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Thread: Midround Ancient Robot Attack
Post: Midround Ancient Robot Attack
I've been wrestling with this concept for a while, and I've finally put together a design document to hammer out the details, but essentially this project aims to add a "Boss critter" to the game. Thi... |
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swinglow20 |
Ideas & Suggestions
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1 |
262 |
11-26-2023, 05:39 PM |
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Thread: [PR] Moves the silicon channel implant to a limited manudrive. Gives the manudrive...
Post: RE: [PR] Moves the silicon channel implant to a li...
Thats an extreme waste of materials, especially considering none of the other implants malfunction like this. |
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swinglow20 |
Ideas & Suggestions
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28 |
4,721 |
12-05-2022, 08:51 AM |
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Thread: New Gamemode: King of the Castle
Post: RE: New Gamemode: King of the Castle
I also don't like this for the same reason i don't like gangs: you are signing up for antag status. |
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swinglow20 |
Ideas & Suggestions
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3 |
643 |
12-05-2022, 07:38 AM |
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Thread: [PR] Moves the silicon channel implant to a limited manudrive. Gives the manudrive...
Post: RE: [PR] Moves the silicon channel implant to a li...
Id locked fabs would be like ID locked chem dispensers. It kind of defeats the point of the fab and gives players an incentive to either A) powergame tools or B) kill/steal robotics ID. I just dont li... |
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swinglow20 |
Ideas & Suggestions
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28 |
4,721 |
12-05-2022, 07:36 AM |
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Thread: [PR] Moves the silicon channel implant to a limited manudrive. Gives the manudrive...
Post: RE: [PR] Moves the silicon channel implant to a li...
Cannot stress how much I dislike this PR. The scilicons already have a lot of power on the station, having people in the scilicon channel feels like a necessary handicap. The implant is also extremely... |
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swinglow20 |
Ideas & Suggestions
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28 |
4,721 |
12-04-2022, 03:45 PM |
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Thread: A Meta-Friending/Clique Discussion.
Post: RE: A Meta-Friending/Clique Discussion.
Whats shocking is, I've seen this kind of behavior on Goon 1. I was disarmed and beaten when trying to reclaim a secoffs body I was cloning because their friends "didn't trust me with the body." I was... |
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swinglow20 |
RP Discussion
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50 |
14,332 |
09-28-2022, 09:49 AM |
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Thread: Make wraith more common
Post: RE: Make wraith more common
When did you last play wraith, witherael |
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swinglow20 |
Ideas & Suggestions
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18 |
2,915 |
09-26-2022, 08:35 AM |
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Thread: Make wraith more common
Post: RE: Make wraith more common
I would rather maybe see a slasher gamemode than ANOTHER instance of a ling game mode. This isnt the place for this discussion, but a rework of the mixed system would be nice. Maybe make a sci fi mixe... |
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swinglow20 |
Ideas & Suggestions
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18 |
2,915 |
09-18-2022, 06:53 AM |
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Thread: Make wraith more common
Post: RE: Make wraith more common
A sugestion i had on the discord is make a "spooks" game mode that combines vampire, werewolf, and wraith. Maybe not in that order or in that 1:1:1 ratio. Something worth considering, and also so that... |
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swinglow20 |
Ideas & Suggestions
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18 |
2,915 |
09-18-2022, 06:35 AM |
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Thread: Let's talk Dolly the Sheep
Post: RE: Let's talk Dolly the Sheep
You can currently use the klew and needle to weave the wool in to material for upgrading clothing and armor. I think its pretty cute. I brought dolly to sec one round while i did desk work and just sa... |
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swinglow20 |
General Discussion
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7 |
1,694 |
09-18-2022, 06:31 AM |
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Thread: [CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
Post: RE: [PR] Reworks wraith, adds specialization paths...
Harry Wizard Wrote: (05-13-2022, 12:21 AM)
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I agree with zjdtmkhzt, about skull production. To further that point, it would be risky acquiring the skulls anyway purely because it will cause a mess ... |
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swinglow20 |
Ideas & Suggestions
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45 |
10,196 |
05-13-2022, 08:35 PM |
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Thread: Shiiba [Lupus Cruller] - Head of Security App
Post: RE: Shiiba [Lupus Cruller] - Head of Security App
I'm in the same boat as eagle and nef. I have had rounds where Shiiba acts too busy to devote time to my attempt at rp. I don't know if theyre trying to devote too much mental energy to secoff, or if ... |
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swinglow20 |
Approved Applications
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27 |
8,909 |
05-12-2022, 08:03 PM |
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Thread: [CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
Post: RE: [PR] Reworks wraith, adds specialization paths...
