Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: [CLOSED PR] Soft spy rework proof of concept
Post: RE: [PR] Soft spy rework proof of concept

Also can't stress this enough, its a PROOF OF CONCEPT, so feel free to discuss your thoughts on this idea
Theunsolved-puzzle Ideas & Suggestions 4 1,056 06-17-2022, 10:25 PM
    Thread: Remove Faustian wrestler from contract list
Post: RE: Remove Faustian wrestler from contract list

Kotlol Wrote: (06-12-2022, 04:56 AM) -- Traitor chaplains aka faustian chaplains need to be their own antag then? But reworked to be newer and better!! FUCK YEA!! But on RP the traitor chaplain...
Theunsolved-puzzle Ideas & Suggestions 10 2,710 06-17-2022, 10:11 PM
    Thread: NTSO... Unlocked by pressing the Alarm?
Post: RE: NTSO... Unlocked by pressing the Alarm?

I think this would be a nice thing to see
Theunsolved-puzzle Ideas & Suggestions 13 3,031 06-17-2022, 09:57 PM
    Thread: Botanist Fluid Sprayer Antag Item Idea feedback
Post: RE: Botanist Fluid Sprayer Antag Item Idea feedbac...

My idea was that someone would use primarily fast acting chems, the sort that basically take effect the moment they enter someone's system, like the chems botanists can get from chilis, or phlog and o...
Theunsolved-puzzle Ideas & Suggestions 3 894 03-24-2022, 09:50 PM
    Thread: Botanist Fluid Sprayer Antag Item Idea feedback
Post: Botanist Fluid Sprayer Antag Item Idea feedback

So I had an Idea of a new botanist antag item I could work on, but I want feedback on the idea before I actually dedicate time to working on it. Essentially, this would be a C-saber alternative for b...
Theunsolved-puzzle Ideas & Suggestions 3 894 03-23-2022, 11:50 AM
    Thread: [CLOSED PR] Portable ID Computer implementation
Post: RE: [PR] Portable ID Computer implementation

While thats a interesting idea that could be used later, I'd like to remind everyone this is a pr for implementation of an existing item
Theunsolved-puzzle Ideas & Suggestions 22 5,930 10-16-2021, 09:19 AM
    Thread: [CLOSED PR] Portable ID Computer implementation
Post: RE: [PR] Portable ID Computer implementation

daedalus_10 Wrote: (10-14-2021, 07:48 AM) -- Is there any limiter on the device for potential traitors? If not, this feels like a really easy way to get AA as a traitor near roundstart. Especially if...
Theunsolved-puzzle Ideas & Suggestions 22 5,930 10-14-2021, 09:27 AM
    Thread: [CLOSED PR] Portable ID Computer implementation
Post: RE: [PR] Portable ID Computer implementation

I want it to be round start too TBH. RN I’m proposing more of a test/compromise where on water maps it spawns in the hops office, but in space maps it’s a quest the hop has to go on, and based on futu...
Theunsolved-puzzle Ideas & Suggestions 22 5,930 10-13-2021, 08:53 PM
    Thread: Add restock cartridges to some department lockers.
Post: RE: Add restock cartridges to some department lock...

Danger Noodle Wrote: (10-08-2021, 02:12 PM) -- Like the title says i'd like to suggest adding 1 or 2 restock carts to certain department lockers, this still incentivizes people to get restocks from c...
Theunsolved-puzzle Ideas & Suggestions 5 1,431 10-08-2021, 04:15 PM
    Thread: [CLOSED PR] Portable ID Computer implementation
Post: RE: [PR] Portable ID Computer implementation

https://imgur.com/a/cfETxEE (https://imgur.com/a/cfETxEE) hmm what if its inserted as a sort of test obtainability wise, as in, in space maps its a item that you have to adventure for, I made a hasty...
Theunsolved-puzzle Ideas & Suggestions 22 5,930 10-08-2021, 11:24 AM
    Thread: [CLOSED PR] Portable ID Computer implementation
Post: RE: [PR] Portable ID Computer implementation

Ikea Wrote: (10-07-2021, 01:41 PM) -- My concern as prefab loot is that itd make the item basically impossible to get as HoP reasonably on RP -- Hmm, maybe there could be a note and GPS located in t...
Theunsolved-puzzle Ideas & Suggestions 22 5,930 10-07-2021, 02:33 PM
    Thread: [CLOSED PR] Portable ID Computer implementation
Post: RE: [PR] Portable ID Computer implementation

UrsulaMejor Wrote: (10-07-2021, 12:26 PM) -- As for job-specific rewards in space fabs, we already have a few of those, with similar levels of "changes how the job is played" (see: tsunami) It's als...
Theunsolved-puzzle Ideas & Suggestions 22 5,930 10-07-2021, 01:16 PM
    Thread: [CLOSED PR] Portable ID Computer implementation
Post: RE: [PR] Portable ID Computer implementation

Mordent Wrote: (10-07-2021, 11:54 AM) -- Better as an item in a prefab. This trivializes getting it. -- In the initial PR, there was also a discussion of making it a prefab item, costing 35 metal, 1...
Theunsolved-puzzle Ideas & Suggestions 22 5,930 10-07-2021, 12:13 PM
    Thread: Should Spy Thief's start with an Orion Silenced Pistol?
Post: RE: Should Spy Thief's start with an Orion Silence...

