Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Efrem, Discord, publically making fun of people for being wrong in AdminHelps
Post: RE: Efrem, Discord, publically making fun of peopl...

Hi I was the player in the second conversation (rando212) and i would agree with efrem here i was a bit salty that round as there was a sci or someone who released vamp serum to the station and as sec...
rando212 Admin Feedback 4 746 03-19-2021, 08:17 AM
    Thread: New Nuclear Operative class: CQC Specialist
Post: RE: New Nuclear Operative class: CQC Specialist

I like this idea but would definitely need to see how this would play out in game. From the sound of it on claw mode harm intent it deals 30-40 damage? so basically a csaber with more functions and no...
rando212 Ideas & Suggestions 4 425 03-19-2021, 08:02 AM
    Thread: Armory reshuffle - More accessible nonlethals, actual lethals in armory
Post: RE: Armory reshuffle - More accessible nonlethals,...

I really like this idea as sec it never made sense to me that opening armory just gives you more stun weapons. At least I think armory being opened should mean theres a BIG threat that you cant just a...
rando212 Ideas & Suggestions 1 210 03-18-2021, 08:52 AM
    Thread: [IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth
Post: RE: [IDEA] CE can remove items from Ruck, MDir can...

YES pleaseeeee every time i play sec and see smes and hulk in gene booth it just makes me want to strangle the geneticist its such a pain in the ass and even if i do talk to them and they say ok we wo...
rando212 Ideas & Suggestions 31 1,504 03-18-2021, 02:38 AM
    Thread: detective
Post: RE: detective

If i'm correct detective is supposed to be a freelance crime solver kinda like batman in a way where he helps the police find and catch crimers. The problem is that forensics kinda sucks at most he ca...
rando212 Ideas & Suggestions 19 965 03-17-2021, 06:30 PM
    Thread: [CLOSED PR] removes detective's roundstart lethals
Post: RE: [PR] removes detective's roundstart lethals

In my opinion this would just cause every det round start to take the tool box and hack vendors which could lead to regular sec getting electrocuted by them or shitty hacking and its shooting items at...
rando212 Ideas & Suggestions 4 287 03-17-2021, 06:24 PM
    Thread: [MERGED PR] Rebalance kinetic firearm melee
Post: RE: [PR] Rebalance kinetic firearm melee

As well as things like a 1 handed spes-12 doing 18 damage for some reason while a 2 handed pulse rifle does 5 i think this change is good.
rando212 Good ideas! 5 304 03-14-2021, 10:13 AM
    Thread: New traitor chaplain item
Post: RE: New traitor chaplain item

I like this idea you could make real cults instead of just drawing a bunch of pentagrams on the ground and pretending everyone's in a cult. I can imagine sec being called down to the chapel where 10 p...
rando212 Ideas & Suggestions 6 484 03-13-2021, 05:37 PM
    Thread: Nerf N2O to not immediately stunlock.
Post: RE: Nerf N2O to not immediately stunlock.

(03-10-2021, 12:18 AM)Drago156 Wrote: As the title suggests. N2O is honestly hard to see at times even with the white overlay on tiles and KO/stunlocks within three to five seconds of staying in it,...
rando212 Ideas & Suggestions 14 680 03-10-2021, 10:04 AM
    Thread: HoS Application for Duke Nukem
Post: RE: HoS Application for Duke Nukem

I was a secoff that round and i would have to agree with jakson the HoP was being a big shitter and trying to tell borgs to break him out and he would give aa to anyone who broke him out as well as ca...
rando212 Denied Applications 24 2,414 03-09-2021, 06:51 AM
    Thread: [PR] Makes prodoc heart unaffected by lighting
Post: RE: [PR] Makes prodoc heart unaffected by lighting

I don't really see the need for this change at least i haven't had much of a problem seeing people with prodoc. and as sord mentioned this could be op against antags trying to hide in darkness.
rando212 Ideas & Suggestions 11 555 03-08-2021, 05:08 PM
    Thread: "Holy shit it's my birthday" thread
Post: RE: "Holy shit it's my birthday" thread

happy birthday
rando212 General Discussion 40 10,366 03-08-2021, 02:01 PM
    Thread: Chemistry nerfs
Post: RE: Chemistry nerfs

