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Post Author Forum Replies Views Posted [asc]
    Thread: Idea: make backpack options selectable instead of being a spacebux item
Post: RE: Idea: make backpack options selectable instead...

RGBDeadSilent Wrote: (09-17-2021, 01:16 PM) -- Ion Mage Wrote: (09-16-2021, 11:03 PM) -- Personally, I think we need an expanded system for choosing our starting clothing in chargen.  Its annoying h...
Ion Mage Ideas & Suggestions 6 267 09-17-2021, 05:01 PM
    Thread: Idea: make backpack options selectable instead of being a spacebux item
Post: RE: Idea: make backpack options selectable instead...

Personally, I think we need an expanded system for choosing our starting clothing in chargen. Its annoying having to go through the same routine of finding our typical duds at the start of every roun...
Ion Mage Ideas & Suggestions 6 267 09-16-2021, 11:03 PM
    Thread: Some Bubbly Beakers
Post: RE: Some Bubbly Beakers

Could be used to indicate if the beaker has certain particularly volatile/dangerous chems in it, visually.
Ion Mage Sprites 4 304 09-06-2021, 07:53 AM
    Thread: Sec and the RP Server
Post: RE: Sec and the RP Server

It was an extremely active round. Sec was fully staffed, I've never actually seen that many sec personnel in Sec simultaneously before it. That means there's a lot of people talking, and by extensio...
Ion Mage RP Discussion 4 555 09-04-2021, 08:52 PM
    Thread: Emergency oxygen tanks too available? [Anti-QoL?]
Post: RE: Emergency oxygen tanks too available? [Anti-Qo...

Your also assuming the station budget doesnt go dry, or that the emergency tanks might be needed before 3 wage payouts can even happen. And that you won't need to buy something else in the meantime.
Ion Mage Ideas & Suggestions 16 639 09-04-2021, 02:40 PM
    Thread: Emergency oxygen tanks too available? [Anti-QoL?]
Post: RE: Emergency oxygen tanks too available? [Anti-Qo...

Ikea Wrote: (09-04-2021, 02:41 AM) -- Think its around 1000 credits to fill to full, which for any job besides staffies thats trivial cash. -- What?  I can at most buy 2, maybe 3, and sometimes just...
Ion Mage Ideas & Suggestions 16 639 09-04-2021, 08:44 AM
    Thread: Bartimeus973 - HoS app (2)
Post: RE: Bartimeus973 - HoS app (2)

+1 Every time I see Viridis, I know I have a good ally to rely on. He is also very considerate of other players gimmicks, and is very good at judging whether to be loose or firm in his lawgiving.
Ion Mage Approved Applications 18 1,416 09-03-2021, 08:38 PM
    Thread: Better Blindness (Echolocation)
Post: RE: Better Blindness (Echolocation)

Perhaps use the 'floating text' that dialogue gets, but have it appear for environmental/action sounds when blinded. Keep said floating text transient, dissappearing within seconds. And the text ONL...
Ion Mage Ideas & Suggestions 1 203 08-31-2021, 02:58 PM
    Thread: Unpopular opinion? I'm not a fan of the 90 minute round on RP
Post: RE: Unpopular opinion? I'm not a fan of the 90 min...

I'm liking the new round time.  If things are going slowly, the less waiting needed to end the round is very welcome, and if the round is worth keeping going, we usually vote for the recall. Even a...
Ion Mage Ideas & Suggestions 15 806 08-28-2021, 02:16 PM
    Thread: Security donuts suggestion
Post: RE: Security donuts suggestion

Is coffee whitelisted for the syringe gun? If so, theres your coffee gun.
Ion Mage Ideas & Suggestions 7 299 08-21-2021, 09:13 PM
    Thread: [PR] AI Text Holograms
Post: RE: [PR] AI Text Holograms

+1 here.
Ion Mage Ideas & Suggestions 12 596 08-11-2021, 08:38 PM
    Thread: RP: add Cannibalism to Space law as a major crime.
Post: RE: RP: add Cannibalism to Space law as a major cr...

