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    Thread: Human Resprite Thread
Post: RE: Human Resprite Thread

I have crept awake from my old tomb to say that I think everything looks awesome. In response to earlier posts, these sprites could be seen as having a masculine look because of the eyebrows. The...
Arborinus Good ideas! 60 13,884 03-01-2021, 06:36 PM
    Thread: NSS Artemis Spriting Thread
Post: RE: NSS Artemis Spriting Thread

sartorius Wrote: (11-02-2019, 01:23 PM) -- Planet Mistake -- Planet Mistake https://i.imgur.com/Lo6Y4ir.png Come on down to Planet Mistake! https://i.imgur.com/Lnpw7U2.png Meet the locals! ...
Arborinus Sprites 25 11,324 11-14-2019, 05:35 PM
    Thread: Gang Vampires
Post: Gang Vampires

I decided to play a round here recently and saw the cool Gang mode changes, which got me thinking on an old idea I've never posted here: Vampire clans, a new variant or a replacement for Gang mode....
Arborinus Ideas & Suggestions 0 1,430 11-09-2019, 10:19 PM
    Thread: [EVENT] An SS13 Game Jam this way comes!
Post: RE: [EVENT] An SS13 Game Jam this way comes!

please make my dream come true https://forum.ss13.co/showthread.php?tid=7093
Arborinus General Discussion 54 26,434 07-04-2019, 03:06 PM
    Thread: Official(?) Alcatraz Station Discussion
Post: RE: Official(?) Alcatraz Station Discussion

It was around 2013 I first found Space Station 13, at first /tg/ station. It was an amazing game to me, and I wondered where it came from. I discovered that Goonstation was the origin of "the code" an...
Arborinus Mapping 41 25,394 12-11-2018, 10:59 AM
    Thread: Lunchboxes!
Post: RE: Lunchboxes!

Arborinus Wrote: (11-27-2016, 10:14 PM) -- Here's a ticket and a lunch box. Creating custom worn items requires making all 4 directions and in each hand so maybe later. http://i.imgur.com/RPwvvVv....
Arborinus Ideas & Suggestions 11 3,968 05-29-2018, 11:12 AM
    Thread: Sprite Request: Item Limbs
Post: RE: Sprite Request: Item Limbs

I will never let this die.
Arborinus General Discussion 69 32,708 05-24-2018, 06:37 PM
    Thread: Syndicate daggers and infernal pens no longer stun on throw
Post: RE: Syndicate daggers and infernal pens no longer ...

I would venture to guess that Lawn Darts are also broken then, since I coded them with the exact same stun.
Arborinus Resolved 7 3,007 05-21-2018, 07:05 PM
    Thread: let us wrangle multiple bees at once
Post: RE: let us wrangle multiple bees at once

Coat yourself in pollen to have bees swarm all over you. Or possibly less weird have the bee costume combined with dancing make bees mass follow you.
Arborinus Ideas & Suggestions 4 1,891 05-16-2018, 05:02 PM
    Thread: Different fighting styles
Post: RE: Different fighting styles

Haprenti Wrote: (05-15-2018, 03:08 PM) -- Arborinus Wrote: (05-15-2018, 02:50 PM) -- From the title I thought of this idea: Players can choose one of 3 fighting styles in character preferences. Each...
Arborinus Ideas & Suggestions 15 6,947 05-15-2018, 04:01 PM
    Thread: Different fighting styles
Post: RE: Different fighting styles

I feel like this would just lead to people powergaming and just wearing gear under their armor for the bonuses without having fun with it. From the title I thought of this idea: Players can choose ...
Arborinus Ideas & Suggestions 15 6,947 05-15-2018, 02:50 PM
    Thread: Shit keeps appearing under other shti
Post: RE: Shit keeps appearing under other shti

Dabir Wrote: (05-03-2018, 08:06 AM) -- Minor Shit keeps appearing under other shti -- Even the t's are appearing under the i's! I can also report this, it has been happening for a long time. Som...
Arborinus Bug Reports 8 3,466 05-03-2018, 10:53 AM
    Thread: Mind-Controlled Wheelchair for the Limbless
Post: RE: Mind-Controlled Wheelchair for the Limbless

I sprited a wheelchair and it was even in the game for a bit, not sure what happened to it. I think Haine coded it?
Arborinus Ideas & Suggestions 5 2,101 04-23-2018, 11:20 AM
    Thread: Add minute differences between clothing items
Post: RE: Add minute differences between clothing items

