Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: At least commit to it
Post: RE: At least commit to it

Did either of you read the conversation in question or are you just upset at the idea of it? Once someone has been warned, they need to acknowledge the warning. Regardless of what they say, what i c...
UrsulaMejor Admin Feedback 14 659 02-21-2024, 08:33 AM
    Thread: Unreasonable ban II
Post: RE: Unreasonable ban II

You were pulled into the admin prison because I realized our conversation was probably not going to be quick, and I didn't want you standing around in a hallway SSD while people tried to interact with...
UrsulaMejor Admin Feedback 2 575 02-10-2024, 11:41 PM
    Thread: A "CRT" filter option
Post: RE: A "CRT" filter option

I love it
UrsulaMejor Ideas & Suggestions 1 116 02-03-2024, 11:47 AM
    Thread: Technoallergic trait (also synthblob flesh organs?)
Post: RE: Technoallergic trait (also synthblob flesh org...

You have my support!
UrsulaMejor Ideas & Suggestions 13 602 01-03-2024, 10:35 AM
    Thread: [CLOSED PR] Removes Pure Love's forced hugging
Post: RE: [PR] Removes Pure Love's forced hugging

really don't see it. Also Don't think it should be removed. Being forced to hug someone by a drug can be weird in an RP sense, but I can't really put together in my head how it could be "Gross" in an ...
UrsulaMejor Ideas & Suggestions 9 558 12-18-2023, 05:35 PM
    Thread: Dead People Want More Stuff to do!
Post: RE: Dead People Want More Stuff to do!

The reason why free chemistry experimentation isn't in the afterlife bar is because we don't want people searching for secret chemicals to be able to do so with free immortality as an option. The same...
UrsulaMejor Ideas & Suggestions 19 1,399 11-18-2023, 02:42 PM
    Thread: Oxygen Fires
Post: RE: Oxygen Fires

To make a correction, oxygen isn't flammable. It's an oxidizer, which means that things that are flammable can ignite in the presence of it. If you lit a Cigarette in a pure oxygen environment it...
UrsulaMejor Ideas & Suggestions 7 447 11-17-2023, 02:57 AM
    Thread: the great construction/repair complaining thread
Post: RE: the great construction/repair complaining thre...

P sure welding shards into sheets is already a thing
UrsulaMejor Ideas & Suggestions 2 325 11-04-2023, 12:18 AM
    Thread: Dsypraxia needs changes, negative stereotypes
Post: RE: Dsypraxia needs changes, negative stereotypes

I just want to say that things can be made less offensive or problematic on the basis of that alone; we don't need to wait for anyone to complain about them before we address them. Often, people may n...
UrsulaMejor Ideas & Suggestions 10 724 10-31-2023, 02:12 PM
    Thread: add a fuel gauge to pod UI
Post: RE: add a fuel gauge to pod UI

Would also be really fun to have an "idle" noise to let you know your pod is on, and it could even have a different pitch/sound based on how much power you're using
UrsulaMejor Ideas & Suggestions 12 767 10-28-2023, 01:48 PM
    Thread: add a fuel gauge to pod UI
Post: RE: add a fuel gauge to pod UI

this is cool, but is there a way we can do something like this? that way, people can get an idea for how fast they're consuming fuel without having to guess I get the feeling that people are tur...
UrsulaMejor Ideas & Suggestions 12 767 10-28-2023, 12:42 PM
    Thread: QOL: Harm intent prevents placing items in chutes/tables
Post: RE: QOL: Harm intent prevents placing items in chu...

