Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Revert the AI law racks
Post: RE: Revert the AI law racks

Nihisohel Wrote: (06-10-2022, 06:22 PM) -- cutting cameras exist, although signal jammers should also help with cameras, and maybe make the module insert a bit faster, it feels a bit unrealistically ...
MoonJesus Ideas & Suggestions 18 1,720 06-12-2022, 07:11 PM
    Thread: RIP Public Ban Appeals
Post: RE: RIP Public Ban Appeals

the solution is to let players who want their appeals to be public, be public and vice versa
MoonJesus General Discussion 56 7,106 06-09-2022, 06:03 PM
    Thread: Redefine the antag/sec ratio
Post: RE: Redefine the antag/sec ratio

Flaborized Wrote: (06-04-2022, 08:06 PM) -- Antags imo should be put up against pretty strong opposition. Antags have a lot of tools that are individually tailored to them that let them deal with sec...
MoonJesus Ideas & Suggestions 13 1,192 06-04-2022, 08:22 PM
    Thread: Redefine the antag/sec ratio
Post: Redefine the antag/sec ratio

On a recent round i emptied a container of welding fuel and about 4-5 sec officers, the HoS, and the blue meanie arrived maybe 2 minutes later to interrogate me (stun handcuff and search in brig for 5...
MoonJesus Ideas & Suggestions 13 1,192 06-04-2022, 07:24 PM
    Thread: RIP Public Ban Appeals
Post: RE: RIP Public Ban Appeals

Ngl i check in on the forums every now and then just hoping for a hilarious ban appeal. the feedback forum is all i got now honestly though i want my appeals public especially if i feel im in the rig...
MoonJesus General Discussion 56 7,106 06-04-2022, 06:02 AM
    Thread: Tie a crewman's shoelaces together
Post: RE: Tie a crewman's shoelaces together

should just be able to do it without a traitor item would be funny to do then fart on someone
MoonJesus Ideas & Suggestions 2 275 06-04-2022, 06:01 AM
    Thread: Tie a crewman's shoelaces together
Post: Tie a crewman's shoelaces together

Grab intent + legs targeted, plus crewmember wearing shoes that aren't galoshes or non-laced ones (maybe we don't have to go this deep) [player] starts tying [other player]'s shoes together! Inter...
MoonJesus Ideas & Suggestions 2 275 06-04-2022, 05:55 AM
    Thread: pipes to rout fluid drains
Post: pipes to rout fluid drains

i know the drains just yeet fluids out of existence for lag purposes but if there was a way to direct the flow somewhere to maybe a single actual yeeting drain (like how disposals routs to the crusher...
MoonJesus Ideas & Suggestions 4 474 06-04-2022, 05:53 AM
    Thread: Can we make wizards unable to use batons yet
Post: RE: Can we make wizards unable to use batons yet

lets just make it so non-sec cant do anything but fart and die
MoonJesus Ideas & Suggestions 14 1,381 05-16-2022, 03:14 PM
    Thread: [CLOSED PR] Removes Secoff lite AA from RP
Post: RE: [PR] Removes Secoff lite AA from RP

Cal Wrote: (05-05-2022, 12:37 AM) -- Why would the team trusted with protecting the station not have access to most of it? -- Easy there Rudy
MoonJesus Ideas & Suggestions 25 2,626 05-08-2022, 03:15 PM
    Thread: antag tokens
Post: RE: antag tokens

Auto-kick afk people after a certain period Prevent late-joins when the shuttle arrives Cap antags based on population (This should be apply to sec too), and just refund the token if you're bloc...
MoonJesus Bad threads / terrible or unusable ideas! 24 2,975 04-30-2022, 06:26 PM
    Thread: What are some of the most wild situations you found yourself in?
Post: RE: What are some of the most wild situations you ...

where to start I flooded the church with welding fuel and mindslaved the chaplain to get as many people to be in there as possible. I then got incendiary mitochondria and yelled CANNON BALL! and walk...
MoonJesus General Discussion 19 2,199 04-27-2022, 02:46 PM
    Thread: Should traitors be improved?
Post: RE: Should traitors be improved?

