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Post Author Forum Replies Views Posted [asc]
    Thread: Clown Unicycle
Post: RE: Clown Unicycle

I love this. What happens if a clowncycle collides with a security segway?
fungicidal Ideas & Suggestions 5 407 08-08-2023, 01:28 AM
    Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]

I don't get how people can be this fucking invested in their desire to see goofy things taken out of this game personally I can take or leave farting but the sheer zeal some people in this thread ha...
fungicidal Ideas & Suggestions 73 5,917 08-02-2023, 03:43 AM
    Thread: Ideas for antag-intended chef items
Post: RE: Ideas for antag-intended chef items

Here's a dumb idea: the Hot Doggest. A live, feral hot dog creature akin to the murdertomatoes that bites people and is generally a nuisance to anyone who doesn't have kitchen training, letting the ch...
fungicidal Ideas & Suggestions 5 396 07-19-2023, 02:32 AM
    Thread: Robotic backpack that adds additional arms
Post: RE: Robotic backpack that adds additional arms

This is a really cool idea, I'd love to see more backpack slot items. Wouldn't it be trivial to just hold a backpack and fill it in one of the four arms though, if they can hold any item without limit...
fungicidal Ideas & Suggestions 11 1,438 05-13-2023, 04:21 AM
    Thread: Revert reward swat mask back to it’s syndicate colours
Post: RE: Revert reward swat mask back to it’s syndicate...

It's hard enough to recognize sec as it is. The mask change is good IMO even if it doesn't entirely solve that issue.
fungicidal Ideas & Suggestions 11 1,639 05-07-2023, 03:34 AM
    Thread: Cooking: What Do?
Post: RE: Cooking: What Do?

Waffleloffle Wrote: (11-03-2022, 11:50 PM) -- hello! I have created a loose design doc (https://hackmd.io/@wolfolotl/HJjZ9t6Eo) regarding updates, reworks, and features that I would consider part of ...
fungicidal Ideas & Suggestions 11 1,964 11-06-2022, 07:45 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Frank_Stein Wrote: (10-30-2022, 01:25 PM) -- When someone is dead and someone else is using their limb, they should have a chance to gain control of that limb temporarily -- This should go double f...
fungicidal Ideas & Suggestions 4,104 1,944,638 10-31-2022, 03:03 AM
    Thread: Medbay Morgue Labels Ala Artifact Labels
Post: RE: Medbay Morgue Labels Ala Artifact Labels

Frank_Stein Wrote: (10-22-2022, 11:41 PM) -- Something like the ticket system that Sec has, but it's for doctors to declare time and cause of death. Prints a toe tag, shows up on round end -- Th...
fungicidal Ideas & Suggestions 6 1,138 10-24-2022, 01:32 AM
    Thread: New team based antagonist - Scrappers
Post: RE: New team based antagonist - Scrappers

This sounds really cool, I like the extra lives idea. Also makes swarm tactics more viable. You had me at "Mad Max"
fungicidal Ideas & Suggestions 12 2,105 10-06-2022, 09:45 AM
    Thread: Make wraith more common
Post: RE: Make wraith more common

There's been a huge rework of Wraith, with classes and everything. I'd like to see it more often as well!
fungicidal Ideas & Suggestions 18 2,974 09-26-2022, 10:49 AM
    Thread: Croissant mentor application
Post: RE: Croissant mentor application

Nerd bread +1 Extremely robust
fungicidal Denied Applications 15 3,028 09-24-2022, 01:59 AM
    Thread: [MERGED PR] Gives medical a prepared belt.
Post: RE: [PR] Gives medical a prepared belt.