This would be very onerous to code, as all of these various reactions would be singletons, and I think it'd be very confusing for people as to why their intent would matter in this specific circumsta...
UrsulaMejor Ideas & Suggestions 9 713 10-27-2023, 10:06 AM
    Thread: Captain and HoS Priority
Post: RE: Captain and HoS Priority

Captain is the highest authority on the station. HoS has veto power in the context of punishing people, which can obviously sometimes include punishing the captain if the captain commits an egregio...
UrsulaMejor General Discussion 12 973 10-18-2023, 07:05 PM
    Thread: add a fuel gauge to pod UI
Post: RE: add a fuel gauge to pod UI

TBH, I think it would be cool to have like, a readout of current KPA, as well as an indicator of how much you were using. That way people could get an idea of how much different pod parts use and esti...
UrsulaMejor Ideas & Suggestions 12 767 10-15-2023, 11:58 AM
    Thread: add a fuel gauge to pod UI
Post: RE: add a fuel gauge to pod UI

Its a good idea. I have no idea how to do this myself but it's a good idea
UrsulaMejor Ideas & Suggestions 12 767 10-15-2023, 12:00 AM
    Thread: Language Warning Question
Post: RE: Language Warning Question

Asshole referring to a person e.g., "you're such an asshole" is okay Asshole referring to the body part is probably not. It would depend on context. Use your best judgement. We cannot and will n...
UrsulaMejor Admin Feedback 7 865 10-14-2023, 08:09 AM
    Thread: [Rancher Idea] Can i knife the Feed bag pour to ground at once ?
Post: RE: [Rancher Idea] Can i knife the Feed bag pour t...

Looks like it's working to me?
UrsulaMejor Ideas & Suggestions 6 444 10-13-2023, 11:43 AM
    Thread: [Rancher Idea] Can i knife the Feed bag pour to ground at once ?
Post: RE: [Rancher Idea] Can i knife the Feed bag pour t...

When was the last time you checked the satchel thing? Either it wasnt recently or there's a bug
UrsulaMejor Ideas & Suggestions 6 444 10-10-2023, 08:26 AM
    Thread: Rancher QoL: Repetitive strain prevention
Post: RE: Rancher QoL: Repetitive strain prevention

2) is already a thing 2b) can look into this one 3) petting is the least efficient way to make chickens happy. Finding and feeding them the correct feed is all you need 1) can look into click drag ...
UrsulaMejor Ideas & Suggestions 2 242 10-06-2023, 08:04 AM
    Thread: QM Material Bar change
Post: RE: QM Material Bar change

lord knows i've tried [hr] But more seriously: Commodities are checked based on type. However, all material bars are just.. material bars, with the material applied this means all material ba...
UrsulaMejor Ideas & Suggestions 3 255 10-05-2023, 07:35 PM
    Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 3 second cooldown

Zamujasa Wrote: (10-05-2023, 10:56 AM) -- My disagreement with you is that: 1. You assume every escalation is going to result in murder 2. People fighting and killing themselves as non-antagonists i...
UrsulaMejor Ideas & Suggestions 90 7,488 10-05-2023, 11:19 AM
    Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 3 second cooldown

Given that people can basically move around and act mostly normally until they're in crit, at which point you've basically killed them if they don't get help, "just beating them up" isn't going to rea...
UrsulaMejor Ideas & Suggestions 90 7,488 10-05-2023, 09:05 AM
    Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 3 second cooldown

Dabir Wrote: (10-04-2023, 07:13 PM) -- Very disappointed in everyone who thought this was acceptable snd the longer you've been here the more disappointed I am. If you don't like farts, goon is not t...
UrsulaMejor Ideas & Suggestions 90 7,488 10-04-2023, 07:40 PM
    Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 3 second cooldown

Sbmhawk Wrote: (10-04-2023, 03:25 PM) -- I don't know how easy it is, but is it possible to have it have less range, the more walls it needs to travel through? -- This is one of the things we discu...
UrsulaMejor Ideas & Suggestions 90 7,488 10-04-2023, 03:29 PM
    Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 3 second cooldown

The goal was to find a cooldown that doesn't impact the normal player's ability to fart as much as they want, while still being long enough that it prevented back to back sound spam. Overall, I think ...
UrsulaMejor Ideas & Suggestions 90 7,488 10-04-2023, 02:19 PM