Search Results
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Thread: [PR] Removes numbers from health scanners on RP
Post: RE: [PR] Removes numbers from health scanners on R...
I like this a lot... it'll make it a bit harder to treat people since you can't perfectly ration your medical chemicals but I think for rp that's a good change. I like when doctors need to pay attenti... |
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Waffleloffle |
Ideas & Suggestions
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38 |
1,181 |
03-18-2023, 11:23 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
allow SICCs to function as they do in cyborgs if they're the brain of a mindless human body. yes, this will pretty much require the intended body to be revived with SR after they die to the debraining... |
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Waffleloffle |
Ideas & Suggestions
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3,624 |
1,358,601 |
03-03-2023, 11:09 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
new chemical: warm milk. increases the amount of time someone's unconscious for if it's ingested while they're already unconscious. rapidly flushes ketamine from the system though |
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Waffleloffle |
Ideas & Suggestions
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3,624 |
1,358,601 |
02-26-2023, 04:41 PM |
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Thread: robotics docks power issue
Post: RE: robotics docks power issue
while I like this change in concept, I think its bad-feeling execution a symptom of a larger design choice regarding powering the station - that being that it kinda just falling into a boolean of Ever... |
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Waffleloffle |
Ideas & Suggestions
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14 |
344 |
02-25-2023, 07:27 PM |
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Thread: Decarabia feedback/bugs thread
Post: RE: Decarabia feedback/bugs thread
lovely, very beautiful map! the work put into it really shows, it looks amazing and has such a unique vibe to it... loved all the little vistas that were created with the windows and translucent floor... |
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Waffleloffle |
Ideas & Suggestions
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32 |
1,329 |
02-18-2023, 04:27 PM |
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Thread: Security space suits?
Post: RE: Security space suits?
visually what would differentiate them from the syndicate space suit |
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Waffleloffle |
Ideas & Suggestions
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12 |
407 |
02-14-2023, 09:10 PM |
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Thread: The Inevitable Mindhack Discussion Thread
Post: RE: The Inevitable Mindhack Discussion Thread
Kotlol Wrote: (02-10-2023, 04:06 PM)
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2: HoS is IMMUNE to mindhacks due to their hats.
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hos is immune to mindhacks because they start with a special mindshield implant that, to the best of my k... |
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Waffleloffle |
General Discussion
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25 |
1,297 |
02-10-2023, 04:56 PM |
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Thread: antag helper ghost role
Post: RE: antag helper ghost role
there's nothing stopping them from mentorhelping antag-specific questions or even asking for someone to mouse in and help them, if they'd like. it's just that help is usually more effective when someo... |
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Waffleloffle |
Ideas & Suggestions
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3 |
252 |
02-10-2023, 12:21 AM |
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Thread: An Open Discussion About RP NukeOps
Post: RE: An Open Discussion About RP NukeOps
I think it's for the best that they remain as an admin-curated treat for basically all the reasons that hooligan mentioned, as well as echoing mona's point that most actual on-station interactions bet... |
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Waffleloffle |
RP Discussion
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9 |
572 |
02-03-2023, 01:16 PM |
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Thread: Mentor App- eggcereal (Litol Guy, Aiden Caster)
Post: RE: Mentor App- eggcereal (Litol Guy, Aiden Caster...
+0.5 from me, I think. quincy is very respectful, friendly, and kind, and also has some good know-how from almost every department. I don't doubt that he'd be able to guide people through things well,... |
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Waffleloffle |
Applications
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10 |
780 |
01-28-2023, 11:43 PM |
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Thread: Environmental Fog
Post: RE: Environmental Fog
misread the title as "environmental frog" and was very excited until I read it again
personally I think it's important to tell if a cloud of vapor is reagent-based at a glance, since these are the ... |
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Waffleloffle |
Ideas & Suggestions
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3 |
228 |
01-23-2023, 03:09 PM |
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Thread: Nerf mechboots
Post: RE: Nerf mechboots
Lord_earthfire Wrote: (01-16-2023, 10:37 PM)
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Uhm... disabling mechboots inside if rooms would surely make engineers be pulled in by singulo setups on some maps. I'm not sure if that would be a goo... |
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Waffleloffle |
Ideas & Suggestions
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14 |
647 |
01-17-2023, 01:56 AM |
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Thread: [CLOSED PR] Reverts 93bee53 and associated changes, adds observers to the respawn ...
