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Thread: Make farts and oxygen agent b more accessible
Post: RE: Make farts and oxygen agent b more accessible
Lefinch Wrote: (01-16-2025, 02:53 AM)
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I argue a case for actually putting a can in gas storage.
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I like the idea especially adding a gas tank (rest in peace that one oxygen agent b gas tank) b... |
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Chomusuke |
Ideas & Suggestions
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17 |
545 |
01-17-2025, 07:48 AM |
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Thread: Make farts and oxygen agent b more accessible
Post: RE: Make farts and oxygen agent b more accessible
For now Ill PR a fart canister to the in rotation maps. Feedback on the toxins layout would be appreciated.
(Note that the images show a different sprite then the regular green cans because I messed ... |
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Chomusuke |
Ideas & Suggestions
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17 |
545 |
01-15-2025, 06:03 AM |
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Thread: Favourite radio song?
Post: RE: Favourite radio song?
My favorite is "Ode to a spaceship"
Makes me want to sip some hot chocolate and watch the chaos on station :bee-sleep: |
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Chomusuke |
General Discussion
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13 |
209 |
01-14-2025, 01:52 AM |
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Thread: Make farts and oxygen agent b more accessible
Post: RE: Make farts and oxygen agent b more accessible
Boosting the fart output by chems, food and genes sounds good.
Id like to see this in addition to other solutions tho since it does not fix the issue that the game play would boil down to press F a b... |
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Chomusuke |
Ideas & Suggestions
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17 |
545 |
01-08-2025, 02:29 AM |
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Thread: Make farts and oxygen agent b more accessible
Post: Make farts and oxygen agent b more accessible
With constructible atmos Ive been back in toxins for quite some time now.
Toxins is now actually viable for high temp burns although the setup I am using does not depend on much in toxins.
The lim... |
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Chomusuke |
Ideas & Suggestions
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17 |
545 |
01-06-2025, 04:59 AM |
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Thread: Traitor ChemiCompiler packet integration
Post: Traitor ChemiCompiler packet integration
The traitor ChemiCompiler (TCC) is a tool hardly anyone uses.
Its good at one thing namely reaction spam. The only issue? You are generally in the center of the reaction.
So unless you wear protecti... |
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Chomusuke |
Ideas & Suggestions
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0 |
141 |
12-16-2024, 05:41 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Wearing the hos cape and using the *dance emote as a none hos should let you matrix dodge.
If a hos does this they instead get I am the lawed |
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Chomusuke |
Ideas & Suggestions
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4,394 |
2,250,290 |
11-28-2024, 08:55 AM |
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Thread: Syndicate funding through agent cards
Post: RE: Syndicate funding through agent cards
freedo5 Wrote: (11-08-2024, 04:22 AM)
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That does sound interesting, but the amount of money you proposed might be overtuned for nadir and oshan. 5k is the price for one torpedo, being able to easil... |
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Chomusuke |
Ideas & Suggestions
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6 |
527 |
11-11-2024, 04:29 AM |
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Thread: Syndicate funding through agent cards
Post: Syndicate funding through agent cards
Just a small idea since the agent card lost one of its unique properties (allowing access to the listening post).
The agent card should come linked to a global syndicate account that has some funds... |
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Chomusuke |
Ideas & Suggestions
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6 |
527 |
11-07-2024, 06:03 AM |
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Thread: Uncuff while moving
Post: Uncuff while moving
As the title says I think you should be able to uncuff yourself while moving.
This post also comes from a classic only player. If the mentality around handling cuffed players is different on RP id l... |
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Chomusuke |
Ideas & Suggestions
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13 |
1,015 |
10-19-2024, 05:57 AM |
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Thread: head clonking
Post: RE: head clonking
Sounds like a good addition to the window and wall slamming.