Just for clarification, which path do you think is useless for half the servers? |
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swinglow20 |
Ideas & Suggestions
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45 |
10,196 |
05-12-2022, 05:00 PM |
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Thread: [CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
Post: RE: [PR] Reworks wraith, adds specialization paths...
To pull it out of the bag and light it up you would have to assume there's a wraith nearby. If there isn't, you just wasted a candle. |
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swinglow20 |
Ideas & Suggestions
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45 |
10,196 |
05-11-2022, 08:13 PM |
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Thread: [CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
Post: RE: [PR] Reworks wraith, adds specialization paths...
Another thing I just thought of. If multiple wraith rounds are added, make the points pool shared? Maybe as a ballance thing? Similar to blob. It just encourages more teamwork, instead of one wraith w... |
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swinglow20 |
Ideas & Suggestions
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45 |
10,196 |
05-10-2022, 07:16 AM |
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Thread: [CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
Post: RE: [PR] Reworks wraith, adds specialization paths...
I absolutely love this PR. Wraith is hands down my favorite RP antag, if not just my favorite antag. The trickster, while boring on paper, is EXTREMELY interesting for its possession gimick. There hav... |
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swinglow20 |
Ideas & Suggestions
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45 |
10,196 |
05-10-2022, 06:15 AM |
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Thread: Town Hall Information and Questions Thread
Post: RE: Town Hall Information and Questions Thread
Q: What is the dev team's current stance on added content? (What criteria should we use when brainstorming ideas for content for the server? What is frowned upon versus what is generally accepted)
Q:... |
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swinglow20 |
General Discussion
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18 |
5,019 |
05-09-2022, 12:10 PM |
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Thread: Mentor Application swinglow20(Avery Alekseev, at-L.A.S.)
Post: Mentor Application swinglow20(Avery Alekseev, at-L...
Usual character name: Avery Alekseev or at-L.A.S.
BYOND username: Swinglow20
Discord username (if you are on our discord): swinglow20
Recommended by (if applicable):
Goon servers you play: I try t... |
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swinglow20 |
Denied Applications
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7 |
2,031 |
05-09-2022, 09:18 AM |
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Thread: [CLOSED PR] Security health implants only send out an alert on death.
Post: RE: [PR] Health implants only send out an alert on...
I'll post here what I posted on the PR:
Some thoughts: Security doesn't exist in a vacuum. That miner in crit who can't speak because of a mutation sure does wish he could notify someone of his con... |
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swinglow20 |
Ideas & Suggestions
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24 |
5,360 |
04-20-2022, 02:57 PM |
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Thread: [MERGED PR] AI Law Rack - Replaces AI Upload
Post: RE: [MERGED PR] AI Law Rack - Replaces AI Upload
I had a round yesterday (4/2) where someone built a law rack in the debris field. Not sure what happened, but there were 2 racks out there. I only saved the one picture |
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swinglow20 |
Good ideas!
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35 |
9,672 |
04-03-2022, 08:08 AM |
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Thread: New player Unfriendly
Post: RE: New player Unfriendly
If you're still having a rough time, you can always join one of the RP servers. I won't claim they're perfect, but lately they have pretty mid level lobbies. If you're willing, hop in on a round and r... |
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swinglow20 |
General Discussion
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14 |
9,290 |
02-03-2022, 03:39 PM |
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Thread: The Port-a-Brig
Post: RE: The Port-a-Brig
It's been mentioned, but it's worth keeping in mind that changelings can break cuffs instantly. And to what Nihisohel said, the port a brig is pretty much the only way to get criminals to the station ... |
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swinglow20 |
Ideas & Suggestions
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16 |
4,106 |
10-19-2021, 01:11 AM |
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Thread: [PR] Disables Miscreants
Post: RE: [PR] Disables Miscreants
We already have a full time miscreant on the payroll:
The clown
The crew have and will just put on a clown outfit when they get up to mischief. And many times, they do mischief without the cost... |
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swinglow20 |
Ideas & Suggestions
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39 |
9,629 |
10-18-2021, 08:23 PM |
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Thread: Ai ideas
Post: RE: Ai ideas
To be honest, I don't think you'd be able to code that. You'd have to make cameras store information. As for the AI portion, it'd make the AI a little too strong. A good AI (and good players) who know... |
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swinglow20 |
Ideas & Suggestions
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6 |
1,542 |
10-18-2021, 08:20 PM |
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Thread: Slugo (Sleko Espher) - Mentor Application
Post: RE: Slugo (Sleko Espher) - Mentor Application
Instant +1 from me. Sleko is extremely skilled in the dark arts of the mechanic, and is extremely sociable and helpful to any and all that approach them. They would be a boon to the mentor team. |
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swinglow20 |
Approved Applications
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9 |
2,637 |
10-10-2021, 04:20 PM |