I almost never carry syringes unless I'm doing something nefarious and don't have an emag. Mostly because people run away from a doctor with a syringe, but the hypospray is instant.
fungicidal Good ideas! 17 3,337 09-22-2022, 05:35 AM
    Thread: Tone down farting
Post: RE: Tone down farting

Please, god no. I'd be okay with taking Ass Damage until it flies off if you spam it a lot, but farting is a great way to remind people they're still playing a goofy spaceman game.
fungicidal Ideas & Suggestions 37 6,295 09-22-2022, 05:32 AM
    Thread: remove the 'thrall' name tag from thralls
Post: RE: remove the 'thrall' name tag from thralls

Cal Wrote: (09-21-2022, 05:51 AM) -- Munien Wrote: (09-21-2022, 12:34 AM) -- Completely agree, it's jarring to see someones name become thrall on the radio and instantly gives meta-knowledge of anta...
fungicidal Ideas & Suggestions 13 2,262 09-21-2022, 06:16 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Suicide with any glass or mug, where you drink yourself, a la the magic 8 ball suicide. Complete with comical slurping noise and nothing remaining but the empty glass.
fungicidal Ideas & Suggestions 4,104 1,944,638 09-21-2022, 05:46 AM
    Thread: A bit to do about mimes
Post: RE: A bit to do about mimes

Lord_earthfire Wrote: (09-21-2022, 02:59 AM) -- I don't like magical stuff without some effort. Een the chaplain is very mundane in comparison to tg codebase ones. And there are invisible walls alrea...
fungicidal Ideas & Suggestions 8 1,413 09-21-2022, 05:23 AM
    Thread: [CLOSED PR] Adds in a new chaplain antagonist item, the heartlight knife
Post: RE: [PR] Adds in a new chaplain antagonist item

This sounds like a really fun item, it'd be cool to have some chaplain-exclusive tator items that are more overtly combat-focused
fungicidal Ideas & Suggestions 8 2,492 09-13-2022, 04:06 AM
    Thread: Reduce the overbearingness of stunmeta
Post: RE: Reduce the overbearingness of stunmeta

Stun meta blows, I'm all for this. I'd like to see antags commit murder and mayhem without just resorting to stun-gib-repeat because it's the most effective and easy way to play
fungicidal Ideas & Suggestions 17 3,297 09-13-2022, 03:52 AM
    Thread: Does dying in game make you upset?
Post: RE: Does dying in game make you upset?

As a clown main I get offended anytime I finish a round at centcomm and not floating face-down in the pool. That said, I'm not too fond of being silently murderboned. At least dress it up a little...
fungicidal General Discussion 23 4,838 08-27-2022, 04:46 PM
    Thread: Your favorite NON ANTAGONIST weapon
Post: RE: Your favorite NON ANTAGONIST weapon

A slamgun filled with glass. Low damage, huge spread, super satisfying to build. What more can you want? I am also rather fond of the humble rolling pin.
fungicidal General Discussion 26 5,411 08-13-2022, 05:02 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Bartender towel, for bartending. Wipe down the bar for the zillionth time, clean out empty glasses, be the saloonowner you know you want to be. Also, a spittoon. Complete with satisfying ping noise a...
fungicidal Ideas & Suggestions 4,104 1,944,638 08-13-2022, 04:39 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Anytime a non-botanist rolls a joint, there should be a chance to roll a truly terrible little doink or spill all of the weed on the floor, wasting it.
fungicidal Ideas & Suggestions 4,104 1,944,638 07-16-2022, 03:43 AM
    Thread: A crumm(b)y suggestion: Food crumbs
Post: RE: A crumm(b)y suggestion: Food crumbs

"These donut crumbs have the clown's grubby fingerprints all over them, we got that son of a bitch." This'd be dope. It'd also be funny to see crumbs on the floor of different departments on RP, b...
fungicidal Ideas & Suggestions 5 1,410 07-01-2022, 04:49 AM
    Thread: Barry's Mentorship App
Post: RE: Barry's Mentorship App

Barry is a cool guy, and knows his stuff. +1
fungicidal Approved Applications 14 4,059 06-18-2022, 02:51 AM
    Thread: So.... is there a simple way to hack lockers?
Post: RE: So.... is there a simple way to hack lockers?

Bash them with a fire extinguisher. Slow and loud, but it works.
fungicidal General Discussion 5 1,693 06-18-2022, 02:46 AM