(03-08-2021, 10:41 AM)Azrun Wrote: To echo Carbadox’s point: Individuals find a way to wreak havoc on the station.  One person’s enjoying high! Crew’s enjoyment is low.  As long as there is sufficie...
rando212 General Discussion 20 1,776 03-08-2021, 02:00 PM
    Thread: Goonstation Monthly Contest: March Edition
Post: RE: Goonstation Monthly Contest: March Edition

Name HoS's security special contents 10u Beepskybräu Security Schwarzbier 10u Capsaicin 5u ling island iced tea 4.9u urine 0.1u CRIME good luck everyone
rando212 General Discussion 49 6,648 03-06-2021, 03:55 PM
    Thread: Remove/revamp the Bridge Alert Button and rework Stationwide Alert
Post: RE: Remove/revamp the Bridge Alert Button and rewo...

I definitely like this idea and think that it would be a much better alternative to the big red button that does nothing. Although i am confused on code yellow sec gets department acces like engineeri...
rando212 Ideas & Suggestions 19 1,096 03-04-2021, 05:22 AM
    Thread: give the clown car a horn
Post: RE: give the clown car a horn

Oh dear god it's to powerful i can imagine hearing this as people run for their lives.
rando212 Good ideas! 20 1,052 02-27-2021, 05:39 PM
    Thread: prevent roundstart arts on station z-level from being bombs
Post: RE: prevent roundstart arts on station z-level fro...

I think they should be kept is VERY funny when one gets set off super early although shitty for antags. One round on manta and a sci didn't know what art bombs were and with in 6 mins had set off a ma...
rando212 Ideas & Suggestions 10 399 02-25-2021, 01:25 PM
    Thread: What's your favourite role to roll antagonist for, and why?
Post: RE: What's your favourite role to roll antagonist ...

Blob would have to be my favorite i love the tower defense feel of it and having a real struggle and having to use logic to figure out where i'm going to move next how i'm going to stop a rush is real...
rando212 General Discussion 22 1,800 02-24-2021, 07:49 PM
    Thread: Forcefeild upgrades should slow down borgs considerblly
Post: RE: Forcefeild upgrades should slow down borgs con...

I feel like this would be a good change the major problem i see with light borgs having force fields is the point of light borgs is they move fast so they can get around very quickly but die if you hi...
rando212 Ideas & Suggestions 10 419 02-24-2021, 04:18 PM
    Thread: Taser SMG is OP
Post: RE: Taser SMG is OP

(02-24-2021, 03:55 PM)MoonJesus Wrote: (02-24-2021, 03:41 PM)Sord213 Wrote: At point blank range it takes around 6-8 shots to drop someone with full stamina. At max range it takes more than 10. Th...
rando212 Ideas & Suggestions 6 409 02-24-2021, 04:14 PM
    Thread: give the clown car a horn
Post: RE: give the clown car a horn

The fact is this must be added imagine sitting there and a clown car hits you out of no where. NOW imagine hearing a screen shaking honk while pies have been deployed in your face now that's a real cl...
rando212 Good ideas! 20 1,052 02-24-2021, 07:59 AM
    Thread: booster enzyme/lasher issue
Post: RE: booster enzyme/lasher issue

I would have to disagree the problem isn't blooming lashers with booster its that its just way to easy in general to obtain and once you find a star stone your immortal currently booster is a increibl...
rando212 Ideas & Suggestions 1 208 02-21-2021, 06:28 PM
    Thread: Head of Security app from Arthur Holiday
Post: RE: Head of Security app from Arthur Holiday

I have seen you on bombini a couple times and have had good experiences with you as sec for sure. +1
rando212 Approved Applications 26 1,959 02-19-2021, 06:39 PM
    Thread: [PR] xray syndicate glasses
Post: RE: [PR] xray syndicate glasses

(02-13-2021, 04:15 PM)KikiMofo Wrote: Honestly Id love if traitors could get old school thermal goggles that let you see how they use to years ago. Just being able to see everyone moving around whil...
rando212 Ideas & Suggestions 10 684 02-13-2021, 05:31 PM
    Thread: Bring back Ass Day
Post: RE: Bring back Ass Day

I have only had 2 times to play in a assjam day but i would definitely say it was some of the most fun times i had and i genuinely miss some of the maps like fleet and destiny even if they weren't cho...
rando212 Bad threads / terrible or unusable ideas! 26 1,722 02-10-2021, 05:55 PM