Cal Wrote: (04-27-2022, 01:32 PM) -- KikiMofo Wrote: (04-27-2022, 01:05 PM) -- telling sec or the crew they are a ling is a dick move. -- actually a brilliant stratagem. one less person to challeng...
MoonJesus Ideas & Suggestions 42 4,352 04-27-2022, 02:17 PM
    Thread: antag tokens
Post: RE: antag tokens

Given we have a separate RP server - whats the point of gating Antag access to random chance? What even is the point of Classic? It seems like it should be lax, casual SS13 with less rules and more fu...
MoonJesus Bad threads / terrible or unusable ideas! 24 2,975 04-27-2022, 02:11 PM
    Thread: Tripping On Wires
Post: RE: Tripping On Wires

What about having to go out of your way to make it a raised tripwire? Tripwires are funny. Traps are funny. Tripwire + mousetrap bomb traps in dark maint tunnels would be pure SS13
MoonJesus Ideas & Suggestions 6 646 04-26-2022, 03:53 PM
    Thread: antag tokens
Post: RE: antag tokens

I like it
MoonJesus Bad threads / terrible or unusable ideas! 24 2,975 04-26-2022, 03:50 PM
    Thread: [CLOSED PR] Enables hunger motive on classic servers
Post: RE: [PR] Enables hunger motive on classic servers

RGBDeadSilent Wrote: (04-25-2022, 09:27 AM) -- I would also like to say, I wish the stomach had a maximum capacity. I've said it before i'll say it again, its absolute hell as a Chef to work all shif...
MoonJesus Ideas & Suggestions 50 5,275 04-25-2022, 04:20 PM
    Thread: Make suicides spammable again
Post: Make suicides spammable again

You used to be able to chain suicides back to back, this was fun because you could do slit your throat repeatedly until all the blood in your body literally emptied and filled a room. This also ha...
MoonJesus Ideas & Suggestions 5 608 04-25-2022, 04:19 PM
    Thread: [CLOSED PR] Enables hunger motive on classic servers
Post: RE: [PR] Enables hunger motive on classic servers

I actually really like this because it makes it more easy to antag as a chef by poisoning food that people will actually need to eat. Also the captain could appoint a cup bearer
MoonJesus Ideas & Suggestions 50 5,275 04-24-2022, 07:08 PM
    Thread: Prescription Glasses should increase crit chances
Post: RE: Prescription Glasses should increase crit chan...

make it a low chance like yeeting thrown items
MoonJesus Ideas & Suggestions 12 951 04-23-2022, 03:44 PM
    Thread: [PR] Using emergency security alert now triggers maptext + a sound effect
Post: RE: [PR] Using emergency security alert now trigge...

Yeah honestly I've never liked this feature in general. I think this does just serve as an invitation for people nearby to join the brawl.
MoonJesus Ideas & Suggestions 14 1,321 04-23-2022, 02:01 PM
    Thread: [CLOSED PR] Security health implants only send out an alert on death.
Post: RE: [PR] Security health implants only send out an...

Default sec should just git gud I think this is a good compromise. Someone made a good point about Miners needing this when dying in space. But for sec its a little OP when you have a fully crew of g...
MoonJesus Ideas & Suggestions 24 2,236 04-23-2022, 01:52 PM
    Thread: Prescription Glasses should increase crit chances
Post: RE: Prescription Glasses should increase crit chan...

I like the idea of headwear-specific crits. Also knocking gear off in a fight Punch someone with glasses on, temporarily blind them in whichever eye, or both Hit an engi in the head and knock th...
MoonJesus Ideas & Suggestions 12 951 04-23-2022, 01:50 PM
    Thread: Job MacGuffins
Post: RE: Job MacGuffins

I like the idea of the captain having to bother dept. heads for stuff like that. Gives captain more of a sense of direction other than announcing weird shit and calling the shuttle
MoonJesus Ideas & Suggestions 13 1,842 07-29-2021, 07:19 PM
    Thread: Department-Specific APC Access
Post: RE: Department-Specific APC Access

Im against the idea of giving non-engineers APC access because it just removes more challenge aspects and APC's are easy enough to hack as it is I AM for the remote APC control thing though
MoonJesus Ideas & Suggestions 19 2,389 07-28-2021, 05:19 AM