Search Results
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Thread: Allow Engineering Cyborgs to Create Interdictors/Computers
Post: RE: Allow Engineering Cyborgs to Create Interdicto...
I get where you're coming from, but (engineering) silicons will always need cooperation with carbons to get complex tasks done.
Engineering cyborgs are already material-mules with a wide array a tool... |
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MarkNstein |
Ideas & Suggestions
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3 |
586 |
06-27-2023, 12:06 PM |
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Thread: MarkNstein's thoughts on character-creation and antag-behaviour in SS13
Post: RE: MarkNstein's thoughts on character-creation an...
If players are behaving poorly like that they need to be course-corrected, they need to be ahelped against RP rules 2 and 5.
"Pacifist" is a vague term; you might mean "doing something non-violent to... |
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MarkNstein |
RP Discussion
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16 |
5,252 |
11-21-2022, 10:43 AM |
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Thread: MarkNstein's thoughts on character-creation and antag-behaviour in SS13
Post: RE: MarkNstein's thoughts on character-creation an...
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MarkNstein |
RP Discussion
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16 |
5,252 |
11-16-2022, 11:03 AM |
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Thread: MarkNstein's thoughts on character-creation and antag-behaviour in SS13
Post: RE: MarkNstein's thoughts on character-creation an...
I've edited my post adding a big red disclaimer at the top (better 24hr late than never) and also adding two clarification bullet points. I will paste copy them immediately below:
In my above attempt... |
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MarkNstein |
RP Discussion
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16 |
5,252 |
11-15-2022, 10:55 PM |
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Thread: MarkNstein's thoughts on character-creation and antag-behaviour in SS13
Post: MarkNstein's thoughts on character-creation and an...
These are my personal thoughts, NOT Admin Directives or New Rules!
MarkNstein's thoughts on character-creation and antag-behaviour in SS13:
SS13 is a 2D farty spaceman game that plays out in rou... |
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MarkNstein |
RP Discussion
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16 |
5,252 |
11-14-2022, 07:03 PM |
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Thread: [CLOSED PR] Sterile mask blocks miasma
Post: RE: [CLOSED PR] Sterile mask blocks miasma
Closed. Blocking all smoke is too strong. |
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MarkNstein |
Ideas & Suggestions
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1 |
591 |
11-13-2022, 01:46 PM |
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Thread: Let ghostdrones use vendors again
Post: RE: Let ghostdrones use vendors again
Compromise:
Inspired by there being a ghost greenhouse for practicing / competing in gardening; a ghost engineering area to practice / compete MechComp and maybe power-generation stuff.
Vendors with r... |
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MarkNstein |
Ideas & Suggestions
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17 |
3,646 |
11-13-2022, 12:02 PM |
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Thread: Bring back IRC and add a bridge to the Discord
Post: RE: Bring back IRC and add a bridge to the Discord
Technically totally possible, HackMUD community does similar.
As much as I'd love the freedom of IRC from Discord, I don't expect it to happen. |
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MarkNstein |
Ideas & Suggestions
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13 |
4,505 |
08-26-2021, 01:14 PM |
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Thread: A way for people to practice being Nukies
Post: RE: A way for people to practice being Nukies
I know my PR that added Nukie kits in late 2020 was reverted due to changeling-bugs. haven't visited the murderbox since so the nukie kits may not be there.
https://github.com/goonstation/goonstation... |
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MarkNstein |
Good ideas!
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4 |
2,122 |
04-05-2021, 09:49 AM |
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Thread: Mentor app: Mexicat / Cal Mooberly
Post: RE: Mentor app: Mexicat / Cal Mooberly
Nice interactions on discord and seems knowledgeable. +1 |
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MarkNstein |
Approved Applications
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14 |
5,409 |
03-26-2021, 06:41 PM |
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Thread: Purchase antag token with spacebux
Post: RE: Purchase antag token with spacebux
Antag fishers were already expecting to not play a whole round: I don't expect this to stymie the situation.
Antags aren't stigmatized IMO, and more tokens wouldn't help their reputation, if anything... |
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MarkNstein |
Ideas & Suggestions
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16 |
5,557 |
03-17-2021, 10:27 AM |
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Thread: [MERGED PR] Mobs entering chutes: Adds actionbar and animation
Post: RE: [PR] Mobs entering chutes: Adds actionbar and ...
This is "hot" again (as far as I care).
What're your thoughts on:
Remove all interruptability from the action; thematically treat it as someone making a strong leap-and-tuck into the chute - pret... |
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MarkNstein |
Good ideas!
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14 |
6,726 |
03-15-2021, 03:30 PM |
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Thread: [PR] Makes ghostcritters able to be picked up
Post: RE: [PR] Makes ghostcritters able to be picked up
We don't need to let past ideas haunt new refinements.
