Search Results
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Thread: Weapons Update
Post: RE: Weapons Update
Yeah the hard and fast rule has always seemed to be NT employees get energy weapons and syndies get ballistic weapons.
Though the detective is always shady and brought their own gun to the station...... |
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KikiMofo |
Ideas & Suggestions |
4 |
119 |
7 hours ago |
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Thread: Don & Doff Actionbars
Post: RE: Don & Doff Actionbars
Id say jumpsuit slot items, full body outer wear, maybe armor vests?, and probably jet packs should have some time to put on.
But yeah I see a problem in slowing down the gameplay though the game is ... |
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KikiMofo |
Ideas & Suggestions |
1 |
72 |
7 hours ago |
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Thread: make intercoms unscannable again
Post: RE: make intercoms unscannable again
(Yesterday, 10:11 AM)coolvape Wrote: isn't there already a rule against spam?
if people are abusing intercoms to spam the station why not just report them?
Pretty much this yeah |
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KikiMofo |
Ideas & Suggestions |
7 |
165 |
Yesterday, 02:50 PM |
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Thread: make intercoms unscannable again
Post: RE: make intercoms unscannable again
Intercoms are scannable? Haha. I can just imagine the spam.
As Mordent said with the radios I use to turn on all the radios in the bridge radio box and lock myself into the crate and talk to the crew.... |
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KikiMofo |
Ideas & Suggestions |
7 |
165 |
04-14-2021, 06:07 PM |
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Thread: [CLOSED PR] Removes the cyalumes saber ability to deflect projectiles
Post: RE: [CLOSED PR] Removes the cyalumes saber ability...
(04-11-2021, 02:00 PM)Lord Birb Wrote: I think everyone saying "just disarm them lmao" has forgotten you can staple sabers to your arm now.
Well stapling it on your arm kinda removes the bonus of b... |
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KikiMofo |
Ideas & Suggestions |
27 |
675 |
04-11-2021, 04:22 PM |
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Thread: [CLOSED PR] Removes the cyalumes saber ability to deflect projectiles
Post: RE: [CLOSED PR] Removes the cyalumes saber ability...
Yeah what Drago said. People seem to underestimate how strong disarm is. Thats one of the reasons I never liked using melee weapons because any nerd can just rush up on you and spam disarm. |
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KikiMofo |
Ideas & Suggestions |
27 |
675 |
04-11-2021, 09:52 AM |
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Thread: [CLOSED PR] Removes the cyalumes saber ability to deflect projectiles
Post: RE: [PR] Removes the cyalumes saber ability to def...
Remove bleed but add burning? |
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KikiMofo |
Ideas & Suggestions |
27 |
675 |
04-10-2021, 09:19 AM |
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Thread: Starlight should not burn vampires on water maps.
Post: RE: Starlight should not burn vampires on water ma...
True. Though has anyone played as a vampire and gone into the trench at all? There is no light down there really so it shouldnt hurt vamps. |
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KikiMofo |
Ideas & Suggestions |
12 |
240 |
04-09-2021, 05:59 PM |
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Thread: Starlight should not burn vampires on water maps.
Post: RE: Starlight should not burn vampires on water ma...
Oshans not very deep then is it? |
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KikiMofo |
Ideas & Suggestions |
12 |
240 |
04-09-2021, 03:07 PM |
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Thread: Starlight should not burn vampires on water maps.
Post: RE: Starlight should not burn vampires on water ma...
Depends on if we are going by the logic that moving water hurts vamps like the classic tales I suppose. That would just need to change the flavor text from starlight hurting them to moving water hurti... |
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KikiMofo |
Ideas & Suggestions |
12 |
240 |
04-09-2021, 11:39 AM |
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Thread: Dont Allow Emotes While Knocked Out
Post: RE: Dont Allow Emotes While Knocked Out
"spamminf f to fart and you wont fart, but in a few seconds it will constantly fart super loud and like a machine gun"
Hilarious. |
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KikiMofo |
Ideas & Suggestions |
12 |
276 |
04-08-2021, 04:36 PM |
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Thread: Dont Allow Emotes While Knocked Out
Post: RE: Dont Allow Emotes While Knocked Out
Sounds like a bug or something. USUALLY KOed people can't emote at all.
