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    Thread: farewell bombini
Post: RE: farewell bombini

Excited to see the amount of chaos on heisenbee playing on maps designed for populations 40-50 heads lower.
MomoBerry General Discussion 26 1,814 10-18-2022, 12:46 PM
    Thread: Make mime a round start job you can pick in character set up
Post: RE: Make mime a round start job you can pick in ch...

UrsulaMejor Wrote: (10-18-2022, 10:42 AM) -- Honestly, the biggest thing is that roles which cannot speak lean very much against the social game we want to support, and the solution we provided for t...
MomoBerry Ideas & Suggestions 9 365 10-18-2022, 12:43 PM
    Thread: [MERGED PR] Merges mechanics with engineer
Post: RE: [PR] Merges mechanics with engineer

As ikea said, engineers really only have the engine. Even that is usually capped out at 2-3 players operating at its peak, and it's usually only a single individual. I think this is a great change and...
MomoBerry Ideas & Suggestions 28 1,277 10-16-2022, 03:58 PM
    Thread: Leah mentor application
Post: RE: Leah mentor application

Not even a question, would absolutely be a great mentor. Knows a LOT of the games systems and has put a ton of work into improving the game as a whole. Beyond that, they're also just a charming person...
MomoBerry Applications 39 2,319 09-22-2022, 04:38 PM
    Thread: Hans Mentor app
Post: RE: Hans Mentor app

Absolutely would like hans as a mentor, they're very helpful on discord and in-game even now without the tools mentors get, those tools would just improve their options for helping others more. Very k...
MomoBerry Applications 11 785 09-22-2022, 04:28 PM
    Thread: Traitor uplink poison bottle
Post: RE: Traitor uplink poison bottle

KikiMofo Wrote: (09-19-2022, 09:53 AM) -- Scientists get traitor often enough because theres a lot of slots for people to choose the scientist job. So I don't see why more jobs need the poison bottle...
MomoBerry Ideas & Suggestions 5 204 09-19-2022, 08:30 PM
    Thread: A bit to do about mimes
Post: RE: A bit to do about mimes

CalliopeSoups Wrote: (09-19-2022, 03:27 PM) -- There's been a bit of dicussion about adding traitor items and possibly bringing mime to a roundstart position lately again. I feel mime is a uniquely f...
MomoBerry Ideas & Suggestions 8 272 09-19-2022, 08:26 PM
    Thread: Possibly, in a very remote possibility, undo the item-arm nerf in shoves.
Post: RE: Possibly, in a very remote possibility, undo t...

Regardless of when it originated, I do think item arms are a symptom of disarms being obnoxiously strong. Guaranteeing a hit on the player for item arming is a crazy harsh counterplay option, not to m...
MomoBerry Ideas & Suggestions 6 259 09-19-2022, 08:21 PM
    Thread: Nerfing SR: a Discussion
Post: RE: Nerfing SR: a Discussion

Sov Wrote: (09-19-2022, 11:22 AM) -- imo puritans should be unrevivable by any means. 1 life only, use it well Also I dislike people treating it like free points and getting salty in dead chat / tox...
MomoBerry Ideas & Suggestions 36 1,217 09-19-2022, 08:10 PM
    Thread: Remove cooldown on Wraith's blood writing ability
Post: RE: Remove cooldown on Wraith's blood writing abil...

PR should be up within an hour, assuming somebody else didn't already do it. :^)
MomoBerry Ideas & Suggestions 4 142 09-19-2022, 07:39 PM
    Thread: [CLOSED PR] Changes to Traitor Generic Items
Post: RE: [PR] Changes to Traitor Generic Items

KikiMofo Wrote: (09-06-2022, 09:00 AM) -- I think the advanced thermal scanners should stay as detective only because detectives whole thing is one of the only people on the station to have thermal s...
MomoBerry Ideas & Suggestions 7 444 09-06-2022, 12:31 PM
    Thread: [CLOSED PR] Changes to Traitor Generic Items
Post: RE: [PR] Changes to Traitor Generic Items

DioChasek Wrote: (09-05-2022, 10:50 PM) -- I only disagree with two the vuvuzuela gun and the pickpocket gun. The former because you could actually see that thing becoming a halfway meta weapon if ev...
MomoBerry Ideas & Suggestions 7 444 09-05-2022, 11:12 PM
    Thread: A change to oshan: seawater
Post: RE: A change to oshan: seawater

I'd be for making sea water, honestly. Make it have some different applications and mechanics, maybe dehydrating or causing blurry vision, etc. The big issue is probably you'd have to include it in th...
MomoBerry Ideas & Suggestions 6 436 09-05-2022, 10:02 PM
    Thread: Dwarf and Aquatic Genetics included as Traits for Character Creation
Post: RE: Dwarf and Aquatic Genetics included as Traits ...