I like Nef's imagination. |
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MarkNstein |
Ideas & Suggestions
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12 |
5,441 |
02-09-2021, 10:17 AM |
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Thread: Neat Packet & Mechcomp Accomplishments & Ideas
Post: RE: Neat Packet & Mechcomp Accomplishments & Ideas
CommaIndividual Wrote: (01-18-2021, 06:32 PM)
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Very Nice, must've taken forever to figure out.
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I was already well versed with MechComp. For things of this complexity it's best to plan it out a... |
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MarkNstein |
General Discussion
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29 |
16,146 |
01-19-2021, 11:52 AM |
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Thread: Neat Packet & Mechcomp Accomplishments & Ideas
Post: RE: Neat Packet & Mechcomp Accomplishments & Ideas
Back in late August 2020, I made the Bastard Box 9000. A mobile cabinet that could continuously touchlessly unlock/open all lockers and doors in-range. I still have the schematics of it, and my origin... |
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MarkNstein |
General Discussion
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29 |
16,146 |
01-18-2021, 05:20 PM |
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Thread: A way to see the notes/warnings against you
Post: RE: A way to see the notes/warnings against you
I understand the desire to have easy-access notes: but it'd change how admins make notes for the worse. If there was a toggle to enable "visibility" to the players, I and most other admins would likel... |
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MarkNstein |
Ideas & Suggestions
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2 |
1,331 |
01-14-2021, 11:23 PM |
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Thread: Gnarticle Accelerator
Post: RE: Gnarticle Accelerator
Had an expanded idea: a whole engine:
Wide open space, maybe 10 tiles square, empty, located in the engine room. Skateboards and skatepark-equipment nearby.
Engineers need to setup a skatepark in th... |
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MarkNstein |
Ideas & Suggestions
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13 |
8,418 |
01-07-2021, 01:47 PM |
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Thread: Gogol's and Death
Post: RE: Gogol's and Death
Thoughts:
Ghost drones are nice from an administrative position because:They cannot see players, just silhouettes.
They can hear, but not associate a name
They can only speak with each other
If the... |
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MarkNstein |
Ideas & Suggestions
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21 |
11,408 |
12-22-2020, 09:38 PM |
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Thread: [PR] Brain Spooning
Post: RE: [PR] Brain Spooning
Mordent Wrote: (12-21-2020, 02:29 PM)
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Hate it. Too morbid and dark. Torture Station 13 bad.
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It might be for code reasons, but I also don't like it being referred to as snacks.
I've spent som... |
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MarkNstein |
Ideas & Suggestions
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18 |
7,574 |
12-21-2020, 02:39 PM |
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Thread: [PR] Removes Obesity Mutation
Post: RE: [PR] Removes Obesity Mutation
Jack Tenniel Wrote: (12-07-2020, 08:34 PM)
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This thread is bait.
...
If you have any strong feelings against its removal ... [it] will be noted as a black mark against you in the long run.
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... |
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MarkNstein |
Good ideas!
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23 |
10,778 |
12-07-2020, 08:54 PM |
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Thread: Mentor Application - Jan.antilles
Post: RE: Mentor Application - Jan.antilles
Due to me not observing Fleur much, I can only vouch for Jan's kind personality. I can recall her playing-along with gimmicks on RP though, so I'm not concerned about power gaming on meta-info.
+1 |
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MarkNstein |
Approved Applications
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30 |
13,176 |
10-07-2020, 08:15 PM |
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Thread: HoS application - adharainspace
Post: RE: HoS application - adharainspace
Oh, I haven't posted here?
HoS Port Wingding Starboard fucking ran me over with the pod I saved her in after a quadruple canbomb explosion. Disgraceful.
+1 would suffer podhicular manslaughter again... |
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MarkNstein |
Approved Applications
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28 |
12,521 |
10-06-2020, 10:30 PM |
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Thread: HoS Application - Gunnar Gustafsson (Slazzy)
Post: RE: HoS Application - Gunnar Gustafsson (Slazzy)
I recognize Gunnar. The most memorable round was when they acted dispatcher & receptionist. Had a good head on, communicated well, recommended appropriate brig times to the newbies.
+1 |
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MarkNstein |
Approved Applications
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12 |
5,695 |
10-01-2020, 05:41 PM |
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Thread: Triage Application - ThePotato97
Post: RE: Triage Application - ThePotato97
Yeah, good communicator, active. +1 |
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MarkNstein |
Approved Applications
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8 |
3,873 |
10-01-2020, 05:37 PM |
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Thread: make fireextinguishers burst if they get too hot?
Post: RE: make fireextinguishers burst if they get too h...
What makes most sense to me is:
Over-pressure: explode
Over-temperature: something melts
Whether the something is the plastic nozzle, or the whole-item. (The latter is easier).
I think melting t... |
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MarkNstein |
Ideas & Suggestions
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17 |
7,903 |
09-30-2020, 08:25 PM |