Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Kak0phony Ideas & Suggestions 2,207 699,592 04-02-2021, 12:40 PM
    Thread: [Idea] Giving the CE a pet.
Post: RE: [Idea] Giving the CE a pet.

I love the idea for a pet rock
Kak0phony Ideas & Suggestions 27 1,370 03-26-2021, 11:02 AM
    Thread: Give the HoS and NTSO light sources
Post: RE: Give the HoS and NTSO light sources

(03-19-2021, 12:32 PM)warcrimes Wrote: HoS can generate light by being on fire Does this work for NTSO too?
Kak0phony Ideas & Suggestions 17 642 03-19-2021, 01:13 PM
    Thread: detective
Post: RE: detective

I really like the idea to move Detective to a more PI loose cannon civilian role, and let sec officers kit into a proper Police Detective role.
Kak0phony Ideas & Suggestions 19 914 03-19-2021, 10:56 AM
    Thread: Mentor Application (Mr. Green)
Post: RE: Mentor Application (Mr. Green)

Mr. Green is quite possibly the most delightful and helpful monkey on the station. +1!
Kak0phony Approved Applications 24 1,118 03-19-2021, 10:26 AM
    Thread: HoS Application (Mr. Green)
Post: RE: HoS Application (Mr. Green)

+1 from me! Mr Green is competent, fair, and most importantly, communicative.
Kak0phony Approved Applications 12 689 03-19-2021, 10:24 AM
    Thread: Human Resprite Thread
Post: RE: Human Resprite Thread

Wow! love these
Kak0phony Ideas & Suggestions 60 5,207 01-29-2021, 10:24 AM
    Thread: Reisyn's Mentor Application
Post: RE: Reisyn's Mentor Application

Reisyn is a knowledgeable player with a friendly and helpful attitude. I've only ever had positive experiences with them in-game. +1!
Kak0phony Denied Applications 14 1,300 01-29-2021, 10:16 AM
    Thread: Why was the Loafer Blueprint removed from Manta?
Post: RE: Why was the Loafer Blueprint removed from Mant...

I'm not really a big fan of loafs, they give you food poisoning =///
Kak0phony General Discussion 17 2,356 01-08-2021, 08:17 AM
    Thread: [PR] add adjusted inverse-square falloff to aerosol propellant
Post: RE: [PR] add adjusted inverse-square falloff to ae...

Will this affect the Chef's extremely valuable cheese smoke technique?
Kak0phony Good ideas! 2 459 12-18-2020, 12:31 PM
    Thread: Walls give more metal
Post: RE: Walls give more metal

Eh, I like the way things are now. The 1 metal sheet that you get from taking off a wall's plating is enough to make a false wall if you dislodge the girder first. If you wanna leave things exactly th...
Kak0phony Ideas & Suggestions 3 405 12-18-2020, 12:25 PM
    Thread: The Role of Security and Antagonists on RP Servers
Post: RE: The Role of Security and Antagonists on RP Ser...

Well said!
Kak0phony RP Discussion 17 2,218 11-27-2020, 01:04 PM
    Thread: Recent TEG Changes
Post: RE: Recent TEG Changes

I think the TEG changes are heading in the right direction. The circulators were recently buffed so the cold loop shouldn't get bricked as hard when doing char burns, although I've only set up the cog...
Kak0phony Ideas & Suggestions 14 1,186 11-26-2020, 01:15 PM
    Thread: [PR] Screamfart volume channel + volume QoL
Post: RE: [PR] Screamfart volume channel + volume QoL

wow I'd love this.
Kak0phony Good ideas! 10 1,116 11-19-2020, 11:49 AM
    Thread: increase sec timelock
Post: RE: increase sec timelock

I like the suggestion of having Lawyers be the sec equivalent of a staffie.
Kak0phony Ideas & Suggestions 16 1,826 11-06-2020, 08:56 AM
    Thread: Reworking Motives (I’ve got the Joy edition)
Post: RE: Reworking Motives (I’ve got the Joy edition)

I'd be welcome to it, this is a really well thought-out system
Kak0phony Ideas & Suggestions 18 3,934 11-05-2020, 01:21 PM
    Thread: Mentor Application - Jacoby Vujic (Zergspower)
Post: RE: Mentor Application - Jacoby Vujic (Zergspower)

Potato is a really friendly borg and it's always a delight when I see them on the server! They really know their stuff!+1
Kak0phony Approved Applications 6 903 10-30-2020, 08:58 PM
    Thread: [PR] Reworking TEG Circulators to behave like it has passive gate and pump
Post: RE: [PR] Reworking TEG Circulators to behave like ...

Very excited for any TEG changes! I still have no clue how the TEG actually works when it comes to all that pressure differential stuff
Kak0phony Good ideas! 3 545 10-30-2020, 11:25 AM
    Thread: Mentor Application - Kjorky Ponkhetz (Kak0phony)
Post: Mentor Application - Kjorky Ponkhetz (Kak0phony)

Usual character name: Kjorky Ponkhetz / Victoria Dallon BYOND username: Kak0phony Discord username (if you are on our discord): Kak0phony#4259 (current display name is "Chad") Recommended by (if app...
Kak0phony Approved Applications 10 1,328 10-29-2020, 03:30 PM
    Thread: timelock captain?
Post: RE: timelock captain?

I agree that 5 seems like a decent number for captain.
Kak0phony Ideas & Suggestions 45 3,653 10-22-2020, 07:41 AM
    Thread: Dabe's HoS Application! (The Revengeance)
Post: RE: Dabe's HoS Application! (The Revengeance)

+1 for Dabe! I always enjoy their Friday rounds as HoS!
Kak0phony Approved Applications 12 1,580 08-05-2020, 07:59 AM
    Thread: EristheSlackWyrm's HoS Application
Post: RE: EristheSlackWyrm's HoS Application

give Tooty the hat and keys to the armory!
Kak0phony Approved Applications 17 2,990 07-30-2020, 07:41 AM
    Thread: add the "owo" mutation as a path symptom
Post: RE: add the "owo" mutation as a path symptom

add owo pls
Kak0phony Bad threads / terrible or unusable ideas! 44 10,627 06-20-2020, 07:38 AM
    Thread: Donut 3 Mapping Thread
Post: RE: Donut 3 Mapping Thread

This looks amazing!
Kak0phony Mapping 38 9,293 06-12-2020, 01:32 PM
    Thread: C-Saber changes
Post: RE: C-Saber changes

(05-29-2020, 08:23 AM)RichardGere Wrote: The hard counter to all melee weapons is available in bulk to all crew members in the bar. Plates!
Kak0phony Ideas & Suggestions 13 2,160 05-29-2020, 12:52 PM