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Thread: Pathology improvements & suggestions
Post: RE: Pathology improvements & suggestions
zjdtmkhzt Wrote: (04-29-2020, 06:39 AM)
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I've said this before in other places, but I might as well repeat it here again. This is my plan so far for how pathology can hopefully be somewhat brought ... |
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Rain2025 |
Ideas & Suggestions
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13 |
5,658 |
04-29-2020, 09:34 AM |
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Thread: Pathology improvements & suggestions
Post: RE: Pathology improvements & suggestions
Permability-Coefficent + Less Often Airborne Plagues seems like a probable answer (copied from discord at request). Tbf I often turn on internals any time I'm taking "mystery damage". |
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Rain2025 |
Ideas & Suggestions
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13 |
5,658 |
04-29-2020, 06:18 AM |
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Thread: Fix: Matches Don't Burn Paper
Post: Fix: Matches Don't Burn Paper
https://github.com/goonstation/goonstation-2020/pull/63 (https://github.com/goonstation/goonstation-2020/pull/63)
This small fix (in a very hacky manner) causes paper to burn correctly when ignited... |
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Rain2025 |
Pending
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0 |
1,158 |
03-11-2020, 11:30 PM |
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Thread: Matches Don't Burn Paper.
Post: RE: Matches Don't Burn Paper.
Ok I fixed it in a /very/ hacky way (by calling bombust directly from the match) will post another thread in the patches subforum with the git address. |
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Rain2025 |
Bug Reports
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2 |
1,991 |
03-11-2020, 11:29 PM |
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Thread: Matches Don't Burn Paper.
Post: RE: Matches Don't Burn Paper.
I think i found out why matches won't burn paper; and I'm testing a fix as we speak. Apparently the Reagents Heating Code in the match isn't as strong as the Reagent Heating on other sources of flame,... |
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Rain2025 |
Bug Reports
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2 |
1,991 |
03-11-2020, 10:02 PM |
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Thread: [Feature] Ghetto Recipe: Smoke
Post: [Feature] Ghetto Recipe: Smoke
Adds a new "Semi-secret" Ghetto Chemical Reaction to produce a smoke effect. I won't reveal the components because of the desire to make this a secret chem but suffice to say you can make this concoct... |
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Rain2025 |
Patches
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1 |
1,722 |
03-05-2020, 04:15 PM |
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Thread: [Feature] All Ears Trait (Spawn without Headset)
Post: [Feature] All Ears Trait (Spawn without Headset)
I hope I'm doing this right there's a lot of conflicting information about how to apply to have things submitted for implementation in Goon's Gameplay.
Now that the formalities are out of the way All... |
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Rain2025 |
Implemented
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2 |
1,722 |
11-12-2019, 07:50 PM |
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Thread: Vamp Gun Rebalance?
Post: Vamp Gun Rebalance?
I find it rather odd that an ALREADY OP antag like Vamps get to use guns. I would like to suggest that beyond their initial powers they be unable to hold ranged (lethal) weapons. Basically it would be... |
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Rain2025 |
Ideas & Suggestions
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13 |
5,834 |
06-20-2019, 10:19 PM |
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Thread: Extra Visual Traits (mostly negative ones)
Post: Extra Visual Traits (mostly negative ones)
I was thinking about the short-sighted trait and was just kinda bouncing around ideas in my head for a more diverse visual system and I came up with a few ideas:
Starting with "Colorblind" - A nega... |
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Rain2025 |
Ideas & Suggestions
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1 |
1,213 |
02-10-2019, 01:54 PM |
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Thread: Matches Don't Burn Paper.
Post: Matches Don't Burn Paper.
Last night I was playing on Cogmap2 with low pop - and I bought some matches from a cig machine, I opened the box and lit one and then clicked on the paper with the match active - over 150 times; all ... |
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Rain2025 |
Bug Reports
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2 |
1,991 |
02-09-2019, 02:59 PM |