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Thread: Discussion for recent ion storm changes
Post: RE: Discussion for recent ion storm changes
I wouldn't mind this... if the AI didn't get an Ion law as well.
If anything we should split the Ion storms in 2 version.
1: Ion Storm that affects Laws and messes with lights/apcs.
2: Ion stor... |
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Kotlol |
General Discussion
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8 |
69 |
6 hours ago |
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Thread: Dwarf trait
Post: RE: Dwarf trait
Glamurio Wrote: (Yesterday, 01:51 PM)
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pali6 Wrote: (Yesterday, 10:45 AM)
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I personally don't have strong feelings one way or another. Just clarifying stuff. But when this was brought up before ... |
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Kotlol |
Ideas & Suggestions
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15 |
290 |
Yesterday, 02:07 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Wermim Wrote: (Yesterday, 11:05 AM)
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Let me staple my shoes on, so the staffies cant steal them.
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You will take damage and have to take surgery to remove them. |
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Kotlol |
Ideas & Suggestions
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3,872 |
1,636,249 |
Yesterday, 12:32 PM |
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Thread: "Overtime" Shifts.
Post: RE: "Overtime" Shifts.
Waffleloffle Wrote: (Yesterday, 09:39 AM)
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you are just describing a round on the "extended" game mode. you are describing an extended round but taking away player agency to vote to end or extend i... |
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Kotlol |
Ideas & Suggestions
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3 |
112 |
Yesterday, 10:23 AM |
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Thread: "Overtime" Shifts.
Post: "Overtime" Shifts.
So after a short debate on general upon what people think of LONG SHIFTS OF RP vs THE NOW SHORTER SHIFTS OF RP and if Classic would like it.
The overall conseunse is "No. Shifts are fine as they are,... |
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Kotlol |
Ideas & Suggestions
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3 |
112 |
Yesterday, 05:35 AM |
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Thread: The old longer shifts vs the now shorter shifts.
Post: RE: The old longer shifts vs the now shorter shift...
I'll make a seperate suggestion topic on this "Overtime" idea I just threw out , with debate how to implement it. |
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Kotlol |
General Discussion
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12 |
308 |
Yesterday, 05:25 AM |
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Thread: Cyber Brain DNA harvesting
Post: RE: Cyber Brain DNA harvesting
Silent Majority Wrote: (Yesterday, 01:51 AM)
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Oh it'd also fix wizard cluwning i suppose
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I don't mind this either, cluwning is suppose to be hard to recover from... so this lil side step is 10... |
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Kotlol |
Ideas & Suggestions
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6 |
179 |
Yesterday, 05:21 AM |
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Thread: AZone 'void' corruption (please stop ruining azone loot, tsci nerds)
Post: RE: AZone 'void' corruption (please stop ruining a...
After reading this post... I think I can say this.
"This will be more a hinderance then a mechanic to stop abuse."
Alt acounts, newbies and such will be used.
I'd say just randomize loot locati... |
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Kotlol |
Ideas & Suggestions
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11 |
379 |
09-22-2023, 10:45 AM |
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Thread: Libraries! Do we want them! Where do we want them!?
Post: RE: Libraries! Do we want them! Where do we want t...
The idea is neat, but giving it to the chaplain and removing the chapel is kinda... "Eh"
Sure the chapel does have the bookshelf most of the time and the book printer, but... I never felt like they... |
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Kotlol |
Ideas & Suggestions
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15 |
225 |
09-21-2023, 11:26 PM |
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Thread: Angler as a static latejoin job?
Post: RE: Angler as a static latejoin job?
I see no reason to add anglers right now to a permanent slot.
Considering they got a spot like lawyer but they actually have a fun job. |
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Kotlol |
Ideas & Suggestions
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3 |
120 |
09-21-2023, 02:58 PM |
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Thread: New Chaplain Mechanics (Brewing / Herbalism)
Post: RE: New Chaplain Mechanics (Brewing / Herbalism)
Hmm these things fit the chaplain fine. Approve. |
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Kotlol |
Ideas & Suggestions
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9 |
192 |
09-21-2023, 02:57 PM |
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Thread: Cyber Brain DNA harvesting
Post: RE: Cyber Brain DNA harvesting
Hmm I see no reason why not?
Seems like a fun addition. |
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Kotlol |
Ideas & Suggestions
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6 |
179 |
09-21-2023, 01:48 AM |
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Thread: Reduce Default Shift Extension Length
Post: RE: Reduce Default Shift Extension Length
Since I started a discussion on general saying what do people think of longer rounds of old and if classic wants longer rounds...
I can say this:
I am fine with 30 mins. It is just the right amoun... |
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Kotlol |
Ideas & Suggestions
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5 |
118 |
09-20-2023, 11:01 AM |
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Thread: The old longer shifts vs the now shorter shifts.
