Search Results
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Thread: Bring back infinite lockers/crates
Post: RE: Bring back infinite lockers/crates
I feel like this would be less of an annoying thing were it not for the bug with ores where stacking them and placing them into a reclaimer just spits out one of the given item. |
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Xaviens |
Ideas & Suggestions
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24 |
10,149 |
04-20-2020, 12:20 AM |
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Thread: Remove hiding under tables from monkeys
Post: RE: Remove hiding under tables from monkeys
Nnystyxx Wrote: (04-07-2020, 01:26 AM)
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I've definitely played a round where I stunned and smashed a monkey's head in approximately 33 times and the little fucker still survived to tyrannize me con... |
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Xaviens |
Ideas & Suggestions
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68 |
30,767 |
04-09-2020, 01:37 AM |
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Thread: Cardboard
Post: RE: Cardboard
Shameless thread resurrection because matsci isn't complete garbage now. |
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Xaviens |
Ideas & Suggestions
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8 |
5,045 |
03-27-2020, 01:20 AM |
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Thread: Zoldorf Ghosts
Post: Zoldorf Ghosts
Apparently zoldorf ghosts are actually killable, and the PTL will straight up delete them, leaving a broken zoldorf. |
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Xaviens |
Bug Reports
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1 |
1,491 |
03-26-2020, 02:23 AM |
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Thread: "Join a gang" popup defaults to yes
Post: RE: "Join a gang" popup defaults to yes
Comedy option #3: Button moves when you get a cursor near it, and does not respond to keyboard entry. You have to chase the button around the screen, really earn that entry. |
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Xaviens |
Bug Reports
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7 |
3,615 |
03-24-2020, 11:32 PM |
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Thread: Remove or reduce spatial tears
Post: Remove or reduce spatial tears
Spatial tears are exceptionally frustrating at the best of times, and can be downright gamebreaking at others. Recently there was one seconds after a shuttle call, which lasted through the entire call... |
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Xaviens |
Ideas & Suggestions
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18 |
6,997 |
03-18-2020, 09:58 PM |
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Thread: Make holy water turn into normal water when inside the same container as smoke powder
Post: RE: Make holy water turn into normal water when in...
This seems like a kneejerk reaction. Holy water smoke/foam/oldsmoke is rarely used due to the irritatingly to obtain nature of holy water. If anyone is going to put in the excessive effort it takes to... |
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Xaviens |
Ideas & Suggestions
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27 |
11,581 |
03-11-2020, 04:09 AM |
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Thread: [Feature] fridge protects against nuke
Post: RE: [Feature] fridge protects against nuke
Extra super obtuse backwards logic: Stuffing nuke into fridge to save the day. |
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Xaviens |
Patches
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5 |
3,588 |
03-07-2020, 04:38 AM |
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Thread: Telescience pannel bug
Post: RE: Telescience pannel bug
I've experienced this bug repeatedly as well. It doesn't seem limited to solely telescience panels, I've also had it occur with chem dispensers. Seems to be some form of loop involving opening the pop... |
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Xaviens |
Bug Reports
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3 |
1,750 |
03-06-2020, 08:00 PM |
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Thread: Sticks To Snakes error
Post: Sticks To Snakes error
Sticks to Snakes is currently point-blank range only.
This reduces its usefulness to... Approximately nothing.
Found the hard way. |
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Xaviens |
Resolved
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1 |
985 |
02-25-2020, 11:52 PM |
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Thread: Xaviens's Mentor Application
Post: Xaviens's Mentor Application
Usual character name: Human: Xaviens Mizin, Borg: Mr. Blip, AI: PAL
BYOND username: Xaviens
Discord username (if you are on our discord): Xaviens#6785
Recommended by (if applicable): N/A
Goon serv... |
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Xaviens |
Denied Applications
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2 |
1,568 |
02-17-2020, 02:04 AM |
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Thread: Mysha's Recipe Manager + Telesci Utilities
Post: RE: Mysha's Recipe Manager + Telesci Utilities
Kayle7 Wrote: (12-28-2018, 07:14 PM)
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cyberTripping Wrote: (12-28-2018, 05:09 PM)
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Kayle7 Wrote: (12-28-2018, 07:33 AM)
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Hi, I made a web based telescience map before I knew about Mysha's stu... |
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Xaviens |
General Discussion
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205 |
104,692 |
12-28-2018, 09:08 PM |
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Thread: Let us put pipe bombs in vending machines
Post: RE: Let us put pipe bombs in vending machines
I'm in favor of this, but only if you have the ability to load mousetrap pies as well. |
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Xaviens |
Ideas & Suggestions
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4 |
2,325 |
11-05-2018, 12:18 AM |
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Thread: A PSA regarding trusting the client, courtesy of SpyGuy
Post: RE: A PSA regarding trusting the client, courtesy ...
