Search Results
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Thread: Mob critters should be immune to miasma
Post: Mob critters should be immune to miasma
Mob critters, which usually have less health than a normal human, and often can't wear a mask, should be immune to miasma.
As it is right now, exposing the weaker ones to it will usually result in ... |
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StaringGasMask |
Ideas & Suggestions
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4 |
714 |
06-04-2023, 01:44 AM |
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Thread: Suggestions that are funny but.. NO.
Post: RE: Suggestions that are funny but.. NO.
Nukeop special purchase: Nuke-In-A-Drone
Considering nukes are already pretty damn expensive, adding a few more bucks into adding a couple of thrusters and a machinegun couldn't possibly hurt.
Now th... |
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StaringGasMask |
Ideas & Suggestions
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17 |
2,898 |
06-02-2023, 07:28 AM |
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Thread: [PR] Change Chemlab to store items in lab tables
Post: RE: Change Chemlab to store items in lab tables
mintyphresh Wrote: (06-01-2023, 01:48 PM)
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Kotlol Wrote: (06-01-2023, 10:08 AM)
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NOOT Wrote: (06-01-2023, 10:06 AM)
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relocate chemlab monkey on cog1 to test chamber.
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Should been there fr... |
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StaringGasMask |
Ideas & Suggestions
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15 |
2,192 |
06-02-2023, 07:24 AM |
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Thread: Hotwired Doors Shouldn’t be Able to Insta-Gib
Post: RE: Hotwired Doors Shouldn’t be Able to Insta-Gib
Thing is insulated gloves are already rushed by most people. I am against this change, especially considering the powers needed for an instagib aren't common at all, not even in artifact generators, a... |
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StaringGasMask |
Ideas & Suggestions
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27 |
4,744 |
06-02-2023, 07:21 AM |
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Thread: Remove the Stelka
Post: RE: Remove the Stelka
Cal Wrote: (05-23-2023, 05:11 AM)
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I'd rather it and the laser be put in separate places, the pod be locked and a hostile NPC be added
or you could ahelp and we'll take note of the people who ru... |
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StaringGasMask |
Ideas & Suggestions
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18 |
2,723 |
05-28-2023, 05:39 AM |
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Thread: Suggestion: Cloner Packets Implementationn
Post: RE: Suggestion: Cloner Packets Implementationn
This is canonically an exclusive, experimental package of the cloning system. |
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StaringGasMask |
Ideas & Suggestions
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9 |
1,241 |
05-28-2023, 05:34 AM |
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Thread: Goonstation Space Camp/Resort
Post: RE: Goonstation Space Camp/Resort
So a few problems I see with this. If this was located on Earth, it would be a highly secure location, the Frontier has the shit it has because it's the Frontier, not Planet Earth, which, as far as we... |
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StaringGasMask |
Ideas & Suggestions
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8 |
1,222 |
05-22-2023, 09:33 AM |
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Thread: Rework the Random Merchants
Post: RE: Rework the Random Merchants
I agree with Kotlol here, adding some antag gear that's not really harmful, and at a hefty price (boom boots, syndicate hat, maybe the SounDreamS...), as well as keeping in some specific items as rare... |
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StaringGasMask |
Ideas & Suggestions
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4 |
714 |
05-22-2023, 09:28 AM |
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Thread: Why Classic Antags should have a chance to appear on RP
Post: RE: Why Classic Antags should have a chance to app...
Glamurio Wrote: (05-15-2023, 03:52 PM)
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Silent Majority Wrote: (05-11-2023, 01:31 PM)
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Flock can't be friendly. Their goal completion nukes the station
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That implies that people on RP play ... |
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StaringGasMask |
Ideas & Suggestions
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14 |
2,350 |
05-22-2023, 09:10 AM |
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Thread: New clown antag item: clowning module
Post: RE: New clown antag item: clowning module
Except that Rainbow/Painbow fluid can't be reliably obtained during a traitor round that you want to play a gimmick.
And besides, Clown's items have always been rather gimmicky, obvious, and more ann... |
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StaringGasMask |
Ideas & Suggestions
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8 |
1,366 |
05-22-2023, 08:55 AM |
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Thread: Remove the Stelka
Post: RE: Remove the Stelka
I disagree on the nerf. It's supposed to be unique, good, rare, and powerful. While debris/AZone powergamers are a problem in their own, I wouldn't be against placing the ship in a better defended pla... |
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StaringGasMask |
Ideas & Suggestions
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18 |
2,723 |
05-22-2023, 08:52 AM |
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Thread: Portapuke too stronk
Post: RE: Portapuke too stronk
Lord_earthfire Wrote: (05-01-2023, 08:33 PM)
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Jakson Wrote: (04-29-2023, 02:29 PM)
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The best compromise here would be giving it the clown car treatment, if anybody clicks on the Puker once, it d... |
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StaringGasMask |
Ideas & Suggestions
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23 |
4,043 |
05-04-2023, 02:41 PM |
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Thread: Mobified critters need some toning down
Post: RE: Mobified critters need some toning down
mralexs Wrote: (04-17-2023, 03:30 AM)
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Cal Wrote: (04-17-2023, 12:55 AM)
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I'm not sure any of their actual stats got changed? Haven't checked
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I think it's more of an issue that they will in... |
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StaringGasMask |
Ideas & Suggestions
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15 |
2,280 |
04-17-2023, 10:45 AM |
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Thread: Mobified critters need some toning down
Post: RE: Mobified critters need some toning down
So I unironically find bears and brullbars easier to fight than before, more consistent, y'know.
