Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Let's talk about nitroglycerin
Post: RE: Let's talk about nitroglycerin

The reason why nitroglycerin is in its current state is that it was too easy to stabilize reliably. The goal was always that it could only be transported reliably at the cost of severe annoyances. I'l...
Marquesas Ideas & Suggestions 41 31,485 11-26-2016, 12:47 PM
    Thread: Some suggestions for Pathology.
Post: RE: Some suggestions for Pathology.

4 is too exploitable, please use hand labellers. 6 is resource management, if you don't want to run out, you'll have to cultivate. 1 and 2 are reasonable.
Marquesas Ideas & Suggestions 7 4,833 11-26-2016, 12:38 PM
    Thread: ..Minor, but you might want to limit the secbelt..
Post: RE: ..Minor, but you might want to limit the secbe...

You can't just count on people being fair. I'd support this.
Marquesas Ideas & Suggestions 10 6,726 11-26-2016, 12:36 PM
    Thread: AI Laws Refactor
Post: RE: AI Laws Refactor

Marquesas Wrote: (11-26-2016, 07:58 AM) -- Grek Wrote: (11-25-2016, 06:31 AM) -- How about a more robust version of that? The AI has slots for up to ten AI Law drive and a single AI name drive. At ...
Marquesas Ideas & Suggestions 14 8,461 11-26-2016, 07:59 AM
    Thread: [BUGFIX] AI Reset Module and Electromagnetic Storms
Post: RE: [BUGFIX] AI Reset Module and Electromagnetic S...

Grek Wrote: (11-25-2016, 06:31 AM) -- How about a more robust version of that? The AI has slots for up to ten AI Law drive and a single AI name drive. At round start, 1-3 have read-only drives with ...
Marquesas Rejected 16 12,712 11-26-2016, 07:58 AM
    Thread: bring back the on-station nuclear charge
Post: RE: bring back the on-station nuclear charge

I'd say put them in head offices, and introduce a mobile particle trap that is a deployable object, which - while deployed and turned on - emits a distinctive blue light, shows an easily noticable ani...
Marquesas Ideas & Suggestions 33 22,031 11-25-2016, 05:37 AM
    Thread: [BUGFIX] AI Reset Module and Electromagnetic Storms
Post: RE: [BUGFIX] AI Reset Module and Electromagnetic S...

I'm not vehemently against this, however, I have a different idea I'd like to pitch. How about this: the AI itself contains a module slot with holds a law memory card. This memory card is the thing g...
Marquesas Rejected 16 12,712 11-25-2016, 05:25 AM
    Thread: bring back the on-station nuclear charge
Post: RE: bring back the on-station nuclear charge

I was one of the people with the expertise to set it off within a minute of round start. This wouldn't be a good idea at all. I would support having a disarmed nuke on-station with the warhead in a s...
Marquesas Ideas & Suggestions 33 22,031 11-23-2016, 10:29 AM
    Thread: welding shut vr pods
Post: RE: welding shut vr pods

I have to agree with the majority of criticism here, this would further disincentivize the usage of already seldom-used objects.
Marquesas Bad threads / terrible or unusable ideas! 16 11,094 11-16-2016, 12:57 AM
    Thread: Print Shop
Post: RE: Print Shop

Remember the paint fiasco? Generated icons are incredibly expensive.
Marquesas Ideas & Suggestions 16 11,976 11-04-2016, 10:41 PM
    Thread: When are bombs OK?
Post: RE: When are bombs OK?

The Grim Sleeper Wrote: (07-15-2016, 09:59 AM) -- Just for the curious, there are other improvised weapons, the ol'staple staplegun, the flame thrower, the whatever-that-one-thing-is-you-would-make-w...
Marquesas General Discussion 67 47,669 07-15-2016, 01:54 PM
    Thread: When are bombs OK?
Post: RE: When are bombs OK?

It is OK to: - Mine with bombs - Refine your bombs in the testing area - Destroy large chunks of blob. This must be done in areas which are beyond recovery, such as already vented edges of station. I...
Marquesas General Discussion 67 47,669 07-15-2016, 08:33 AM
    Thread: Remove farting.
Post: RE: Remove farting.