Post: RE: The old longer shifts vs the now shorter shift...
I like to thank Ursula and Garash for adding some insightful posts to this topic.
Ursula's especially added the most insightful to see it from the devs point of view.
The whole reason I started ... |
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Kotlol |
General Discussion
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12 |
308 |
09-20-2023, 08:44 AM |
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Thread: Give NTSC/NTSO a NT ID
Post: RE: Give NTSC/NTSO a NT ID
It's just cosematic but lore wise this makes too much sense. I LIKE IT! |
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Kotlol |
Ideas & Suggestions
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7 |
173 |
09-20-2023, 06:12 AM |
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Thread: Remove Security's access to the crematorium on RP
Post: RE: Remove Security's access to the crematorium on...
After some thinking, I'd like to weigh the good and the bads for this suggestion.
GOOD:
- Security cannot access the cremator with no reason what so ever.
- Chaplain gets to do things.
- Doctors... |
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Kotlol |
Ideas & Suggestions
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25 |
837 |
09-18-2023, 03:05 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Dhaidburt Wrote: (09-17-2023, 07:19 PM)
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The previous clown has their clown gear pop like a balloon when a new clown signs the kontrakt, leaving the old one sad and naked in the hallway
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And if... |
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Kotlol |
Ideas & Suggestions
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3,872 |
1,636,249 |
09-18-2023, 02:51 PM |
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Thread: The old longer shifts vs the now shorter shifts.
Post: RE: The old longer shifts vs the now shorter shift...
Petey Wrote: (09-18-2023, 01:19 PM)
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If people really want to stick around for half an hour longer, then there's always the option to recall the shuttle. Two hours is also a lot of time to invest i... |
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Kotlol |
General Discussion
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12 |
308 |
09-18-2023, 02:50 PM |
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Thread: The old longer shifts vs the now shorter shifts.
Post: The old longer shifts vs the now shorter shifts.
We've all been playing SS13 for a while and a while back, RP got a 30 min cut on their shifts for the better of most, but sometimes we wonder if we can have those 30 mins back to enjoy some of the fru... |
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Kotlol |
General Discussion
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12 |
308 |
09-18-2023, 08:18 AM |
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Thread: "Ghost Radio"
Post: RE: "Ghost Radio"
Dhaidburt Wrote: (09-17-2023, 07:10 PM)
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Essentially an oujia board that trades off the fact that you can pick it up for messages sometimes being garbled. I feel like this could be interesting, bei... |
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Kotlol |
Ideas & Suggestions
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6 |
147 |
09-18-2023, 05:59 AM |
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Thread: AZone 'void' corruption (please stop ruining azone loot, tsci nerds)
Post: RE: AZone 'void' corruption (please stop ruining a...
Why not randomize some elements of the Azones? Like where some rewards are....
Or some reward chests are now mimics and such?
Just to help make Azones less of a speedrun and more of... "Rush in an... |
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Kotlol |
Ideas & Suggestions
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11 |
379 |
09-17-2023, 01:02 PM |
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Thread: [PR] Adds a new improvised weapon: The Makeshift Laser Rifle
Post: RE: [PR] Adds a new improvised weapon: The Makeshi...
We should add the PTL as a dissassembly part for fun.
Cargo could order a new lens and parts for it.
But the PTL lens would probably do a lot of damage and set people on fire, but it would instan... |
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Kotlol |
Ideas & Suggestions
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26 |
925 |
09-17-2023, 12:59 PM |
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Thread: [PR] Random gang member selection at roundstart
Post: RE: [PR] Random gang member selection at roundstar...
Silent Majority Wrote: (09-15-2023, 10:52 AM)
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I think hop and detective should be explicitly excluded from gang
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HoP and Det as antags are already SUPER POWERFUL.
For conspirarors it's fine.
... |
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Kotlol |
Ideas & Suggestions
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35 |
1,586 |
09-17-2023, 11:33 AM |
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Thread: "Ghost Radio"
Post: RE: "Ghost Radio"
Basically the radio is the OUIJA BOARD randomized text... but it won't always function due to it being a shotty radio.
So even the randomized words... might get garbled up at random.
Same cooldown... |
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Kotlol |
Ideas & Suggestions
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6 |
147 |
09-17-2023, 11:05 AM |
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Thread: "Ghost Radio"
Post: "Ghost Radio"
When someone dies... they become a ghost player and basically can only communicate with the living by either hoping a player became Zoldorf and has enough points to Seance. (I still think we need more... |
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Kotlol |
Ideas & Suggestions
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6 |
147 |
09-17-2023, 08:34 AM |