Gannets Wrote: (04-21-2018, 01:35 AM) -- +3 Legendary Staff Assistant's Jumpsuit of the Wolf -- Killing critters has a chance for them to drop loot based on the area they are in (swim trunks in the...
Arborinus Ideas & Suggestions 6 2,550 04-21-2018, 12:17 PM
    Thread: Remove or rework the party button
Post: RE: Make the party button scannable again

Xeram Wrote: (04-12-2018, 03:18 PM) -- Arborinus Wrote: (04-12-2018, 03:09 PM) -- Lord Birb Wrote: (04-12-2018, 02:47 PM) -- The problems are that the disco lights can hurt some individual's eyes a...
Arborinus Ideas & Suggestions 14 5,091 04-12-2018, 03:59 PM
    Thread: Remove or rework the party button
Post: RE: Make the party button scannable again

Lord Birb Wrote: (04-12-2018, 02:47 PM) -- The problems are that the disco lights can hurt some individual's eyes and deconstructing a party button after activating it makes it completely impossible ...
Arborinus Ideas & Suggestions 14 5,091 04-12-2018, 03:09 PM
  Sad Thread: Remove or rework the party button
Post: Remove or rework the party button

This patch (https://forum.ss13.co/showthread.php?tid=9937) was implemented, making the party button unscannable, but why? How will mechanics make disco station ever again? EDIT: The button was made...
Arborinus Ideas & Suggestions 14 5,091 04-12-2018, 02:37 PM
    Thread: Tweaking the Wraiths weaknesses
Post: RE: Tweaking the Wraiths weaknesses

Wraiths should be immobile or very slowed when visible to the crew. Also some way to stop the dumb "appear in space outside a window to farm a million points" strategy
Arborinus Ideas & Suggestions 14 5,950 04-10-2018, 04:37 PM
    Thread: Juice-O-Matic does not actually juice.
Post: RE: Juice-O-Matic does not actually juice.

https://forum.ss13.co/showthread.php?tid=5928&pid=69344#pid69344 Along with a few more in the resolved/features about this. Make sure the fruit actually has juice (grown by botany)
Arborinus Bug Reports 2 1,247 04-09-2018, 08:25 AM
    Thread: Ghost critters can Grab themselves
Post: RE: Ghost critters can Grab themselves

If I'm reading this right this means that ghost critters can swirlie themselves as well
Arborinus Bug Reports 3 1,825 04-07-2018, 10:51 AM
    Thread: Nanotrasen Pledge of Allegiance
Post: RE: Nanotrasen Pledge of Allegiance

RIP my idea and sprites
Arborinus Ideas & Suggestions 37 16,357 04-04-2018, 05:28 PM
    Thread: The Goonstation Book of World Records
Post: RE: The Goonstation Book of World Records

Frank_Stein Wrote: (03-28-2018, 08:56 PM) -- Most people in a clown car -- Wisecrack34 Wrote: (03-28-2018, 09:12 PM) -- Most Players in a clown car killed at once -- Chips ahoy with 31. Skip to ab...
Arborinus General Discussion 176 83,622 04-03-2018, 11:27 AM
    Thread: Jungle Fever [New/Old Path Symptom]
Post: RE: Jungle Fever [New/Old Path Symptom]

Small note, with its current implementation, victims would have to exclusively eat botany bananas (or chug potassium) since spawned bananas have no potassium.
Arborinus Patches 5 3,269 03-28-2018, 07:30 AM
    Thread: Remove Spatial Tears
Post: RE: Remove Spatial Tears

Wisecrack34 Wrote: (03-27-2018, 12:02 PM) -- Arborinus Wrote: (03-27-2018, 11:20 AM) -- ... Since no one has said it yet, I think spatial tears are fine as is. They add an interesting dimension to p...
Arborinus Ideas & Suggestions 36 14,513 03-27-2018, 04:23 PM
    Thread: Remove Spatial Tears
Post: RE: Remove Spatial Tears

... Since no one has said it yet, I think spatial tears are fine as is. They add an interesting dimension to play and can be worked around with some effort. That said they should last for about 10% of...
Arborinus Ideas & Suggestions 36 14,513 03-27-2018, 11:20 AM