamikaze Mongoose |
Ideas & Suggestions
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8 |
525 |
05-02-2024, 12:58 AM |
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Thread: The hygiene meter kind of stinks
Post: RE: The hygiene meter kind of stinks
Motives aren't there to make you go out of your departments and run laps around the station, they're there to provide an extra layer of realism that enhances player immersion. What you're championing ... |
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Kamikaze Mongoose |
Ideas & Suggestions
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31 |
2,172 |
04-15-2024, 06:28 PM |
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Thread: The hygiene meter kind of stinks
Post: RE: The hygiene meter kind of stinks
Hygiene rarely makes you leave your department since water is as plentiful as vending machines, but what makes this okay for hunger and thirst is that every setting where you can get food or drinks is... |
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Kamikaze Mongoose |
Ideas & Suggestions
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31 |
2,172 |
04-15-2024, 06:06 AM |
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Thread: Spider Eggs Reagent Tweaks
Post: Spider Eggs Reagent Tweaks
I had a fun round the other day with an artifact that gassed spider eggs and I had some ideas to enhance the spider chest bursting process:
+ Victims fall over and convulse during/near the final stag... |
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Kamikaze Mongoose |
Ideas & Suggestions
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1 |
191 |
03-28-2024, 11:43 AM |
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Thread: Updated Surgical Textbook
Post: RE: Updated Surgical Textbook
It's updated but difficult to get surgery out of it when people are dying. |
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Kamikaze Mongoose |
Ideas & Suggestions
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4 |
339 |
03-25-2024, 07:32 PM |
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Thread: Updated Surgical Textbook
Post: Updated Surgical Textbook
I read the new Surgical Textbook for the first time to replace someone's pancreas and ran into several issues that made a seconds long process take 1-2 minutes:
1.) The document is a massive wall o... |
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Kamikaze Mongoose |
Ideas & Suggestions
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4 |
339 |
03-25-2024, 05:53 PM |
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Thread: Chicken Idea: Boneless Chickens
Post: RE: Chicken Idea: Boneless Chickens
You're saying what everyone is thinking +1 |
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Kamikaze Mongoose |
Ideas & Suggestions
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2 |
292 |
03-16-2024, 10:56 AM |
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Thread: Make Chargers Activate Artcell Effects
Post: RE: Make Chargers Activate Artcell Effects
I threw in cyborg docks because why not, this is mostly for the chargers that are always in sci that could use this feature.
EDIT: It's probably less work if we make an existing object do this versus... |
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Kamikaze Mongoose |
Ideas & Suggestions
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6 |
629 |
12-31-2023, 12:56 PM |
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Thread: Make Chargers Activate Artcell Effects
Post: Make Chargers Activate Artcell Effects
Please allow artcells to activate their effects inside of rechargers, cell chargers, and cyborg docks. It would be extremely convenient to test what artcells can do (spark, leak, gas, make noise) with... |
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Kamikaze Mongoose |
Ideas & Suggestions
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6 |
629 |
12-30-2023, 07:06 AM |
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Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 5 second cooldown
I meant it for emotes in general and not just for farts; for example you wouldn't see spam text for people laughing, nodding, etc which has a significant impact on the chatlog when a group of people a... |
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Kamikaze Mongoose |
Ideas & Suggestions
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90 |
10,843 |
09-30-2023, 07:03 AM |
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Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 5 second cooldown
Emote spam can be obnoxious, but forcing the fart cooldown to be longer for everyone may not be the best way to solve this issue. Here are a few constructive ideas that may appease the community as a ... |
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Kamikaze Mongoose |
Ideas & Suggestions
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90 |
10,843 |
09-30-2023, 06:52 AM |
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Thread: Dwarf trait
Post: RE: Dwarf trait
If using it to roleplay as children is an issue or people find it offensive, remove it. This isn't a reason to keep it from being a trait if we're still allowing it to be easily accessible.
If reduci... |
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Kamikaze Mongoose |
Ideas & Suggestions
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24 |
2,728 |
09-25-2023, 01:18 PM |
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Thread: Lying down ontop of explosives makes the explosion weaker
Post: RE: Lying down ontop of explosives makes the explo...
I wanna see people dive onto grenades and get their guts blown out. +1 |
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Kamikaze Mongoose |
Good ideas!
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15 |
1,734 |
09-12-2023, 12:18 PM |
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Thread: Large List of Fishing Ideas/Changes
Post: RE: Large List of Fishing Ideas/Changes
Mutants are the mobs and meat mutants are the fish, it's weird that they share such a close name tbh. |
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Kamikaze Mongoose |
Ideas & Suggestions
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7 |
776 |
09-09-2023, 09:32 AM |
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Thread: Large List of Fishing Ideas/Changes
Post: RE: Large List of Fishing Ideas/Changes
It's true that the Civilian module is crowded with items, but it'd be weird to justify making an entire module for a single item so they can have the full fishing experience.
Fishing is a flavor a... |
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Kamikaze Mongoose |
Ideas & Suggestions
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7 |
776 |
09-08-2023, 06:28 AM |
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Thread: Large List of Fishing Ideas/Changes
Post: RE: Large List of Fishing Ideas/Changes
Wouldn't we just replace the basic fishing rod they get with a better one instead of adding more? I'm not understanding your point of view with the fishing rods. |
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Kamikaze Mongoose |
Ideas & Suggestions
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7 |
776 |
09-08-2023, 01:50 AM |
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Thread: Large List of Fishing Ideas/Changes
Post: Large List of Fishing Ideas/Changes
Fishing QoL for Borgs
+ Give Borgs stronger fishing poles (they spawn with the basic one)
+ Click-dragging fish into the research terminal puts all nearby fish inside
+ Click-dragging tickets... |
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Kamikaze Mongoose |
Ideas & Suggestions
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7 |
776 |
09-07-2023, 01:41 PM |
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Thread: Mentor Application - MeggalBozale (Dr. Romayne)
Post: RE: Mentor Application - MeggalBozale (Dr. Romayne...
Dr. Romayne is practically a Mentor already with how much they help people, why don't we just make it official? +1 |
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Kamikaze Mongoose |
Approved Applications
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13 |
1,786 |
09-02-2023, 08:53 AM |
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Thread: Wraith Ability: Animate Corpse
Post: Wraith Ability: Animate Corpse
What if the Trickster Wraith had an upgraded animate ability to make puppet-like mobs from corpses? It would be like summoning a mob with monkey code:
Grabs nearby items as a weaponÂ
Attacks closest... |
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Kamikaze Mongoose |
Ideas & Suggestions
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5 |
556 |
07-18-2023, 04:55 AM |
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Thread: Explosions and Containers
Post: RE: Explosions and Containers
Fridges surviving nuclear blasts is just a fun rumor, it's not a real thing. It sounds annoying to code from what I'm reading in here, but it's 100% true that it doesn't make sense for containers to b... |
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Kamikaze Mongoose |
Ideas & Suggestions
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10 |
1,442 |
06-29-2023, 01:24 PM |
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Thread: Midround Antag Event: Martian Invasion.
Post: RE: Midround Antag Event: Martian Invasion.
I've always dreamed of an emergency where a bunch of martian mobs spawn in an area and invade the ship but making them midrounds would also be clutch! I was there for that player martian invasion and ... |
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Kamikaze Mongoose |
Ideas & Suggestions
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13 |
1,809 |
06-29-2023, 01:06 PM |