Post: RE: [PR] Reverts 93bee53 and associated changes, a...
since herb is allergic to being straightforward, I'll sum up what this PR concerns
on the RP servers, it was possible for observer ghosts to activate the 10-minute respawn timer for themselves by spe... |
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Waffleloffle |
Ideas & Suggestions
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11 |
857 |
01-17-2023, 01:37 AM |
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Thread: has diceroll combat/fights been tried?
Post: RE: has diceroll combat/fights been tried?
I'm gonna be honest that kind of just seems like it'll feel Bad to everyone involved. damage ranges for attacks is something a combat system has to be built around to begin with, but I think any parti... |
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Waffleloffle |
RP Discussion
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3 |
343 |
01-09-2023, 06:51 PM |
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Thread: HoP Traitor item. "Access Ultra"
Post: RE: HoP Traitor item. "Access Ultra"
honestly I don't really see what this will do that a welding tool can't for an appropriate cost-effectiveness ratio |
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Waffleloffle |
Ideas & Suggestions
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9 |
532 |
01-06-2023, 12:52 PM |
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Thread: HoP Traitor item. "Access Ultra"
Post: RE: HoP Traitor item. "Access Ultra"
just don't give them aa as traitor hop then |
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Waffleloffle |
Ideas & Suggestions
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9 |
532 |
01-05-2023, 07:17 PM |
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Thread: Milkshakes for the Bar.
Post: RE: Milkshakes for the Bar.
really think you should reserve any judgments on whether something will be easy or difficult to code if you don't know how to read and write code yourself |
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Waffleloffle |
Ideas & Suggestions
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7 |
355 |
12-28-2022, 10:57 AM |
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Thread: Android Species trait
Post: RE: Android Species trait
humans with an unnatural skin tone and different colored blood could really work I think, but you should give them something to stand out, like orange-yellow horns that can come in all sorts of shapes |
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Waffleloffle |
Ideas & Suggestions
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11 |
662 |
12-23-2022, 03:57 PM |
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Thread: Food Quality: where it is and how we'd like it to be
Post: RE: Food Quality: where it is and how we'd like it...
TDHooligan Wrote: (12-16-2022, 06:54 AM)
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it's not really a big mechanic predominantly because all chefs follow the book, so there's not a huge reason to improve the system (besides having it there... |
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Waffleloffle |
Ideas & Suggestions
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9 |
399 |
12-16-2022, 10:38 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
allow people to put hats on borgs without any headwear installed if said borgs are unlocked, no charging station required |
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Waffleloffle |
Ideas & Suggestions
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3,624 |
1,358,601 |
12-16-2022, 01:17 AM |
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Thread: Food Quality: where it is and how we'd like it to be
Post: Food Quality: where it is and how we'd like it to ...
food quality is a very strange little mechanic, currently. when it's negative, it makes itself apparent in food poisoning, which isn't destructive but IS very annoying, and when it's positive, it give... |
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Waffleloffle |
Ideas & Suggestions
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9 |
399 |
12-15-2022, 08:49 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
for only paintings? yes. for the pixel equivalent of people making little Things with clay? no |
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Waffleloffle |
Ideas & Suggestions
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3,624 |
1,358,601 |
12-12-2022, 10:21 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
a small museum station out in the mining field that contains little persistent player-made paintings and Things in it, like the ornaments. almost 100% guaranteed to have at least 5 amongi in it at all... |
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Waffleloffle |
Ideas & Suggestions
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3,624 |
1,358,601 |
12-11-2022, 02:51 PM |
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Thread: about stable mutagen, polymorph gene and some possible changes
Post: RE: about stable mutagen, polymorph gene and some ...
I'd love a nerf of some sort to polymorph that makes it shittier unless specifically empowered or synchronized or something like that, it does kind of feel unfair that geneticists can get a gene that ... |
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Waffleloffle |
Ideas & Suggestions
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20 |
663 |
12-06-2022, 10:39 AM |
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Thread: Werewolf serum Werewolf antagonist for RP
Post: RE: Werewolf serum Werewolf antagonist for RP
even though I am both a big werewolf fan and pretty much an rp-only player this suggestion hasn't really felt right to me, and it took me a few days to realize why. without having any abilities, the v... |
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Waffleloffle |
Ideas & Suggestions
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12 |
609 |
12-05-2022, 02:02 AM |