Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: [PR] Nadir increase to max players allowed (60 > 80)
Post: RE: [PR] Nadir increase to max players allowed (60...
I’ve personally never had an issue with high populations on smaller maps, so I can’t see myself having a problem with this either.
More map variety on Goon 1 is always welcome in my book. |
|
Snowy :D |
Ideas & Suggestions
|
10 |
284 |
01-17-2023, 08:59 PM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
NOOT Wrote: (01-16-2023, 03:04 AM)
--
Remove base map spawn TTV frames and add them to the traitor PDA list for 2tc for scientists
Theres been a trend on main recently where nerds will ttv medbay ... |
|
Snowy :D |
Ideas & Suggestions
|
3,481 |
1,281,390 |
01-16-2023, 05:45 AM |
|
|
Thread: Have sterile masks block miasma
Post: RE: Have sterile masks block miasma
Personally, I think that doctors should have better access to embalming fluid to prevent miasma rather than a way to bypass it entirely.
However, I still think that roboticists should have some way... |
|
Snowy :D |
Ideas & Suggestions
|
20 |
444 |
01-11-2023, 01:45 PM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Allow the Clown mask to function as internals. |
|
Snowy :D |
Ideas & Suggestions
|
3,481 |
1,281,390 |
01-11-2023, 01:27 PM |
|
|
Thread: Medical training - Make it slightly more effective on others...
Post: RE: Medical training - Make it slightly more effec...
zcrow Wrote: (12-30-2022, 11:48 AM)
--
Medically trained personnel should be anchored whilst giving aid. Nothing more irritating than being a doctor trying to heal folk and getting shoved around by t... |
|
Snowy :D |
Ideas & Suggestions
|
7 |
283 |
01-04-2023, 04:08 PM |
|
|
Thread: Question about the potential Adventures of Ava Squire
Post: RE: Question about the potential Adventures of Ava...
That sounds so fun! I wish there was a more proper place to post stuff like this. |
|
Snowy :D |
General Discussion
|
3 |
239 |
12-29-2022, 08:05 PM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Give ghost critters a tad bit more health. At least enough so that they don’t immediately keel over if they aren’t buckled in when the escape shuttle launches. |
|
Snowy :D |
Ideas & Suggestions
|
3,481 |
1,281,390 |
12-20-2022, 08:26 PM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Stop dead NPC monkeys from emitting miasma. |
|
Snowy :D |
Ideas & Suggestions
|
3,481 |
1,281,390 |
12-16-2022, 12:51 PM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
The barbershop has a fabricator that can create wigs by scanning other players with a scanner (similar to the reverse engineering fabricator and device analyzer). |
|
Snowy :D |
Ideas & Suggestions
|
3,481 |
1,281,390 |
11-25-2022, 03:05 PM |
|
|
Thread: Give Roboticists Protection Against Miasma
Post: RE: Give Roboticists Protection Against Miasma
Cal Wrote: (11-05-2022, 11:25 AM)
--
Do the sterile masks block miasma? If not this would be a simple solution.
--
Not sure. I think I’ve tried it before and it didn’t work, but it’s possible that ... |
|
Snowy :D |
Ideas & Suggestions
|
9 |
340 |
11-05-2022, 12:54 PM |
|
|
Thread: Give Roboticists Protection Against Miasma
Post: RE: Give Roboticists Protection Against Miasma
Lord_earthfire Wrote: (11-05-2022, 10:00 AM)
--
Maybe try putting an air scrubber into the morgue?
To be honest, when i think about it, an air scrubber spawning in each morgue would be a good idea... |
|
Snowy :D |
Ideas & Suggestions
|
9 |
340 |
11-05-2022, 10:16 AM |
|
|
Thread: Give Roboticists Protection Against Miasma
Post: Give Roboticists Protection Against Miasma
When a corpse starts to rot and can’t be cloned, most players’ first instinct is to throw it into robotics for it to be put into a borg. However, the process of extracting the brain to be put into a r... |
|
Snowy :D |
Ideas & Suggestions
|
9 |
340 |
11-05-2022, 09:43 AM |
|
|
Thread: Visual Cues for Cloner/Reclaimer Upgrades
Post: RE: Visual Cues for Cloner/Reclaimer Upgrades
I like this idea. Dealing with rotting corpses is too much of a hassle for me when I don’t know if they can even be scanned in the first place. |
|
Snowy :D |
Ideas & Suggestions
|
4 |
262 |
11-03-2022, 06:31 PM |
|
|
Thread: farewell bombini
Post: RE: farewell bombini
I haven’t played on Goon2 very much so I don’t have too many memories. However, I do remember a round where there were I was playing as an AI shell and there were only 2 people who managed to get to t... |
|
Snowy :D |
General Discussion
|
26 |
2,070 |
10-17-2022, 06:08 PM |
|
|
Thread: Your favorite NON ANTAGONIST weapon
Post: RE: Your favorite NON ANTAGONIST weapon
Buckling yourself into a chair with the grab command and testing yourself onto the nearest person.
The cryo mutation is a good runner up for me. |
|
Snowy :D |
General Discussion
|
26 |
1,842 |
10-08-2022, 05:20 PM |
|
|
Thread: Does dying in game make you upset?
Post: RE: Does dying in game make you upset?
When it’s near the beginning of the round and it’s permanent, yes. There is very little to do as a ghost or critter so I usually just leave afterwards.
However, most of the time, either I can be r... |
|
Snowy :D |
General Discussion
|
23 |
1,786 |
09-29-2022, 07:57 PM |
|
|
Thread: Nukies Bard Class
Post: RE: Nukies Bard Class
RubberRats Wrote: (09-29-2022, 06:08 PM)
--
Brief summary of how the bard works:
The bard's abilities all affect a radius centered around each studio monitor. Ideally you wear one on your back and... |
|
Snowy :D |
General Discussion
|
2 |
177 |
09-29-2022, 07:44 PM |
|
|
Thread: Nukies Bard Class
Post: Nukies Bard Class
Hello Everyone!
This is my first time making a post.
I am a little curious as to how the bard class works. Specifically, I am curious about the studio monitor. Is it necessary for the bard to fun... |
|
Snowy :D |
General Discussion
|
2 |
177 |
09-29-2022, 05:13 PM |
|
|
Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
PLEASE DON’T MAKE MY AVATAR A LONG FURBY. PLEASE NO LONG FURBIES OR ANYTHING FURBY-RELATED.
FRANK EDIT: Okay
SNOWY EDIT: yay. |
|
Snowy :D |
General Discussion
|
1,598 |
472,618 |
09-29-2022, 05:04 PM |