Not opposed to this, but usually when you catch them with their hands in the cookie jar, it can be quite easily billed as assault. Even attempted murder, potentially. Or if the creative spirit allow...
Ion Mage Ideas & Suggestions 9 388 08-10-2021, 10:19 PM
    Thread: Job MacGuffins
Post: RE: Job MacGuffins

Related idea that I got from this: Some degree of item randomization in maps could make things less predictable/metagamey.
Ion Mage Ideas & Suggestions 13 622 07-29-2021, 07:59 PM
    Thread: Powergaming & Validhunting
Post: RE: Powergaming & Validhunting

Aligote Wrote: (07-24-2021, 08:19 PM) -- ANYWAY, what do ya mean when ya said if it would make sense for my char to have or for me to use against an antag? It should be reasonable to "scavenge around...
Ion Mage RP Discussion 24 1,633 07-25-2021, 01:52 AM
    Thread: Powergaming & Validhunting
Post: RE: Powergaming & Validhunting

Normally I'd tell you that its a question of if it really, truly makes sense for your character to even have these weapons, or if that character had any valid motivation to justify hunting the antags....
Ion Mage RP Discussion 24 1,633 07-24-2021, 07:19 PM
    Thread: Welding doors should take a second, and an action bar.
Post: RE: Welding doors should take a second, and an act...

+1 to at least making it more visible and possibly audible somehow. Its kinda weird that if theres even a slight visual distraction, a task that would produce bright flickering sparks realistically c...
Ion Mage Ideas & Suggestions 13 483 07-20-2021, 06:36 PM
    Thread: Eliminate Manta's movement
Post: RE: Eliminate Manta's movement

HonkyDonky Wrote: (07-13-2021, 02:03 AM) -- Also unrelated to this threads topic but how about replacing the singularity with a nuclear reactor that can be fueled with all the different kinds of radi...
Ion Mage Ideas & Suggestions 34 1,335 07-13-2021, 03:42 AM
    Thread: Eliminate Manta's movement
Post: RE: Eliminate Manta's movement

Yeah, its too bad no one really picked up the torch when the original developer was ousted, Manta had potential.
Ion Mage Ideas & Suggestions 34 1,335 07-11-2021, 07:05 PM
    Thread: Ikea
Post: RE: Ikea

If you think about it, photography is kinda like drawing, just with an extremely advanced gadget as your drawing instrument. Makes u think.
Ion Mage Clown Applications 11 963 07-11-2021, 02:00 PM
    Thread: "Immortality" Implant
Post: RE: "Immortality" Implant

Ikea Wrote: (07-06-2021, 06:45 PM) -- Ion Mage Wrote: (07-06-2021, 06:35 PM) -- This sounds like something that would go very well on RP.  +1 here. -- Stronggg disagree, with my experience of seve...
Ion Mage Ideas & Suggestions 12 405 07-06-2021, 08:39 PM
    Thread: "Immortality" Implant
Post: RE: "Immortality" Implant

This sounds like something that would go very well on RP.  +1 here.
Ion Mage Ideas & Suggestions 12 405 07-06-2021, 06:35 PM
    Thread: Add a prosthetics locker to medbay
Post: RE: Add a prosthetics locker to medbay

Camryn Wrote: (07-02-2021, 05:39 PM) -- Add some pirate hooks and peg legs to medbay -- This I can get behind 100%.
Ion Mage Ideas & Suggestions 17 649 07-03-2021, 07:18 AM
    Thread: Mindslave implants need an overhaul
Post: RE: Mindslave implants need an overhaul

Mouse Wrote: (07-01-2021, 12:23 PM) -- Ion Mage Wrote: (07-01-2021, 05:42 AM) -- You're making the assumption that being robust is 100% 1:1 with being a powergaming jerk.  And furthermore, what abou...
Ion Mage Ideas & Suggestions 54 4,504 07-01-2021, 01:33 PM
    Thread: Mindslave implants need an overhaul
Post: RE: Mindslave implants need an overhaul

You're making the assumption that being robust is 100% 1:1 with being a powergaming jerk.  And furthermore, what about the ones who want to turn a new leaf, then get mindslaved and have no choice?
Ion Mage Ideas & Suggestions 54 4,504 07-01-2021, 05:42 AM
    Thread: Mindslave implants need an overhaul
Post: RE: Mindslave implants need an overhaul

Mouse Wrote: (06-29-2021, 08:16 AM) -- UrsulaMejor Wrote: (06-28-2021, 09:55 PM) -- it's actually so that the same 3 players can have a normal round without being mindslaved instantly because everyo...
Ion Mage Ideas & Suggestions 54 4,504 06-29-2021, 04:02 PM