Obengrad Wrote: (09-05-2022, 01:08 PM) -- babayetu83 Wrote: (09-05-2022, 02:15 AM) -- if its the anaerobic metabolism that would make them imbalanced then why not give them a significant weakness to...
MomoBerry Ideas & Suggestions 29 1,630 09-05-2022, 09:59 PM
    Thread: [CLOSED PR] Changes to Traitor Generic Items
Post: RE: [PR] Changes to Traitor Generic Items

Decided to add Input Wanted label to make a discussion thread, since I think it's important. I'm open to changes to pricing and if people aren't for stimulants, I'm also fine with removing that. Would...
MomoBerry Ideas & Suggestions 7 444 09-05-2022, 09:55 PM
    Thread: [RULE CHANGE] Make overrides and precedence no longer apply to AI laws.
Post: RE: [RULE CHANGE] Make overrides and precedence no...

amylizzle Wrote: (07-15-2022, 02:39 PM) -- At Flourish's request, here are some examples of how I think laws should be interpreted. Example one: Law override Code: -- 1. You may not injure a hum...
MomoBerry Ideas & Suggestions 66 6,271 07-15-2022, 02:52 PM
    Thread: [PR] Disables kudzu people
Post: RE: [PR] Disables kudzu people

If kudzu was able to slowly transform walls and addtional things instead of just being essentially a carpet to walk on and expand/botany, i'd like to think that most kudzu players would focus on makin...
MomoBerry Ideas & Suggestions 29 2,174 07-13-2022, 02:36 PM
    Thread: Certain job specific frequencies often go unused
Post: RE: Certain job specific frequencies often go unus...

with how integrated science and medical are on goon, they should probably just get merged. Sec/command merge sounds awful in theory and would probably be awful in practice.
MomoBerry Ideas & Suggestions 14 970 07-08-2022, 09:24 PM
    Thread: [PR] Disables kudzu people
Post: RE: [PR] Disables kudzu people

I'm for disabling them at the current moment. Frankly, I think they'd do better as a full on goofy antagonist over this weird antag/halfnot stuff that it is right now, but they'd still need significan...
MomoBerry Ideas & Suggestions 29 2,174 07-08-2022, 09:22 PM
    Thread: Remove conversion from counterrev implants.
Post: RE: Remove conversion from counterrev implants.

Ikea Wrote: (07-06-2022, 08:29 AM) -- 99% of the time I find "apathetic" people really just dont know what to do, and when theyre showed to join in a mob of beating people up they will. -- I would ...
MomoBerry Ideas & Suggestions 10 725 07-06-2022, 04:33 PM
    Thread: Ideas and opinions on Chaplain as a Job!
Post: RE: Ideas and opinions on Chaplain as a Job!

Cal Wrote: (07-03-2022, 11:51 AM) -- I want chaplain to be able to do rituals like summoning a ghost into a body, even one that isn't theirs but idk about the whole meta aspect on that would defin...
MomoBerry Ideas & Suggestions 10 785 07-03-2022, 06:36 PM
    Thread: Wedging Doors Open
Post: RE: Wedging Doors Open

Railings :)
MomoBerry Ideas & Suggestions 6 528 07-03-2022, 06:25 PM
    Thread: Primal Genetics Trait
Post: RE: Primal Genetics Trait

Waffleloffle Wrote: (07-03-2022, 11:36 AM) -- I personally am against taking Things To Do away from genetics -- Admittedly, I'd like to make genetics more mobile. We openly know that port-a-gene mak...
MomoBerry Ideas & Suggestions 26 1,823 07-03-2022, 06:24 PM
    Thread: [RULE CHANGE] Make overrides and precedence no longer apply to AI laws.
Post: RE: [RULE CHANGE] Make overrides and precedence no...

I see the merits of a less complicated system, but I'll be honest.. I'm not a fan of all these "you can ignore x laws" things with silicon, as it makes the laws feel like they aren't even particularly...
MomoBerry Ideas & Suggestions 66 6,271 07-03-2022, 06:22 PM
    Thread: Ideas and opinions on Chaplain as a Job!
Post: Ideas and opinions on Chaplain as a Job!

The gist of the thread is to suggest features that could enhance the RP potential and job identity of the Chaplain. Right now I think the chaplain is really just a valid-hunting machine that gets a...
MomoBerry Ideas & Suggestions 10 785 07-03-2022, 12:53 AM