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Thread: [PR] Replaces the syndicate's Sawfly purchase with the pouch containing three
Post: RE: [PR] Replaces the syndicate's Sawfly purchase ...
rando212 Wrote: (06-24-2024, 11:02 PM)
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I do think this is a good change since sawflys, especially one by itself really won't do anything really and buying any of the grenade kits would just be a b... |
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NightmarechaMillian |
Ideas & Suggestions
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3 |
266 |
06-25-2024, 01:35 AM |
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Thread: Millian's HoS app!
Post: Millian's HoS app!
Usual character name: Millian Fletcher
BYOND username: NightmarechaMillian
Discord username (if you are on our discord): 1inamillian
Recommended by (if applicable):
Goon servers you play: 1,... |
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NightmarechaMillian |
Denied Applications
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1 |
308 |
06-24-2024, 08:58 AM |
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Thread: Rufus Mcdunfish? Foolish Mcdumbass (Mentor App)
Post: RE: Rufus Mcdunfish? Foolish Mcdumbass (Mentor App...
Seen a lot of rufus, always exploring the game's mechanics, +1 |
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NightmarechaMillian |
Denied Applications
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7 |
940 |
06-23-2024, 02:57 PM |
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Thread: things in mechcomp
Post: RE: things in mechcomp
podbay doors and emergency shutters, mayhaps? |
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NightmarechaMillian |
Ideas & Suggestions
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38 |
7,021 |
02-27-2023, 03:22 PM |
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Thread: Decarabia feedback/bugs thread
Post: RE: Decarabia feedback/bugs thread
I really liked it, but I felt like engineering storage was in an awkward position, and the spread out nature (eva gear on one side, tools and metal sheets in a completely different room that's decentr... |
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NightmarechaMillian |
Ideas & Suggestions
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32 |
5,886 |
02-18-2023, 04:21 PM |
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Thread: Remove/nerf/change menders + hypospray suggestion
Post: RE: Remove/nerf/change menders + hypospray suggest...
honestly, I still feel like menders could use a nerf, or a change in some fashion to make them slightly less powerful of a healing tool. Both antags and helpful crewmember can just delete burn/brute d... |
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NightmarechaMillian |
Ideas & Suggestions
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28 |
5,878 |
02-06-2023, 03:10 PM |
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Thread: More ways for beepsky to set you to arrest
Post: RE: More ways for beepsky to set you to arrest
Honestly, not a big fan of this. When I'm playing sec I have to decide whether or not the staffie covered in blood who's set to arrest is a tangible threat I need to use force against, or a new player... |
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NightmarechaMillian |
Ideas & Suggestions
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12 |
2,419 |
10-18-2022, 09:50 AM |
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Thread: Suggestion: Add Ephedrine to the Hypospray whitelist
Post: RE: Suggestion: Add Ephedrine to the Hypospray whi...
IMO ephedrine is really good and I'd be fine with it being in the hypospray list. When you're above crit, it's a much stronger version of saline glucose, and when you're below crit it's a more reliabl... |
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NightmarechaMillian |
Ideas & Suggestions
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4 |
969 |
10-18-2022, 09:46 AM |
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Thread: SyndiBorg Manufactory
Post: RE: SyndiBorg Manufactory
Sprites are really impressive and I'd love to see this be added, but there's no way I personally would have the time to work on this. |
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NightmarechaMillian |
Ideas & Suggestions
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6 |
1,526 |
10-06-2022, 05:03 PM |
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Thread: New team based antagonist - Scrappers
Post: RE: New team based antagonist - Scrappers
I'd absolutely be down to work on this ***if*** we can get a dev onboard. This seems really, really similar to the surplus ops event I made, and it'd be incredibly easy to swap some items around in or... |
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NightmarechaMillian |
Ideas & Suggestions
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12 |
2,419 |
10-06-2022, 05:40 AM |
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Thread: [CLOSED PR] New midround antag: surplus ops
Post: RE: [PR] New midround antag: surplus ops
babayetu83 Wrote: (09-25-2022, 01:40 PM)
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why have it be a murderous group of antags? why not have it be a group of thieves?
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For reference, the current objectives they have are 2 random steal ... |
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NightmarechaMillian |
Ideas & Suggestions
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13 |
2,474 |
09-27-2022, 03:40 AM |
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Thread: [CLOSED PR] New midround antag: surplus ops
Post: RE: [PR] New midround antag: surplus ops
Feedback is appreciated. For clarification, this will be a very lateround event, similar to SWORD, where it will only spawn after all the existing antags are dead. Furthermore, while they do get weapo... |
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NightmarechaMillian |
Ideas & Suggestions
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13 |
2,474 |
09-24-2022, 04:16 PM |
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Thread: Reduce the overbearingness of stunmeta
Post: RE: Reduce the overbearingness of stunmeta
I know this is a (pretty) dead thread, but I and a few other coders (couldn't get a dev to weigh in) seemed to all agree that a 1:1 damage received/stun reduction change would be pretty good.
