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Post Author Forum Replies Views Posted [asc]
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

blobs should also go at lowpop
unfunnyperson Ideas & Suggestions 2,662 848,581 Yesterday, 06:00 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

corrupted soulsteel material functions just like regular soulsteel but the ghosts who posses the material get full antag license created from starstone and soulsteel also dumb wizard spell idea...
unfunnyperson Ideas & Suggestions 2,662 848,581 10-21-2021, 12:21 PM
    Thread: Dabbing on the bible doesn't gib you
Post: RE: Dabbing on the bible doesn't gib you

Limb removal is more painful
unfunnyperson Ideas & Suggestions 7 207 10-20-2021, 05:22 PM
    Thread: Wig Trait
Post: RE: Wig Trait

lmao this would be amazing
unfunnyperson Ideas & Suggestions 9 241 10-20-2021, 10:30 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Eating a large amount of bananas should give you a small amount of radiation.
unfunnyperson Ideas & Suggestions 2,662 848,581 10-20-2021, 09:30 AM
    Thread: temp mindslave about to expire text should be larger
Post: temp mindslave about to expire text should be larg...

title The notice about the mindslave expiring soon is small and really easy to miss if your in the process of doing something like combat. Id suggest it should be bold and at least 4 times larger s...
unfunnyperson Ideas & Suggestions 0 72 10-20-2021, 07:46 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

funnybomb implant that makes you explode into confetti on death obtained from prefab or clown job reward
unfunnyperson Ideas & Suggestions 2,662 848,581 10-20-2021, 07:42 AM
    Thread: [PR] Removes HoS whitelist requirement from halloween critters + nerfs them
Post: RE: [PR] Removes HoS whitelist requirement from ha...

This doesnt take things away from hos? the only reason its whitelisted is cause the critters were abusable, not to give hos players unique things.
unfunnyperson Ideas & Suggestions 27 670 10-20-2021, 06:55 AM
    Thread: Spooktober 2021 Suggestions Thread
Post: RE: Spooktober 2021 Suggestions Thread

you should randomly hear saber/firearm/deathgasp/katana/antag sounds while walking in maint
unfunnyperson Ideas & Suggestions 56 2,470 10-19-2021, 12:14 PM
    Thread: Newspapers
Post: RE: Newspapers

emp the guardbuddy for the paper to be on fire
unfunnyperson Ideas & Suggestions 5 154 10-19-2021, 10:29 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

or save yourself a trip to med due to your plant arms
unfunnyperson Ideas & Suggestions 2,662 848,581 10-18-2021, 04:02 PM
    Thread: [PR] Disables Miscreants
Post: RE: [PR] Removes/Disables Miscreants

I have literally never seen miscreants contribute positive things to the station. Definitely on board with this.
unfunnyperson Ideas & Suggestions 38 1,071 10-18-2021, 12:38 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

reduce cost of bowling kit to 4 tc. its laughably bad for a item that's the same cost as the red chainsaw or wrestlebelt. [hr] Add a grenade launcher to traitor uplink for 7 tc. Comes with a few b...
unfunnyperson Ideas & Suggestions 2,662 848,581 10-18-2021, 09:00 AM
    Thread: Change Rev Draw Mechanic
Post: RE: Change Rev Draw Mechanic

Randomly fire howitzers at people every minute or so instead of a gib wave
unfunnyperson Ideas & Suggestions 19 1,020 10-17-2021, 05:17 PM
    Thread: The Port-a-Brig
Post: RE: The Port-a-Brig

https://github.com/goonstation/goonstation/pull/6333 decided to pr option 3
unfunnyperson Ideas & Suggestions 16 395 10-15-2021, 04:14 PM
    Thread: The Port-a-Brig
Post: RE: The Port-a-Brig

Froggit_Dogget Wrote: (10-14-2021, 09:59 PM) -- you can flip to break out of the port a brig. Port a brig is the ONLY option against certain antags, like vampires, who can batform away even while cuf...
unfunnyperson Ideas & Suggestions 16 395 10-15-2021, 02:17 PM
    Thread: [CLOSED PR] Disables captain from rolling antag on both servers
Post: RE: [CLOSED PR] Disables captain from rolling anta...

Lmao this was made after the pr got closed
unfunnyperson Ideas & Suggestions 4 103 10-15-2021, 02:02 PM
    Thread: wizard mobility spell nerfs
Post: RE: wizard mobility spell nerfs

Cal Wrote: (10-14-2021, 07:23 AM) -- Yeah I think those "take one player out of the game" spells blow -- even if we remove these there is nothing stopping a wizard from obtaining sec gear and an eg...
unfunnyperson Ideas & Suggestions 16 310 10-14-2021, 12:19 PM
    Thread: Ritualism Changes
Post: RE: Ritualism Changes

Filthy Steve Wrote: (10-13-2021, 06:56 AM) -- Is there a guide anywhere on how ritualism works? I'd like to weigh in on this but I still have no clue how the current system even works. -- ask in th...
unfunnyperson Ideas & Suggestions 4 187 10-13-2021, 07:53 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

increase animate dead to 2 cost give it a 5 minute cooldown make it resurrect the corpse as an undead thrall similar to a vamp animate dead is just a button that takes people permanently out of the g...
unfunnyperson Ideas & Suggestions 2,662 848,581 10-13-2021, 05:49 AM
    Thread: Why do you hate me? [HEAT OF THE DESERT]
Post: RE: Why do you hate me? [Watch your butts]

wow I didnt know the circus arrived this early
unfunnyperson General Discussion 88 3,117 10-12-2021, 11:47 AM
    Thread: wizard mobility spell nerfs
Post: RE: wizard mobility spell nerfs

KikiMofo Wrote: (10-12-2021, 10:06 AM) -- The whole point of wizards is to get in and out quickly. -- These nerfs would still allow that but not to the point where a careful wizard is almost impossi...
unfunnyperson Ideas & Suggestions 16 310 10-12-2021, 10:32 AM
    Thread: wizard mobility spell nerfs
Post: RE: wizard mobility spell nerfs

zjdtmkhzt Wrote: (10-12-2021, 06:20 AM) -- I think phase shift already only lasts 3.5 / 5 seconds? Making it even shorter hardly seems reasonable. But I could potentially see making teleport less go...
unfunnyperson Ideas & Suggestions 16 310 10-12-2021, 07:03 AM
    Thread: wizard mobility spell nerfs
Post: wizard mobility spell nerfs

Pretty much all mobility spells for wizards are incredibly overpowered and impossible to counter with wizards getting acid-proof hats. Here are a few ideas I have to hopefully make some of them less o...
unfunnyperson Ideas & Suggestions 16 310 10-12-2021, 06:10 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Increase probability of nuke, really fun gamemode but it’s insanely rare.
unfunnyperson Ideas & Suggestions 2,662 848,581 10-10-2021, 04:00 PM