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Post Author Forum Replies Views Posted [asc]
    Thread: [MERGED PR] Disables antag captains on classic
Post: RE: [PR] Disables antag captains on classic

I like the idea some people put forward of the Captain instead only being eligable for Sleepers/Conspirators or other T modes that don't put extra powers/equipement in their hands. Seems like a reason...
Oremir Good ideas! 56 4,714 01-09-2024, 10:17 PM
    Thread: Ghost Critters can do things that maybe they shouldn't be able to
Post: RE: Ghost Critters can do things that maybe they s...

I might be wrong but i believe them being able to fully utilize the kitchen was more a nod to Ratatouille which i like and would like to keep. There's been moments where i've helped a chef out in the ...
Oremir General Discussion 4 960 03-26-2023, 02:51 AM
    Thread: Decarabia feedback/bugs thread
Post: RE: Decarabia feedback/bugs thread

The map felt GIGANTIC, good for 60-80 size crew i imagine. I'd say that with the size perhaps it could use a second (smaller) public podbay, Cog2 doesn't feel half as large and has the smaller public...
Oremir Ideas & Suggestions 32 4,928 02-18-2023, 05:02 PM
    Thread: NTSC/HoS Application - Desta Seas/Cem Crowly/Private Tail
Post: RE: NTSC/HoS Application - Desta Seas/Cem Crowly/P...

From what i've seen you're decent, but truth be told i feel like i need to see more of you before i can give this a sollid +1. You mention aswell in your application that ''Security is heavily depends...
Oremir Denied Applications 3 1,159 02-01-2023, 01:52 PM
    Thread: Allow Blind people to ''see'' their own emotes.
Post: Allow Blind people to ''see'' their own emotes.

I understand it makes sense for you not to be able to see other peoples emotes, you're blind. However you're blind, not stupid so i'd like to believe you at least have some idea of the motions and sig...
Oremir Ideas & Suggestions 2 556 01-28-2023, 07:49 AM
    Thread: [CLOSED PR] Add new trigger to ion storm to scramble ID cards
Post: RE: [PR] Add new trigger to ion storm to scramble ...

This sounds like a really good way to get stuck in your/a departement out of your control and get frustrated. Not a fan.
Oremir Ideas & Suggestions 22 4,024 10-14-2022, 05:30 PM
    Thread: Removing / Disabling Miscreants
Post: RE: Removing / Disabling Miscreants

DioChasek Wrote: (09-12-2022, 02:08 PM) -- Objective 1: Say the most horrible thing you can imagine to the Head of Security, proclaim you did nothing wrong. This objective is not tracked. -- ''No A...
Oremir Ideas & Suggestions 18 3,656 09-13-2022, 09:17 PM
    Thread: Removing / Disabling Miscreants
Post: RE: Removing / Disabling Miscreants

Yeah, either remove Miscreants or have a better outline for what they can and cannot do.
Oremir Ideas & Suggestions 18 3,656 09-05-2022, 03:02 AM
    Thread: More in-game punishments over bans
Post: RE: More in-game punishments over bans

They made Appeals private for a reason and now this suggesting rears its head?
Oremir Ideas & Suggestions 16 3,250 08-29-2022, 09:05 PM
    Thread: Observers and Inventory viewing
Post: RE: Observers and Inventory viewing

I assume this is talking about Classic yeah? Because i believe in RP its against the rules to use annything you've learned as a Ghost back when you get cloned.
Oremir Ideas & Suggestions 4 1,036 08-29-2022, 08:58 PM
    Thread: Add Mutadone to Public Mini Meds
Post: RE: Add Mutadone to Public Mini Meds

I can get behind this.
Oremir Ideas & Suggestions 10 2,018 08-29-2022, 08:55 PM
    Thread: Does dying in game make you upset?
Post: RE: Does dying in game make you upset?

Not really, respawns and cloning exist. Few times i've gotten upset were when i felt like i was done an injustice (imediate execution on RP without warranting it, irate captain killswitching me as ...
Oremir General Discussion 23 4,855 08-29-2022, 08:35 PM
    Thread: Furyaquario Mentorship Application
Post: RE: Furyaquario Mentorship Application

+1, they're engaging and always try to make the round very interesting. Science is probably my least frequented departement so i have only trace interactions with Worm but they're always wonderfull. I...
Oremir Denied Applications 7 1,856 08-04-2022, 09:52 PM
    Thread: Telareti(Gael/Puck/Cheesesteak) Mentor App!
Post: RE: Telareti(Gael/Puck/Cheesesteak) Mentor App!