TheNewTeddy Wrote: (07-13-2016, 08:59 AM) -- No. This whole game has been described as "farting spaceman simulator" too many times to remove farting. If any idea has ever deserved to be in the terrib...
Marquesas Bad threads / terrible or unusable ideas! 43 35,222 07-13-2016, 05:17 PM
    Thread: Remove farting.
Post: RE: Remove farting.

You do of course realize there has been a Toggle Farting button for over a year now, right.
Marquesas Bad threads / terrible or unusable ideas! 43 35,222 07-13-2016, 07:20 AM
    Thread: Security Update
Post: RE: Security Update

MollyMillions Wrote: (07-11-2016, 11:03 PM) -- There's nothing stopping you or any other player from killing a defenseless antag on sight. -- Except collateral damage. Although that doesn't seem to ...
Marquesas General Discussion 39 33,488 07-12-2016, 12:59 AM
    Thread: Arborinus / Tumany Cooks Mentor Application
Post: RE: Arborinus / Tumany Cooks Mentor Application

He's a legend at Hearthstone. Yes.
Marquesas Approved Applications 25 17,809 07-11-2016, 01:56 AM
    Thread: IRC rules
Post: RE: IRC rules

I'm not saying we're going to abuse it, but ultimately, a general ruleset is just as up to discretion as the current one is, and the whole reason for this debate is that the IRC rules are unclear if e...
Marquesas General Discussion 39 26,198 06-19-2016, 09:59 AM
    Thread: IRC rules
Post: RE: IRC rules

bubs Wrote: (06-17-2016, 08:30 PM) -- I prefer a big list fulla crazy catchalls so that we can point to it whenever we want and not have people try to weasel their way out of it by waving the rules i...
Marquesas General Discussion 39 26,198 06-19-2016, 05:07 AM
    Thread: MollyMillions Or GrayShift
Post: RE: MollyMillions Or GrayShift

By playing on Goon, you accept that admin gimmicks will happen and they might occasionally kill you. Please don't try to redefine adminbus round for us. We wouldn't even be discussing this at all if y...
Marquesas Archived 8 11,366 06-19-2016, 05:01 AM
    Thread: I Said No - LLJK 2 - 5/24 1:04AM PST
Post: RE: I Said No - LLJK 2 - 5/24 1:04AM PST

I believe this is the fastest resolution ever.
Marquesas Archived 4 6,139 05-26-2016, 02:10 AM
    Thread: SpaceNaba, LLJK US 2, 3 AM 5/8
Post: RE: SpaceNaba, LLJK US 2, 3 AM 5/8

I would argue that the rules are subjective because if someone is a persistently detrimental experience to other players, they will be dealt with. That is you by the way. But by all means, don't ta...
Marquesas Archived 22 19,169 05-14-2016, 10:52 PM
    Thread: SpaceNaba, LLJK US 2, 3 AM 5/8
Post: RE: SpaceNaba, LLJK US 2, 3 AM 5/8

Congratulations. You managed to unite the entire server in an effort to ridicule you. This should've opened your eyes towards the fact that you may be viewed by everyone, as a whole, as a homogenous g...
Marquesas Archived 22 19,169 05-14-2016, 10:30 PM
    Thread: Blob AI seems to not work.
Post: RE: Blob AI seems to not work.

As a workaround, if this happens, Get-Thing it onto a non-space tile. I'll make it converge towards the station if this happens. At some point.
Marquesas Resolved 4 2,901 05-08-2016, 01:51 AM
    Thread: [Feature] The Port-A-Puke
Post: RE: [Feature] The Port-A-Puke

Applying now. Also, naughty Erik: 107 \ No newline at end of file
Marquesas Implemented 12 8,445 04-24-2016, 03:25 AM
    Thread: A Word from your Geneticist
Post: RE: A Word from your Geneticist

ISaidNo Wrote: (04-15-2016, 01:44 PM) -- well fuck i coded it with exactly what noah said in mind more fool me for thinking i can code anything other than total shit i guess -- When have things ev...
Marquesas General Discussion 37 31,304 04-24-2016, 03:10 AM