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Post Author Forum Replies Views Posted [asc]
    Thread: Make food poisoning’s cure something besides sleep
Post: RE: Make food poisoning’s cure something besides s...

jan.antilles Wrote: (09-30-2022, 07:28 AM) -- I think you may also be able to cure it with turmeric as well, but I can't remember 100% there. -- Yep. Turmeric powder cure food poisoning. I like to a...
Decarcassor Ideas & Suggestions 4 108 09-30-2022, 11:22 AM
    Thread: Make EVA public access
Post: RE: Make EVA public access

George_Manning Wrote: (09-29-2022, 08:08 AM) -- Emergency spacesuits are a temporary measure and your temperature still drops while you wear them, just slower. So outside of engineering and mining, w...
Decarcassor Ideas & Suggestions 21 401 09-29-2022, 01:24 PM
    Thread: Botany: mutagen, mutadone and QoL changes
Post: RE: Botany: mutagen, mutadone and QoL changes

Moving away from spontaneous mutation to relying on mutagen is no small endeavor. This affect the entirety of how botany works right now. Toughts: If mutagen is to successfully mutate plants 100...
Decarcassor Ideas & Suggestions 8 186 09-28-2022, 09:56 PM
    Thread: Make EVA public access
Post: RE: Make EVA public access

NanoDano Wrote: (09-27-2022, 09:41 PM) -- Everyone breaks into EVA literally every round for that sweet sweet free o2, not to mention tools, etc, might as well make it public access -- Lets be real...
Decarcassor Ideas & Suggestions 21 401 09-28-2022, 01:49 PM
    Thread: Botany: glowing slurry infusion
Post: RE: Botany: glowing slurry infusion

The way I see it you would need to change mutadone's effect on plants along with mutagen. Have mutagen be required to enable weird/unnatural mutations, but also allow mutadone to erase gene strains th...
Decarcassor Ideas & Suggestions 9 256 09-25-2022, 09:53 PM
    Thread: [PR] Gives medical a prepared belt.
Post: RE: [PR] Gives medical a prepared belt.

As a doctor who spend every first few minutes of a shift transfering my menders and scanner from the medkit to my belt, throwing the kit away then looking for hyposprays, I approve of this idea. I ...
Decarcassor Ideas & Suggestions 17 589 09-20-2022, 04:25 PM
    Thread: Wizards on RP?
Post: RE: Wizards on RP?

BotchKing Wrote: (09-17-2022, 04:37 AM) -- Yeah I like the idea of leveling up to get access to the more powerful spells. About the "resting" part, I think it would have to be something other than ju...
Decarcassor RP Discussion 14 514 09-17-2022, 11:30 PM
    Thread: Wizards on RP?
Post: RE: Wizards on RP?

What wizards could be on RP is better wizards as a whole and therefore I don't see a reason to exclude main from the discussion. Its not like nobody think wizards could use some changes over there eit...
Decarcassor RP Discussion 14 514 09-16-2022, 05:42 PM
    Thread: Wizards on RP?
Post: RE: Wizards on RP?

I'd rather see wizards redesigned as a whole in a way that would make them more suited to RP, instead of having separate rules for RP and Main. But obviously its a lot of work. Currently wizard's o...
Decarcassor RP Discussion 14 514 09-15-2022, 10:08 PM
    Thread: Botany: glowing slurry infusion
Post: RE: Botany: glowing slurry infusion

As a botanist who avoid using mutagen I am very indifferent to this. There is still little incentive to use mutagen over planting multiple seeds, especially if you care about keeping your gene strains...
Decarcassor Ideas & Suggestions 9 256 09-14-2022, 06:59 PM
    Thread: [MERGED PR] Severely reduces brute/burn healing from cryox, increases healing from...
Post: RE: [PR] Severely reduces brute/burn healing from ...

The current problem with the cryo tube is that they defeat the entire point of the health system of the game. Why do we have 4 types of damages + various types of organ damages when there is an easily...
Decarcassor Ideas & Suggestions 17 708 08-28-2022, 10:04 PM
    Thread: Remove the wraith from RP servers
Post: RE: Remove the wraith from RP servers

I'd wait for the rework, because the last thing the RP servers need is less antag variety.
Decarcassor Ideas & Suggestions 8 302 08-26-2022, 03:38 AM
    Thread: Yet another tree mutation
Post: RE: Yet another tree mutation

Trees have already a lot of mutations and a high chance of mutating on planting. This make getting the mutation you want and keeping it a bit annoying sometimes. Also a lot of theses tree mutations...
Decarcassor Ideas & Suggestions 17 902 08-09-2022, 05:22 PM
    Thread: [RULE CHANGE] Make overrides and precedence no longer apply to AI laws.
Post: RE: [RULE CHANGE] Make overrides and precedence no...

