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Thread: Mentor Application 2 - Wrench-1 (Maverick Sabre)
Post: RE: Mentor Application 2 - Wrench-1 (Maverick Sabr...
I thought I'd commented on this application, but turns out I didn't. Wrench is a very good player, and is pretty knowledgeable, I'd trust them to be a mentor. +1 from me |
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Zonespace |
Denied Applications
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14 |
4,274 |
01-23-2022, 10:48 AM |
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Thread: Nations RP Guidelines
Post: RE: Nations RP Guidelines
Merge #7276 when (https://github.com/goonstation/goonstation/pull/7262)
In all seriousness, a population cap would be great, I had fun as the RD because science was small, only 6-7 scientists. But ev... |
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Zonespace |
RP Discussion
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53 |
16,616 |
01-22-2022, 08:29 PM |
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Thread: [CLOSED PR] Traitors now get 25 TC - Buylist items are scaled to match
Post: RE: [PR] Traitors now get 25 TC - Buylist items ar...
Deadvickyart Wrote: (01-20-2022, 10:43 AM)
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Micros don't reliably gib corpses any more. Haven't for a long time, they aren't strong enough to destroy organs. If someone dies to a microbomb they can... |
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Zonespace |
Ideas & Suggestions
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15 |
4,450 |
01-20-2022, 10:46 AM |
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Thread: [CLOSED PR] Traitors now get 25 TC - Buylist items are scaled to match
Post: RE: [PR] Traitors now get 25 TC - Buylist items ar...
Deadvickyart Wrote: (01-19-2022, 04:24 PM)
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Don't think microbomb should be nerfed. They're not very good unless spammed right now.
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The cost is kept at 1, it's not a nerf if you're spending an... |
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Zonespace |
Ideas & Suggestions
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15 |
4,450 |
01-19-2022, 04:26 PM |
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Thread: Nuclear Commander Uplink Feedback
Post: Nuclear Commander Uplink Feedback
Hey, so the nuclear uplink PR (https://github.com/goonstation/goonstation/pull/6276) just got merged! Please put any feedback from seeing it in-game here. |
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Zonespace |
Ideas & Suggestions
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4 |
1,394 |
01-18-2022, 04:13 PM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (01-09-2022, 08:37 AM)
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Zonespace Wrote: (01-09-2022, 07:55 AM)
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The player issues are theoretical, yes, but when many, many people who've been playing here upwards of a year... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
01-09-2022, 09:50 PM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (01-09-2022, 01:31 AM)
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Zonespace Wrote: (01-08-2022, 11:32 AM)
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https://imgur.com/a/SIaEWxa
https://imgur.com/a/VXZl9gu
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I'm not going to be making fundamental changes ... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
01-09-2022, 07:55 AM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (01-08-2022, 10:55 AM)
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Ikea Wrote: (01-08-2022, 05:34 AM)
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We’ve already seen what has happened when it becomes meta for jobs to rush azones (ie post hellburn changes engine... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
01-08-2022, 11:32 AM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (01-08-2022, 02:30 AM)
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[hr]
Zonespace Wrote: (01-08-2022, 12:32 AM)
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-- Do. Not. Buy. Azone. Gear.
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I don't get this attitude. Why not?
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It encourages rushing azones f... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
01-08-2022, 09:04 AM |
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Thread: Pirate Market
Post: RE: Pirate Market
Okay, full rundown:
anything with -- prefixed is my comment.
Max Lawman's Surplus Outlet
"I always stock the best in security and ex-security gear."
Avaliable: XX:00 - XX:14
Buys:
5,000,000 C... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
01-08-2022, 12:32 AM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (01-03-2022, 06:53 PM)
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For what it's worth I don't expect this feature to be very popular. Not everyone's going to haul ass to the diner to get expensive black market loot lock... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
01-03-2022, 07:45 PM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (12-29-2021, 09:43 PM)
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Zonespace Wrote: (12-29-2021, 09:41 PM)
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A syndicate device analyzer, stimulants, an OHR, and the SAFL kit are not "low round impact".
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what ones w... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
12-29-2021, 09:46 PM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (12-29-2021, 09:24 PM)
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I don't get what you're saying. Too much cash or it's too easy to get?
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Both.
