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    Thread: thoughts on bringing the 10 minute respawn timer to classic
Post: RE: thoughts on bringing the 10 minute respawn tim...

Spitballing ideas here that could be discussed: 1. After a designated time, respawns are not available. For example, after minute 30 you cannot respawn. 2. During certain gamemodes like Blob, Nu...
Azurnite Ideas & Suggestions 37 2,050 09-23-2024, 09:43 PM
    Thread: Klushy225/Munches Mentor application
Post: RE: Klushy225/Munches Mentor application

Klushy has clearly shown time and time again that they to want to help those with questions. They've shown their eagerness and motivation to teach while part of security, civilian, and engineering [fr...
Azurnite Applications 5 863 09-10-2024, 05:35 PM
    Thread: Avanth's Mentor Application
Post: RE: Avanth's Mentor Application

Avanth is undeniably versed in research, security, and packet nerding, just based on the conversations I've had with them. The more I have spoken with them, the more I see just how much they know. Fro...
Azurnite Applications 7 567 08-28-2024, 04:45 PM
    Thread: Unify Classic and RP Sec accesses
Post: RE: Unify Classic and RP Sec accesses

Prior to the change, I played a good bit of sec off and HOS on classic settings from Nightshade and RP sec. I didn't think the change would phase me personally and it has, but just a little. In all ho...
Azurnite Ideas & Suggestions 101 5,404 08-17-2024, 11:13 PM
    Thread: Unify Classic and RP Sec accesses
Post: RE: Unify Classic and RP Sec accesses

I am not phased by differing access levels between Classic and RP. I've done enough of both to just know they're different play-styles all together with some similarities. I've very rarely seen access...
Azurnite Ideas & Suggestions 101 5,404 08-04-2024, 09:14 AM
    Thread: Salevran Marendan- HOS application
Post: RE: Salevran Marendan- HOS application

Oh Sale... I can confidently say that I enjoy their presence when I am an officer and HOS. They are competent and excel at officer duties: communication, teamwork, and most of all handling of antags. ...
Azurnite Applications 17 1,623 07-27-2024, 11:03 PM
    Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department

rando212 Wrote: (06-24-2024, 01:23 AM) -- I actually like that idea of having some sort of research the only issue is one you actually mentioned of needing to convince people. This is because a prett...
Azurnite Ideas & Suggestions 41 2,741 06-25-2024, 06:58 PM
    Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department

Waffleloffle Wrote: (06-23-2024, 05:03 PM) -- an important element I think people are glancing over in this thread is how fun it is to be on the other side of these proposed doctoring changes - the o...
Azurnite Ideas & Suggestions 41 2,741 06-24-2024, 12:46 AM
    Thread: Improvements to Oshan and Geothermal
Post: RE: Improvements to Oshan and Geothermal

Scaltra Wrote: (06-20-2024, 04:22 PM) -- Lastly, a QoL that would be really nice for geothermal would be dousing rods ignoring any pinned hotspots when giving a readout and multiple hotspots are in t...
Azurnite Ideas & Suggestions 24 1,245 06-20-2024, 11:21 PM
    Thread: Have miasma clouds from rotting corpes include chems from the body
Post: RE: Have miasma clouds from rotting corpes include...

KikiMofo Wrote: (06-19-2024, 10:59 AM) -- Do husks give off miasma? They would be dry husks and I don't think that would rot or miasma. -- Yes, husks give off miasma. So to directly counter this...
Azurnite Ideas & Suggestions 14 660 06-19-2024, 04:35 PM
    Thread: change nuke ops marksman rifle to a bolt-action
Post: RE: change nuke ops marksman rifle to a bolt-actio...

Wander Wrote: (06-14-2024, 05:09 PM) -- I think the tracer idea would be a good start. So firing their weapon does at least reveal their position to anyone trying to take them down rather than just d...
Azurnite Ideas & Suggestions 14 680 06-14-2024, 10:35 PM
    Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department

Snowy Wrote: (06-12-2024, 06:44 PM) -- Yeah, pre scanning should still be a thing. Maybe focus the nerf(s) on scanning already dead people? IDK, I think that may cause issues of its own. I like yo...
Azurnite Ideas & Suggestions 41 2,741 06-14-2024, 07:59 AM
    Thread: What should be done about random engines
Post: RE: What should be done about random engines

