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Search Results
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Thread: Add delay to knock out gas (N2O) kicking in?
Post: RE: Add delay to knock out gas (N2O) kicking in?
| The effects of gasses is already pretty easy to invalidate with internals, you don't need to weaken it even further. N2O is also a bit rarer and not as commonly available as the other gasses.
the s... |
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Zafhset |
Ideas & Suggestions
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8 |
3,224 |
05-13-2023, 07:58 PM |
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Thread: "The Stun META discussion Thread"
Post: RE: "The Stun META discussion Thread"
| Do you want to know why "stun" is the go-to solution (or meta) for security?
Because it's literally their only option presented by their gear.
You could argue that stun is superior/etc but it's ... |
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Zafhset |
General Discussion
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44 |
18,996 |
02-15-2023, 03:25 AM |
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Thread: Clown's Cola (PepsBeep) and Cluwnegen
Post: RE: Clown's Cola (PepsBeep) and Cluwnegen
| we don't need more ways to turn people into clowns/cluwnes, honestly. |
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Zafhset |
Ideas & Suggestions
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10 |
4,122 |
11-17-2022, 08:26 PM |
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Thread: Of Flocks and Blobs - Quarantine / Shuttle Calls
Post: RE: Of Flocks and Blobs - Quarantine / Shuttle Cal...
| As someone who has just experienced a goddamn 11/12 minute-in shuttle call (as flock, who has barely taken over robotics and part of genetics) I feel like a lot of people call the shuttle intentionall... |
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Zafhset |
Ideas & Suggestions
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18 |
7,112 |
11-09-2022, 05:27 AM |
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Thread: [MERGED PR] Nadir changeling rebalance: near-total immunity to aqua tenebrae
Post: RE: [PR] Nadir changeling rebalance: near-total im...
| Honestly, Nadir's design around the acid ocean is deliberate - can we stop encouraging changes where only the crew has to deal with it in full while antags don't?
Having to change your playstyle or... |
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Zafhset |
Good ideas!
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7 |
4,352 |
10-29-2022, 10:36 PM |
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Thread: [PR] Removes owner names from organs/limbs
Post: RE: [PR] Removes owner names from organs/limbs
| I think this is the previous thread for reference :
https://forum.ss13.co/showthread.php?tid=1774 (https://forum.ss13.co/showthread.php?tid=1774)
While this adds realism, I agree that it doesn't ... |
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Zafhset |
Ideas & Suggestions
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19 |
7,267 |
10-28-2022, 10:59 PM |
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Thread: [MERGED PR] Merges mechanics with engineer
Post: RE: [MERGED PR] Merges mechanics with engineer
| While there's a lot of discussion here, realistically I feel this would result more often (than not) that 8 full mechanic-style players and 0 engineer-style players take up the slots.
Consider how me... |
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Zafhset |
Good ideas!
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28 |
13,867 |
10-21-2022, 08:45 PM |
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Thread: Something about halloween critters
Post: RE: Something about halloween critters
| I'm against removing the crow/bumblespider's abilities purely because they are possible wizard polymorph options. It would severely impact their ability to fight back after being morphed.
Maybe mak... |
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Zafhset |
Ideas & Suggestions
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11 |
4,018 |
10-08-2022, 12:04 PM |
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Thread: Caroline Soupes HoS application
Post: RE: Caroline Soupes HoS application
| +1
While Caroline says they play classic only occasionally, I've seen them play sec there quite a few times and they usually strike me as one of the more reliable officers on the team.
I'm sure pe... |
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Zafhset |
Denied Applications
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19 |
9,062 |
10-05-2022, 05:55 AM |
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Thread: Relook at/make other syndicate drone types cheaper to produce (except x-drones)
Post: Relook at/make other syndicate drone types cheaper...
| The original nerf was largely put in motion due to how often x-drones were spammed, and how impossibly tough and powerful they were in mass quantities.
A blanket nerf on the cost of all the other... |
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Zafhset |
Ideas & Suggestions
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1 |
986 |
10-05-2022, 05:35 AM |
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Thread: [MERGED PR] New Command Traitor Item: AI Laser Upgrade Modules
Post: RE: [PR] New Command Traitor Items: AI Laser and T...
| beyond the discussions over what the AI should/shouldn't have, a 20 damage phaser with a 10 second cooldown is so laughably weak for 7 TC. It'll take a literal minute of BYOND time to knock someone in... |
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Zafhset |
Good ideas!
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10 |
4,262 |
09-22-2022, 03:17 AM |
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Thread: Leah mentor application
Post: RE: Leah mentor application
| +1
Leah definitely has the know how, and from in-game interactions alone they are a pleasant person. |
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Zafhset |
Denied Applications
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42 |
18,579 |
09-20-2022, 03:06 AM |
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Thread: Donut 2 suggestions
Post: RE: Donut 2 suggestions
| Few things I can think of to suggest :
1. It has a massive bridge and could use a few more things - like the headset crate (like cog1 and cog2), and maybe a drinks dispenser? looks kind of empty as i... |
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Zafhset |
Ideas & Suggestions
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11 |
4,252 |
08-06-2022, 11:36 PM |
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Thread: Remove the ammo limit from the 40mm assault pod weapon
Post: RE: Remove the ammo limit from the 40mm assault po...
