Search Results
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Thread: [PR] Removes numbers from health scanners on RP
Post: RE: [PR] Removes numbers from health scanners on R...
Yeah do not like this change at all. Easiest solution in my opinion is don't like numbers in my rp don't say the numbers in rp. Meanwhile those who are new to the game entirely get another wrinkle to ... |
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DioChasek |
Ideas & Suggestions
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38 |
1,180 |
03-19-2023, 09:51 PM |
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Thread: Special Duel Russian Revolver Suicide
Post: RE: Special Duel Russian Revolver Suicide
You manage to blow off your head twice similar to the old Johnny Cage fatality glitch. |
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DioChasek |
Ideas & Suggestions
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4 |
167 |
03-13-2023, 06:27 PM |
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Thread: Removal of maintenance cameras
Post: RE: Removal of maintenance cameras
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DioChasek |
Ideas & Suggestions
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16 |
432 |
03-13-2023, 06:26 PM |
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Thread: Removal of maintenance cameras
Post: RE: Removal of maintenance cameras
Couple thoughts I have mixed opinions here. Yes it is an awful lot of power to have in a couple peoples hands (AI and anyone on cameras) and you are right it can straight up ruin a round when you get ... |
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DioChasek |
Ideas & Suggestions
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16 |
432 |
03-13-2023, 06:11 PM |
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Thread: Some Ling Balance Thoughts
Post: RE: Some Ling Balance Thoughts
A super motivated limb critter can do a lot of damage to the station. All that needs to happen is a few kicks as a leg, or a screwdriver and crowbar as a hand to a window and bam breech o2 escapes |
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DioChasek |
Ideas & Suggestions
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11 |
636 |
11-29-2022, 08:12 PM |
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Thread: [CLOSED PR] New antagonist : Brain slugs
Post: RE: [PR] New antagonist : Brain slugs
The Wrote: (11-25-2022, 02:20 PM)
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i feel like the body you are controling should degrade over time, something like the body rots over time
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While thematic brain slugs are kinda underpowered at... |
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DioChasek |
Ideas & Suggestions
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27 |
1,684 |
11-25-2022, 02:58 PM |
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Thread: Dinosaur/Jungle Station
Post: RE: Dinosaur/Jungle Station
CCR would be played on this map all the time. I am so in. |
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DioChasek |
Ideas & Suggestions
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24 |
3,225 |
11-17-2022, 09:40 PM |
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Thread: Let cow people eat grass
Post: RE: Let cow people eat grass
Mouse Wrote: (10-27-2022, 06:26 AM)
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let cow people eat kudzu people
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Also valid. |
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DioChasek |
Ideas & Suggestions
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4 |
362 |
10-27-2022, 08:50 PM |
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Thread: Brobocop Food Synthizer "ammo"
Post: RE: Brobocop Food Synthizer "ammo"
Honestly the best thing you can do as chef is have the brobocop actually help you *gasp*. They will appreciate not being shunned by the chef for a change, you save cooking materials for more exotic di... |
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DioChasek |
Ideas & Suggestions
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10 |
528 |
10-08-2022, 08:32 AM |
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Thread: Syndicate Item TierList
Post: RE: Syndicate Item TierList
I hate that I spent half an hour actually doing this |
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DioChasek |
General Discussion
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4 |
359 |
10-07-2022, 12:31 PM |
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Thread: Different Changeling Abomination form depending on Mutantrace
Post: RE: Different Changeling Abomination form dependin...
Quick thoughts on a ling set of trees, one that makes your limb critters a viable threat and not just a giveaway that it is a ling round, one that specializes in horror form, and either one that has s... |
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DioChasek |
Ideas & Suggestions
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3 |
278 |
10-04-2022, 11:38 PM |
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Thread: Remy should have foodtech access
Post: RE: Remy should have foodtech access
NanoDano Wrote: (10-04-2022, 06:06 PM)
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Makes sense, its not like the chef himself is going to cook anything that isnt an abomination.
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This is why we need a clown in the kitchen at all times. ... |
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DioChasek |
Ideas & Suggestions
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7 |
464 |
10-04-2022, 11:34 PM |
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Thread: Personal AI's?
Post: RE: Personal AI's?
Alternatively you can just play as a skeleton pop off your head hide your body in a locker. |
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DioChasek |
Ideas & Suggestions
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7 |
484 |
10-04-2022, 12:43 PM |
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Thread: Proposal for a handcuff overhaul, or at least, new special handcuffs
Post: RE: Proposal for a handcuff overhaul, or at least,...