Washbasin Wrote: (07-21-2022, 08:50 PM) -- Additionally, we have banned the use of precedence and override. -- Its not about banning the use of the override and precedence terms. Its about making t...
Decarcassor Ideas & Suggestions 66 5,358 07-22-2022, 01:27 AM
    Thread: [PR] Nucular Fishin' Engine
Post: RE: [PR] Nuclear Fission Engine

Washbasin Wrote: (07-21-2022, 07:34 PM) -- I'm not really a fan of this because it messes with mining a bit. If you're doing some advanced stuff, you're going to be carry radioactive materials for ex...
Decarcassor Ideas & Suggestions 45 3,390 07-21-2022, 08:31 PM
    Thread: On the recent loot box change.
Post: RE: On the recent loot box change.

Yeah right now there is nothing preventing you from rushing the debris field, because the crate locations are known and there is very little risk involved. I'd rather see this adressed by diluting ...
Decarcassor Ideas & Suggestions 21 1,199 07-19-2022, 05:41 PM
    Thread: [RULE CHANGE] Make overrides and precedence no longer apply to AI laws.
Post: RE: [RULE CHANGE] Make overrides and precedence no...

Argonius Wrote: (07-18-2022, 06:46 AM) -- I wish to posit the following law example: Code: -- 1. You may not injure a human being or cause one to come to harm. 2. You must obey orders given to...
Decarcassor Ideas & Suggestions 66 5,358 07-18-2022, 02:26 PM
    Thread: [RULE CHANGE] Make overrides and precedence no longer apply to AI laws.
Post: RE: [RULE CHANGE] Make overrides and precedence no...

I'm also for the simpler version. As long as there is no direct contradiction, subsquent laws should be able to alter the interpretation of previous laws. In case of conflict, the order matter more th...
Decarcassor Ideas & Suggestions 66 5,358 07-15-2022, 09:12 PM
    Thread: Wizards
Post: RE: Wizards

The only time I got Wizard, my objective list was all assassinations. So maybe that needs to get looked at too if we want wizards to be more about magic chaos and less about unstopable murder machines...
Decarcassor Ideas & Suggestions 24 1,973 07-13-2022, 12:44 AM
    Thread: Make Golden Pea pods conatain urine instead of ammonia
Post: RE: Make Golden Pea pods conatain urine instead of...

firehole89 Wrote: (07-09-2022, 05:44 PM) -- Balance, wise, pure ammonia is a bit too strong as botanists can do instant-grow plants with little effort. Making them need a extra reaction would make it...
Decarcassor Bad threads / terrible or unusable ideas! 7 524 07-09-2022, 10:34 PM
    Thread: [PR] Disables kudzu people
Post: RE: [PR] Disables kudzu people

Kudzu peoples are not bad but also not good. They are not antags but also not humans. They exist but have no purpose. Kudzu seeds are meant to be used by traitors to cause some distraction and wast...
Decarcassor Ideas & Suggestions 29 1,751 07-09-2022, 07:29 PM
    Thread: [PR] Disables kudzu people
Post: RE: [PR] Disables kudzu people

I still like the idea of the kudzu eating corpses. It should make AI maneaters instead or something.
Decarcassor Ideas & Suggestions 29 1,751 07-08-2022, 05:23 PM
    Thread: Cloning: A Discussion
Post: RE: Cloning: A Discussion

Kotlol Wrote: (06-26-2022, 04:13 PM) -- They don't give synth or borg arms... you lose those. -- Not if you have the green fingers or robotic arms trait. I regulary see clones pop out with theses.
Decarcassor Ideas & Suggestions 29 1,755 06-26-2022, 05:36 PM
    Thread: Cloning: A Discussion
Post: RE: Cloning: A Discussion

Yeah it does not make much sense that a foreign brain is cloned along the body. But SR is fine since its frankenstein reanimation juice. But maybe increase the amount of SR required for it to work ? ...
Decarcassor Ideas & Suggestions 29 1,755 06-26-2022, 03:02 PM
    Thread: Pod weapons should require energy like the smaller guns
Post: RE: Pod weapons should require energy like the sma...

I think basic phasers are fine ? They are kinda needed if you want to explore the debris or the trench. I'm not sure how problematic stronger weapons are since I have very little experience on main.
Decarcassor Ideas & Suggestions 10 633 06-25-2022, 04:59 PM