Zamujasa Wrote: (06-11-2024, 06:33 PM) -- doesn't cog1 also occasionally have the choose-your-engine setup? that could be kinda fun. -- It's like a 1% chance for the "Choose-Your-Own-Adventure-Engi...
Azurnite Ideas & Suggestions 21 935 06-11-2024, 07:12 PM
    Thread: A new "Classic-RP" server variant
Post: RE: A new "Classic-RP" server variant

I think I see a lot of confusion on what kind of interactions are needed between antags and their potential victims. Many antags on Classic have an appearance alone that gives you the whole, "Oh! That...
Azurnite Ideas & Suggestions 56 3,737 06-09-2024, 11:13 AM
    Thread: Mining Borg Ore Satchel Swapping
Post: Mining Borg Ore Satchel Swapping

The issue mining borgs have is that the ore scoop does not have the ability to swap one of the multiple ore satchels they have. This means that once the ore scoop is full, they have to manually click ...
Azurnite Ideas & Suggestions 2 149 06-05-2024, 10:01 AM
    Thread: Kiwi Vine, a New Botany Plant
Post: RE: Kiwi Vine, a New Botany Plant

So one other thing I know kiwis are known for is that they're a good source of alpha-linolenic acid (an omega-3-acid), which is of course an edible oil. But what if it could be heated and turned into ...
Azurnite Ideas & Suggestions 12 525 06-04-2024, 05:38 PM
    Thread: Kiwi Vine, a New Botany Plant
Post: Kiwi Vine, a New Botany Plant

So I have a bit of another botany suggestion, though with a silly twist on one end of it: KIWIS Yes, another plant I see that is not in game are kiwi vines, now the fruit could be used for a few...
Azurnite Ideas & Suggestions 12 525 06-02-2024, 11:16 AM
    Thread: Readd the police hat, renamed to guard hat
Post: RE: Readd the police hat, renamed to guard hat

I would like it to be re-added as 'guard hat' in the security vendor as well. I was rather shocked to see it gone. I believe it was repurposed to be the mail courier hat, but I thought they already ha...
Azurnite Ideas & Suggestions 2 233 05-26-2024, 10:29 AM
    Thread: post your favorite ways to die
Post: RE: post your favorite ways to die

Step 1: Grab hand label Step 2: Suicide command Step 3: Choose hand label Step 4: (DEAD) I do have one way I prefer more but it's [secret].
Azurnite General Discussion 24 1,290 05-25-2024, 04:23 PM
    Thread: SMES unfair for Arcfiends
Post: RE: SMES unfair for Arcfiends

SMES as a whole I believe is situational. Could depend on how aggressive the arcfiend is, how many members of sec there are in the round, what other antags are there, and what are they doing. While I ...
Azurnite Ideas & Suggestions 11 529 05-25-2024, 10:56 AM
    Thread: Emagged shuttles and RP
Post: RE: Emagged shuttles and RP

I've always felt the early shuttle departure deflated a lot of the RP going on at the time. Someone said it earlier, but every time I've seen it happen in RP there is always an echo of, "Well this suc...
Azurnite RP Discussion 13 1,236 05-20-2024, 09:46 PM
    Thread: Aya Bell's HOS Application
Post: Aya Bell's HOS Application

Usual character name: Aya Bell BYOND username: Azurnite Discord username (if you are on our discord): Azurgeist Recommended by (if applicable): Avanth Goon servers you play: mostly Goon 3 :morty: ...
Azurnite Approved Applications 19 1,966 05-05-2024, 08:21 PM
    Thread: 'Genetics Moments' - Images of Genetics not giving a shit
Post: RE: 'Genetics Moments' - Images of Genetics not gi...

https://media.discordapp.net/attachments/790690047824887818/1234726224643756052/image.png?ex=6631c7e8&is=66307668&hm=698d2f39b91bd66aebf0b6d0f5679f6c69a0aefc023436f458d3e466bf5b65bc&=&format=webp&qual...
Azurnite General Discussion 109 51,927 04-29-2024, 08:59 PM
    Thread: SecHUD Flag Character Limit
Post: SecHUD Flag Character Limit

Hello everyone, One of the features I have been using more and more in security's secmate is the secHUD flag, but often I find the 10 character limit to be just short of what I need. What kind of t...
Azurnite Ideas & Suggestions 3 222 04-26-2024, 10:14 PM
    Thread: Hand Fans!
Post: Hand Fans!

Something that I was made aware of was that there are no hand fans! Not just any kind but ones preferably that could perhaps fold and unfold. It's something to add for a little more fashion options...
Azurnite Ideas & Suggestions 1 183 03-30-2024, 12:34 AM