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Post Author Forum Replies Views Posted [asc]
    Thread: The Roboticist's Dilemma
Post: RE: The Roboticist's Dilemma

I'm not sure that making cyborgs more dependent on roboticists would actually make more fun for the roboticists. At least if that just means reducing the things the cyborgs can do now. A lot of those ...
Splints Ideas & Suggestions 34 2,680 09-04-2023, 06:15 AM
    Thread: [MERGED PR] Chemical production rework
Post: RE: [PR] Chemical production rework

> I'm not a fan of the micromanagement in optimizing Reagent Heater/Coolers by overshooting ... Same and it isn't realistic with how most heaters work anyway. Real heaters will stay on until they rea...
Splints Good ideas! 29 2,240 09-03-2023, 01:37 AM
    Thread: Let's maybe stop bulk-machines to try to put stuff into my hands
Post: RE: Let's maybe stop bulk-machines to try to put s...

I agree. It is especially annoying when I explicitly direct the output to a specific tile so that it fills a crate but the first two end up in my hands instead. Ultimately a minor annoyance, but I pre...
Splints Ideas & Suggestions 3 444 06-19-2023, 10:23 AM
    Thread: Goonstation Contribution Contest - June 2023
Post: RE: Goonstation Contribution Contest - June 2023

My 5x3 submission: https://github.com/goonstation/goonstation/pull/14617
Splints General Discussion 15 2,073 06-17-2023, 12:49 PM
    Thread: things in mechcomp
Post: RE: things in mechcomp

Idea: Mister component - You load it with some chems and it sprays some amount of them out into a single tile smoke cloud on one side of it. Could be fun to combine with the health scanner to automati...
Splints Ideas & Suggestions 38 6,029 03-08-2023, 05:20 PM
    Thread: Lassos in the Security weapons vendor
Post: RE: Lassos in the Security weapons vendor

I'd be interested in seeing this if it were balanced as more of a novelty tool. Something clearly less effective than the standard kit but gives extra style points to anyone that can pull it off. Nerf...
Splints Ideas & Suggestions 9 1,439 10-28-2022, 10:47 AM
    Thread: Remove Secret Chems from the Bartender Round Objectives
Post: RE: Remove Secret Chems from the Bartender Round O...

Good work!
Splints Ideas & Suggestions 3 766 10-15-2022, 02:26 PM
    Thread: Remove Secret Chems from the Bartender Round Objectives
Post: RE: Remove Secret Chems from the Bartender Round O...

This will require a dev to implement. I asked about getting a list of the secret chem ID's when I originally made the bartender and chef randomized objectives in order to blacklist them from the rando...
Splints Ideas & Suggestions 3 766 10-14-2022, 01:48 PM
    Thread: Mentor Application swinglow20(Avery Alekseev, at-L.A.S.)
Post: RE: Mentor Application swinglow20(Avery Alekseev, ...

I've always seen Swinglow be a positive and helpful presence in rounds. Good RPer and I think they would make a great mentor. +1
Splints Denied Applications 7 2,030 05-26-2022, 05:05 PM
    Thread: [MERGED PR] Scaling pipe leakage
Post: RE: [PR] Scaling pipe leakage

As far as I know, the pipeburn is the only current way to get a million credits in one round. If I am reading things right, this seems like it might kill that. Will there still be a method to hit expo...
Splints Good ideas! 52 13,828 05-15-2022, 08:58 AM
    Thread: Monkeys are way too OP
Post: RE: Monkeys are way too OP

My boring way of safely dealing with monkeys is to just leave them in the freezer for awhile. The cold air keeps pressure low enough for them to suffocate. When they start falling over in crit I go fo...
Splints General Discussion 24 5,475 05-11-2022, 04:50 PM
    Thread: New bartender traitor item
Post: RE: New bartender traitor item

Yeah moonshine can still mess you up even if you have alcohol resistance from the gene or those role traits. At least it did last time I challenged a traitor bartender overconfident in my recently acq...
Splints Ideas & Suggestions 3 847 04-18-2022, 04:18 PM
    Thread: Revert AI lawracks
Post: RE: Revert AI lawracks

I have no strong feelings about the details of the implementation, but I do really like the more physical and clearly visible aspects of how laws work now that they are tied to physical items. There m...
Splints Ideas & Suggestions 23 5,311 03-26-2022, 02:33 PM
    Thread: Newish Guy
Post: RE: Newish Guy