Ikea Wrote: (10-02-2021, 02:35 PM) -- An idea I heard that I liked was spies get to choose a starting item that can get teleported in, like for example they can choose between a orion, a omnitool, st...
Theunsolved-puzzle Ideas & Suggestions 22 5,370 10-02-2021, 07:16 PM
    Thread: Zolforf
Post: RE: Zolforf

zjdtmkhzt Wrote: (10-01-2021, 08:02 PM) -- Hardly anyone ever buys stuff, so Zoldorfs get little to no souls to use their abilities. I think a passive soul regen would be fine. -- i agree with this...
Theunsolved-puzzle Ideas & Suggestions 5 1,417 10-02-2021, 06:38 PM
    Thread: Should Spy Thief's start with an Orion Silenced Pistol?
Post: RE: Should Spy Thief's start with an Orion Silence...

i think this, along with a stealth storage and possibly even an antag card could do WONDERS for spys, someone brought up omnitools, and that could be good, but its a bit extensive at that point
Theunsolved-puzzle Ideas & Suggestions 22 5,370 10-01-2021, 04:37 PM
    Thread: Baleful Polymorph revise idea
Post: Baleful Polymorph revise idea

Baleful polymorph is one of the most punishing, mean, and frankly inefficient spells in the game. It does what Cluwnes revenge does except arguable worse, transforming the victem into a critter that m...
Theunsolved-puzzle Ideas & Suggestions 0 392 09-30-2021, 08:38 PM
    Thread: Chairflipping and combat timers
Post: RE: Chairflipping and combat timers

strong strong STRONG disagree, chairflips are one of the only good ways to disarm sec if they're using battons. Aside from that its a attack that if dodged can be severely punished if it misses. It he...
Theunsolved-puzzle Ideas & Suggestions 13 3,404 09-30-2021, 08:32 PM
    Thread: Idea: make backpack options selectable instead of being a spacebux item
Post: Idea: make backpack options selectable instead of ...

With the influx of amazing looking backpacks in the game, and already existing ones, I think its beginning to become a bit silly having to buy a different color of backpack through the spacebux menu a...
Theunsolved-puzzle Ideas & Suggestions 6 1,840 09-16-2021, 08:59 PM
    Thread: Spy's vs Spy's: A Spy revision idea.
Post: Spy's vs Spy's: A Spy revision idea.

So, if you've read my previous posts, you'll know I'm not the greatest spy-thief fan, and while I enjoy it, I think it could be better, because as is, I see it more as something that could be a 12 cre...
Theunsolved-puzzle Ideas & Suggestions 2 797 09-15-2021, 05:02 PM
    Thread: Mentor App - Sbmhawk/Peyton Dugmore
Post: RE: Mentor App - Sbmhawk/Peyton Dugmore

They taught me telesci, and artlab, and are someone I can always count on to successfully lead a a-zone adventure. They constantly are ahead of the curve when it comes to discovering new chems, and ar...
Theunsolved-puzzle Denied Applications 8 2,420 09-05-2021, 08:26 AM
    Thread: quivering contusine chem change?
Post: quivering contusine chem change?

what would be a good change for quivering contusine to get chem wise? histamine is an awful chem replacement for it to receive after its nerf, and do you all thing it should have a different chem, or ...
Theunsolved-puzzle Ideas & Suggestions 7 2,058 07-12-2021, 07:17 PM
    Thread: [CLOSED PR] hops naval jacket now on every map
Post: RE: [PR] hops naval jacket now on every map

KikiMofo Wrote: (06-14-2021, 07:49 PM) -- NO. Only for underwater maps. Add the jacket to Oshan -- I understand that you think it should be waterlocked, but seeing as the hos cape (which is a far w...
Theunsolved-puzzle Ideas & Suggestions 7 2,333 06-15-2021, 04:18 PM
    Thread: smol botany balance ideas
Post: RE: smol botany balance ideas

I agree with all of this with the exception of the debuffs, I firmly believe there should be no debuffs to botany. on the topic of CFL3 and Pentic acid, id recommend a whole new botany machine/functio...
Theunsolved-puzzle Ideas & Suggestions 20 6,993 06-15-2021, 04:13 PM
    Thread: Discussion Thread: direct commits of balance changes without player input
Post: RE: Discussion Thread: direct commits of balance c...

UrsulaMejor Wrote: (06-04-2021, 01:38 PM) -- Smoke powder WAS intended as a fix to aerosol. aerosol used to just be called... smoke powder. Aerosol stuck around for a bit because it filled a unique n...
Theunsolved-puzzle General Discussion 81 31,221 06-04-2021, 01:52 PM