Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Energy Drink Reagent deals minor kidney damage
Post: RE: Energy Drink Reagent deals minor kidney damage

Lord_earthfire Wrote: (03-21-2024, 02:05 AM) -- I mean, it is kinda nice touch. Then again, energy drink is not often used because if its heart-stopping drawback (and meth existing). It would be a ne...
colossusqw Ideas & Suggestions 5 249 03-22-2024, 05:41 AM
    Thread: Chemistry rework thoughts/feedback
Post: RE: Chemistry rework thoughts/feedback

I've had some more time to think about these changes, and IMO, the main thing i've come to conclude from them is: - Yes, making chems is a part of the fun, but it's combining them in interesting wa...
colossusqw General Discussion 13 1,516 03-18-2024, 08:59 AM
    Thread: Emagged shuttles and RP
Post: RE: Emagged shuttles and RP

Sharing my few cents on the matter: I'd go as far as to say the shuttle control being a IC thing, as opposed to an OOC vote in general is far from ideal. The decision to keep playing a round or not...
colossusqw RP Discussion 10 328 03-08-2024, 09:46 AM
    Thread: Salvager captain role
Post: RE: Salvager captain role

What about a "Salvager Operator", basically a guy somewhere else in a computer room. They can swap out between each salvager's helmet cam, talk to them via radio or send them text messages, have some ...
colossusqw Ideas & Suggestions 16 1,102 01-14-2024, 10:15 AM
    Thread: latte machine overhaul ideas
Post: RE: latte machine overhaul ideas

Not exactly the same but it would be nice if the tea and coffee vendor was more of a dedicated coffee machine, having those plastic foam cups that are always the same independent of what you put in th...
colossusqw Ideas & Suggestions 5 346 01-14-2024, 10:05 AM
    Thread: Lower the time investment for gimmicks/things generally?
Post: RE: Lower the time investment for gimmicks/things ...

Honestly, I see the issue the opposite way. I remember old 2 hour rounds and the current pacing worked really well for them, you always had plenty of time to work on everything you needed for a gimmic...
colossusqw Ideas & Suggestions 13 969 01-14-2024, 09:58 AM
    Thread: Full-range skin color for Blattodeans (and maybe everyone?)
Post: RE: Full-range skin color for Blattodeans (and may...

I don't have anything to add, the original comment says it pretty succinctly. And I'd have to agree with Solenoid, a trait specifically to enable that kind of customization would be wonderful in the s...
colossusqw Ideas & Suggestions 11 795 01-14-2024, 09:52 AM
    Thread: Remove Hygiene Motive from RP
Post: RE: Remove Hygiene Motive from RP

I have to agree with that. Getting a snack or a cup of tea can be pretty nice for RP immersion, but hygiene just kinda.. gets in the way? It's one of those things you can't really RP around, and while...
colossusqw Ideas & Suggestions 43 2,490 01-14-2024, 09:48 AM
    Thread: Chemistry rework thoughts/feedback
Post: RE: Chemistry rework thoughts/feedback

So, I'll preface this with saying that i really like a lot of the changes made, and the amount of attention you have to pay to what you are producing now is really enjoyable when compared to the previ...
colossusqw General Discussion 13 1,516 10-22-2023, 06:01 PM
    Thread: [MERGED PR] Chemical production rework
Post: RE: [PR] Chemical production rework

Ok, a few extra things I've felt when playing as of late: - Cyanide is both a bigger time commitment and more dangerous to make, as well as being more difficult to weaponize in general. It would be...
colossusqw Good ideas! 29 2,381 09-04-2023, 05:10 PM
    Thread: [MERGED PR] Chemical production rework
Post: RE: [PR] Chemical production rework

Ok, first of all, i have to say i love this in many levels, the systems are interesting and they provide some extra depth to chemistry past just pressing the buttons and memorizing recipes, and the po...
colossusqw Good ideas! 29 2,381 09-03-2023, 12:25 PM
    Thread: Miscallaneous mechcomp musings
Post: RE: Miscallaneous mechcomp musings

For me at least, more than anything, what i want is a bit of a more readable and concise way of making the logic, because at the moment it feels extra clunky and convoluted. The way stormworks does i...
colossusqw Ideas & Suggestions 10 829 08-19-2023, 09:49 AM
    Thread: [CLOSED PR] Kinetics improvements & magazines
Post: RE: [PR] Kinetics improvements & magazines