This really should have been uploaded in the exploits section so that everyone and their mother doesn't see it and use it. |
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Xaviens |
Patches
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11 |
10,253 |
10-20-2018, 02:43 AM |
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Thread: The Detectives special traitor bullets should come with an unloaded pistol.
Post: RE: The Detectives special traitor bullets should ...
Triacontakai Wrote: (05-07-2018, 02:56 AM)
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This is bad because if there's no detective, there's no way for you to get a revolver
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That's not quite true. Packet magic. |
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Xaviens |
Ideas & Suggestions
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6 |
3,745 |
05-07-2018, 02:59 PM |
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Thread: Fossils - A Cool Thing to Have
Post: RE: Fossils - A Cool Thing to Have
Zoology branch would be hilarious. I can just imagine them cloning hordes of hamsters, just to put them all on tiny wheels, to power the station when engineering is MIA. |
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Xaviens |
Ideas & Suggestions
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27 |
14,924 |
03-23-2018, 04:36 PM |
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Thread: Remove Spatial Tears
Post: RE: Remove Spatial Tears
God I hate those stupid tears. I remember one time I was beating down an antag, they were deep crit, cog2, between chapel and the mini-medbay, and a damned tear opened in the ONE SPACE BETWEEN US as h... |
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Xaviens |
Ideas & Suggestions
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36 |
18,416 |
03-21-2018, 10:29 AM |
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Thread: Butchered Ferminds Yield Chitin
Post: RE: Butchered Ferminds Yield Chitin
MrMagolor Wrote: (03-17-2018, 10:48 AM)
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This is a good idea, but there are so many fermids in debris that it would make getting chitin a bit trivial. Maybe a better way of going about it would a w... |
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Xaviens |
Ideas & Suggestions
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4 |
2,934 |
03-19-2018, 03:19 PM |
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Thread: Beating someone with an instrument causes it to play out of tune.
Post: RE: Beating someone with an instrument causes it t...
Also need to be able to chase down a cat, and remove whiskers to replace strings. "Here kit kit kit kitty" |
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Xaviens |
Ideas & Suggestions
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11 |
6,137 |
02-20-2018, 06:12 PM |
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Thread: Bring back replicants (+ other cyborg stuff)
Post: RE: Bring back simulants (+ other cyborg stuff)
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Xaviens |
Ideas & Suggestions
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6 |
3,698 |
02-20-2018, 06:11 PM |
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Thread: Cold VS Heat: No more space fires
Post: RE: Cold VS Heat: No more space fires
Wisecrack34 Wrote: (01-18-2018, 01:33 PM)
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The idea is simple, if an area has a low temperature or something cold is added to a fire, the fire burns up faster and is less effective, putting it out,... |
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Xaviens |
Ideas & Suggestions
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8 |
4,991 |
01-18-2018, 10:32 PM |
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Thread: Rebalance Robotic Modules + tools
Post: RE: Rebalance Robotic Modules + tools
Shameless new year's bump. |
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Xaviens |
Ideas & Suggestions
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426 |
316,174 |
01-01-2018, 05:39 PM |
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Thread: [Updated] Smaller pocket tanks, Air Vending Machines!
Post: RE: Reduces the volume of emergency oxygen tanks
Nnystyxx Wrote: (12-05-2017, 05:56 AM)
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Sundance Wrote: (12-05-2017, 02:14 AM)
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Nnystyxx Wrote: (12-04-2017, 08:23 PM)
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ZeWaka Wrote: (12-04-2017, 06:14 PM)
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elan_oots Wrote: (12-04-2017,... |
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Xaviens |
Implemented
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19 |
13,189 |
12-06-2017, 11:44 AM |
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Thread: Stable Hootagen Shouldn't Cause Victim to Drop ID
Post: RE: Stable Hootagen Shouldn't Cause Victim to Drop...
Dr Zoidcrab Wrote: (12-03-2017, 09:34 AM)
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Uh huh. So what happens if someone dilutes it in thousands of units of water and floods the halls with it?
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Another kneejerk thread. |
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Xaviens |
Ideas & Suggestions
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8 |
4,824 |
12-03-2017, 12:31 PM |
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Thread: Rebalance Robotic Modules + tools
Post: RE: Rebalance Robotic Modules + tools
Shameless bump in vain hopes of someone completing this. |
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Xaviens |
Ideas & Suggestions
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426 |
316,174 |
09-30-2017, 10:47 PM |