It could even deal a little brain damage if you dont wear a helmet. |
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Chomusuke |
Ideas & Suggestions
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5 |
575 |
10-13-2024, 11:49 PM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
Ive had the default for too long
Please change :bee:
Admin edit: Yes, change. |
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Chomusuke |
General Discussion
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1,767 |
729,820 |
09-18-2024, 07:06 AM |
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Thread: thoughts on bringing the 10 minute respawn timer to classic
Post: RE: thoughts on bringing the 10 minute respawn tim...
Id like to see it especially from a stealth antag perspective.
Either dragging someone to cloning yourself (or somewhere where people will find the victim before they rot) or knowing you just ended... |
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Chomusuke |
Ideas & Suggestions
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37 |
2,926 |
09-18-2024, 06:55 AM |
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Thread: Should cat ears get a resprite?
Post: RE: Should cat ears get a resprite?
Id like to see a resprite. In my opinion they should definitely stand out / be more visible. |
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Chomusuke |
Ideas & Suggestions
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8 |
582 |
06-11-2024, 09:31 AM |
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Thread: Spicing up Genetics.
Post: RE: Spicing up Genetics.
How about biochemistry. Basically everyone starts with a potential of base chems and in rare cases slightly advanced ones (no full on secrets but maybe stuff like pepperoni or paper you know like basi... |
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Chomusuke |
Ideas & Suggestions
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10 |
2,235 |
10-14-2022, 04:45 PM |
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Thread: Client side Profanity Filter
Post: RE: Client side Profanity Filter
Ill have a look at it once I got time (no guarantees that its actually done) but how much censoring do you think would be appropriate?
For example (insult) could turn into
i****t
******
**** *... |
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Chomusuke |
Ideas & Suggestions
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15 |
3,665 |
08-14-2022, 02:04 AM |
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Thread: Make genetics able to produce a clone data disk
Post: RE: Make genetics able to produce a clone data dis...
Ikea Wrote: (07-25-2022, 10:00 AM)
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Being able to clone people whose body is destroyed/records deleted seems very overpowered. This would mean that a sec off would basically never stay dead because... |
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Chomusuke |
Ideas & Suggestions
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7 |
2,224 |
07-25-2022, 10:03 AM |
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Thread: Make genetics able to produce a clone data disk
Post: Make genetics able to produce a clone data disk
Genetics is a job that can be very isolating and limited in its responsibilities. Usually doctors give out mutadone or even heal the poor irradiated test subjects monkeys staffies. Usually its literal... |
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Chomusuke |
Ideas & Suggestions
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7 |
2,224 |
07-25-2022, 09:55 AM |
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Thread: What would be some good ways to modify energy guns?
Post: RE: What would be some good ways to modify energy ...
so far some great ideas and although I love the idea of a dirty and heat mod imagining sec to run around with irradiating weapons where a stray shot would cause a lot of damage to nearby people especi... |
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Chomusuke |
Ideas & Suggestions
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6 |
1,620 |
06-19-2022, 04:05 AM |
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Thread: What would be some good ways to modify energy guns?
Post: What would be some good ways to modify energy guns...
I am currently working on some weapon customization and for kinetic guns its fairly straight forward but I cant think of anything good or fun for the energy guns.
So far I got a transformer that incr... |
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Chomusuke |
Ideas & Suggestions
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6 |
1,620 |
06-18-2022, 10:17 AM |
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Thread: Monkeys are way too OP
Post: RE: Monkeys are way too OP
To be fair unless its multiple monkeys at once an Air tank makes dealing with them very easy if you then slip in some hits with a knive they are done for. |
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Chomusuke |
General Discussion
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24 |
6,540 |
05-05-2022, 12:22 AM |
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Thread: Add a hotkey for medics to yell "I am a doctor"
Post: Add a hotkey for medics to yell "I am a doctor"
It regulary happens that people in crit condition just keep running to medbay despite a doctor trying to follow and heal them. Telling these people to stop while trying to keep up and find out what is... |
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Chomusuke |
Ideas & Suggestions
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16 |
4,249 |
05-01-2022, 08:08 PM |