Tarmunora Wrote: (08-15-2023, 01:12 PM) -- Mmm, overall I don't personally see the need to de-abstract this - while the current implementation is, well, abstract and gamey, this is a video gameĀ (and ...
colossusqw Ideas & Suggestions 11 1,012 08-19-2023, 07:42 AM
    Thread: Punctured Spacesuits
Post: RE: Punctured Spacesuits

I'd love to see space suits that can be affected by things such as shrapnel, bullets, weapons that cause cut or pierce, and whatnot. A thing that would be very much interesting would also be making th...
colossusqw Ideas & Suggestions 4 364 08-11-2023, 08:37 PM
    Thread: Make damage knock you out of stamina-stuns
Post: RE: Make damage knock you out of stamina-stuns

A thing i've seen in some places that could be used to some good effect here would be a 'addrenaline rush' effect. Basically that being if you get lots of damage in a short time, say more than 25-30 d...
colossusqw Ideas & Suggestions 25 1,897 08-11-2023, 08:33 PM
    Thread: Snakes too op??
Post: RE: Snakes too op??

Bartimeus Wrote: (07-12-2023, 02:03 AM) -- Also i do like the fact that a bite is a serious thing to be treated immediatly but still gives you enough time to haul ass to medbay if you know you've bee...
colossusqw General Discussion 21 1,953 07-12-2023, 07:57 AM
    Thread: Additional source of promethazine
Post: RE: Additional source of promethazine

honestly i feel like the main reason you don't see promethazine a lot(or at all, really) is the current depletion i first made it to be balanced around a 25 u od and 0.1 depletion, meaning while you ...
colossusqw Ideas & Suggestions 1 271 06-12-2023, 09:19 AM
    Thread: Carton's Head of Security Application!
Post: RE: Carton's Head of Security Application!

+1 from me. A nice presence on the discord, haven't really em be toxic to anyone or bring down the mood in any way. As a security officer, my interaction with Carton has been mostly with me not bein...
colossusqw Denied Applications 4 881 05-20-2023, 04:14 PM
    Thread: Allow Traitors to Choose the Poison Bottle They Get (& Maybe Nerf Them to Compensate)
Post: RE: Allow Traitors to Choose the Poison Bottle The...

Honestly, i can see a choice item where you buy a "Poison Uplink" that comes with a specified amount of points, and can buy poison by the unit, the rarer/more powerful ones costing more per unit and t...
colossusqw Ideas & Suggestions 15 2,050 05-18-2023, 02:26 PM
    Thread: Separate brain and nerve damage
Post: Separate brain and nerve damage

That's basically it, divide brain damage and nerve damage so that brain damage controls things such as understanding words/speaking, using equipment, general stuff someone with a concussion might stru...
colossusqw Ideas & Suggestions 1 360 05-16-2023, 08:13 AM
    Thread: Buff glue
Post: RE: Buff glue

I did have a PR to fix a mistake i made originally where glued floors don't slow you down at all, but it got closed off, i think that would give it some extra usage again. Also, the pipebomb 6times re...
colossusqw Ideas & Suggestions 5 797 05-12-2023, 09:11 AM
    Thread: Removal of maintenance cameras
Post: RE: Removal of maintenance cameras

Sord213 Wrote: (03-14-2023, 02:51 PM) -- I'd be perfectly fine removing the vast majority of cameras from maintenance areas. Key exceptions being around "secure" areas (like EVA, around security on m...
colossusqw Ideas & Suggestions 16 2,405 03-14-2023, 03:11 PM
    Thread: Removal of maintenance cameras
Post: RE: Removal of maintenance cameras

I really don't like the idea of limiting it to select items, because then it keeps the default state as standard imo. Like, i don't think giving an exception to traitors that spend some TC really fixe...
colossusqw Ideas & Suggestions 16 2,405 03-13-2023, 06:13 PM
    Thread: Removal of maintenance cameras
Post: Removal of maintenance cameras

I will preface this with saying this was made in response to quite a few discussions i've participated in on the RP gooncord chat, and to which i've seen a few people echo the sentiment that maint cam...
colossusqw Ideas & Suggestions 16 2,405 03-13-2023, 05:57 PM
    Thread: Gas Mask Debuff Discussion
Post: RE: Gas Mask Debuff Discussion

babayetu83 Wrote: (03-07-2023, 12:38 PM) -- personally i am not a fan of debuffs that boil down to "i dont like it so it should be nerfed" -- Gas masks are a 100% upgrade everyone can get their hand...
colossusqw Ideas & Suggestions 38 6,375 03-07-2023, 01:52 PM