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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
biofilter pipe junctions should be selective of silicons depending on what brain they have: AI interfaces and the special brain the AI starts with aren't biological, but other silicons should pass. |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
09-19-2024, 02:23 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
What if botanist jumpsuits seasonally changed colour to match the grass |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
09-15-2024, 06:26 AM |
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Thread: Spooktober gimmick job ideas
Post: RE: Spooktober gimmick job ideas
plant monster that just spawns you as a kudzuperson
probably with a small round gate |
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BatElite |
Ideas & Suggestions
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16 |
1,524 |
09-05-2024, 11:15 PM |
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Thread: Give gang leaders the option to change their name at roundstart(similar to clown)
Post: RE: Give gang leaders the option to change their n...
I think the gang costumes already make stealth an unlikely thing. That said, I feel it'd be way funnier to give all gang members randomly picked nicknames. Maybe you'll luck out with Angela "the levia... |
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BatElite |
Ideas & Suggestions
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13 |
1,478 |
09-04-2024, 03:49 AM |
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Thread: Makeshift Fireproof Pineapple suit and shield
Post: RE: Makeshift Fireproof Pineapple suit and shield
What if instead of making a new set of clothes, firesuits (heavy and regular) were in manufacturers but require pineapple as a material? Saves having to balance another suit, while implying something ... |
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BatElite |
Ideas & Suggestions
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7 |
840 |
09-03-2024, 01:24 AM |
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Thread: thoughts on bringing the 10 minute respawn timer to classic
Post: RE: thoughts on bringing the 10 minute respawn tim...
I don't think it could hurt at all. Hopefully we'd get folks willing to risk a bit more too. |
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BatElite |
Ideas & Suggestions
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37 |
4,156 |
08-30-2024, 11:38 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Allow people to stack as many AI plating kits on an AI as they want, then when the AI takes heavy damage (like explosion or breach hammer levels) the outermost kit breaks off and you see the one below... |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
08-29-2024, 02:47 AM |
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Thread: New Gene Idea! "Lavender infused Sweat Glands"
Post: RE: New Gene Idea! "Lavender infused Sweat Glands"
Okay but it must synergise with apocrine enhancement. |
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BatElite |
Ideas & Suggestions
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3 |
514 |
08-17-2024, 07:35 AM |
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Thread: We should improve blobs somewhat
Post: RE: We should improve blobs somewhat
I vaguely remember that pre-rework flamethrowers would need two shots to kill blob tiles (waiting in between for the fire to go away) and also only went for 4 tiles. It's kinda absurd how strong they ... |
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BatElite |
Ideas & Suggestions
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15 |
1,719 |
08-06-2024, 01:14 AM |
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Thread: Move GuardBuddies to Robotics
Post: RE: Move GuardBuddies to Robotics
I'm opposed mainly because guardbuddies unlike all the other robots on station have an air of corporate branding and proprietary soft/hardware. There's older models in the line out there to be found. ... |
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BatElite |
Ideas & Suggestions
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7 |
829 |
07-27-2024, 12:10 PM |
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Thread: Randomised Traits
Post: RE: Randomised Traits
I'm still wishing for a random species trait |
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BatElite |
Ideas & Suggestions
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3 |
567 |
07-23-2024, 03:18 AM |
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Thread: Genetics: A discussion
Post: RE: Genetics: A discussion
Come on, if you're not willing to make a 1-in-20 gamble then how little risk are you willing to accept? Even (especially!) in combat situation it's too good odds not to try, unless you don't actually ... |
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BatElite |
Ideas & Suggestions
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10 |
1,268 |
07-17-2024, 03:01 AM |
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Thread: Idea for security class "the guardian"
Post: RE: Idea for security class "the guardian"
What problem that sec currently faces does this aim to address? |
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BatElite |
Ideas & Suggestions
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4 |
553 |
07-10-2024, 10:33 AM |
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Thread: PDA ATMs are TICKING me off!
Post: RE: PDA ATMs are TICKING me off!
Unlike real life, wage theft doesn't really matter in this game because the amounts involved are pretty insignificant. Like sure, you can get ~10k from some folks around the 40 minute mark but then yo... |
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BatElite |
Ideas & Suggestions
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25 |
2,840 |
07-10-2024, 12:06 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
emagging the gene booth gives it anything in its pool that isn't the selected mutation
upload a few cool things and a bunch of trash, then hope people get reinforced accents and radioactivity |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
06-30-2024, 01:52 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Give borgs hands once the round ends, so they can pick up and shoot admin-spawned guns |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
06-27-2024, 12:24 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
For fans of body horror: putting a heart in a borg instead of a battery.
You'd have no need to recharge ever, but whatever heart you choose can only support so much energy drain at once. More drain... |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
06-27-2024, 02:04 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
What if Nadir's acid damaged nukeops' bomb over time
Haven't really decided on a rate, just "what if flooding acid hurt both parties?" |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
06-26-2024, 11:01 AM |
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Thread: Why no Flying Pigs
Post: RE: Why no Flying Pigs
Frank_Stein Wrote: (06-24-2024, 06:36 AM)
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Ridable hogs
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/obj/vehicle/cat/garfield/pig |
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BatElite |
Ideas & Suggestions
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9 |
1,172 |
06-24-2024, 09:39 AM |
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Thread: Why no Flying Pigs
Post: RE: Why no Flying Pigs
Secoffs can in fact pilot pods. ;3 |
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BatElite |
Ideas & Suggestions
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9 |
1,172 |
06-23-2024, 05:37 AM |
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Thread: Have miasma clouds from rotting corpes include chems from the body
Post: RE: Have miasma clouds from rotting corpes include...
Sounds very devious, I like it~ |
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BatElite |
Ideas & Suggestions
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14 |
1,487 |
06-17-2024, 01:09 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Using a plant analyser on someone should give you stats about any plant-based parts and organs they have. |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
06-16-2024, 12:57 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Lord_earthfire Wrote: (06-12-2024, 12:13 AM)
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BatElite Wrote: (06-12-2024, 12:02 AM)
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Barf bags, automatically used if you hold one or have it in your pocket when something makes you vomit (I fi... |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
06-12-2024, 04:58 AM |
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Thread: What should be done about random engines
Post: RE: What should be done about random engines
I don't find the random engines to be all that engaging. Cog1's engineering layout is still very clearly build around the idea of a TEG being in the middle. The RMBK connects to the existing pipe netw... |
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BatElite |
Ideas & Suggestions
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21 |
2,414 |
06-12-2024, 01:52 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Barf bags, automatically used if you hold one or have it in your pocket when something makes you vomit (I figure you automatically drop what's in your hands)
You should be able to buy them by the b... |
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BatElite |
Ideas & Suggestions
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4,570 |
2,436,043 |
06-12-2024, 12:02 AM |