Oh wait. Changeling? Might have been the automatic scream that happens when you are eating someone and their limb pops off or s... |
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KikiMofo |
Ideas & Suggestions |
12 |
276 |
04-07-2021, 08:00 PM |
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Thread: Cheese for Mentor Mice
Post: RE: Cheese for Mentor Mice
I would approve of mentor mice cheese being a reward or something for good mentor mousing. Dunno how that would work mechanically though |
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KikiMofo |
Ideas & Suggestions |
18 |
634 |
04-06-2021, 10:07 AM |
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Thread: borg force shield upgrade needs changes
Post: RE: borg force shield upgrade needs changes
Why would borg shields reflect projectiles? Seems OP.
Borg shields should protect them from lasers and bullets but also drain their batteries by a good amount each time they get shot at. |
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KikiMofo |
Ideas & Suggestions |
11 |
359 |
04-04-2021, 08:22 PM |
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Thread: Receiving mentorhelp responses should play a sound
Post: RE: Receiving mentorhelp responses should play a s...
(04-03-2021, 06:47 AM)Frank_Stein Wrote: Clear, crisp, friendly
https://youtu.be/lbuW6zIuUo4
Hmm it seems TOO friendly.
Get popecrunch to burp into the mic and yell HEY SOMEONE ANSWERED YOU and th... |
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KikiMofo |
Good ideas! |
5 |
245 |
04-03-2021, 08:57 AM |
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Thread: [Idea] Port-a-pot
Post: RE: [Idea] Port-a-pot
Port-a-Heavy Laser Turret |
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KikiMofo |
Ideas & Suggestions |
15 |
452 |
03-31-2021, 07:16 PM |
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Thread: [PR] Hacked Pizza Vending Machines Throw Pizzas with Randomized Toppings
Post: RE: [PR] Hacked Pizza Vending Machines Throw Pizza...
As long as theres a chance a burning hot pizza can slam into someones face and burn/melt their faces I like the idea. |
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KikiMofo |
Ideas & Suggestions |
11 |
433 |
03-25-2021, 05:11 PM |
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Thread: [PR] Hacked Pizza Vending Machines Throw Pizzas with Randomized Toppings
Post: RE: [PR] Hacked Pizza Vending Machines Throw Pizza...
I coulda swore they already chucked pizzas when hacked |
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KikiMofo |
Ideas & Suggestions |
11 |
433 |
03-25-2021, 02:15 PM |
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Thread: [MERGED PR] Remove a few items from spy thief reward pool
Post: RE: [PR] Remove a few items from spy thief reward ...
Yeah about what Warcrimes said. The whole "They are not the main characters" part specifically is how I've always seen SS13. Some people think just because they are the antag they are the star of the ... |
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KikiMofo |
Good ideas! |
21 |
666 |
03-24-2021, 07:05 PM |
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Thread: [PR] Remove some spy theft delivery areas
Post: RE: [PR] Remove some spy theft delivery areas
I mean with the proper tools no place is unreasonable to get into. If you are a spy you should have tools on hand to break into ANYWHERE. |
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KikiMofo |
Ideas & Suggestions |
5 |
357 |
03-23-2021, 02:47 PM |
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Thread: [idea][input wanted]Triple Ethanol
Post: RE: [idea][input wanted]Triple Ethanol
Well that sounds about right for what they want if you could make it yourself. Dunno if anyone would want that to be craftable though. |
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KikiMofo |
Ideas & Suggestions |
8 |
296 |
03-23-2021, 08:36 AM |
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Thread: [idea][input wanted]Triple Ethanol
Post: RE: [idea][input wanted]Triple Ethanol
I assume feeding someone Moonshine would be what you want yes? Its deadly to drink if you arent the barman I think. |
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KikiMofo |
Ideas & Suggestions |
8 |
296 |
03-22-2021, 07:31 PM |
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Thread: [Idea] Giving the CE a pet.
Post: RE: [Idea] Giving the CE a pet.
How about one of those rock crabs or whatever from the mars zlevel?
Draw a smiley face on it or something |
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KikiMofo |
Ideas & Suggestions |
27 |
1,116 |
03-22-2021, 03:24 PM |
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Thread: [PR] reduces construction times, allow building multiple girders at the same time.
Post: RE: [PR] reduces construction times, allow buildin...
(03-22-2021, 10:23 AM)mbc Wrote: i don't think the multi-girder-per-tile thing is really worth preserving here. I'd rather have multi-builds functional and kill the same-tile-girders joke feature so... |
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KikiMofo |
Ideas & Suggestions |
19 |
747 |
03-22-2021, 10:30 AM |
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Thread: [Idea] Giving the CE a pet.
Post: RE: [Idea] Giving the CE a pet.
I thought the CE had a pet in some maps? |
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KikiMofo |
Ideas & Suggestions |
27 |
1,116 |
03-22-2021, 10:29 AM |