+1, most things i could say have already been said by other people already.
Oremir Denied Applications 16 4,216 08-04-2022, 08:38 AM
    Thread: Mentor Application - Blahowsky
Post: RE: Mentor Application - Blahowsky

+1 from me. Much like Naps said, they know the game and i've often seen them get new officers aquainted with the job, that's the kind of mentality we need for mentors.
Oremir Approved Applications 18 4,793 08-04-2022, 08:16 AM
    Thread: can NTSO have a little more access?
Post: RE: can NTSO have a little more access?

I'm opposed to any AI/Core access but otherwise Sec+Bridge access should be the norm.
Oremir Ideas & Suggestions 12 2,767 07-30-2022, 02:57 PM
    Thread: [MERGED PR] makes pressing the security alert/crisis alert give a chatbox notice, ...
Post: RE: [PR] makes pressing the security alert module ...

I like this. Actually i'd like to ask, is it possible to have this be done for Crisis Alerts aswell, and would people think it'd be a good idea?
Oremir Good ideas! 11 3,007 07-28-2022, 10:49 AM
    Thread: [CLOSED PR] Reintroduces antag captains on RP
Post: RE: [PR] Reintroduces antag captains on RP

No, dealing with problematic/self-antaggy Captains is bad enough as is. It'd be nice to know the Cap is a position of trust (and to know when they're being a shitter)
Oremir Ideas & Suggestions 7 1,693 07-28-2022, 10:43 AM
    Thread: Pod Wars Feedback + Development Plans
Post: RE: Pod Wars Feedback + Development Plans

I havn't had the oppertunity to play too much Pod Wars but i'l give my two cents annyway. 1. Most if not all capture points seem to be Stations/Outposts. Which of course requires people to get out ...
Oremir Ideas & Suggestions 13 3,402 07-27-2022, 08:17 AM
    Thread: Security Borgs
Post: RE: Security Borgs

Kotlol Wrote: (07-13-2022, 07:05 AM) -- Also if we get luminol the borg needs the chem glasses effect like the det/science has. So add that functionality to the list. Now that I think of it.. maybe a...
Oremir Ideas & Suggestions 42 9,922 07-13-2022, 08:38 AM
    Thread: please have biblefarting blow you up again
Post: RE: please have biblefarting blow you up again

I'm in favour of combining it, i wanna see a person explode when they do the funny fart.
Oremir Ideas & Suggestions 12 2,638 07-12-2022, 01:09 PM
    Thread: Security Borgs
Post: RE: Security Borgs

I don't understand why people are argueing over Borgs being able to/not being able to replace people. I agree they shouldnt be able to entirely replace organics in the departement (it's why i voted ag...
Oremir Ideas & Suggestions 42 9,922 07-12-2022, 01:04 PM
    Thread: Certain job specific frequencies often go unused
Post: RE: Certain job specific frequencies often go unus...

Kotlol Wrote: (07-08-2022, 10:31 PM) -- That is "NORMAL" but in reality there are several medical stations on most stations where you can sit too. Aka medical checkpoints, especially in large station...
Oremir Ideas & Suggestions 14 2,935 07-09-2022, 11:37 AM
    Thread: [PR] Disables kudzu people
Post: RE: [PR] Disables kudzu people

Also in favor for disabling Kudzu people until it's more clearly defined what they are supposed to be. I'd actually be more in favour of a more clearly Antag oriented Kudzu Person, just so there's ...
Oremir Ideas & Suggestions 29 6,127 07-08-2022, 10:40 PM
    Thread: Certain job specific frequencies often go unused
Post: RE: Certain job specific frequencies often go unus...

I agree that some channels are underused (Civ specifically) but big disagree on merging channels. Like people mentioned, i really don't want Research adventure chatter to clog up important medical cha...
Oremir Ideas & Suggestions 14 2,935 07-08-2022, 10:31 PM