Deadvickyart Wrote: (12-29-2021, 09:24 PM)
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I've specifically picked ... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
12-29-2021, 09:41 PM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (12-29-2021, 08:43 PM)
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They're on par with spy rewards in terms of monetary value, except the HoS beret which has a hard limit on how many can spawn, isn't guaranteed to spawn,... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
12-29-2021, 08:49 PM |
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Thread: Pirate Market
Post: RE: Pirate Market
Deadvickyart Wrote: (12-29-2021, 07:43 PM)
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So I'm thanks for the criticism and taking what people have said into account, I've reworked and completed DR KILL. Is this good enough for a trial run a... |
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Zonespace |
Ideas & Suggestions
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92 |
28,457 |
12-29-2021, 08:40 PM |
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Thread: [CLOSED PR] Adds Pixel Shifting
Post: RE: [PR] Adds Pixel Shifting
Corrected by making it take a person's pre-shift x/y when they start shifting, and will reset them to that when forced out of shifting
In addition, projectiles seem unaffected by pixel shifting in an... |
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Zonespace |
Ideas & Suggestions
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10 |
3,415 |
12-28-2021, 03:04 PM |
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Thread: sec modules should be a thing
Post: RE: sec modules should be a thing
arkand Wrote: (12-25-2021, 08:40 AM)
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Zonespace Wrote: (12-25-2021, 08:18 AM)
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Please no, secborgs are godawful off goon and only encourage skirting your laws to validhunt with your AA and therm... |
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Zonespace |
Ideas & Suggestions
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12 |
3,517 |
12-28-2021, 12:02 AM |
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Thread: [CLOSED PR] Adds Pixel Shifting
Post: RE: [PR] Adds Pixel Shifting
Frank_Stein Wrote: (12-26-2021, 08:31 PM)
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How's this work in conjunction with stuff like grabs or lying in a bed?
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I took the sane solution and blocked anyone who is stunned, paralyzed, weaken... |
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Zonespace |
Ideas & Suggestions
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10 |
3,415 |
12-27-2021, 07:23 PM |
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Thread: [CLOSED PR] Restricts Manta to RP_MODE servers
Post: RE: [PR] Restricts Manta to RP_MODE servers
Pali sniped this like 10 minutes before i made the PR |
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Zonespace |
Ideas & Suggestions
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3 |
1,256 |
12-26-2021, 02:09 PM |
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Thread: wearing heads
Post: RE: wearing heads
Marc Wrote: (12-26-2021, 01:46 PM)
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to appease the roleplayers above, make it temporary so that after 1 minute it slides off their face onto the floor in blood splatter
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Ignoring the obvious snid... |
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Zonespace |
Ideas & Suggestions
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18 |
4,688 |
12-26-2021, 01:54 PM |
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Thread: Remove Manta from classic rotation
Post: RE: Remove Manta from classic rotation
PR Made (https://github.com/goonstation/goonstation/pull/7006), worth seeing people's opinions |
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Zonespace |
Ideas & Suggestions
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7 |
2,156 |
12-26-2021, 01:52 PM |
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Thread: wearing heads
Post: RE: wearing heads
All I can say about this idea is "Please don't". |
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Zonespace |
Ideas & Suggestions
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18 |
4,688 |
12-26-2021, 08:28 AM |
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Thread: sec modules should be a thing
Post: RE: sec modules should be a thing
Please no, secborgs are godawful off goon and only encourage skirting your laws to validhunt with your AA and thermal vision |
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Zonespace |
Ideas & Suggestions
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12 |
3,517 |
12-25-2021, 08:18 AM |
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Thread: [CLOSED PR] Adds Pixel Shifting
Post: RE: [PR] Adds Pixel Shifting
TDHooligan Wrote: (12-25-2021, 07:09 AM)
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sounds cool but also kind of easy for robust nerds to exploit in some fashion to make it harder to click on them
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How so? You're unable to move while p... |
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Zonespace |
Ideas & Suggestions
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10 |
3,415 |
12-25-2021, 07:34 AM |
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Thread: Remove security equipment crate
Post: RE: Remove security equipment crate
I support this, you should have to gank a secoff to get the strongest weapon in game, not just game cargo for it |
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Zonespace |
Ideas & Suggestions
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14 |
3,778 |
12-23-2021, 08:28 PM |