HOWEVER, I do agree with you specifically on one mob in particular.
Say hello to the hellspawn that... |
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StaringGasMask |
Ideas & Suggestions
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15 |
2,280 |
04-17-2023, 10:43 AM |
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Thread: Wish You Were Here - Pictures from the station
Post: RE: Wish You Were Here - Pictures from the station
Mouse Wrote: (01-03-2023, 08:27 AM)
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https://i.imgur.com/6qs0Avt.png
honk
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Wait. Was that when I nuked a secondary atlas station with the detective? Oh was that a fun round |
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StaringGasMask |
General Discussion
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898 |
453,140 |
04-17-2023, 10:37 AM |
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Thread: Emagged Bots Ideas
Post: RE: Emagged Bots Ideas
Gas clouds are implemented for a very particular type of emagged medibot, but that's besides the point.
Also, an emagged securitron that sets people to arrest means that you just emagged the entire... |
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StaringGasMask |
Ideas & Suggestions
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3 |
650 |
03-28-2023, 12:48 PM |
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Thread: Mralexs's great big pods rework idea thread thing
Post: RE: Mralexs's great big pods rework idea thread th...
Frank_Stein Wrote: (03-28-2023, 01:23 AM)
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mralexs Wrote: (03-26-2023, 08:18 AM)
--Afterburners: A limited speed boost that would run off another energy reservoir like weapons. Recharge rate would... |
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StaringGasMask |
Ideas & Suggestions
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9 |
1,719 |
03-28-2023, 12:43 PM |
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Thread: Buff robotics laser eyes
Post: RE: Buff robotics laser eyes
Mouse Wrote: (03-28-2023, 07:48 AM)
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Counterpoint: the genetics ability is stupidly overpowered to begin with.
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Again, it's not so much about a comparison with the genetics version as it is an ... |
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StaringGasMask |
Ideas & Suggestions
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7 |
1,223 |
03-28-2023, 12:35 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
A banana peel for clowns that places syndicate superlube right underneath and injects 10u rainbow fluid into the poor soul that slips on it |
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StaringGasMask |
Ideas & Suggestions
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4,302 |
2,111,627 |
03-27-2023, 12:51 PM |
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Thread: Taser Shotgun
Post: RE: Taser Shotgun
MorganFreeman Wrote: (03-25-2023, 11:54 PM)
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babayetu83 Wrote: (03-25-2023, 02:49 PM)
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i don't think it's any better than the other guns, especially when you consider you can swap in another bat... |
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StaringGasMask |
Ideas & Suggestions
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16 |
2,785 |
03-27-2023, 12:48 PM |
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Thread: Buff robotics laser eyes
Post: RE: Buff robotics laser eyes
Kotlol Wrote: (03-27-2023, 12:22 PM)
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Or you can just take them off real quick , shoot then put em back on. I do find it odd that optic blaster doesnt allow this.. should melt eyewear too!
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Tha... |
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StaringGasMask |
Ideas & Suggestions
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7 |
1,223 |
03-27-2023, 12:43 PM |
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Thread: Mralexs's great big pods rework idea thread thing
Post: RE: Mralexs's great big pods rework idea thread th...
mralexs Wrote: (03-26-2023, 08:18 AM)
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So pods are kind of lackluster in their current iteration. I am not saying they aren't powerful, but the options we have to improve and tinker with them are f... |
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StaringGasMask |
Ideas & Suggestions
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9 |
1,719 |
03-27-2023, 10:47 AM |
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Thread: Buff robotics laser eyes
Post: Buff robotics laser eyes
Currently, they are completely useless, blocking you from wearing any eyewear unless you want it to be destroyed, and same goes for gasmasks and face-covering helmets, limiting your internals to breat... |
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StaringGasMask |
Ideas & Suggestions
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7 |
1,223 |
03-27-2023, 10:05 AM |
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Thread: Make all critters immune to the effects of miasma
Post: RE: Make all critters immune to the effects of mia...
Please, make this a reality. The fact that a changeling can lose one of their limb critters to miasma without having any counterplay other than going through somewhere else is too crippling for the co... |
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StaringGasMask |
Ideas & Suggestions
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4 |
859 |
03-23-2023, 03:02 PM |
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Thread: Science and Engineering, the broadest department
Post: RE: Science and Engineering, the broadest departme...
Kotlol Wrote: (03-20-2023, 12:13 PM)
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StaringGasMask Wrote: (03-20-2023, 10:56 AM)
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Solars sustain the station just fine during the entire round, setting up the engine is practically unneeded in... |
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StaringGasMask |
General Discussion
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6 |
1,524 |
03-21-2023, 04:04 AM |