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Thread: Prismatic Spray
Post: RE: Prismatic Spray
Quote:
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Cast time is very awkward and not welcome. Standing still as a wizard is never great.
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Agreed - glass cannons standing still hurts quite a bit. Removing casting time & casting du... |
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edward |
Ideas & Suggestions
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5 |
1,748 |
08-23-2021, 08:21 AM |
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Thread: Prismatic Spray
Post: Prismatic Spray
Prismatic Spray recently was changed to make it nowhere near as deadly as it was, thus making it a bit less fun to take.
In theory, Prismatic Spray was supposed to be a cone of damage sent out to a... |
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edward |
Ideas & Suggestions
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5 |
1,748 |
08-21-2021, 08:56 AM |
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Thread: change mashed potatoes to require a spoon instead of a fork
Post: RE: change mashed potatoes to require a spoon inst...
You can now use spoons to eat your mashed potatoes. |
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edward |
Good ideas!
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32 |
11,155 |
05-23-2021, 03:00 PM |
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Thread: change mashed potatoes to require a spoon instead of a fork
Post: RE: change mashed potatoes to require a spoon inst...
do we really have to fight over this? we can all be friends, right?
https://github.com/goonstation/goonstation/pull/4773
whatever way you choose to eat mas-
Ion Mage Wrote: (05-17-2021, 09:57 AM)... |
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edward |
Good ideas!
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32 |
11,155 |
05-17-2021, 11:59 AM |
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Thread: New wizard item: apprenticeship contract
Post: RE: New wizard item: apprenticeship contract
A second magic missile is way overpowered. But the general idea sounds neat. |
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edward |
Ideas & Suggestions
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8 |
2,917 |
05-16-2021, 11:15 AM |
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Thread: Some Trash Compactor/Meatcube Change Ideas
Post: RE: Some Trash Compactor/Meatcube Change Ideas
Related PR to fix the text weirdness - https://github.com/goonstation/goonstation/pull/4736 |
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edward |
Ideas & Suggestions
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5 |
2,002 |
05-15-2021, 03:57 PM |
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Thread: Some Trash Compactor/Meatcube Change Ideas
Post: RE: Some Trash Compactor/Meatcube Change Ideas
Quote:
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When a meatcube tries to speak, it only says "The meatcube tries to speak but it can only manage a gurgle"
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Right now, if the meat cube speaks the text in the chat is that they are ... |
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edward |
Ideas & Suggestions
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5 |
2,002 |
05-14-2021, 05:35 PM |
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Thread: Clown Car Buff
Post: RE: Clown Car Buff
Mouse Wrote: (05-09-2021, 02:56 AM)
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You can collect while inside, click-drag their sprite while they're knocked down. There might be a brief delay after knocking them down before it really recogn... |
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edward |
Ideas & Suggestions
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8 |
3,070 |
05-09-2021, 11:11 AM |
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Thread: Clown Car Buff
Post: RE: Clown Car Buff
You can't collect anyone from being inside as far as I can tell. TO collect someone as clown you have to hop out, grab someone, stuff them in, then get back in. |
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edward |
Ideas & Suggestions
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8 |
3,070 |
05-08-2021, 10:28 PM |
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Thread: Clown Car Buff
Post: RE: Clown Car Buff
RAISE the TC cost and instead of knocking people over, clown car bumping into people pulls them in. |
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edward |
Ideas & Suggestions
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8 |
3,070 |
05-08-2021, 01:00 PM |
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Thread: reduce antag critter cleanbot health jesus christ
Post: RE: reduce antag critter cleanbot health jesus chr...
Sov Wrote: (05-08-2021, 06:26 AM)
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aft2001 Wrote: (05-08-2021, 05:21 AM)
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As an alternative, perhaps a chem that neutralizes spacelube so you can actually get to the thing without slipping 5 mil... |
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edward |
Ideas & Suggestions
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7 |
2,758 |
05-08-2021, 10:59 AM |
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Thread: Monkey crate price should be increased
Post: RE: Monkey crate price should be increased
What's the cost of a monkey crate vs the Vendor recharge for monkey vendors? |
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edward |
Ideas & Suggestions
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12 |
3,616 |
05-08-2021, 10:57 AM |
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Thread: [CLOSED PR] Remove RCD from ghostdrones
Post: RE: [PR] Remove RCD from ghostdrones
Don't ghostdrones technically have limited lives already via a cooldown to be a ghostdrone again? I don't see it anywhere in the code. If not, why not? Critters have a cooldown, too.
Also, ghost d... |
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edward |
Ideas & Suggestions
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41 |
12,857 |
05-08-2021, 10:45 AM |
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Thread: [CLOSED PR] Remove RCD from ghostdrones
Post: RE: [PR] Remove RCD from ghostdrones
I don't think that this solves the issue - if a user wants to cause problems, unscrewing a window is only slightly harder to depressurize areas.
This is an issue of someone needing to be banned fro... |
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edward |
Ideas & Suggestions
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41 |
12,857 |
05-07-2021, 11:00 AM |
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Thread: [MERGED PR] feature: apply sonic stun from flashbang to deaf mobs
Post: RE: [PR] feature: apply sonic stun from flashbang ...
Some experimentation I've been doing:
I have been running a deaf secoff for a few days on main 1. I carry the sec headset in my pocket, thus I can pretty easily communication with other sec members w... |
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edward |
Good ideas!
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8 |
3,090 |
05-04-2021, 09:09 AM |
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Thread: [MERGED PR] feature: apply sonic stun from flashbang to deaf mobs
Post: RE: [PR] feature: apply sonic stun from flashbang ...
If we want to talk realism, something so LOUD (not resonant frequency) with the power to bust glass windows would have enough force to feel like a kick in the chest, wouldn't it?
But this isn't ent... |
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edward |
Good ideas!
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8 |
3,090 |
05-03-2021, 11:34 AM |
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Thread: [MERGED PR] feature: apply sonic stun from flashbang to deaf mobs
Post: RE: [PR] feature: apply sonic stun from flashbang ...
From PR discussion
Quote:
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Hm. I feel like being deaf should probably provide _some_ resistance to sonic attacks (somewhere in the range of 20-50% ear disorient resist?),
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If that's th... |
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edward |
Good ideas!
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8 |
3,090 |
05-03-2021, 06:38 AM |