The only thing I would add to Dio's answer is that the wider SS13 community beyond Goonstation has a definition for light/medium/heavy RP a bit different from the servers here. Goon classic would prob...
Splints General Discussion 7 2,001 03-17-2022, 08:13 PM
    Thread: [MERGED PR] AI Law Rack - Replaces AI Upload
Post: RE: [PR] AI Law Rack - Replaces AI Upload

amylizzle Wrote: (02-19-2022, 09:55 AM) -- Admins can create new laws at runtime with /obj/item/aiModule/custom - there's currently nothing implemented to make that easy to put in the rack, but there...
Splints Good ideas! 35 9,667 02-19-2022, 10:32 AM
    Thread: THREAD (FORUM EDITION)
Post: RE: THREAD (FORUM EDITION)

Wordle 221 5/6 ⬛🟨⬛⬛⬛ ⬛⬛🟩🟩🟩 ⬛⬛🟩🟩🟩 ⬛⬛🟩🟩🟩 🟩🟩🟩🟩🟩
Splints General Discussion 46 10,951 01-26-2022, 02:13 PM
    Thread: Mentor application - Bilo (Sirka Greenest)
Post: RE: Mentor application - Bilo (Sirka Greenest)

Sirka is a very positive influence on every round I have seen them in. Knowledgeable, kind, and helpful. Good RP as well and seems to be particularly happy to play along with people's RP bits. +1
Splints Approved Applications 14 3,633 01-25-2022, 01:50 AM
    Thread: Mentor application - Breathemanually (Does no Harm, Leo/Aiden Gila)
Post: RE: Mentor application - Breathemanually (Does no ...

+1 I'm always happy to see Does No Harm in game. They are helpful and knowledgeable. They are also active and helpful on the Discord answering questions on #ss13-questions pretty regularly.
Splints Approved Applications 9 2,543 01-22-2022, 09:53 AM
    Thread: Manta's dead
Post: RE: Manta's dead

I'm disappointed that the Manta-specific azones and certain items and medals are now unobtainable. Manta was also one of my favorite maps to mine on. I do wonder, if the map was so hated why did it...
Splints General Discussion 16 4,686 12-29-2021, 09:08 AM
    Thread: Lizards should be able to eat raw meat without food poisoning.
Post: RE: Lizards should be able to eat raw meat without...

DioChasek Wrote: (12-14-2021, 02:38 PM) -- Question is do we mess with additional species digestive systems or only lizard and cow? Can roaches start eating ???? and the other really bad food? What a...
Splints Ideas & Suggestions 24 6,425 12-14-2021, 03:47 PM
    Thread: Mentor Application - NapsWasTaken
Post: RE: Mentor Application - NapsWasTaken

+1 I've always been happy to see Test Subject B and Bee in game as they have always been a positive influence on the round. Helpful and kind every time I have seen them. They are knowledgeable about ...
Splints Approved Applications 16 4,507 12-04-2021, 09:56 AM
    Thread: Mentor Application - bigjigs (Jason Powers)
Post: RE: Mentor Application - bigjigs (Jason Powers)

+1 Experienced and good player. Positive and helpful both in-game and Discord. They have spent a lot of time helping people in the ss13-questions channel.
Splints Approved Applications 5 1,718 11-23-2021, 04:02 PM
    Thread: Goonstation Spooktober Mini-Contest 3: Partying Until July
Post: RE: Goonstation Spooktober Mini-Contest 3: Partyin...

Halloween/skate party on Kondaru early on Halloween morning. Beer and skateboards may not have been the best combo for keeping the floors clean. The ghost critters were the first to take advantage...
Splints General Discussion 4 1,511 10-31-2021, 08:53 AM
    Thread: Wig Trait
Post: RE: Wig Trait

I think this is a good idea, but from my experience messing with customization code, it could be pretty hard to implement. That's not a strike against it. It just might mean you end up with a thread o...
Splints Ideas & Suggestions 9 2,457 10-20-2021, 10:55 AM
    Thread: Goonstation Spooktober Mini-Contest 2: reJigging qUarters to be more spiNE-chilling
Post: RE: Goonstation Spooktober Mini-Contest 2: reJiggi...

https://i.postimg.cc/vH2S86sK/image.png Just a simple take on the 'Red Room' urban legend. The room glows an eerie red with the door closed.
Splints General Discussion 11 3,385 10-11-2021, 02:00 PM