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Love Wrote: (03-14-2022, 01:24 AM)
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They both sound utterly miserable and unfun.
Mass death and annoyance with no realistic counterplay or interaction beyond hoping they get cocky and try to fight... |
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Zafhset |
Ideas & Suggestions
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14 |
6,579 |
03-14-2022, 01:57 AM |
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Thread: Remove the ammo limit from the 40mm assault pod weapon
Post: RE: Remove the ammo limit from the 40mm assault po...
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Mouse Wrote: (03-13-2022, 06:38 PM)
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If your standard for "this is way too weak" is "how does this kill compared to chemistry" then I'm afraid that's literally everything that isn't chemistry.
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... |
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Zafhset |
Ideas & Suggestions
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14 |
6,579 |
03-13-2022, 06:50 PM |
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Thread: Remove the ammo limit from the 40mm assault pod weapon
Post: RE: Remove the ammo limit from the 40mm assault po...
| Devastating-in-the-right-circumstance is accurate, however the problem is that you will almost never have the circumstance to do so :
1) you would have to terminate all pods before hand (better done... |
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Zafhset |
Ideas & Suggestions
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14 |
6,579 |
03-13-2022, 05:42 PM |
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Thread: Remove the ammo limit from the 40mm assault pod weapon
Post: Remove the ammo limit from the 40mm assault pod we...
| A long, long time ago (I think it was pre-2015) the 40mm pod weapons were nerfed to include an ammo limit - this made sense at the time, as it was super destructive back then and there were very few o... |
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Zafhset |
Ideas & Suggestions
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14 |
6,579 |
03-12-2022, 03:43 AM |
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Thread: HOS app- tavish finnegan from Blue to Red
Post: RE: HOS app- tavish finnegan from Blue to Red
| +1 as well.
Tavish has come across as pretty level-headed and has the right mindset for HoS-ing |
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Zafhset |
Approved Applications
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24 |
13,143 |
03-05-2022, 07:05 AM |
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Thread: [MERGED PR] AI Law Rack - Replaces AI Upload
Post: RE: [PR] AI Law Rack - Replaces AI Upload
| Some concerns on the split law racks thing :
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Currently when the borgs/AI are found or declared to be rogue, a lot of the crew adopts a kill-all-silicons mindset regardless of whether s... |
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Zafhset |
Good ideas!
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35 |
18,080 |
02-19-2022, 08:49 PM |
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Thread: First Level 5 HoS Unappreciation Thread
Post: RE: First Level 5 HoS Unappreciation Thread
| Personally, the extra-jank sprite is pretty nice. |
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Zafhset |
General Discussion
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22 |
10,404 |
02-13-2022, 08:49 PM |
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Thread: blacklist radioactive from mildly mutated
Post: RE: blacklist radioactive from mildly mutated
| I'm against the removal of radioactive - it is part of what makes radstorms catastrophic, with some of the dead corpses becoming beacons of radioactivity. |
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Zafhset |
Ideas & Suggestions
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10 |
4,269 |
02-13-2022, 08:31 PM |
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Thread: [CLOSED PR] Traitors now get 25 TC - Buylist items are scaled to match
Post: RE: [PR] Traitors now get 25 TC - Buylist items ar...
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saccharineChampion Wrote: (01-19-2022, 07:40 PM)
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Note that the trick cig box already does this up to six times for 1 TC - the explosion from a trick cig is guaranteed to gib any body on its tile. ... |
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Zafhset |
Ideas & Suggestions
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15 |
7,472 |
01-19-2022, 10:06 PM |
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Thread: [CLOSED PR] Traitors now get 25 TC - Buylist items are scaled to match
Post: RE: [PR] Traitors now get 25 TC - Buylist items ar...
| Not a fan of the micros being divided like this - this means more traitors will be able to find the budget to simply explode on death as a final "hah hah fuck you" along with any stuff they stole/etc.... |
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Zafhset |
Ideas & Suggestions
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15 |
7,472 |
01-19-2022, 05:42 PM |
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Thread: [CLOSED PR] Removed maxsec access from beepsky
Post: RE: [PR] Removed maxsec access from beepsky
| making beepsky unpullable would remove the ability to drag static securitrons across hallways to catch crimers or people who pull weapons on you.
why not just fix the pulling-opens-doors issue? |
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Zafhset |
Ideas & Suggestions
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17 |
7,655 |
01-12-2022, 08:23 PM |
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Thread: HoS application - Osmosis Jones
Post: RE: HoS application - Osmosis Jones
| Yes - Osmosis has a pretty level head and often comes across as one of the reasonable elements in a sec team.
It is also impossible to say no with that art, damn. |
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Zafhset |
Approved Applications
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14 |
8,333 |
01-07-2022, 10:58 PM |