That ... |
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NightmarechaMillian |
Ideas & Suggestions
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17 |
3,729 |
09-20-2022, 10:14 AM |
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Thread: Nerfing SR: a Discussion
Post: RE: Nerfing SR: a Discussion
Main player butting in:
SR is EXTREMELY rare on main, In two years of daily playing, I've only been revived with it twice, and can count on my hands the number of time I've seen it used to revive ... |
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NightmarechaMillian |
Ideas & Suggestions
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36 |
7,225 |
09-19-2022, 03:55 PM |
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Thread: [MERGED PR] Gives medical a prepared belt.
Post: RE: [PR] Gives medical a prepared belt.
Repeating my opinion from the github to continue the conversation:
Instead of 3 hyposprays, do you think you can move the defibrilator and crowbar from the medical doctor's starting backpack into t... |
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NightmarechaMillian |
Good ideas!
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17 |
4,032 |
09-19-2022, 03:45 PM |
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Thread: Surplus ops showcase!
Post: RE: Surplus ops showcase!
> Love the idea!
> In my opinion, the Egun in the longarm loadout should get swapped out for something more syndicat-ish like maybe the Scout's Bellatrix SMG, old hunting rifle, amplified vuzuvela or ... |
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NightmarechaMillian |
Ideas & Suggestions
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7 |
2,337 |
08-29-2022, 08:55 AM |
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Thread: Surplus ops showcase!
Post: RE: Surplus ops showcase!
Update: I realized I didn't include the loot pools for the main loadouts, should probably do that now
>You got a writeup I can read?
The closest thing I have to a writeup is my initial idea ... |
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NightmarechaMillian |
Ideas & Suggestions
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7 |
2,337 |
08-29-2022, 06:52 AM |
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Thread: Surplus ops showcase!
Post: Surplus ops showcase!
That's right babey!!! That half baked idea I posted a few months back has now come to only slightly underripe fruition, and it's time to collect some community sentiment!
It's worth pointing ou... |
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NightmarechaMillian |
Ideas & Suggestions
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7 |
2,337 |
08-29-2022, 06:21 AM |
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Thread: Chemicals to add to ???? floor pill bottles
Post: RE: Chemicals to add to ???? floor pill bottles
update: looking through these and a good few are already in, but I've gone ahead and added a majority. PR will be opened on september first at the end of the feature freeze |
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NightmarechaMillian |
Ideas & Suggestions
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8 |
2,303 |
08-18-2022, 05:28 AM |
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Thread: Chemicals to add to ???? floor pill bottles
Post: RE: Chemicals to add to ???? floor pill bottles
Ooogogohoooo I'm coding this |
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NightmarechaMillian |
Ideas & Suggestions
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8 |
2,303 |
07-17-2022, 09:59 AM |
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Thread: Should traitors be improved?
Post: RE: Should traitors be improved?
Honestly I think sec weapons could use a slight nerf, which would fix the issue of antags having no escape avenue. Maybe make batons take three hits from full stamina (still 2 hits from anything lower... |
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NightmarechaMillian |
Ideas & Suggestions
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42 |
11,244 |
07-13-2022, 06:29 AM |
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Thread: Midround nukies/syndicate strike force: Plans and community feedback
Post: Midround nukies/syndicate strike force: Plans and ...
Nukies! Everyone's favorite antag, unless you're a nerd who holes up in your department all round. But we don't talk about that.
Nukies, however unfortunately, aren't very common, and are uppity an... |
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NightmarechaMillian |
Ideas & Suggestions
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13 |
3,399 |
06-22-2022, 02:41 PM |
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Thread: NTSO... Unlocked by pressing the Alarm?
Post: RE: NTSO... Unlocked by pressing the Alarm?
The biggest issue with a respawn is that you get multiple, and you get people as ghosts waiting around not having any fun hoping someone presses the funny button- neither one of these are super good-... |
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NightmarechaMillian |
Ideas & Suggestions
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13 |
3,420 |
06-22-2022, 01:30 PM |
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Thread: Town Hall Information and Questions Thread
Post: RE: Town Hall Information and Questions Thread
Here's two I've been meaning to ask:
1) When, if it's still getting worked on, do y'all think you'll have the Nanotrasen home offices azone finished? Furthermore, is there any way I can pitch in?
2)... |
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NightmarechaMillian |
General Discussion
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18 |
5,527 |
05-13-2022, 11:28 AM |
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Thread: [MERGED PR] New syndicate item: The sawfly
Post: RE: [PR] New syndicate item: The sawfly
update: new sounds
https://youtu.be/W59_gylJqHM |
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NightmarechaMillian |
Good ideas!
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13 |
3,572 |
05-08-2022, 03:55 PM |