If you are truly concerned about decreasing antag mobility shackles are a thing. Orange shoes and handcuffs bam no more running.
But yeah this idea has a lot of super unfun things about it, and a gam... |
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DioChasek |
Ideas & Suggestions
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10 |
538 |
10-02-2022, 10:50 AM |
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Thread: Vocal translator, but you can breathe with it.
Post: RE: Vocal translator, but you can breathe with it.
Captain: What are their demands clown?
Clown: They want enough bananas to last for the rest of the shift, 100k in credits unmarked, and a flamer full of lube.
Monkeys: Those are not our demands you ... |
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DioChasek |
Ideas & Suggestions
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31 |
2,633 |
10-01-2022, 07:15 PM |
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Thread: Vocal translator, but you can breathe with it.
Post: RE: Vocal translator, but you can breathe with it.
And just think when half the crew turns monkey and starts tiding the captain can bring in the heavy hitter to negotiate, the clown. |
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DioChasek |
Ideas & Suggestions
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31 |
2,633 |
10-01-2022, 07:05 PM |
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Thread: Vocal translator, but you can breathe with it.
Post: RE: Vocal translator, but you can breathe with it.
Frank_Stein Wrote: (10-01-2022, 08:22 AM)
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Would love if the Clown could understand Monkey as a job trait. Have them be the interpreter.
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How dare you suggest we give a buff to the clown. I lik... |
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DioChasek |
Ideas & Suggestions
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31 |
2,633 |
10-01-2022, 09:25 AM |
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Thread: Adding Remy meat to the ratatouille recipe should make Rat-atouille
Post: RE: Adding Remy meat to the ratatouille recipe sho...
BadShot Wrote: (09-29-2022, 01:48 PM)
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Love it
But isnt Remy, atleast goon Remy, a mouse?
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Would you prefer a tiri-mouse-su as a cake option? |
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DioChasek |
Ideas & Suggestions
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12 |
560 |
09-29-2022, 06:27 PM |
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Thread: A Meta-Friending/Clique Discussion.
Post: RE: A Meta-Friending/Clique Discussion.
I will say this much, although there is pain as I read some of these stories, compared to a lot of other online communities I would like to think we are pretty good at reaching out to new players. It ... |
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DioChasek |
RP Discussion
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50 |
6,377 |
09-28-2022, 08:55 PM |
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Thread: Adding Remy meat to the ratatouille recipe should make Rat-atouille
Post: RE: Adding Remy meat to the ratatouille recipe sho...
How else can I live out the perfect villain rp? https://youtu.be/HvHFlt3bipA |
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DioChasek |
Ideas & Suggestions
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12 |
560 |
09-28-2022, 08:56 AM |
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Thread: Security Foam/Glue Gun!
Post: RE: Security Foam/Glue Gun!
Lord_earthfire Wrote: (09-27-2022, 10:25 PM)
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I would realy not like to see another crowd control option given to sec. Glue has a much more immediate effect than tranq darts, and running away is on... |
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DioChasek |
Ideas & Suggestions
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11 |
540 |
09-27-2022, 11:23 PM |
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Thread: briefcase full of cash
Post: RE: briefcase full of cash
Would also run into the current problem with the loot crate system we have right now since gold bullion is usually in at least one of the round start crates and people will rush hard to get that quick... |
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DioChasek |
Ideas & Suggestions
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13 |
729 |
09-27-2022, 05:04 PM |
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Thread: A Meta-Friending/Clique Discussion.
Post: RE: A Meta-Friending/Clique Discussion.
It’s ok to have friends in game, I do draw a line though and try to interact more often with new faces whenever possible though, if for no other reason than to introduce them to some zany in game spec... |
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DioChasek |
RP Discussion
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50 |
6,377 |
09-27-2022, 02:53 PM |
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Thread: reduce pocket air tank o2 usage
Post: RE: reduce pocket air tank o2 usage
It’s an air tank that can fit in your pocket. Try to imagine how little air is gonna be in that for you to breath irl. It’s a miracle it lasts as long as it does in game!
But for real that’s what b... |
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DioChasek |
Ideas & Suggestions
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15 |
704 |
09-26-2022, 11:22 PM |
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Thread: drsingh / delari memory archive
Post: RE: drsingh / delari memory archive
Man what a weird coincidence, my best friend also passed away on the fifth. Regardless condolences to everyone close to them, anyone who can put years into a community doing things on their own time t... |
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DioChasek |
General Discussion
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28 |
5,333 |
09-26-2022, 12:01 PM |